// Learn TypeScript: // - https://docs.cocos.com/creator/2.4/manual/en/scripting/typescript.html // Learn Attribute: // - https://docs.cocos.com/creator/2.4/manual/en/scripting/reference/attributes.html // Learn life-cycle callbacks: // - https://docs.cocos.com/creator/2.4/manual/en/scripting/life-cycle-callbacks.html import DaDianScript from "../../../FrameWork/Base/DaDianScript"; import WordGameBaseComponent from "../../../FrameWork/Base/WordGameBaseComptent"; import { ryw_Event } from "../../../FrameWork/Event/EventEnum"; import EventMgr from "../../../FrameWork/Event/EventMgr"; import Common from "../../../FrameWork/Util/Common"; import Common5 from "../../../Platform/th/Common5"; import Game from "../../../Scripts/Game"; const {ccclass, property} = cc._decorator; @ccclass export default class BaoDanChaoFan extends WordGameBaseComponent { @property(cc.Node) chaofanSpine:cc.Node = null; @property(cc.Node) renwuNode:cc.Node = null; @property(cc.Node) qipaoNode:cc.Node = null; // LIFE-CYCLE CALLBACKS: // onLoad () {} curIndex = 0 titleArrayConfig: string[] = []; duihuaArrayConfig: any[] = []; chadianArrayConfig: any[] = []; wrongAnswerConfig: string[] = []; answersDuihuaConfig: any[] = []; start () { super.start(); DaDianScript.userEnterDaDian(); Common5.getJsonFromBundle(Common5.selectGameInfo.bundle,'script/BaoDanChaoFanConfig',(assest)=>{ this.jsonData = assest.json this.initParameters(); }) EventMgr.onEvent_custom(ryw_Event.DirectTouchMoveCheck, (data_) => { this.normalTouchCheckCallback(data_.targetNode); }, this); EventMgr.onEvent_custom(ryw_Event.NormalTouchMoveCheck, (data_) => { this.normalTouchCheckCallback(data_.targetNode); }, this); this.showQiPao(this.qipaoNode, '师傅,来份最臭的臭蛋炒饭',3) } normalTouchCheckCallback(targetNode){ switch (targetNode.name) { case '榴莲': this.curIndex++ if(this.curIndex>=9){ this.showQiPao(this.qipaoNode, '就是这个味,爱死了',2) }else{ this.showQiPao(this.qipaoNode, '不够臭!',1) } this.renwuNode.getChildByName('榴莲').active = true this.renwuNode.getChildByName('榴莲').zIndex = this.curIndex this.renwuNode.getChildByName('覆盖层').active = true this.renwuNode.getChildByName('覆盖层').zIndex = 100 this.renwuNode.getChildByName('覆盖层').opacity = 100+this.curIndex*17 this.unlockLevel(3) this.endGameView() break; case '牛瘪火锅': this.unlockLevel(6) this.curIndex++ if(this.curIndex>=9){ this.showQiPao(this.qipaoNode, '就是这个味,爱死了',2) }else{ this.showQiPao(this.qipaoNode, '不够臭!',1) } this.renwuNode.getChildByName('牛瘪火锅').active = true this.renwuNode.getChildByName('牛瘪火锅').zIndex = -1//this.curIndex this.renwuNode.getChildByName('覆盖层').active = true this.renwuNode.getChildByName('覆盖层').zIndex = 100 this.renwuNode.getChildByName('覆盖层').opacity = 100+this.curIndex*17 this.endGameView() break case '猪大肠': this.unlockLevel(5) this.curIndex++ if(this.curIndex>=9){ this.showQiPao(this.qipaoNode, '就是这个味,爱死了',2) }else{ this.showQiPao(this.qipaoNode, '不够臭!',1) } this.renwuNode.getChildByName('猪大肠').active = true this.renwuNode.getChildByName('猪大肠').zIndex = this.curIndex this.renwuNode.getChildByName('覆盖层').active = true this.renwuNode.getChildByName('覆盖层').zIndex = 100 this.renwuNode.getChildByName('覆盖层').opacity = 100+this.curIndex*17 this.endGameView() break case '白菜': targetNode.active = true this.showQiPao(this.qipaoNode, '你敢拿这不臭的糊弄我',2) break case '米饭打开_': targetNode.active = true this.showQiPao(this.qipaoNode, '你敢拿这不臭的糊弄我',2) break case '臭米饭打开': this.unlockLevel(0) this.curIndex++ if(this.curIndex>=9){ this.showQiPao(this.qipaoNode, '就是这个味,爱死了',2) }else{ this.showQiPao(this.qipaoNode, '不够臭!',1) } this.renwuNode.getChildByName('米饭').active = true this.renwuNode.getChildByName('米饭').zIndex = this.curIndex this.renwuNode.getChildByName('覆盖层').active = true this.renwuNode.getChildByName('覆盖层').zIndex = 100 this.renwuNode.getChildByName('覆盖层').opacity = 100+this.curIndex*17 this.endGameView() break case '臭豆腐': this.unlockLevel(7) this.curIndex++ if(this.curIndex>=9){ this.showQiPao(this.qipaoNode, '就是这个味,爱死了',2) }else{ this.showQiPao(this.qipaoNode, '不够臭!',1) } this.renwuNode.getChildByName('臭豆腐1').active = true this.renwuNode.getChildByName('臭豆腐1').zIndex = this.curIndex this.renwuNode.getChildByName('覆盖层').active = true this.renwuNode.getChildByName('覆盖层').zIndex = 100 this.renwuNode.getChildByName('覆盖层').opacity = 100+this.curIndex*17 this.endGameView() break case '胡萝卜丝': targetNode.active = true this.showQiPao(this.qipaoNode, '你敢拿这不臭的糊弄我',2) break case '臭鸭蛋': this.unlockLevel(1) this.curIndex++ if(this.curIndex>=9){ this.showQiPao(this.qipaoNode, '就是这个味,爱死了',2) }else{ this.showQiPao(this.qipaoNode, '不够臭!',1) } this.renwuNode.getChildByName('臭蛋').active = true this.renwuNode.getChildByName('臭蛋').zIndex = this.curIndex this.renwuNode.getChildByName('覆盖层').active = true this.renwuNode.getChildByName('覆盖层').zIndex = 100 this.renwuNode.getChildByName('覆盖层').opacity = 100+this.curIndex*17 this.endGameView() break case '酸笋': this.unlockLevel(2) this.curIndex++ if(this.curIndex>=9){ this.showQiPao(this.qipaoNode, '就是这个味,爱死了',2) }else{ this.showQiPao(this.qipaoNode, '不够臭!',1) } this.renwuNode.getChildByName('酸笋1').active = true this.renwuNode.getChildByName('酸笋1').zIndex = this.curIndex this.renwuNode.getChildByName('覆盖层').active = true this.renwuNode.getChildByName('覆盖层').zIndex = 100 this.renwuNode.getChildByName('覆盖层').opacity = 100+this.curIndex*17 this.endGameView() break case '鞋垫': this.unlockLevel(8) this.curIndex++ if(this.curIndex>=9){ this.showQiPao(this.qipaoNode, '就是这个味,爱死了',2) }else{ this.showQiPao(this.qipaoNode, '不够臭!',1) } this.renwuNode.getChildByName('臭鞋垫1').active = true this.renwuNode.getChildByName('臭鞋垫1').zIndex = this.curIndex this.renwuNode.getChildByName('覆盖层').active = true this.renwuNode.getChildByName('覆盖层').zIndex = 100 this.renwuNode.getChildByName('覆盖层').opacity = 100+this.curIndex*17 this.endGameView() break case '鲱鱼罐头': this.unlockLevel(4) this.curIndex++ if(this.curIndex>=9){ this.showQiPao(this.qipaoNode, '就是这个味,爱死了',2) }else{ this.showQiPao(this.qipaoNode, '不够臭!',1) } this.renwuNode.getChildByName('臭鱼').active = true this.renwuNode.getChildByName('臭鱼').zIndex = this.curIndex this.renwuNode.getChildByName('覆盖层').active = true this.renwuNode.getChildByName('覆盖层').zIndex = 100 this.renwuNode.getChildByName('覆盖层').opacity = 100+this.curIndex*17 this.endGameView() break default: break; } } showQiPao(qipaoNode, str, delayTime=3, callFunc=null){ qipaoNode.scale = 0 qipaoNode.active = true qipaoNode.stopAllActions() qipaoNode.getChildByName("str").getComponent(cc.Label).string = str if (str) { Common5.playEffectCustom("baodanchaofan", "sound/"+str); } cc.tween(qipaoNode) .to(0.2,{scale:1.5}) .delay(delayTime) .call(()=>{ qipaoNode.active = false if(callFunc){ callFunc() } }) .start() } unlockLevel(sublevel) { Game.ins.tipUnlock(sublevel) } initParameters(){ this.titleArrayConfig = this.jsonData.titleArray; this.duihuaArrayConfig = this.jsonData.duihuaArray; this.chadianArrayConfig = this.jsonData.chadianArray; this.wrongAnswerConfig = this.jsonData.wrongAnswer; this.answersDuihuaConfig = this.jsonData.answersDuihua; Common.Type = 3; Common.subLevel = 0; Common.GameSubTipConfigs = this.jsonData.answersArray; this.curIndex = 0 Game.ins.setGameTitle(this.titleArrayConfig[0]); } endGameView(delay = 4.5) { if(this.curIndex>=9){ this.scheduleOnce(()=>{ Game.ins.stopTime(); this.renwuNode.active = false this.chaofanSpine.active = true this.chaofanSpine.getComponent(sp.Skeleton).setAnimation(0,'炒饭',true) Common5.playEffectCustom("baodanchaofan", "sound/炒菜"); this.scheduleOnce(()=>{ Game.ins.showSuccess() },delay) },2.5) } } // update (dt) {} }