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282 lines
9.5 KiB
282 lines
9.5 KiB
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import DaDianScript from "../../../../FrameWork/Base/DaDianScript";
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import WordGameBaseComponent from "../../../../FrameWork/Base/WordGameBaseComptent";
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import { ryw_Event } from "../../../../FrameWork/Event/EventEnum";
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import EventMgr from "../../../../FrameWork/Event/EventMgr";
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import GameReport from "../../../../FrameWork/Report/ZyZyReport";
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import Common from "../../../../FrameWork/Util/Common";
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import Common5 from "../../../../Platform/th/Common5";
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import Game from "../../../../Scripts/WenZiRes/ui/Game";
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import CccGame from "../../../WordGame/gameComScript/CccGame/CccGame";
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import logPrefabScript from "../../../WordGame/gameComScript/logPrefabScript";
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// import JiYiZhongDeLaoJiaConfig from "./JiYiZhongDeLaoJiaConfig";
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const { ccclass, property } = cc._decorator;
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@ccclass
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export default class JiYiZhongDeLaoJia extends WordGameBaseComponent {
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@property(cc.Node)
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chooseLayer: cc.Node = null;
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@property(cc.Node)
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chooseContent: cc.Node = null;
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@property([cc.Node])
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NodeListA: cc.Node[] = [];
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@property([cc.Node])
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NodeListB: cc.Node[] = [];
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//当前层级下标
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curLayerIndex = 0;
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//当前进度
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curSchedule: number = 0;
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correctTimes: number = 0;
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//文本配置
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titleArrayConfig: string[] = [];
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duihuaArrayConfig: any[] = [];
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chooseListConfig: any = null;
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start() {
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super.start();
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DaDianScript.userEnterDaDian();
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this.openTouchEvent(this.node.getChildByName('bg'));
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Common5.getJsonFromBundle(Common5.selectGameInfo.bundle,'script/JiYiZhongDeLaoJiaConfig',(assest)=>{
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this.jsonData = assest.json
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this.initParameters();
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this.initComponent();
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})
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Common5.playMusicCustom('jiyizhongdelaojia', 'sound/背景音');
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}
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//初始化参数
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initParameters() {
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this.curLayerIndex = 0;
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this.curSchedule = 0;
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this.correctTimes = 0;
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this.titleArrayConfig = this.jsonData.titleArray //JiYiZhongDeLaoJiaConfig.getInstance().getGameConfig('titleArray') as string[];
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this.duihuaArrayConfig = this.jsonData.duihuaArray //JiYiZhongDeLaoJiaConfig.getInstance().getGameConfig('duihuaArray') as any[];
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this.chooseListConfig = this.jsonData.chooseList //JiYiZhongDeLaoJiaConfig.getInstance().getGameConfig('chooseList');
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Common.Type = 0
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Common.subLevel = this.curLayerIndex;
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Common.GameSubTipConfigs = this.jsonData.tipsArray //JiYiZhongDeLaoJiaConfig.getInstance().getGameConfig('tipsArray');
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Common.GameSubAnswerConfigs = this.jsonData.answersArray //JiYiZhongDeLaoJiaConfig.getInstance().getGameConfig('answersArray');
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EventMgr.onEvent_custom(ryw_Event.NormalTouchMoveCheck, (data_) => {
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this.normalTouchCallback(data_.targetNode);
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}, this);
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EventMgr.onEvent_custom(ryw_Event.timeOut, (tab) => {
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this.endGameView(0);
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}, this);
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}
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//初始化组件
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initComponent() {
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let title = this.titleArrayConfig[0];
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let lab = this.node.getChildByName("标题").getChildByName("lab");
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lab.getComponent(cc.Label).string = title;
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Game.ins.setGameTitle(title)
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for (let index = 0; index < this.chooseContent.children.length; index++) {
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let icon = this.chooseContent.children[index].getChildByName('icon');
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let callbacks = CccGame.onNodeTouchMoreClickEvent(icon, false, 1, { touchIndex: index });
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callbacks.setCompleteListener((data_) => {
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this.nodeTouchClickCallback(data_.targetNode);
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});
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}
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this.chooseLayer.active = false;
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this.showDuiHua(this.duihuaArrayConfig[0], () => {
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this.refreshSchedule();
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});
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}
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//刷新进度
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refreshSchedule() {
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let chooseInfo = this.chooseListConfig[this.curSchedule];
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this.showDuiHua(chooseInfo.chooseLog, () => {
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for (let index = 0; index < chooseInfo.chooseIconList.length; index++) {
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const element = chooseInfo.chooseIconList[index];
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let icon = this.chooseContent.children[index].getChildByName('icon');
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Common5.getSpriteFrameFromBundle('jiyizhongdelaojia', element.url, icon.getComponent(cc.Sprite));
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}
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this.chooseLayer.active = true;
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});
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}
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nodeTouchClickCallback(targetNode: cc.Node) {
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console.log("+++++++++++++++++++++>" + targetNode.name);
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this.chooseLayer.active = false;
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let chooseIcon = this.chooseListConfig[this.curSchedule].chooseIconList[targetNode['touchIndex']];
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GameReport.BtnsReport(chooseIcon.name, Common5.selectGameInfo.titleUrl);
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console.log("[GameReport]++++++++++++++++++++++>" + chooseIcon.name);
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let showNode: cc.Node = null;
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if (chooseIcon.result) {
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showNode = this.NodeListA[this.curSchedule];
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this.correctTimes++;
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} else {
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showNode = this.NodeListB[this.curSchedule];
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}
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cc.tween(showNode)
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.set({ active: true, opacity: 0 })
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.to(1, { opacity: 255 })
