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287 lines
12 KiB
287 lines
12 KiB
import User from "../../FrameWork/User/User";
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import Common5 from "../../Platform/th/Common5";
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import GameBaseScript from "../GameRoomRes/GameBaseScript";
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import TaskManager, { MainTaskIdEnum } from "../JuQingChat/TaskManager";
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import UserManager from "../Manager/UserManager";
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import NewGuideScript from "../NewGuide/NewGuideScript";
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import PrefabManage, { GameType } from "../PrefabManager/PrefabManage";
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import GetAward from "../SCommon/GetAward";
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import DHBase from "./DHBase";
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const { ccclass, property, disallowMultiple, menu } = cc._decorator;
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@ccclass
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@disallowMultiple()
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@menu('对话剧情/DH_1')
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export default class DH_1 extends DHBase {
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chatConfig = [
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{ effectUrl: 'DH/DH_1/sound/厨师长!以您的水平后天夺取厨神称号应该是手拿把掐吧。', delayTime: 6.21, str: '厨师长!以您的水平后天夺取厨神称号应该是手拿把掐吧。', posi: 'qipao1' },
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{ effectUrl: 'DH/DH_1/sound/那是,等我将厨神称号拿回来,燕子肯定会特别开心。', delayTime: 4.59, str: '那是,等我将厨神称号拿回来,燕子肯定会特别开心。', posi: '-1' },
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]
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@property(sp.Skeleton)
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nanzhu: sp.Skeleton = null
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@property(sp.Skeleton)
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xiaodi: sp.Skeleton = null
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@property(sp.Skeleton)
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xiaojiuzi: sp.Skeleton = null
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@property(sp.Skeleton)
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xiaojiuzi_normal: sp.Skeleton = null
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@property(sp.Skeleton)
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heiping: sp.Skeleton = null
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@property(sp.Skeleton)
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zhuangren_texie: sp.Skeleton = null
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@property(sp.Skeleton)
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xiaojiuzi_big: sp.Skeleton = null
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@property(cc.Node)
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m_bg: cc.Node = null
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@property(cc.Node)
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MoveNodes: cc.Node = null
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// @property(cc.Camera)
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// m_camera: cc.Camera = null
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start() {
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Common5.ReportDY("inLevel", `任务000-对话1`)
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Common5.playRemoteAudioMusic("remotesound/effect/小美满-8秒", true)
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Common5.preLoadRemoteAudioByChatConfig(this.chatConfig);
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super.start();
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this.node.getChildByName("guide").active = false
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this.continueStory();
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// this.scheduleOnce(() => {
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// PrefabManage.preloadPrefabByType(GameType.DH_29)
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// })
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}
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// 继续剧情
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continueStory() {
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this.scheduleOnce(() => {
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PrefabManage.preloadPrefabByType(GameType.DH_2)
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})
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this.nanzhu.setAnimation(0, "下面持续", true)
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this.xiaodi.setAnimation(0, "小弟待机", true)
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this.xiaojiuzi_big.node.active = false
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const dialogEvents = [
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(func) => {
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this.m_bg.getChildByName("namenodes").active = true
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this.runBg(0, 1.2, this.MoveNodes.getChildByName("男主小弟中间"), () => {
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func()
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})
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},
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(func) => {
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this.showQiPao(this.chatConfig[this.dialogIndex++], func, () => {
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this.xiaodi.setAnimation(0, "小弟说话", true)
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});
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},
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(func) => {
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this.xiaodi.setAnimation(0, "小弟待机", true)
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this.showClickDialog(this.chatConfig[this.dialogIndex++], func, () => {
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this.nanzhu.setAnimation(0, "侧头笑说话", true)
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});
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},
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(func) => {
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this.nanzhu.setAnimation(0, "捞面", false)
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this.nanzhu.setCompleteListener(() => {
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this.nanzhu.setCompleteListener(null)
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this.nanzhu.setAnimation(0, "端面", true)
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this.scheduleOnce(() => {
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func()
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}, 0.3)
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})
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},
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(func) => {
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// this.xiaojiuzi_big.setAnimation(0, "厨房", true)
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// Common5.playRemoteAudioMusic("remotesound/effect/坏人出场1", true)
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this.runBg(0.5, 1, this.node, () => {
