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563 lines
23 KiB
563 lines
23 KiB
// Learn TypeScript:
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// - https://docs.cocos.com/creator/2.4/manual/en/scripting/typescript.html
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// Learn Attribute:
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// - https://docs.cocos.com/creator/2.4/manual/en/scripting/reference/attributes.html
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// Learn life-cycle callbacks:
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// - https://docs.cocos.com/creator/2.4/manual/en/scripting/life-cycle-callbacks.html
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import { ryw_Event } from "../../FrameWork/Event/EventEnum"
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import EventMgr from "../../FrameWork/Event/EventMgr"
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import User from "../../FrameWork/User/User"
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import Common5 from "../../Platform/th/Common5"
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import MiShuManager from "./MiShuManager"
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import ShipuManager from "./ShipuManager"
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import TanWeiManager from "./TanWeiManager"
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let chenghaoConfig = [
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{ id: 0, level: 1, chenghaoStr: '初级学徒', inComeMultiple: 0 },
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{ id: 1, level: 100, chenghaoStr: '中级学徒', inComeMultiple: 2.0 },
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{ id: 2, level: 200, chenghaoStr: '高级学徒', inComeMultiple: 3.0 },
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{ id: 3, level: 301, chenghaoStr: '三级面点师', inComeMultiple: 5.0 },
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{ id: 4, level: 600, chenghaoStr: '二级面点师', inComeMultiple: 20.0 },
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{ id: 5, level: 900, chenghaoStr: '一级面点师', inComeMultiple: 30.0 },
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{ id: 6, level: 1200, chenghaoStr: '特一级面点师', inComeMultiple: 200.0 },
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{ id: 7, level: 1500, chenghaoStr: '厨神', inComeMultiple: 900.0 },
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// {level:600, chenghaoStr:'无双境'},
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// {level:650, chenghaoStr:'永恒境'},
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// {level:700, chenghaoStr:'不朽境'},
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// {level:850, chenghaoStr:'至尊境'},
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// {level:900, chenghaoStr:'天道境'},
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// {level:950, chenghaoStr:'仙灵境'},
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// {level:1000, chenghaoStr:'神话境'},
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// {level:1500, chenghaoStr:'圣魔境'},
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// {level:2000, chenghaoStr:'混沌境'},
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// {level:3000, chenghaoStr:'元始境'},
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// {level:4500, chenghaoStr:'太初境'},
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// {level:5000, chenghaoStr:'鸿蒙境'},
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]
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let jiesuoProConfig = [
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// {level:10, pro:[{isPic:false, name:'云欣'}]},
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// {level:50, pro:[{isPic:false, name:'媱安'}]},
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// {level:100, pro:[{isPic:false, name:'诗涵' }, {isPic:true, name:'调味盒', isShipu:false}]},
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// {level:200, pro:[{isPic:false, name:'婉仪' }, {isPic:true, name:'小炒时蔬', isShipu:true}]},
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// {level:300, pro:[{isPic:false, name:'诺依' }, {isPic:true, name:'西红柿炒鸡蛋', isShipu:true}]},
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// {level:350, pro:[{isPic:true, name:'酱油', isShipu:false}]},
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// {level:400, pro:[{isPic:false, name:'班的多' }, {isPic:true, name:'辣椒炒肉', isShipu:true}]},
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// {level:450, pro:[{isPic:true, name:'抹布', isShipu:false }]},
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// {level:500, pro:[{isPic:false, name:'蕾蕾' }, {isPic:true, name:'鱼香肉丝', isShipu:true}]},
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// {level:550, pro:[ {isPic:true, name:'海报' , isShipu:false}]},
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// {level:600, pro:[{isPic:false, name:'邵干净' }, {isPic:true, name:'油焖大虾', isShipu:true}]},
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// {level:650, pro:[ {isPic:true, name:'收款码', isShipu:false }]},
