咸鱼的反击
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// Learn TypeScript:
// - https://docs.cocos.com/creator/2.4/manual/en/scripting/typescript.html
// Learn Attribute:
// - https://docs.cocos.com/creator/2.4/manual/en/scripting/reference/attributes.html
// Learn life-cycle callbacks:
// - https://docs.cocos.com/creator/2.4/manual/en/scripting/life-cycle-callbacks.html
import { ryw_Event } from "../../FrameWork/Event/EventEnum";
import EventMgr from "../../FrameWork/Event/EventMgr";
import Common5 from "../../Platform/th/Common5";
import TaskManager, { MainTaskIdEnum } from "../JuQingChat/TaskManager";
const {ccclass, property} = cc._decorator;
@ccclass
export default class GaiZhaoRen extends cc.Component {
@property(cc.Node)
chadianIconArray:cc.Node = null
chadianIndex= 0
chatConfig = [
{chadian:'妹妹', effectUrl:'sound/JuQing2/妹妹居然被拿来做实验?',delayTime:2, str:'妹妹居然被拿来做实验?', posi:''},
{chadian:'魔物', effectUrl:'sound/JuQing2/真是可恶啊,居然拿魔物做人体实验!',delayTime:3, str:'真是可恶啊,居然拿魔物做人体实验!', posi:''},
{chadian:'研究记录', effectUrl:'sound/JuQing2/什...什么!怎么会这样!我...我到底还是不是人?',delayTime:6, str:'什...什么!怎么会这样!我...我到底还是不是人?', posi:''},
{chadian:'', effectUrl:'sound/JuQing2/快,快走,我感受到很多人过来,你打不过!',delayTime:5, str:'快,快走,我感受到很多人过来,你打不过!', posi:'qipao1'},
]
chadianArray = ['妹妹','魔物','研究记录']
// LIFE-CYCLE CALLBACKS:
// onLoad () {}
onDestroy(){
cc.audioEngine.stopMusic()
}
start () {
Common5.playRemoteAudioMusic('sound/JuQingBG/研究所背景音')
}
endGame(){
cc.tween(this.node)
.to(1.0,{opacity:0})
.call(()=>{
let mainTaskInfo:any = TaskManager.getCurUnLockMainTaskInfo()
let mainId = mainTaskInfo.Id
if(mainId == MainTaskIdEnum.MainTask_523){
TaskManager.finishCurMainTask(MainTaskIdEnum.MainTask_523)
TaskManager.setCurTask(MainTaskIdEnum.MainTask_524)
}
let name = this.node.name
this.node.removeFromParent()
this.node.destroy()
EventMgr.emitEvent_custom(ryw_Event.ChuMenEvent)
EventMgr.emitEvent_custom(ryw_Event.ExitBtnEvent, name);
})
.start()
}
clickChaDian(event, data){
event.target.active = false
let chatDate = this.chatConfig[data]
let textureUrl = this.chadianArray[data]
let node = this.chadianIconArray.children[this.chadianIndex]
if(node){
node['isChange'] = true
node.getChildByName('lab').getComponent(cc.Label).string = textureUrl
Common5.addUrlSprite_custom('GaiZhaoRen/chadian/'+textureUrl, node.getComponent(cc.Sprite))
}
this.chadianIndex++
this.showQiPao(chatDate)
let delayTime_ = chatDate.delayTime
if(this.chadianIndex == 3){
this.scheduleOnce(()=>{
let baojin = this.node.getChildByName('报警灯')
this.setAnim(baojin, '闪灯', true)
this.moveAnim()
},delayTime_)
}
}
showLinPaiClick(event){
event.target.active = false
this.node.getChildByName('文件').active = true
this.node.getChildByName('桌子').getChildByName('文件').active = false
}
moveAnim(){
let guoNode = this.node.getChildByName('器灵')
Common5.playRemoteSpine(guoNode, 'Spine/roomSpine','器灵','器灵')
guoNode.active = true
cc.tween(guoNode)
.to(0.5,{x:0})
.call(()=>{
let chatDate = this.chatConfig[3]
this.showQiPao(chatDate, ()=>{
this.endGame()
})
})
.start()
}
setAnim(node, anim, loop = false){
node.getComponent(sp.Skeleton).setAnimation(0,anim,loop)
}
//展示气泡
showQiPao(curLog, func?) {
if (curLog.effectUrl && curLog.effectUrl.length > 0) {
Common5.playRemoteAudioEffect(curLog.effectUrl);
}
let string_ = curLog.str
let qiPaoPos_ = curLog.posi
let delayTime_ = curLog.delayTime
if (qiPaoPos_ != '') {
let node = this.node.getChildByName('qipao')
let qiPao = node.getChildByName(qiPaoPos_);
qiPao.stopAllActions()
this.showDialogStr(string_, qiPao.getChildByName("str"))
// qiPao.getChildByName("str").getComponent(cc.Label).string = string_
qiPao.active = true
qiPao.scale = 0
cc.tween(qiPao)
.to(0.2, { scale: 1 })
.delay(delayTime_)
.call(() => {
qiPao.active = false;
if (func) {
func();
}
})
.start();
}else{
//简单对话
let chatLog = this.node.getChildByName('chatLog')
chatLog.active = true
chatLog.getChildByName("str").getComponent(cc.Label).string = string_
chatLog.stopAllActions()
cc.tween(chatLog)
.delay(delayTime_)
.call(() => {
chatLog.active = false;
if (func) {
func();
}
})
.start();
}
}
showDialogStr(str, dialogStr, finishFunc?) {
let curStr = ""
let curIndex = 0
let callFunc = () => {
curStr += str[curIndex++]
dialogStr.getComponent(cc.Label).string = curStr
if (curIndex >= str.length) {
finishFunc && finishFunc()
}
}
this.schedule(callFunc, 0.05, str.length - 1)
}
// update (dt) {}
}