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func()
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})
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},
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(func) => {
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// this.xiaojiuzi_big.node.active = true
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// this.nanzhu.node.active = false
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// this.xiaodi.node.active = false
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// this.xiaojiuzi_big.setAnimation(0, "厨房2", true)
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Common5.playRemoteAudioEffect("remotesound/effect/推人声")
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this.m_bg.getChildByName("namenodes_1").active = true
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this.runBg(1, 1.5, this.MoveNodes.getChildByName("男主小舅子中间"), () => {
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this.xiaojiuzi_normal.node.active = false
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this.xiaojiuzi_big.node.active = true
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this.xiaojiuzi_big.setAnimation(0, "厨房2", false)
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Common5.playRemoteAudioEffect("remotesound/effect/阴笑", false)
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this.xiaojiuzi_big.setCompleteListener(() => {
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this.xiaojiuzi_big.setCompleteListener(null)
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this.xiaojiuzi_big.setAnimation(0, "厨房3", true)
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func()
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})
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})
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},
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(func) => {
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this.scheduleOnce(() => {
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this.xiaojiuzi_big.node.active = false
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this.xiaojiuzi.node.active = true
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this.nanzhu.node.active = false
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this.xiaodi.node.active = false
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this.runBg(0.5, 1, this.node, () => {
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func()
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})
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}, 0)
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},
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(func) => {
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// this.node.getChildByName("guide").active = true
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// let node = this.node.getChildByName('guide')
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// this.guideView([node], 100)
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this.onTouchGuide()
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},
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// (func) => {
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// this.xiaojiuzi.setAnimation(0, "撞人", false)
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// this.xiaojiuzi.setCompleteListener(() => {
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// this.xiaojiuzi.setCompleteListener(null)
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// this.heiping.node.active = true
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// this.heiping.setAnimation(0, "animation", false)
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// this.xiaojiuzi.setCompleteListener(() => {
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// this.xiaojiuzi.setCompleteListener(null)
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// func()
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// })
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// })
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// },
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]
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const dialogCallFunc = (logEvents: any[]) => {
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logEvents.shift()(() => {
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if (logEvents.length > 0) {
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dialogCallFunc(logEvents);
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} else {
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// PrefabManage.loadPrefabByType(GameType.GetAward, null, (prefabNode) => {
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// let goods = [{ goodId: 1733, goodNum: 1 }];
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// prefabNode.getComponent(GetAward).initView(goods, () => {
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// // TaskManager.finishCurMainTask(MainTaskIdEnum.MainTask_530)
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// // User.setRoomGoodStatus("DH_29")
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// // UserManager.clearAndaddStructureFlash("cf_FengRenYuan")
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// });
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// });
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// TaskManager.finishCurMainTask(MainTaskIdEnum.MainTask_202)
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// TaskManager.setCurUnLockMainTaskInfo(MainTaskIdEnum.MainTask_203)
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// this.node.destroy()
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}
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});
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}
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dialogCallFunc(dialogEvents);
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}
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guideView(nodeArray, opacity = -1) {
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PrefabManage.loadPrefabByType(GameType.GuideMskNode, this.node, (prefab) => {
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// prefab.zIndex = 199
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let guideNodeArray = nodeArray
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let firstNode = guideNodeArray.shift()
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prefab.getComponent(NewGuideScript).setBindNode(firstNode, guideNodeArray)
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if (opacity != -1) {
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prefab.getComponent(NewGuideScript).setOpacityMaskNode(opacity)
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}
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})
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}
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onTouchGuide() {
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// this.xiaojiuzi.setAnimation(0, "撞", false)
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// this.xiaojiuzi.setCompleteListener(() => {
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// this.xiaojiuzi.setCompleteListener(null)
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this.zhuangren_texie.timeScale = 0.5
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this.zhuangren_texie.node.active = true
