咸鱼要翻身
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// Learn TypeScript:
// - https://docs.cocos.com/creator/2.4/manual/en/scripting/typescript.html
// Learn Attribute:
// - https://docs.cocos.com/creator/2.4/manual/en/scripting/reference/attributes.html
// Learn life-cycle callbacks:
// - https://docs.cocos.com/creator/2.4/manual/en/scripting/life-cycle-callbacks.html
import DaDianScript from "../../../FrameWork/Base/DaDianScript";
import WordGameBaseComponent from "../../../FrameWork/Base/WordGameBaseComptent";
import { ryw_Event } from "../../../FrameWork/Event/EventEnum";
import EventMgr from "../../../FrameWork/Event/EventMgr";
import Common from "../../../FrameWork/Util/Common";
import Common5 from "../../../Platform/th/Common5";
import Game from "../../../Scripts/Game";
const {ccclass, property} = cc._decorator;
@ccclass
export default class BaoDanChaoFan extends WordGameBaseComponent {
@property(cc.Node)
chaofanSpine:cc.Node = null;
@property(cc.Node)
renwuNode:cc.Node = null;
@property(cc.Node)
qipaoNode:cc.Node = null;
// LIFE-CYCLE CALLBACKS:
// onLoad () {}
curIndex = 0
titleArrayConfig: string[] = [];
duihuaArrayConfig: any[] = [];
chadianArrayConfig: any[] = [];
wrongAnswerConfig: string[] = [];
answersDuihuaConfig: any[] = [];
start () {
super.start();
DaDianScript.userEnterDaDian();
Common5.getJsonFromBundle(Common5.selectGameInfo.bundle,'script/BaoDanChaoFanConfig',(assest)=>{
this.jsonData = assest.json
this.initParameters();
})
EventMgr.onEvent_custom(ryw_Event.DirectTouchMoveCheck, (data_) => {
this.normalTouchCheckCallback(data_.targetNode);
}, this);
EventMgr.onEvent_custom(ryw_Event.NormalTouchMoveCheck, (data_) => {
this.normalTouchCheckCallback(data_.targetNode);
}, this);
this.showQiPao(this.qipaoNode, '师傅,来份最臭的臭蛋炒饭',3)
}
normalTouchCheckCallback(targetNode){
switch (targetNode.name) {
case '榴莲':
this.curIndex++
if(this.curIndex>=9){
this.showQiPao(this.qipaoNode, '就是这个味,爱死了',2)
}else{
this.showQiPao(this.qipaoNode, '不够臭!',1)
}
this.renwuNode.getChildByName('榴莲').active = true
this.renwuNode.getChildByName('榴莲').zIndex = this.curIndex
this.renwuNode.getChildByName('覆盖层').active = true
this.renwuNode.getChildByName('覆盖层').zIndex = 100
this.renwuNode.getChildByName('覆盖层').opacity = 100+this.curIndex*17
this.unlockLevel(3)
this.endGameView()
break;
case '牛瘪火锅':
this.unlockLevel(6)
this.curIndex++
if(this.curIndex>=9){
this.showQiPao(this.qipaoNode, '就是这个味,爱死了',2)
}else{
this.showQiPao(this.qipaoNode, '不够臭!',1)
}
this.renwuNode.getChildByName('牛瘪火锅').active = true
this.renwuNode.getChildByName('牛瘪火锅').zIndex = -1//this.curIndex
this.renwuNode.getChildByName('覆盖层').active = true
this.renwuNode.getChildByName('覆盖层').zIndex = 100
this.renwuNode.getChildByName('覆盖层').opacity = 100+this.curIndex*17
this.endGameView()
break
case '猪大肠':
this.unlockLevel(5)
this.curIndex++
if(this.curIndex>=9){
this.showQiPao(this.qipaoNode, '就是这个味,爱死了',2)
}else{
this.showQiPao(this.qipaoNode, '不够臭!',1)
}
this.renwuNode.getChildByName('猪大肠').active = true
this.renwuNode.getChildByName('猪大肠').zIndex = this.curIndex
this.renwuNode.getChildByName('覆盖层').active = true
this.renwuNode.getChildByName('覆盖层').zIndex = 100
this.renwuNode.getChildByName('覆盖层').opacity = 100+this.curIndex*17
this.endGameView()
break
case '白菜':
targetNode.active = true
this.showQiPao(this.qipaoNode, '你敢拿这不臭的糊弄我',2)
break
case '米饭打开_':
targetNode.active = true
this.showQiPao(this.qipaoNode, '你敢拿这不臭的糊弄我',2)
break
case '臭米饭打开':
this.unlockLevel(0)
this.curIndex++
if(this.curIndex>=9){
this.showQiPao(this.qipaoNode, '就是这个味,爱死了',2)
}else{
this.showQiPao(this.qipaoNode, '不够臭!',1)
}
this.renwuNode.getChildByName('米饭').active = true
this.renwuNode.getChildByName('米饭').zIndex = this.curIndex
this.renwuNode.getChildByName('覆盖层').active = true
this.renwuNode.getChildByName('覆盖层').zIndex = 100
