咸鱼的反击
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import { ryw_Event } from "../../FrameWork/Event/EventEnum";
import EventMgr from "../../FrameWork/Event/EventMgr";
import User from "../../FrameWork/User/User";
import Common5 from "../../Platform/th/Common5";
import GameBaseScript from "../GameRoomRes/GameBaseScript";
import TaskManager, { MainTaskIdEnum } from "../JuQingChat/TaskManager";
import UserManager from "../Manager/UserManager";
import NewGuideScript from "../NewGuide/NewGuideScript";
import PrefabManage, { GameType } from "../PrefabManager/PrefabManage";
import GetAward from "../SCommon/GetAward";
import DHBase from "./DHBase";
const { ccclass, property, disallowMultiple, menu } = cc._decorator;
@ccclass
@disallowMultiple()
@menu('对话剧情/DH_10')
export default class DH_10 extends DHBase {
chatConfig = [
{ effectUrl: 'DH/DH_10/sound/三号有一个美食大赛?得想办法去参加这个大赛。', delayTime: 4.4, str: '三号有一个美食大赛?得想办法去参加这个大赛。', posi: '-1' },
{ effectUrl: 'DH/DH_10/sound/铜钱?我记得魏会长喜欢收集古钱币。', delayTime: 3.83, str: '铜钱?我记得魏会长喜欢收集古钱币。', posi: '-1' },
{ effectUrl: 'DH/DH_10/sound/燕子,这次我一定会搞清楚,你到底是因为什么原因这样对我。', delayTime: 4.46, str: '燕子,这次我一定会搞清楚,你到底是因为什么原因这样对我。', posi: '-1' },
{ effectUrl: 'DH/DH_10/sound/柳家,这一世,你们别再想拿到厨神称号了。', delayTime: 4.3, str: '柳家,这一世,你们别再想拿到厨神称号了。', posi: '-1' },
]
@property(sp.Skeleton)
nanzhu: sp.Skeleton = null
@property(cc.Node)
m_bg: cc.Node = null
@property(cc.Node)
MoveNodes: cc.Node = null
start() {
Common5.playRemoteAudioMusic("remotesound/effect/回忆背景-10秒", true)
Common5.preLoadRemoteAudioByChatConfig(this.chatConfig);
super.start();
// this.continueStory();
this.scheduleOnce(() => {
PrefabManage.preloadPrefabByType(GameType.DH_11)
})
}
// // 继续剧情
// continueStory() {
// this.scheduleOnce(() => {
// PrefabManage.preloadPrefabByType(GameType.DH_4)
// })
// this.nanzhu.setAnimation(0, "待机", true)
// const dialogEvents = [
// (func) => {
// this.runBg(0, 3, this.MoveNodes.getChildByName("男主"), () => {
// func()
// })
// },
// (func) => {
// this.showQiPao(this.chatConfig[this.dialogIndex++], func, () => {
// this.nanzhu.setAnimation(0, "说话", true)
// });
// },
// ]
// const dialogCallFunc = (logEvents: any[]) => {
// logEvents.shift()(() => {
// if (logEvents.length > 0) {
// dialogCallFunc(logEvents);
// } else {
// // PrefabManage.loadPrefabByType(GameType.GetAward, null, (prefabNode) => {
// // let goods = [{ goodId: 1733, goodNum: 1 }];
// // prefabNode.getComponent(GetAward).initView(goods, () => {
// // // TaskManager.finishCurMainTask(MainTaskIdEnum.MainTask_530)
// // // User.setRoomGoodStatus("DH_109")
// // // UserManager.clearAndaddStructureFlash("cf_FengRenYuan")
// // });
// // });
// // TaskManager.finishCurMainTask(MainTaskIdEnum.MainTask_202)
// // TaskManager.setCurUnLockMainTaskInfo(MainTaskIdEnum.MainTask_203)
// // this.node.destroy()
// }
// });
// }
// dialogCallFunc(dialogEvents);
// }
guideView(nodeArray, opacity = -1) {
PrefabManage.loadPrefabByType(GameType.GuideMskNode, this.node, (prefab) => {
// prefab.zIndex = 199
let guideNodeArray = nodeArray
let firstNode = guideNodeArray.shift()
prefab.getComponent(NewGuideScript).setBindNode(firstNode, guideNodeArray)
if (opacity != -1) {
prefab.getComponent(NewGuideScript).setOpacityMaskNode(opacity)
}
})
}
runBg(time, scale, endnode, callFunc) {
cc.tween(this.m_bg)
.to(time, { scale: scale })
.start()
cc.tween(this.m_bg)
.sequence(
cc.tween().to(time, { position: cc.v2(-endnode.position.x * scale, -endnode.position.y * scale) }),
cc.tween().call(() => {
callFunc()
})
)
.start()
}
onTouchBaoZhi() {
this.m_bg.getChildByName("放大报纸").active = false
}
onTouchZhaopian() {
this.m_bg.getChildByName("照片大").active = false
}
onTouchChaDian(event) {
let name = event.target.name
let chadianIconArray = this.node.getChildByName("chadianIconArray")
if (name == "click1") {
Common5.playRemoteAudioEffect("remotesound/effect/游戏点击音效")
chadianIconArray.children[0].getChildByName("icon").active = true
this.showQiPao(this.chatConfig[0])
this.m_bg.getChildByName("墙上报纸").active = false
this.m_bg.getChildByName("放大报纸").active = true
event.target.active = false
} else if (name == "click2") {
if (!this.m_bg.getChildByName("打开抽屉").active) {
this.m_bg.getChildByName("打开抽屉").active = true
return
}
Common5.playRemoteAudioEffect("remotesound/effect/游戏点击音效")
chadianIconArray.children[1].getChildByName("icon").active = true
this.showQiPao(this.chatConfig[1])
this.m_bg.getChildByName("打开抽屉").getChildByName("抽屉钱").active = false
event.target.active = false
} else if (name == "click3") {
Common5.playRemoteAudioEffect("remotesound/effect/游戏点击音效")
chadianIconArray.children[2].getChildByName("icon").active = true
this.showQiPao(this.chatConfig[2])
this.m_bg.getChildByName("照片小").active = false
this.m_bg.getChildByName("照片大").active = true
event.target.active = false
} else if (name == "click4") {
// chadianIconArray.children[3].getChildByName("icon").active = true
// this.showQiPao(this.chatConfig[3])
// this.m_bg.getChildByName("牌匾 破旧").active = false
}
this.checkAllFind()
}
checkAllFind() {
let chadianIconArray = this.node.getChildByName("chadianIconArray")
let isFind = true
for (let i = 0; i < chadianIconArray.children.length; i++) {
if (!chadianIconArray.children[i].getChildByName("icon").active) {
isFind = false
}
}
if (isFind) {
TaskManager.finishCurMainTask(MainTaskIdEnum.MainTask_508)
TaskManager.setCurTask(MainTaskIdEnum.MainTask_509)
this.scheduleOnce(() => {
PrefabManage.showBlackGuoDu(() => {
this.node.removeFromParent()
this.node.destroy()
EventMgr.emitEvent_custom(ryw_Event.GuideTask)
PrefabManage.loadPrefabByType(GameType.MainHall)
})
}, 2)
}
}
maskCallBack() {
this.scheduleOnce(() => {
Common5.playRemoteAudioEffect("remotesound/effect/游戏点击音效")
}, 0.1)
let chadianIconArray = this.node.getChildByName("chadianIconArray")
chadianIconArray.children[3].getChildByName("icon").active = true
this.showQiPao(this.chatConfig[3])
this.m_bg.getChildByName("牌匾新").active = false
this.checkAllFind()
}
}