// 0模型, 1装备一个武器,锻造获取, 2商店buff export default class BuYaoLangFeiConfig { private gameConfig = { titleArray: ['完成八件节俭的事'], tipsArray: [ '将地上的肉拖给小男孩' ], answersArray: [ '1.将地上的肉拖给小孩\n2.小孩拖到盆栽处\n3.将厕所门边的马桶盖拖给小男孩\n4.如果出线了另一个小男孩,将小男孩拖到沙发上\n5.将妈妈的丝袜拖给爸爸\n6.将拖布拖到洗脚盆里面\n7.将拖过地的洗脚盆拖到马桶上\n8.点击桌子上的手机,点击购买' ], duihuaArray:[ {qiPaoPos:0,delayTime:5,dialogStr: '妈妈,我要在家里完成8件节俭的事,写成小作文。',effectUrl: 'sound/妈妈,我要在家里完成8件节俭的事,写成小作文。'}, {qiPaoPos:1,delayTime:2,dialogStr: '好啊,我们开始做吧',effectUrl: 'sound/好啊,我们开始做吧'}, {qiPaoPos:2,delayTime:3,dialogStr: '这丝袜的防晒效果太好了',effectUrl: 'sound/这丝袜的防晒效果太好了'}, {qiPaoPos:2,delayTime:3,dialogStr: '主打一个节省',effectUrl: 'sound/主打一个节省'}, {qiPaoPos:1,delayTime:3,dialogStr: '妈妈在减肥,不吃荤',effectUrl: 'sound/妈妈在减肥,不吃荤'}, {qiPaoPos:2,delayTime:3,dialogStr: '爸爸爱吃肥肉,不舍得吃瘦肉',effectUrl: 'sound/爸爸爱吃肥肉,不舍得吃瘦肉'}, {qiPaoPos:0,delayTime:3,dialogStr: '见过坑爹的,没见过坑儿子的',effectUrl: 'sound/见过坑爹的,没见过坑儿子的'}, {qiPaoPos:1,delayTime:3,dialogStr: '有机橘子肯定好吃',effectUrl: 'sound/有机橘子肯定好吃'}, {qiPaoPos:1,delayTime:3,dialogStr: '哎呀,浪费了浪费了',effectUrl: 'sound/哎呀,浪费了浪费了'}, {qiPaoPos:0,delayTime:3,dialogStr: '这以后就是我的移动餐桌了',effectUrl: 'sound/这以后就是我的移动餐桌了'}, {qiPaoPos:3,delayTime:3,dialogStr: '小明,我没爸爸了',effectUrl: 'sound/小明,我没爸爸了'}, {qiPaoPos:0,delayTime:3,dialogStr: '爸爸也不能浪费了,以后给你做爸爸吧',effectUrl: 'sound/爸爸也不能浪费了,以后给你做爸爸吧'}, {qiPaoPos:0,delayTime:3.5,dialogStr: '养一头猪,家里的剩菜就不会扔掉了',effectUrl: 'sound/养一头猪,家里的剩菜就不会扔掉了'}, {qiPaoPos:2,delayTime:3,dialogStr: '这就是废物再利用',effectUrl: 'sound/这就是废物再利用'}, ], } private static _instance: BuYaoLangFeiConfig = new BuYaoLangFeiConfig() public static getInstance() { return BuYaoLangFeiConfig._instance } public getGameConfig(index) { return this.gameConfig[index] } }