咸鱼要翻身
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import EventMgr from "../../../FrameWork/Event/EventMgr";
import { ryw_Event } from "../../../FrameWork/Event/EventEnum";
import Common5 from "../../../Platform/th/Common5";
import Game from "../../../Scripts/Game";
import Common from "../../../FrameWork/Util/Common";
import DaDianScript from "../../../FrameWork/Base/DaDianScript";
import WordGameBaseComponent from "../../../FrameWork/Base/WordGameBaseComptent";
// import BGMove from "../../../WordGame/gameComScript/BGMove";
const {ccclass, property} = cc._decorator;
@ccclass
export default class TiZhongZhiMi extends WordGameBaseComponent{
@property(cc.Node)
maskNode:cc.Node = null;
@property(cc.Node)
mapNode:cc.Node = null;
@property(cc.Node)
qipaoNode:cc.Node = null;
@property(cc.Node)
tizhongLab:cc.Node = null;
@property(cc.Node)
tizhongAdd:cc.Node = null;
curLayerIndex = 0;
mapNodeFixedScale:number = 0.6//固定缩放(图片太大了)
touchStartTime:number = 0//触摸开始时间
originalTouchDistance:number = 0 //起始双指触摸间距
lastScale:number = 1//上次缩放值
curScale:number = 1//当前缩放值
touchId1:number = -1
touchId2:number = -2
isStop = false
curFinishNum:number = 0
chadianMax1 = 190
isShowResuit: boolean = false;
tizhongNum = 20
onLoad(){
DaDianScript.userEnterDaDian()
}
start(){
super.start();
//this.mapNode.getChildByName('maskNode').active = true
this.initMapNodeTouchEvent()
//Common5.playEffectCustom('tizhongzhimi','sound/滑雪')
Common5.getJsonFromBundle(Common5.selectGameInfo.bundle,'script/TiZhongZhiMiConfigs',(assest)=>{
this.jsonData = assest.json
this.initParameters();
})
this.tizhongLab.getComponent(cc.Label).string = this.tizhongNum+''
EventMgr.onEvent_custom(ryw_Event.NormalTouchMoveCheck, (data_) => {
this.normalTouchCallback(data_.targetNode);
}, this);
EventMgr.onEvent_custom(ryw_Event.DirectTouchMoveCheck, (data_) => {
this.normalTouchCallback(data_.targetNode);
}, this);
EventMgr.onEvent_custom(ryw_Event.NormalTouchEndCheck, (data_) => {
this.normalTouchCallback(data_.targetNode);
}, this);
EventMgr.onEvent_custom(ryw_Event.timeOut, (tab) => {
this.scheduleOnce(() => {
Game.ins.showFail();
}, 3);
}, this);
}
addLab(addNum){
this.tizhongNum+=addNum
let node = cc.instantiate(this.tizhongAdd)
node.parent = this.tizhongAdd.parent
node.getComponent(cc.Label).string = "+"+addNum
node.active = true
cc.tween(node)
.to(0.8, {y:30})
.call(()=>{
this.tizhongLab.getComponent(cc.Label).string = this.tizhongNum+''
node.removeFromParent()
node.destroy()
})
.start()
}
normalTouchCallback(targetNode){
console.log(targetNode.name)
if(targetNode.name == '牛排汉堡'){
this.unlockLevel(1)
this.scheduleOnce(()=>{
this.mapNode.getChildByName('女人').getChildByName('吃汉堡').active = false
this.showQiPao('汉堡不能多吃,一个就够了')
this.addLab(10)
},1.0)
}else if(targetNode.name == '可乐'){
this.unlockLevel(0)
this.scheduleOnce(()=>{
this.mapNode.getChildByName('女人').getChildByName('喝可乐').active = false
this.showQiPao('宅女也爱喝快乐水')
this.addLab(10)
},1.0)
}else if(targetNode.name == '剪刀'){
this.unlockLevel(6)
this.scheduleOnce(()=>{
this.mapNode.getChildByName('剪刀2').active = false
this.mapNode.getChildByName('女人').getChildByName('胖身体').active = true
this.showQiPao('勒紧点,就看不出来了')
this.addLab(15)
},1.0)
}else if(targetNode.name == '遥控器click'){
this.unlockLevel(2)
this.showQiPao('你不知道热胀冷缩吗')
this.addLab(20)
}else if(targetNode.name == '女人'){
this.unlockLevel(3)
this.scheduleOnce(()=>{
this.mapNode.getChildByName('有人睡的床').active = false
targetNode.active = true
this.showQiPao('睡觉是快乐的源泉')
this.addLab(10)
},1.0)
}else if(targetNode.name == 'toucheckMove'){
this.unlockLevel(4)
this.showQiPao('遮脸显瘦你不知道吗')
this.addLab(15)
}else if(targetNode.name == 'jincheckcheck'){
this.unlockLevel(7)
this.showQiPao('难道一斤不等于一公斤吗')
this.addLab(30)
}else if(targetNode.name == 'clickJiao'){
this.unlockLevel(5)
this.showQiPao('原来是要双脚站上面啊')
this.addLab(20)
}else if(targetNode.name == 'siwaMoveCheck'){
this.unlockLevel(9)
this.showQiPao('黑丝袜显瘦')
this.addLab(20)
}else if(targetNode.name == '地毯'){
this.unlockLevel(8)
this.showQiPao('垫个垫子怎么了')
this.addLab(20)
}
this.checkIsFinish()
}
initParameters(){
Common.Type = 3;
Common.subLevel = 0;
Common.GameSubTipConfigs = this.jsonData.tipsArray;
this.refreshTitle()
}
wordGameReviveCallback(){
}
//初始化触摸监听
initMapNodeTouchEvent(){
let prefabWidth = this.mapNode.width
let prefabHeight = this.mapNode.height
let maskWidth = this.maskNode.width
let maskHeight = this.maskNode.height
let widthScale = maskWidth/prefabWidth
let heightScale = maskHeight/prefabHeight
if(prefabWidth<prefabHeight){
this.mapNodeFixedScale = widthScale
}else{
this.mapNodeFixedScale = heightScale
}
this.mapNode.scale = this.mapNodeFixedScale
this.curScale = this.mapNodeFixedScale
this.lastScale = this.mapNodeFixedScale
}
showQiPao(str){
let qipaoNode = this.qipaoNode
qipaoNode.scale = 0
qipaoNode.active = true
qipaoNode.stopAllActions()
qipaoNode.getChildByName("lab").getComponent(cc.Label).string = str
if (str) {
Common5.playEffectCustom("tizhongzhimi", "sound/"+str);
}
cc.tween(qipaoNode)
.to(0.2,{scale:1})
.call(()=>{
})
.delay(2)
.to(0.2,{scale:0})
.start()
}
checkIsFinish(){
if(this.tizhongNum == this.chadianMax1){
if(this.isShowResuit){
return
}
this.isShowResuit = true
Common5.stopMusic()
this.scheduleOnce(()=>{
Game.ins.showSuccess()
},4.0)
}
// if(this.curFinishNum<this.chadianMax1){
// this.mapNode.getChildByName('整体女').active = true
// this.mapNode.getChildByName('整体男').getChildByName('女坐').active = false
// }
}
unlockLevel(sublevel){
Game.ins.tipUnlock(sublevel)
}
refreshTitle(){
Common.subLevel = this.curLayerIndex;
Game.ins.updateTishiBtn()
let title = this.jsonData.titleArray[this.curLayerIndex]
Game.ins.setGameTitle(title)
}
}