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// {level:700, pro:[{isPic:false, name:'宋的快' }, {isPic:true, name:'酸溜土豆丝', isShipu:true}]},
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// {level:750, pro:[ {isPic:true, name:'垃圾桶', isShipu:false }]},
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// {level:800, pro:[{isPic:false, name:'水萌' }, {isPic:true, name:'东坡肉', isShipu:true}]},
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// {level:850, pro:[ {isPic:true, name:'电灯' , isShipu:false}]},
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// {level:900, pro:[{isPic:false, name:'可微' }, {isPic:true, name:'清炖饕餮蹄',isShipu:true }]},
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// {level:950, pro:[ {isPic:true, name:'风扇', isShipu:false }]},
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// {level:1000, pro:[{isPic:false, name:'花传单' }, {isPic:true, name:'铁锅炖大鹅',isShipu:true }]},
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// {level:1100, pro:[{isPic:true, name:'九转大肠', isShipu:true}]}, //{isPic:false, name:'夏彤' },
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// {level:1200, pro:[{isPic:false, name:'以南' }, {isPic:true, name:'菠萝排骨', isShipu:true}]},
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// {level:1300, pro:[{isPic:false, name:'保平安' }, {isPic:true, name:'满汉全席',isShipu:true }]},
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// {level:1400, pro:[ {isPic:false, name:'悦澄'}]},
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// {level:1500, pro:[ {isPic:false, name:'夏彤'} ]},
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// {level:1600, pro:[ {isPic:false, name:'紫琳'}]},
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// {level:1700, pro:[ {isPic:false, name:'习婉工'}]},
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// {level:1800, pro:[ {isPic:false, name:'羽婷'}]},
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// {level:1900, pro:[ {isPic:true, name:'灯带', isShipu:false}]},
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// {level:2000, pro:[ {isPic:false, name:'梵音' }]},
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// {level:2100, pro:[ {isPic:true, name:'招牌' , isShipu:false}]},
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// {level:2200, pro:[ {isPic:false, name:'诗锦' }]},
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// {level:2300, pro:[ {isPic:true, name:'折耳根炒香菜', isShipu:true}]},
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// {level:3000, pro:[ {isPic:true, name:'爆炒灵兽肉', isShipu:true}]},
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// { level: 10, pro: [{ isPic: false, name: '云欣' }] },
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// { level: 50, pro: [{ isPic: false, name: '媱安' }] },
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// { level: 100, pro: [{ isPic: false, name: '诗涵' }] },
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// { level: 200, pro: [{ isPic: false, name: '婉仪' }] },
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// { level: 300, pro: [{ isPic: false, name: '诺依' }] },
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// { level: 350, pro: [] },
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// { level: 400, pro: [{ isPic: false, name: '班的多' }] },
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// { level: 450, pro: [] },
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// { level: 500, pro: [{ isPic: false, name: '蕾蕾' }] },
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// { level: 550, pro: [{ isPic: true, name: '海报', isShipu: false }] },
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// { level: 600, pro: [{ isPic: false, name: '邵干净' }] },
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// { level: 650, pro: [] },
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// { level: 700, pro: [{ isPic: false, name: '宋的快' }] },
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// { level: 750, pro: [] },
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// { level: 800, pro: [{ isPic: false, name: '水萌' }] },
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// { level: 850, pro: [] },
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// { level: 900, pro: [{ isPic: false, name: '可微' }] },
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// { level: 950, pro: [] },
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// { level: 1000, pro: [{ isPic: false, name: '花传单' }] },
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// { level: 1100, pro: [] }, //{isPic:false, name:'夏彤' },
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// { level: 1200, pro: [{ isPic: false, name: '以南' }] },
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// { level: 1300, pro: [{ isPic: false, name: '保平安' }] },
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// { level: 1400, pro: [{ isPic: false, name: '悦澄' }] },
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// { level: 1500, pro: [{ isPic: false, name: '夏彤' }] },
