// 0模型, 1装备一个武器,锻造获取, 2商店buff
export default class BuYaoLangFeiConfig {
    private gameConfig = {
        titleArray: ['完成八件节俭的事'],

        tipsArray: [
            '将地上的肉拖给小男孩'
        ],

        answersArray: [
            '1.将地上的肉拖给小孩\n2.小孩拖到盆栽处\n3.将厕所门边的马桶盖拖给小男孩\n4.如果出线了另一个小男孩,将小男孩拖到沙发上\n5.将妈妈的丝袜拖给爸爸\n6.将拖布拖到洗脚盆里面\n7.将拖过地的洗脚盆拖到马桶上\n8.点击桌子上的手机,点击购买'
        ],
        duihuaArray:[
            {qiPaoPos:0,delayTime:5,dialogStr: '妈妈,我要在家里完成8件节俭的事,写成小作文。',effectUrl: 'sound/妈妈,我要在家里完成8件节俭的事,写成小作文。'},
            {qiPaoPos:1,delayTime:2,dialogStr: '好啊,我们开始做吧',effectUrl: 'sound/好啊,我们开始做吧'},
            {qiPaoPos:2,delayTime:3,dialogStr: '这丝袜的防晒效果太好了',effectUrl: 'sound/这丝袜的防晒效果太好了'},
            {qiPaoPos:2,delayTime:3,dialogStr: '主打一个节省',effectUrl: 'sound/主打一个节省'},

            {qiPaoPos:1,delayTime:3,dialogStr: '妈妈在减肥,不吃荤',effectUrl: 'sound/妈妈在减肥,不吃荤'},
            {qiPaoPos:2,delayTime:3,dialogStr: '爸爸爱吃肥肉,不舍得吃瘦肉',effectUrl: 'sound/爸爸爱吃肥肉,不舍得吃瘦肉'},
            {qiPaoPos:0,delayTime:3,dialogStr: '见过坑爹的,没见过坑儿子的',effectUrl: 'sound/见过坑爹的,没见过坑儿子的'},

            {qiPaoPos:1,delayTime:3,dialogStr: '有机橘子肯定好吃',effectUrl: 'sound/有机橘子肯定好吃'},
            {qiPaoPos:1,delayTime:3,dialogStr: '哎呀,浪费了浪费了',effectUrl: 'sound/哎呀,浪费了浪费了'},

            {qiPaoPos:0,delayTime:3,dialogStr: '这以后就是我的移动餐桌了',effectUrl: 'sound/这以后就是我的移动餐桌了'},
            {qiPaoPos:3,delayTime:3,dialogStr: '小明,我没爸爸了',effectUrl: 'sound/小明,我没爸爸了'},
            {qiPaoPos:0,delayTime:3,dialogStr: '爸爸也不能浪费了,以后给你做爸爸吧',effectUrl: 'sound/爸爸也不能浪费了,以后给你做爸爸吧'},
            
            {qiPaoPos:0,delayTime:3.5,dialogStr: '养一头猪,家里的剩菜就不会扔掉了',effectUrl: 'sound/养一头猪,家里的剩菜就不会扔掉了'},
            {qiPaoPos:2,delayTime:3,dialogStr: '这就是废物再利用',effectUrl: 'sound/这就是废物再利用'},
        ],

    }

    private static _instance: BuYaoLangFeiConfig = new BuYaoLangFeiConfig()
    public static getInstance() {
        return BuYaoLangFeiConfig._instance
    }

    public getGameConfig(index) {
        return this.gameConfig[index]
    }
}