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668 lines
24 KiB
668 lines
24 KiB
// Learn TypeScript:
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// - https://docs.cocos.com/creator/2.4/manual/en/scripting/typescript.html
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// Learn Attribute:
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// - https://docs.cocos.com/creator/2.4/manual/en/scripting/reference/attributes.html
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// Learn life-cycle callbacks:
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// - https://docs.cocos.com/creator/2.4/manual/en/scripting/life-cycle-callbacks.html
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import { ryw_Event } from "../../FrameWork/Event/EventEnum";
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import EventMgr from "../../FrameWork/Event/EventMgr";
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import User from "../../FrameWork/User/User";
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import AppPlatform from "../../FrameWork/Util/AppPlatform";
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import Common5 from "../../Platform/th/Common5";
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import CommonDefine from "../../Platform/th/CommonDefine";
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import TTAPI from "../../Platform/tt/TTAPI";
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import { GameStoryConfigData } from "../FirstSelectScene/GameStoryConfig";
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import ChaoCai from "../GameMethodRes/ChaoCai/ChaoCai";
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import YiMaJiang from "../GameMethodRes/YiMaJiang/YiMaJiang";
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import JuQingManager from "../JuQingChat/JuQingManager";
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import TaskManager, { MainTaskIdEnum } from "../JuQingChat/TaskManager";
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import BagManager from "../Manager/BagManager";
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import DiaoLuoManager1 from "../Manager/DiaoLuoManager1";
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import FangChanManager from "../Manager/FangChanManager";
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import InterfaceManager from "../Manager/InterfaceManager";
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import LevelUpManager from "../Manager/LevelUpManager";
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import MiShuManager from "../Manager/MiShuManager";
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import ShipuManager from "../Manager/ShipuManager";
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import TanWeiManager from "../Manager/TanWeiManager";
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import UserManager from "../Manager/UserManager";
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import ZiChanManager from "../Manager/ZiChanManager";
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import PrefabManage, { GameType } from "../PrefabManager/PrefabManage";
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import StockManager from "../stock/StockManager";
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export let AutoShouYiConfig = [
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//城镇
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{ money: 200, moneyNode: '收益_下水道', gameTittle: '下水道' },
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{ money: 500, moneyNode: '收益_快递站', gameTittle: '快递站' },
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{ money: 800, moneyNode: '收益_养殖场', gameTittle: '养殖场' },
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{ money: 0, moneyNode: '收益_美食街', gameTittle: '美食街' },
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{ money: 2000, moneyNode: '收益_海钓场', gameTittle: '海钓场' },
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{ money: 100000, moneyNode: '收益_渔船', gameTittle: '渔船' }, //5
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//市区
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{ money: 0, moneyNode: '收益_海洋馆', gameTittle: '海洋馆' },
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{ money: 0, moneyNode: '收益_酒楼', gameTittle: '酒楼' },
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{ money: 0, moneyNode: '收益_加工厂', gameTittle: '加工厂' },
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{ money: 0, moneyNode: '收益_网红基地', gameTittle: '网红基地' },
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{ money: 50000, moneyNode: '收益_张氏集团', gameTittle: '张氏集团' },
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{ money: 80000, moneyNode: '收益_冶炼厂', gameTittle: '冶炼厂' }, //11
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//隐世
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{ money: 120000, moneyNode: '收益_茶场', gameTittle: '茶场' },
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{ money: 150000, moneyNode: '收益_礁石区', gameTittle: '礁石区' },
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{ money: 180000, moneyNode: '收益_奇珍园', gameTittle: '奇珍园' },
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]
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const { ccclass, property } = cc._decorator;
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@ccclass
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export default class MainScene extends cc.Component {
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// LIFE-CYCLE CALLBACKS:
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hour: number = 0;
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min: number = 0;
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saveTime = 0
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time_ = 0
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qipaoTime = 0
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isShowCFHMFail: boolean = false
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maxTime = 3
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isNewDay = false
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autoTime: number = 0;
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onLoad() {
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// let zhuzis = [3730, 3731, 3732, 3733, 3734, 3735, 3736]
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// zhuzis.forEach(element => {
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// BagManager.subBagList(element)
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// });
