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160 lines
3.7 KiB
160 lines
3.7 KiB
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//移动物体到某个地方
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import Common5 from "../../../Platform/th/Common5";
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const {ccclass, property} = cc._decorator;
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@ccclass
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export default class GZNodeMoveDragScript extends cc.Component {
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@property({
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type:cc.Node,
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displayName:'注册的节点',
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})
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emitTarget:cc.Node = null
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@property({
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type:cc.Node,
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displayName:'检查节点',
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})
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checkNode:cc.Node = null
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@property({
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type:cc.Node,
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displayName:'触发的节点',
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})
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tiggerNode:cc.Node = null
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@property(cc.String)
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spineAnim:string = ''
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@property({
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type:cc.Node,
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displayName:'spine动画',
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})
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spineNode:cc.Node = null
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@property(cc.Boolean)
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isSpineNodeHide:boolean = false
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// LIFE-CYCLE CALLBACKS:
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touchStartPosi = null
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onLoad () {
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if(!this.emitTarget){
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this.emitTarget = this.node
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}
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this.initTouchEvent(this.emitTarget, this.checkNode)
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}
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start () {
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}
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openTouchEvent(node){
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node.on(cc.Node.EventType.TOUCH_START,this.touchStartNode,this)
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node.on(cc.Node.EventType.TOUCH_MOVE,this.touchMoveNode,this)
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node.on(cc.Node.EventType.TOUCH_CANCEL,this.touchEndNode,this)
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node.on(cc.Node.EventType.TOUCH_END,this.touchEndNode,this)
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}
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closeTouchEvent(node:cc.Node){
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node.off(cc.Node.EventType.TOUCH_START,this.touchStartNode,this)
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node.off(cc.Node.EventType.TOUCH_MOVE,this.touchMoveNode,this)
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node.off(cc.Node.EventType.TOUCH_CANCEL,this.touchEndNode,this)
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node.off(cc.Node.EventType.TOUCH_END,this.touchEndNode,this)
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}
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touchStartNode(event){
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let target = event.target
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let posi = event.getLocation()//世界坐标
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this.touchStartPosi = posi
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console.log('touchStartNode')
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}
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initTouchEvent(node,checkNode){
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var attrs = {
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checkNode:checkNode,
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recoveposi:node.getPosition(),//初始位置
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};
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node.attr(attrs);
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this.openTouchEvent(node)
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}
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touchMoveNode(event){
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let posi = event.getLocation()//世界坐标
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let target = event.target
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posi = target.parent.convertToNodeSpaceAR(posi)
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target.setPosition(posi)
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}
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touchEndNode(event){
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let target = event.target
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if(Common5.checkIntersectsBox(target, target.checkNode)){
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// if(this.tiggerNode){
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// this.tiggerNode.active = true
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// }
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target.active = false
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if(this.spineNode){
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this.spineNode.active = true
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this.spineNode.getComponent(sp.Skeleton).setAnimation(0, this.spineAnim, false)
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this.spineNode.getComponent(sp.Skeleton).setCompleteListener(()=>{
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if(this.isSpineNodeHide){
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this.spineNode.active = false
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}
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if(this.tiggerNode){
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target.checkNode.active = false
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this.tiggerNode.active = true
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}
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})
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}else{
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target.checkNode.active = false
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if(this.tiggerNode){
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this.tiggerNode.active = true
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}
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}
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}else{
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if(target["recoveposi"]){
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this.nodeMoveToRecovery(target, target["recoveposi"])
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}
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}
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//
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}
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nodeMoveToRecovery(node, oldPosi:cc.Vec2, func?:Function){
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cc.tween(node)
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.to(0.1,{x:oldPosi.x, y:oldPosi.y})
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.call(()=>{
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if(func){
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func()
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}
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})
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.start()
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}
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// update (dt) {}
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}
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