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// { level: 1600, pro: [{ isPic: false, name: '紫琳' }] },
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// { level: 1700, pro: [{ isPic: false, name: '习婉工' }] },
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// { level: 1800, pro: [{ isPic: false, name: '羽婷' }] },
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// { level: 1900, pro: [] },
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// { level: 2000, pro: [{ isPic: false, name: '梵音' }] },
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// { level: 2100, pro: [] },
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// { level: 2200, pro: [{ isPic: false, name: '诗锦' }] },
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// { level: 2300, pro: [] },
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// { level: 3000, pro: [] },
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// { level: 100, pro: [{ isPic: false, name: '云欣' }, { isPic: true, name: '牛肉拉面', isShipu: true }] },
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// { level: 150, pro: [{ isPic: false, name: '媱安' }] },
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// { level: 200, pro: [{ isPic: false, name: '诗涵' }, { isPic: true, name: '油泼面', isShipu: true }, { isPic: true, name: '擀面杖', isShipu: false }] },
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// { level: 300, pro: [{ isPic: false, name: '婉仪' }, { isPic: true, name: '海鲜面', isShipu: true }, { isPic: true, name: '砧板', isShipu: false }] },
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// { level: 350, pro: [{ isPic: true, name: '馒头', isShipu: true }] },
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// { level: 400, pro: [{ isPic: false, name: '诺依' }, { isPic: true, name: '烧麦', isShipu: true }, { isPic: true, name: '面锅', isShipu: false }] },
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// { level: 450, pro: [{ isPic: true, name: '春卷', isShipu: true }] },
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// { level: 500, pro: [{ isPic: false, name: '晴萱' }, { isPic: true, name: '龙须面', isShipu: true }, { isPic: true, name: '漏勺', isShipu: false }] },
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// { level: 500, pro: [{ isPic: true, name: '百合酥', isShipu: true }] },
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// { level: 600, pro: [{ isPic: false, name: '蕾蕾' }, { isPic: true, name: '鲜肉馄饨', isShipu: true }, { isPic: true, name: '汤勺', isShipu: false }] },
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// { level: 650, pro: [{ isPic: true, name: '刀削面', isShipu: true }] },
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// { level: 700, pro: [{ isPic: false, name: '水萌' }, { isPic: true, name: '猫耳朵', isShipu: true }, { isPic: true, name: '摆摊车', isShipu: false }] },
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// { level: 750, pro: [{ isPic: true, name: '铜锣烧', isShipu: true }] },
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// { level: 800, pro: [{ isPic: false, name: '可微' }, { isPic: true, name: '意面', isShipu: true }, { isPic: true, name: '调料盒', isShipu: false }] },
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// { level: 850, pro: [{ isPic: true, name: '热干面', isShipu: true }] },
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// { level: 900, pro: [{ isPic: false, name: '以南' }, { isPic: true, name: '三鲜饺子', isShipu: true }, { isPic: true, name: '长筷子', isShipu: false }] },
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// { level: 950, pro: [{ isPic: true, name: '栗子酥', isShipu: true }] },
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// { level: 1000, pro: [{ isPic: false, name: '悦澄' }, { isPic: true, name: '龙须酥', isShipu: true }] },
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// { level: 1050, pro: [{ isPic: true, name: '椒盐酥', isShipu: true }] },
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// { level: 1100, pro: [{ isPic: false, name: '夏彤' }, { isPic: true, name: '杏仁酥', isShipu: true }] },
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// { level: 1150, pro: [{ isPic: true, name: '灌汤包', isShipu: true }] },
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// { level: 1200, pro: [{ isPic: false, name: '紫琳' }, { isPic: true, name: '多味茶酥', isShipu: true }, { isPic: true, name: '抹布', isShipu: false }] },
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// { level: 1250, pro: [{ isPic: true, name: '金丝面', isShipu: true }] },
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// { level: 1300, pro: [{ isPic: false, name: '羽婷' }, { isPic: true, name: '小笼包', isShipu: true }] },
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// { level: 1350, pro: [{ isPic: true, name: '水晶饺子', isShipu: true }] },
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// { level: 1400, pro: [{ isPic: false, name: '梵音' }, { isPic: true, name: '煎饺', isShipu: true }] },
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// { level: 1450, pro: [{ isPic: true, name: '抄手', isShipu: true }] },