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let myWeekDayTime = User.getStatistics("myWeekDayTime")
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if (myWeekDayTime == 0) {
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let time = Date.now() + 7 * 24 * 60 * 60 * 1000
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User.setStatistics("myWeekDayTime", time)
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}
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}
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enterGame() {
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// PrefabManage.loadPrefabByType(GameType.FoShanDianHan)
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// PrefabManage.loadPrefabByType(GameType.DH_41)
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// return
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// PrefabManage.loadPrefabByType(GameType.MainHall, null, ()=>{
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// this.getServerData()
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// })
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// return
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// User.setFirstStepIndex(6000000)
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TaskManager.setCurTask(MainTaskIdEnum.MainTask_701)
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// User.setCurGameLevelIndex(1)
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// for (let i = 0; i < 18; i++) {
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// MiShuManager.setMishuLock(i, true, false)
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// }
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// User.setFirstStepIndex(3)
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// let zhuzis = [3709, 3710, 3711, 3712, 3713, 3714]
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// zhuzis.forEach(element => {
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// BagManager.addBagList({ goodId: element, goodNum: 1 })
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// });
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// PrefabManage.loadPrefabByType(GameType.DH_18)
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// return
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// TaskManager.setCurTask(MainTaskIdEnum.MainTask_503)
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// User.setFirstStepIndex(10000)
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// User.setMishuList([])
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// MiShuManager.setMishuLock(0, true)
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// User.setCurChallengeId(0)
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// BagManager.subBagList(3737, 1)
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// BagManager.subBagList(3703, 1)
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// User.setFirstStepIndex(100)
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// User.setChuShiXieHuiLevel(0)
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// let ziChanData = User.getZiChanData()
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// ziChanData.unLockNum[2] = 0
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// JuQingManager.unLockNewJuQing('WX_5')
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// User.setZiChanData(ziChanData)
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// User.setChuShiXieHuiLevel([-1, -1, -1, -1, -1, -1, -1, -1])
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// User.setCurChallengeId(19)
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// User.setChengJiuReward([0, 0, 0, 0, 0, 0, 0, 0, 0])
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// cc.sys.localStorage.removeItem("货源引导")
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// User.setStatistics("zhangJie",2)
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let zhangJie = User.getStatistics("zhangJie")
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let taskArray = User.getCurTaskId()
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let taskId = taskArray[0]
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let isFinish = taskArray[1]
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// if (User.getFirstStepIndex() == 0 || User.getFirstStepIndex() == 1 || User.getFirstStepIndex() == 2) {
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if (User.getFirstStepIndex() == 0) {
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PrefabManage.loadPrefabByType(GameType.KaiChangGuanQia1Gai, null, () => {
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this.getServerData()
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})
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// let self = this
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// let level = ZYSDK.ZYSDK.getLevel()
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// try {
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// // 通过调用.then()方法来获取Promise对象的值
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// level.then(value => {
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// console.log('Promise对象的值为', value);
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// let level = value
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// if (level) {
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// let def = level[0]
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// console.error(def, level, 'def++++++++++++===')
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// if (def == 1) {
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// PrefabManage.loadPrefabByType(GameType.DH_3, null, () => {
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// this.getServerData()
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// })
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// } else if (def == 2) {
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// PrefabManage.loadPrefabByType(GameType.DH_1, null, () => {
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// self.getServerData()
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// })
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// } else {
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// PrefabManage.loadPrefabByType(GameType.DH_3, null, () => {
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// this.getServerData()
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// })
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// }
