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88 lines
2.8 KiB
88 lines
2.8 KiB
// Learn TypeScript:
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// - https://docs.cocos.com/creator/2.4/manual/en/scripting/typescript.html
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// Learn Attribute:
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// - https://docs.cocos.com/creator/2.4/manual/en/scripting/reference/attributes.html
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// Learn life-cycle callbacks:
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// - https://docs.cocos.com/creator/2.4/manual/en/scripting/life-cycle-callbacks.html
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import Common5 from "../../Platform/th/Common5";
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import BagManager from "../Manager/BagManager";
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import PrefabManage, { GameType } from "../PrefabManager/PrefabManage";
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const { ccclass, property } = cc._decorator;
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@ccclass
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export default class ZhaoHuanTai extends cc.Component {
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// LIFE-CYCLE CALLBACKS:
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@property(sp.Skeleton)
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ani: sp.Skeleton = null
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@property(cc.Node)
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taizi: cc.Node = null
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@property(cc.Node)
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btn: cc.Node = null
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callback: any;
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// onLoad () {}
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start() {
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}
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init(goodid,callback) {
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this.callback = callback
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this.btn.active = false
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let taizi = this.node.getChildByName("taizi")
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for (let i = 3730; i <= 3736; i++) {
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let node = taizi.getChildByName(`${i}`)
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if (BagManager.getBagGoodNums(i) > 0 && goodid != i) {
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Common5.addUrlSprite_custom("GoodIcon/texture/icon/" + i, node.getComponent(cc.Sprite))
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} else {
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node.active = false
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}
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}
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//掉落到召唤台
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let node = taizi.getChildByName(`${goodid}`)
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node.active = true
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Common5.addUrlSprite_custom("GoodIcon/texture/icon/" + goodid, node.getComponent(cc.Sprite))
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let position = cc.v2(node.position.x, node.position.y)
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let scale = node.scale
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// node.scale = 0.9
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node.setPosition(cc.v2(0, 400))
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cc.tween(node)
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.sequence(
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cc.tween().to(0.5, { position: cc.v3(position.x, position.y, 0), scale: scale }),
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cc.tween().call(() => {
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//集齐了
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if (BagManager.isHaveAllGood([3730, 3731, 3732, 3733, 3734, 3735, 3736])) {
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this.taizi.active = false
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this.ani.node.active = true
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this.ani.setAnimation(0, "召唤台", false)
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this.ani.setCompleteListener(() => {
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this.ani.setCompleteListener(null)
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PrefabManage.loadPrefabByType(GameType.ZouCeHua, null, () => {
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})
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this.onTouchClose()
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})
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} else {
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this.btn.active = true
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}
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})
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)
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.start()
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}
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onTouchClose() {
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if (this.callback) {
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this.callback()
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}
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this.node.removeFromParent()
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this.node.destroy()
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}
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// update (dt) {}
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}
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