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// { level: 1500, pro: [{ isPic: false, name: '诗锦' }, { isPic: true, name: '鲜花饼', isShipu: true }, { isPic: true, name: '煤气灶', isShipu: false }] },
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// { level: 1800, pro: [{ isPic: true, name: '招牌', isShipu: false }] },
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// { level: 2000, pro: [{ isPic: false, name: '绮罗' }] },
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]
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export default class LevelUpManager {
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//等级系数
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public static levelArray = [
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1.06, 1.06, 1.033, 1.035, 1.025, 1.042, 1.028, 1.028, 1.03, 1.032,
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1.028, 1.04, 1.013, 1.02, 1.042, 1.01, 1.04, 1.04, 1.04, 1.04,
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1.01, 1.047, 1.047, 1.047, 1.047, 1.047, 1.047, 1.047, 1.047, 1.047,
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1.047, 1.047, 1.047, 1.047, 1.047, 1.047, 1.047, 1.047, 1.047, 1.047,
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1.047, 1.047, 1.047, 1.047, 1.047, 1.047, 1.047, 1.047, 1.047, 1.047,
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1.047, 1.047, 1.047, 1.047, 1.047, 1.047, 1.047, 1.047, 1.047, 1.047,
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]
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//收益系数
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public static incomeArray = [
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1.015, 1.015, 1.012, 1.02, 1.013, 1.012, 1.022, 1.05, 1.012, 1.025,
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1.015, 1.015, 1.025, 1.015, 1.015, 1.025, 1.015, 1.015, 1.016, 1.016,
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1.025, 1.02, 1.02, 1.02, 1.02, 1.02, 1.02, 1.02, 1.02, 1.02,
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1.02, 1.02, 1.02, 1.02, 1.02, 1.02, 1.02, 1.02, 1.02, 1.02,
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1.02, 1.02, 1.02, 1.02, 1.02, 1.02, 1.02, 1.02, 1.02, 1.02,
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1.02, 1.02, 1.02, 1.02, 1.02, 1.02, 1.02, 1.02, 1.02, 1.02,
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]
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public static adRewardArray = [
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8, 8, 8, 6, 6, 6, 4, 4, 4, 3,
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3, 3, 2, 2, 2, 2, 2, 2, 2, 2,
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2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
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2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
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2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
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2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
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]
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public static adRewardArray2 = [
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6, 6, 6, 4, 4, 4, 3, 3, 3, 2,
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2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
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2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
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2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
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2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
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2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
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]
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//宝箱
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public static adRewardArrayBox = [
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8, 8, 8, 6, 6, 6, 6, 4, 4, 4,
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2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
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20, 20, 20, 20, 20, 20, 20, 20, 20, 20,
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20, 20, 20, 20, 20, 20, 20, 20, 20, 20,
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20, 20, 20, 20, 20, 20, 20, 20, 20, 20,
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20, 20, 20, 20, 20, 20, 20, 20, 20, 20,
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20, 20, 20, 20, 20, 20, 20, 20, 20, 20,
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]
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public static qipaoAddLevelNum = [
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35, 23, 30, 28, 25, 23, 22, 16, 15, 15,
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13, 12, 13, 13, 15, 12, 13, 15, 12, 13,