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// } else {
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// console.log('正常新用户++++++++++++===')
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// PrefabManage.loadPrefabByType(GameType.DH_3, null, () => {
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// this.getServerData()
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// })
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// }
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// }).catch(error => {
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// console.error('发生错误', error);
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// PrefabManage.loadPrefabByType(GameType.DH_3, null, () => {
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// this.getServerData()
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// })
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// });
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// }
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// catch {
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// console.error('发生错误2');
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// PrefabManage.loadPrefabByType(GameType.DH_3, null, () => {
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// this.getServerData()
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// })
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// }
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}
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else if (User.getFirstStepIndex() == 2 && zhangJie < 2) {
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let self = this
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let zhangJie = User.getStatistics("zhangJie")
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PrefabManage.loadPrefabByType(GameStoryConfigData[zhangJie].roomIndex, null, () => {
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this.getServerData()
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})
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}
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// else if (User.getFirstStepIndex() == 2) {
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// let self = this
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// PrefabManage.loadPrefabByType(GameType.DH_3, null, () => {
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// this.getServerData()
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// })
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// }
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// else if (taskId == MainTaskIdEnum.MainTask_501) {
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// PrefabManage.loadPrefabByType(GameType.DH_4, null, () => {
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// this.getServerData()
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// })
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// } else if (taskId == MainTaskIdEnum.MainTask_502) {
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// PrefabManage.loadPrefabByType(GameType.DH_5, null, () => {
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// this.getServerData()
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// })
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// } else if (taskId == MainTaskIdEnum.MainTask_503 && User.getFirstStepIndex() == 5) {
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// PrefabManage.loadPrefabByType(GameType.DH_6, null, () => {
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// this.getServerData()
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// })
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// }
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else {
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let time0 = Common5.lixianTime / 1000
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let time1 = time0 / 60
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if (time1 >= 10 && User.getRoomGoodStatus() > 5) {
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PrefabManage.loadPrefabByType(GameType.lixianReward, null, (prefab) => {
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prefab.zIndex = 9
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})
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}
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if (taskId == 0 || taskId == MainTaskIdEnum.MainTask_501) {
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PrefabManage.loadPrefabByType(GameType.MainHall, null, () => {
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this.getServerData()
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})
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} else {
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PrefabManage.loadPrefabByType(GameType.MainHall, null, () => {
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this.getServerData()
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})
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}
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}
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}
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start() {
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// PrefabManage.reloadPrefab = new Map()
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// InterfaceManager.initManager()
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// this.scheduleOnce(()=>{
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// PrefabManage.loadPrefabByType(GameType.WZ_firstLevelSelectView)
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// // PrefabManage.loadPrefabByType(GameType.ChaoCai, null, (prefabNode) => {
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// // prefabNode.getComponent(ChaoCai).initView(1);
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// // })
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// },3)
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// return
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PrefabManage.reloadPrefab = new Map()
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let mainTaskInfo: any = TaskManager.getCurUnLockMainTaskInfo()
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let mainId = mainTaskInfo.Id
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if (mainId != MainTaskIdEnum.MainTask_None && mainId) {
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Common5.TaskBtnState = '任务助手c'
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}