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.delay(1)
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.call(() => {
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this.curSchedule++;
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if (this.curSchedule == this.chooseListConfig.length) {
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if (this.correctTimes >= this.chooseListConfig.length) {
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this.node.getChildByName('layerNode').getChildByName('operate').active = true;
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this.showDuiHua(this.duihuaArrayConfig[2]);
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} else {
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this.showDuiHua(this.duihuaArrayConfig[1], () => {
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this.endGameView(0);
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})
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}
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} else {
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this.refreshSchedule();
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}
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})
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.start();
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}
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//触摸回调
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normalTouchCallback(targetNode) {
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console.log("+++++++++++++++++++++>" + targetNode.name);
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switch (targetNode.name) {
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case '照片':
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this.showDuiHua(this.duihuaArrayConfig[3], () => {
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this.endGameView(1);
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});
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break;
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default:
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break;
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}
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}
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//显示对话
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showDuiHua(curLog, func?) {
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console.log("curLog==", curLog);
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if (curLog.effectUrl) {
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Common5.playEffectCustom("jiyizhongdelaojia", curLog.effectUrl);
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}
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let string_ = curLog.str;
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let qiPaoPos_ = curLog.qiPaoPos;
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let delayTime_ = curLog.delayTime || 3;
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let node = this.node.getChildByName('layerNode');
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if (qiPaoPos_ != -1) {
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let qiPao = node.getChildByName("qiPao").getChildByName("qiPao_" + qiPaoPos_);
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qiPao.stopAllActions()
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qiPao.getChildByName("str").getComponent(cc.Label).string = string_
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cc.tween(qiPao)
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.set({ active: true, scale: 0 })
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.to(0.2, { scale: 1 })
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.delay(delayTime_)
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.set({ active: false })
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.start();
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}
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else {
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let logPrefab = this.node.getChildByName('logPrefab');
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let script_: logPrefabScript = logPrefab.getComponent('logPrefabScript');
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script_.setDailogShow(string_, delayTime_);
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}
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this.scheduleOnce(() => {
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if (func) {
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func();
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}
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}, delayTime_);
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}
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//关闭对话框
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closeDuiHua(qiPaoPos_) {
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if (qiPaoPos_ != -1) {
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let node = this.node.getChildByName("layerNode");
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let qiPao = node.getChildByName("qiPao").getChildByName("qiPao_" + qiPaoPos_);
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qiPao.stopAllActions();
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qiPao.active = false;
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} else {
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let logPrefab = this.node.getChildByName('logPrefab');
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let duihua = logPrefab.getChildByName('duihua');
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duihua.stopAllActions();
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duihua.active = false;
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}
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}
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//结束视图
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endGameView(touchIndex) {
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this.node.getChildByName("mask").active = true;
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Game.ins.stopTime();
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if (touchIndex == 0) {
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this.scheduleOnce(() => {
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Game.ins.showFail();
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}, 3);
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} else {
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this.scheduleOnce(() => {
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Game.ins.showSuccess();
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},3);
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}
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}
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openTouchEvent(node) {
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node.on(cc.Node.EventType.TOUCH_START, this.touchStartNode, this)
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node.on(cc.Node.EventType.TOUCH_MOVE, this.touchMoveNode, this)
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node.on(cc.Node.EventType.TOUCH_CANCEL, this.touchEndNode, this)
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node.on(cc.Node.EventType.TOUCH_END, this.touchEndNode, this)
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}
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closeTouchEvent(node: cc.Node) {
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node.off(cc.Node.EventType.TOUCH_START, this.touchStartNode, this)
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node.off(cc.Node.EventType.TOUCH_MOVE, this.touchMoveNode, this)
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node.off(cc.Node.EventType.TOUCH_CANCEL, this.touchEndNode, this)
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node.off(cc.Node.EventType.TOUCH_END, this.touchEndNode, this)
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}
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touchStartNode(event) {
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let target = event.target;
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console.log('touchStartNode');
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}
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touchMoveNode(event) {
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}
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touchEndNode(event) {
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let target = event.target
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let logPrefab = this.node.getChildByName('logPrefab')
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logPrefab.getChildByName('duihua').active = false;
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}
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onClick(event) {
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let target = event.target as cc.Node;
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console.log("+++++++++++++++++++++>" + target.name);
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Common5.playEffect("点击音效");
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switch (target.name) {
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case "时钟":
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break;
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default:
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break;
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}
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}
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//update(dt) { }
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}
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