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this.zhuangren_texie.setAnimation(0, "撞击", false)
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Common5.playRemoteAudioEffect("remotesound/effect/碎裂声", false)
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Common5.playRemoteAudioEffect("remotesound/effect/惨叫声", false)
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this.zhuangren_texie.setCompleteListener(() => {
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this.zhuangren_texie.setCompleteListener(null)
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// this.zhuangren_texie.node.active = false
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// Common5.playRemoteAudioEffect("remotesound/effect/惨叫声", false)
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// this.heiping.node.active = true
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// this.heiping.setAnimation(0, "animation", false)
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// this.heiping.setCompleteListener(() => {
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// this.heiping.setCompleteListener(null)
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User.setFirstStepIndex(1)
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PrefabManage.showBlackGuoDu(() => {
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PrefabManage.loadPrefabByType(GameType.DH_2)
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this.node.removeFromParent()
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this.node.destroy()
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})
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// })
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})
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// })
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}
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runBg(time, scale, endnode, callFunc) {
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cc.tween(this.m_bg)
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.to(time, { scale: scale })
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.start()
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cc.tween(this.m_bg)
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.sequence(
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cc.tween().to(time, { position: cc.v2(-endnode.position.x * scale, -endnode.position.y * scale) }),
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cc.tween().call(() => {
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callFunc()
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})
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)
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.start()
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// if (scale == 1) {
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// let dialog = this.node.getChildByName('对话框');
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// // dialog.setPosition(cc.v3(0, -446))
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// dialog.scale = 1 / scale
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// let chatLog = this.node.getChildByName('chatLog')
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// // chatLog.setPosition(cc.v3(0, -446))
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// chatLog.scale = 1 / scale
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// } else {
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// let dialog = this.node.getChildByName('对话框');
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// // dialog.setPosition(cc.v3(endnode.position.x, -446 * 1 / scale))
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// dialog.scale = 1 / scale
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// let chatLog = this.node.getChildByName('chatLog')
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// // chatLog.setPosition(cc.v3(endnode.position.x, -446 * 1 / scale))
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// chatLog.scale = 1 / scale
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// }
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}
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// /**
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// *
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// * @param time 移动时间
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// * @param endnode 需要移动到哪个节点的位置
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// * @param zoomRatio 摄像头缩放
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// * @param callFunc 回调函数
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// */
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// runCamera(time, zoomRatio, endnode, callFunc) {
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// cc.tween(this.m_camera)
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// .to(time, { zoomRatio: zoomRatio })
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// .start()
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// cc.tween(this.m_camera.node)
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// .sequence(
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// cc.tween().to(time, { position: endnode.position }),
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// cc.tween().call(() => {
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// callFunc()
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// })
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// )
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// .start()
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// if (zoomRatio == 1) {
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// let dialog = this.node.getChildByName('对话框');
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// dialog.setPosition(cc.v3(0, -446))
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// dialog.scale = 1 / zoomRatio
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// // let node = this.node.getChildByName('qipao');
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// // node.scale = 1 / zoomRatio
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// let chatLog = this.node.getChildByName('chatLog')
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// chatLog.setPosition(cc.v3(0, -446))
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// chatLog.scale = 1 / zoomRatio
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// } else {
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// let dialog = this.node.getChildByName('对话框');
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// dialog.setPosition(cc.v3(endnode.position.x, -446 * 1 / zoomRatio))
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// dialog.scale = 1 / zoomRatio
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// // let node = this.node.getChildByName('qipao');
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// // node.scale = 1 / zoomRatio
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// let chatLog = this.node.getChildByName('chatLog')
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// chatLog.setPosition(cc.v3(endnode.position.x, -446 * 1 / zoomRatio))
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// chatLog.scale = 1 / zoomRatio
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// }
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// }
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}
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