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EventMgr.onEvent_custom(ryw_Event.updateMainTask, (data) => {
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console.log("更新任务+", data)
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let customTaskInfo = data.taskInfo
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if (customTaskInfo && Object.keys(customTaskInfo).length > 0 && customTaskInfo.Id != 0) {
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PrefabManage.loadPrefabByType(GameType.TaskInfoNode, this.node)
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} else {
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//PrefabManage.showTextTips('当前无任务')
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}
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}, this)
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EventMgr.onEvent_custom(ryw_Event.addDay, () => {
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StockManager.refreshAllStocksData(User.getDay(), false)
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}, this)
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if (User.getDay() == 1) {
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StockManager.refreshAllStocksData(1, true)
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}
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this.enterGame()
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this.oldLoad();
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InterfaceManager.initManager()
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AppPlatform.PlatformOnHide(() => {
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Common5.stopMusic()
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User.setLastOnlineTimestamp(new Date().getTime());
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User.saveUserGameData()
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CommonDefine.saveData()
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})
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AppPlatform.PlatformOnShow((res) => {
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console.log('小游戏隐藏PlatformOnShow')
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this.checkAddDesk()
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if (AppPlatform.is_TT_GAME_custom()) {
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console.log(res, "从侧边栏进入游戏 MainScene");
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if (res.launch_from == 'homepage' && res.location == 'sidebar_card') {
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Common5.isCeBianLanEnter = true
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EventMgr.emitEvent_custom(ryw_Event.CheckIsEnterFromCeBianLan)
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}
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}
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Common5.playRemoteAudioMusic('sound/common/背景音')
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// if (Common5.isHaveUserName == false) {
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// if (User.getUserName() == '') {
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// TTAPI.ttLogin_custom(() => { }, () => { })
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// }
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// }
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})
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// this.tanchuangBoxJQ()
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this.openBoxTanchuan()
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EventMgr.onEvent_custom(ryw_Event.boxTanChuanEvent, () => {
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this.openBoxTanchuan()
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}, this);
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//PrefabManage.preloadAllPrefab()
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this.checkAddDesk()
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EventMgr.onEvent_custom(ryw_Event.ExitBtnEvent, (prefabName) => {
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console.log(prefabName, '退出prefabName++++===')
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if (prefabName == '') {
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return
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}
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let prefaburl = PrefabManage.getPrefabUrlByName(prefabName)
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if (prefaburl) {
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let prefab2 = Common5.prefabMap.get(prefaburl)
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//cc.assetManager.releaseAsset(prefab2)
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cc.loader.release(prefab2)
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console.error('释放资源——++++++++++===,', prefaburl)
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} else {
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let config = Common5.gameConfig.zmGameConfig
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if (config) {
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let zmGameConfig = Common5.gameConfig.zmGameConfig
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if (zmGameConfig) {
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let deleteUrl = null
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for (var i = 0; i < zmGameConfig.length; i++) {
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if (zmGameConfig[i].url && zmGameConfig[i].url.includes(prefabName)) {
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deleteUrl = zmGameConfig[i].url
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break
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}
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}
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if (deleteUrl) {
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let prefab2 = Common5.prefabMap.get(deleteUrl)
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//cc.assetManager.releaseAsset(prefab2)
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cc.loader.release(prefab2)
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console.error('释放文字资源——++++++++++===,', deleteUrl)
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}
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}
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}
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}
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}, this)