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12, 14, 12, 13, 13, 12, 13, 12, 13, 12,
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15, 12, 15, 12, 15, 12, 15, 12, 15, 12,
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12, 15, 12, 15, 12, 15, 12, 15, 12, 15,
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12, 15, 12, 15, 12, 15, 12, 15, 12, 15,
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12, 12, 12, 12, 12, 12, 12, 12, 12, 12,
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12, 12, 12, 12, 12, 12, 12, 12, 12, 12,
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12, 12, 12, 12, 12, 12, 12, 12, 12, 12,
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12, 12, 12, 12, 12, 12, 12, 12, 12, 12,
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12, 12, 12, 12, 12, 12, 12, 12, 12, 12,
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12, 12, 12, 12, 12, 12, 12, 12, 12, 12,
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]
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public static getQipaoAddLevelNum() {
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let level = User.getMyLevel()
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let index = Math.floor(level / 50)
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let num = this.qipaoAddLevelNum[index]
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return num
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}
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//食神送财
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public static getAdReardMoneySC() {
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let monry = this.levelUpSpned()
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let level = User.getMyLevel()
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let index = Math.floor(level / 100)
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let xishu = this.adRewardArray[index]
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return monry * xishu
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}
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//食神赐福
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public static getAdReardMoneySS() {
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let monry = this.levelUpSpned()
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let level = User.getMyLevel()
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let index = Math.floor(level / 100)
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let xishu = this.adRewardArray2[index]
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return monry * xishu
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}
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// update (dt) {}
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public static levelUpSpned() {
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let level = User.getMyLevel()
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let index = Math.floor(level / 100)
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if (index == 0) {
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let xishu = this.levelArray[index]
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let tempNum = 110
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let yushuLevel = level
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let powNum = Math.pow(xishu, yushuLevel - 1)
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let spendMoney = Math.ceil(tempNum * powNum)
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return spendMoney
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} else if (index > 0) {
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let xishu = this.levelArray[index]
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let yushuLevel = level % 100
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let powNum = Math.pow(xishu, yushuLevel)
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let tempNum = 110
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let addNum = 1
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for (let i = 0; i < index; i++) {
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let xishu = this.levelArray[i]
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addNum = addNum * Math.pow(xishu, 99)
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}
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let spendMoney = Math.ceil(tempNum * powNum * addNum)
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return spendMoney
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}
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}
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public static clickInComeMoney() {
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let level = User.getMyLevel()
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let index = Math.floor(level / 100)
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if (index == 0) {
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let xishu = this.incomeArray[index]