this.renwuNode.getChildByName('覆盖层').opacity = 100+this.curIndex*17
this.endGameView()
break
case '臭豆腐':
this.unlockLevel(7)
this.curIndex++
if(this.curIndex>=9){
this.showQiPao(this.qipaoNode, '就是这个味,爱死了',2)
}else{
this.showQiPao(this.qipaoNode, '不够臭!',1)
}
this.renwuNode.getChildByName('臭豆腐1').active = true
this.renwuNode.getChildByName('臭豆腐1').zIndex = this.curIndex
this.renwuNode.getChildByName('覆盖层').active = true
this.renwuNode.getChildByName('覆盖层').zIndex = 100
this.renwuNode.getChildByName('覆盖层').opacity = 100+this.curIndex*17
this.endGameView()
break
case '胡萝卜丝':
targetNode.active = true
this.showQiPao(this.qipaoNode, '你敢拿这不臭的糊弄我',2)
break
case '臭鸭蛋':
this.unlockLevel(1)
this.curIndex++
if(this.curIndex>=9){
this.showQiPao(this.qipaoNode, '就是这个味,爱死了',2)
}else{
this.showQiPao(this.qipaoNode, '不够臭!',1)
}
this.renwuNode.getChildByName('臭蛋').active = true
this.renwuNode.getChildByName('臭蛋').zIndex = this.curIndex
this.renwuNode.getChildByName('覆盖层').active = true
this.renwuNode.getChildByName('覆盖层').zIndex = 100
this.renwuNode.getChildByName('覆盖层').opacity = 100+this.curIndex*17
this.endGameView()
break
case '酸笋':
this.unlockLevel(2)
this.curIndex++
if(this.curIndex>=9){
this.showQiPao(this.qipaoNode, '就是这个味,爱死了',2)
}else{
this.showQiPao(this.qipaoNode, '不够臭!',1)
}
this.renwuNode.getChildByName('酸笋1').active = true
this.renwuNode.getChildByName('酸笋1').zIndex = this.curIndex
this.renwuNode.getChildByName('覆盖层').active = true
this.renwuNode.getChildByName('覆盖层').zIndex = 100
this.renwuNode.getChildByName('覆盖层').opacity = 100+this.curIndex*17
this.endGameView()
break
case '鞋垫':
this.unlockLevel(8)
this.curIndex++
if(this.curIndex>=9){
this.showQiPao(this.qipaoNode, '就是这个味,爱死了',2)
}else{
this.showQiPao(this.qipaoNode, '不够臭!',1)
}
this.renwuNode.getChildByName('臭鞋垫1').active = true
this.renwuNode.getChildByName('臭鞋垫1').zIndex = this.curIndex
this.renwuNode.getChildByName('覆盖层').active = true
this.renwuNode.getChildByName('覆盖层').zIndex = 100
this.renwuNode.getChildByName('覆盖层').opacity = 100+this.curIndex*17
this.endGameView()
break
case '鲱鱼罐头':
this.unlockLevel(4)
this.curIndex++
if(this.curIndex>=9){
this.showQiPao(this.qipaoNode, '就是这个味,爱死了',2)
}else{
this.showQiPao(this.qipaoNode, '不够臭!',1)
}
this.renwuNode.getChildByName('臭鱼').active = true
this.renwuNode.getChildByName('臭鱼').zIndex = this.curIndex
this.renwuNode.getChildByName('覆盖层').active = true
this.renwuNode.getChildByName('覆盖层').zIndex = 100
this.renwuNode.getChildByName('覆盖层').opacity = 100+this.curIndex*17
this.endGameView()
break
default:
break;
}
}
showQiPao(qipaoNode, str, delayTime=3, callFunc=null){
qipaoNode.scale = 0
qipaoNode.active = true
qipaoNode.stopAllActions()
qipaoNode.getChildByName("str").getComponent(cc.Label).string = str
if (str) {
Common5.playEffectCustom("baodanchaofan", "sound/"+str);
}
cc.tween(qipaoNode)
.to(0.2,{scale:1.5})
.delay(delayTime)
.call(()=>{
qipaoNode.active = false
if(callFunc){
callFunc()
}
})
.start()
}
unlockLevel(sublevel) {
Game.ins.tipUnlock(sublevel)
}
initParameters(){
this.titleArrayConfig = this.jsonData.titleArray;
this.duihuaArrayConfig = this.jsonData.duihuaArray;
this.chadianArrayConfig = this.jsonData.chadianArray;
this.wrongAnswerConfig = this.jsonData.wrongAnswer;
this.answersDuihuaConfig = this.jsonData.answersDuihua;
Common.Type = 3;
Common.subLevel = 0;
Common.GameSubTipConfigs = this.jsonData.answersArray;
this.curIndex = 0
Game.ins.setGameTitle(this.titleArrayConfig[0]);
}
endGameView(delay = 4.5) {
if(this.curIndex>=9){
this.scheduleOnce(()=>{
Game.ins.stopTime();
this.renwuNode.active = false
this.chaofanSpine.active = true
this.chaofanSpine.getComponent(sp.Skeleton).setAnimation(0,'炒饭',true)
Common5.playEffectCustom("baodanchaofan", "sound/炒菜");
this.scheduleOnce(()=>{
Game.ins.showSuccess()
},delay)
},2.5)
}
}
// update (dt) {}
}