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cc.loader.loadRes('Json/WenZiGameConfig/WZGameConfig.json', function (err, gameconfig) {
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if (err) {
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console.log(err);
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return;
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}
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Common5.gameConfig = gameconfig.json;
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});
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}
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checkAddDesk() {
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let launchScene_custom = AppPlatform.getLaunchOptionsSync_custom().scene;
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let isGetReward = User.getDeskReward()
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//021020,101020,181020,141020,991020
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if (!isGetReward) {
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if (launchScene_custom == '021020' || launchScene_custom == '101020' || launchScene_custom == '181020'
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|| launchScene_custom == '141020' || launchScene_custom == '991020') {
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User.setAddDesk(true)
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PrefabManage.loadPrefabByType(GameType.AddDesk)
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}
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}
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}
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oldLoad() {
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this.hour = User.getTimeHour();
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this.min = User.getTimeMin();
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UserManager.onlineTime = User.getOnlineTime()
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this.schedule(() => {
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if (Common5.isVideoAdStopTime) {
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return
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}
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if (UserManager.onlineTime > 30 * 60) {
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} else {
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UserManager.onlineTime++
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User.setOnlineTime(UserManager.onlineTime)
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//EventMgr.emitEvent_custom(ryw_Event.onlimeTimeRun);
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}
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this.min += 5;
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if (this.min >= 60) {
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this.hour += 1;
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this.min = 0;
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//EventMgr.emitEvent_custom(ryw_Event.updateDayOrNight);
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}
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if (Common5.saveTime > 0) {
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Common5.saveTime--
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if (Common5.saveTime < 0) {
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Common5.saveTime = 0
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}
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}
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if (this.hour >= 24) {
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console.log('又是一天')
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this.hour = 0;
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this.refreshData()
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this.saveData()
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if (!this.isNewDay) {
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this.isNewDay = true
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}
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UserManager.setCurDay(UserManager.getCurDay() + 1);
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EventMgr.emitEvent_custom(ryw_Event.addDay);
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}
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this.chanye_update();
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this.updateAddShouYi()
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User.setTime(this.hour, this.min);
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this.saveTime++
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if (this.saveTime >= this.maxTime) {
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User.saveUserGameData()
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this.saveTime = 0
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}
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}, 1)
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}
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testSaveBtn() {
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UserManager.sendDataToUrl()
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}
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testReadBtn() {
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}
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//秒赚
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updateAddShouYi() {
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let allshouyi1 = MiShuManager.getAllIncomeMishu()
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// let allshouyi2 = MiShuManager.getAllIncomeDuiyou()
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// let allNum = allshouyi1 + allshouyi2
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let allNum = allshouyi1
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let beishuSP = ShipuManager.getAllShipuInCome()
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// let beishuTW = TanWeiManager.getAllShipuInCome()
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let chenghaoInCome = LevelUpManager.getAllChengHaoinCome() //称号倍数
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let zichan = ZiChanManager.getZiChanBeiShu()
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if (allNum * beishuSP * chenghaoInCome * zichan <= 0) {
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} else {
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let money = allNum * beishuSP * chenghaoInCome * zichan
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EventMgr.emitEvent_custom(ryw_Event.updateMiaoZhuan, money);
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UserManager.addMoney2(allNum * beishuSP * chenghaoInCome * zichan)
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}
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}
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saveData() {
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if (this.isNewDay) {
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CommonDefine.saveData()
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}
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}
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getServerData() {
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// let comSuccesscall = (GameData) => {
|
|
// this.scheduleOnce(() => {
|
|
// console.warn('getServerData=====', GameData)
|
|
// cc.director.loadScene("MainScene");
|
|
// }, 0.5)
|
|
// }
|
|
CommonDefine.getServerData()
|
|
// if (!AppPlatform.is_TT_GAME_custom()) {
|
|
// //登录获取
|
|
// } else {
|
|
// let userID = User.getUserId()
|
|
// console.error(userID, '读取数据userID')
|
|
|
|
// if (userID == '') {
|
|
// //读取数据
|
|
|
|
// PrefabManage.showTextTips('存档数据拉取中')
|
|
// PrefabManage.showLoading2(true)
|
|
// let onFail = () => {
|
|
// PrefabManage.showLoading2(false)
|
|
// }
|
|
// let onSuccess = (response) => {
|
|
// console.log(response, '登录成功获取userid++1+=====')
|
|
// if (response && response.msg == 'OK') {
|
|
// User.setUserId(response.openid)
|
|
// User.setFirstIn(false);
|
|
// console.warn('获取服务器数据完成')
|
|
// let comSuccesscall = (GameData) => {
|
|
|
|
|
|
// UserManager.readDataByUrl(GameData)
|
|
|
|
// }
|
|
|
|
// let comFailcall = () => {
|
|
// PrefabManage.showLoading2(false)
|
|
// }
|
|
// // CommonDefine.getServerData(comSuccesscall, comFailcall)
|
|
// CommonDefine.getServerData(comSuccesscall)
|
|
// } else {
|
|
// PrefabManage.showLoading2(false)
|
|
// }
|
|
// }
|
|
|
|
// let appsuccesscall = (code) => {
|
|
// console.error(code, '没有code获取code22')
|
|
// CommonDefine.getLoginInfo(code, onFail, onSuccess)
|
|
// }
|
|
// let appfailcall = () => {
|
|
// console.error('appfailcall')
|
|
// PrefabManage.showLoading2(false)
|
|
// }
|
|
// AppPlatform.loginPlatform_custom(appsuccesscall, appfailcall)
|
|
// console.error('读取数据22')
|
|
// } else {
|
|
// console.log('不需要读取数据')
|
|
// }
|
|
// }
|
|
}
|
|
|
|
|
|
chanye_update() {
|
|
//黄金渔夫倒计时
|
|
if (User.getHuangjinGouTime() > 0) {
|
|
User.updateHuangjinGouTime()
|
|
}
|
|
//自动点击
|
|
let autoClickTime = User.getAutoClickTime()
|
|
let shouyiFanbeiTime = User.getShouyiFanbeiTime()
|
|
|
|
if (autoClickTime > 0) {
|
|
if (autoClickTime > 0) {
|
|
autoClickTime--
|
|
User.setAutoClickTime(autoClickTime)
|
|
}
|
|
|
|
//收益翻倍
|
|
EventMgr.emitEvent_custom(ryw_Event.autoTimeEvent);
|
|
}
|
|
|
|
if (shouyiFanbeiTime > 0) {
|
|
if (shouyiFanbeiTime > 0) {
|
|
shouyiFanbeiTime--
|
|
if (shouyiFanbeiTime <= 0) {
|
|
this.showBoxTips()
|
|
User.setShouyiFanbeiNum(1)
|
|
//收益刷新
|
|
EventMgr.emitEvent_custom(ryw_Event.MultipleIncomeEvent)
|
|
}
|
|
User.setShouyiFanbeiTime(shouyiFanbeiTime)
|
|
}
|
|
//收益翻倍
|
|
EventMgr.emitEvent_custom(ryw_Event.autoTimeEvent);
|
|
}
|
|
|
|
FangChanManager.refreshFangChanIncome()
|
|
}
|
|
|
|
showBoxTips() {
|
|
let num = User.getShouyiFanbeiNum()
|
|
PrefabManage.loadPrefabByType(GameType.ShouYiEndTip, null, (prefab) => {
|
|
prefab.getComponent('BoxTipScript').setViewData(2, `${num}倍收益已结束,您可以选择延时五分钟或者重新抽取`, () => {
|
|
PrefabManage.loadPrefabByType(GameType.MultipleIncome)
|
|
}, () => {
|
|
Common5.ReportDY("inLevel", "收益翻倍-AD-倒计时延时" + num);
|
|
User.setShouyiFanbeiNum(num)
|
|
let time = User.getShouyiFanbeiTime()
|
|
User.setShouyiFanbeiTime(time + 5 * 60)
|
|
//收益刷新
|
|
EventMgr.emitEvent_custom(ryw_Event.MultipleIncomeEvent)
|
|
})
|
|
prefab.getComponent('BoxTipScript').setBtnStr('重新抽取', '延 时')
|
|
prefab.getComponent('BoxTipScript').setCloseBtnView(true)
|
|
})
|
|
}
|
|
|
|
|
|
protected update(dt: number): void {
|
|
let autoClickTime = User.getAutoClickTime()
|
|
if (autoClickTime > 0) {
|
|
this.autoTime += dt
|
|
if (this.autoTime >= 0.24) {
|
|
this.autoTime = 0
|
|
//收益翻倍点击动作
|
|
EventMgr.emitEvent_custom(ryw_Event.autoTimeEvent);
|
|
}
|
|
}
|
|
|
|
}
|
|
|
|
refreshData() {
|
|
|
|
}
|
|
|
|
openBoxTanchuan() {
|
|
|
|
let mainTaskInfo: any = TaskManager.getCurUnLockMainTaskInfo()
|
|
let mainId = mainTaskInfo.Id
|
|
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
tanchuangBoxJQ() {
|
|
let mainTaskInfo: any = TaskManager.getCurUnLockMainTaskInfo()
|
|
let mainId = mainTaskInfo.Id
|
|
if (mainId == MainTaskIdEnum.MainTask_520) {
|
|
PrefabManage.loadPrefabByType(GameType.BoxTipNode, null, (prefab) => {
|
|
prefab.getComponent('BoxTipScript').setViewData(1, '到废弃基地探寻真相', () => {
|
|
PrefabManage.loadPrefabByType(GameType.FeiQiJiDi1)
|
|
})
|
|
prefab.getComponent('BoxTipScript').setBtnStr('确定')
|
|
prefab.getComponent('BoxTipScript').setCloseBtnView(false)
|
|
prefab.zIndex = 99
|
|
})
|
|
} else if (mainId == MainTaskIdEnum.MainTask_534) {
|
|
PrefabManage.loadPrefabByType(GameType.BoxTipNode, null, (prefab) => {
|
|
prefab.getComponent('BoxTipScript').setViewData(1, '到异能研究所进行接收', () => {
|
|
PrefabManage.loadPrefabByType(GameType.YanJiuSuo)
|
|
})
|
|
prefab.getComponent('BoxTipScript').setBtnStr('确定')
|
|
prefab.getComponent('BoxTipScript').setCloseBtnView(false)
|
|
prefab.zIndex = 99
|
|
})
|
|
} else if (mainId == MainTaskIdEnum.MainTask_536) {
|
|
// PrefabManage.loadPrefabByType(GameType.BoxTipNode, null, (prefab)=>{
|
|
// prefab.getComponent('BoxTipScript').setViewData(1,'回家融合五行源石', ()=>{
|
|
// PrefabManage.loadPrefabByType(GameType.WuXingYuanShi)
|
|
// })
|
|
// prefab.getComponent('BoxTipScript').setBtnStr('确定')
|
|
// prefab.getComponent('BoxTipScript').setCloseBtnView(false)
|
|
// prefab.zIndex = 99
|
|
// })
|
|
}
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
ceshiJuQing() {
|
|
// const target = event.target;
|
|
// target.active = false;
|
|
|
|
// let UserHeTong = User.getUserHeTong()
|
|
// UserHeTong.buyJiTuan = true
|
|
// User.setUserHeTong(UserHeTong)
|
|
// PrefabManage.addUnlockGameName(GameType.ChaChang)
|
|
// PrefabManage.addUnlockGameNameSG(GameType.HuangJinYuFu)
|
|
// User.setXiaoYanZhanChangStatus(5)
|
|
// User.setDaoyeIndex(1)
|
|
|
|
User.setFirstStepIndex(9)
|
|
User.setMyLevel(500)
|
|
User.setRoomGoodStatus(16)
|
|
User.setCurChallengeId(25)
|
|
TaskManager.setCurTask(MainTaskIdEnum.MainTask_515)
|
|
|
|
|
|
|
|
}
|
|
}
|
|
|