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let tempNum = 200
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let yushuLevel = level
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let powNum = Math.pow(xishu, yushuLevel - 1)
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let imcomeMoney = Math.ceil(tempNum * powNum)
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return imcomeMoney
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} else if (index > 0) {
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let xishu = this.incomeArray[index]
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let yushuLevel = level % 100
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let powNum = Math.pow(xishu, yushuLevel)
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let tempNum = 200
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let addNum = 1
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for (let i = 0; i < index; i++) {
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let xishu = this.incomeArray[i]
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addNum = addNum * Math.pow(xishu, 99)
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}
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let imcomeMoney = Math.ceil(tempNum * powNum * addNum)
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return imcomeMoney
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}
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}
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public static peopleLevelUp(addLevel = 1) {
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let level = User.getMyLevel()
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level += addLevel
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let jiesuoArray = User.getLevelupJieSuoArray()
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let dataPro = null
|
|
let chooseIndex = -1
|
|
for (let i = 0; i < jiesuoProConfig.length; i++) {
|
|
let data = jiesuoProConfig[i]
|
|
let dataLevel = data.level
|
|
if (level >= dataLevel) {
|
|
chooseIndex = i
|
|
dataPro = data.pro
|
|
}
|
|
}
|
|
|
|
if (jiesuoArray[chooseIndex] == 1) {
|
|
dataPro = null
|
|
} else {
|
|
if (chooseIndex != -1) {
|
|
jiesuoArray[chooseIndex] = 1
|
|
User.setLevelupJieSuoArray(jiesuoArray)
|
|
}
|
|
}
|
|
|
|
if (level >= 5000) {
|
|
level = 5000
|
|
}
|
|
|
|
User.setMyLevel(level)
|
|
if (level >= 200 && level <= 300) {
|
|
for (let index = 200; index <= 300; index += 10) {
|
|
if (level == index) {
|
|
console.log(`等级提升-等级提升至${level}`)
|
|
Common5.ReportDY("inLevel", `等级提升-等级提升至${level}`)
|
|
break
|
|
}
|
|
}
|
|
}
|
|
EventMgr.emitEvent_custom(ryw_Event.levelUpChange)
|
|
|
|
return dataPro
|
|
}
|
|
|
|
public static isPeopleLevelUpMax() {
|
|
let level = User.getMyLevel()
|
|
if (level >= 5000) {
|
|
return true
|
|
} else {
|
|
return false
|
|
}
|
|
|
|
}
|
|
|
|
public static getChengHao() {
|
|
let level = User.getMyLevel()
|
|
let str = '初级学徒'
|
|
|
|
let getChuShiXieHuiLevel = User.getChuShiXieHuiLevel()
|
|
if (getChuShiXieHuiLevel[0] == 1) {
|
|
str = '三级面点师'
|
|
}
|
|
if (getChuShiXieHuiLevel[2] == 1) {
|
|
str = '二级面点师'
|
|
}
|
|
if (getChuShiXieHuiLevel[3] == 1) {
|
|
str = '一级面点师'
|
|
}
|
|
if (getChuShiXieHuiLevel[5] == 1) {
|
|
str = '特一级面点师'
|
|
}
|
|
if (getChuShiXieHuiLevel[7] == 1) {
|
|
str = '厨神'
|
|
}
|
|
|
|
if (str == '初级学徒') {
|
|
for (let i = 0; i < 3; i++) {
|
|
if (level >= chenghaoConfig[i].level) {
|
|
str = chenghaoConfig[i].chenghaoStr
|
|
}
|
|
}
|
|
// chenghaoConfig.forEach(element => {
|
|
// if (level >= element.level) {
|
|
// str = element.chenghaoStr
|
|
// }
|
|
// });
|
|
}
|
|
|
|
return str
|
|
}
|
|
|
|
public static getChengHaoId() {
|
|
let level = User.getMyLevel()
|
|
let id = 0
|
|
|
|
|
|
let getChuShiXieHuiLevel = User.getChuShiXieHuiLevel()
|
|
if (getChuShiXieHuiLevel[0] == 1) {
|
|
id = 3
|
|
}
|
|
if (getChuShiXieHuiLevel[2] == 1) {
|
|
id = 4
|
|
}
|
|
if (getChuShiXieHuiLevel[3] == 1) {
|
|
id = 5
|
|
}
|
|
if (getChuShiXieHuiLevel[5] == 1) {
|
|
id = 6
|
|
}
|
|
if (getChuShiXieHuiLevel[7] == 1) {
|
|
id = 7
|
|
}
|
|
|
|
if (id == 0) {
|
|
for (let i = 0; i < 3; i++) {
|
|
if (level >= chenghaoConfig[i].level) {
|
|
id = chenghaoConfig[i].id
|
|
}
|
|
}
|
|
// chenghaoConfig.forEach(element => {
|
|
// if (level >= element.level) {
|
|
// id = element.id
|
|
// }
|
|
// });
|
|
}
|
|
|
|
return id
|
|
}
|
|
|
|
public static getAllChengHaoinCome() {
|
|
let level = User.getMyLevel()
|
|
let beishu = 0
|
|
|
|
let getChuShiXieHuiLevel = User.getChuShiXieHuiLevel()
|
|
if (getChuShiXieHuiLevel[0] == 1) {
|
|
beishu = chenghaoConfig[3].inComeMultiple
|
|
}
|
|
if (getChuShiXieHuiLevel[2] == 1) {
|
|
beishu = chenghaoConfig[4].inComeMultiple
|
|
}
|
|
if (getChuShiXieHuiLevel[3] == 1) {
|
|
beishu = chenghaoConfig[5].inComeMultiple
|
|
}
|
|
if (getChuShiXieHuiLevel[5] == 1) {
|
|
beishu = chenghaoConfig[6].inComeMultiple
|
|
}
|
|
if (getChuShiXieHuiLevel[7] == 1) {
|
|
beishu = chenghaoConfig[7].inComeMultiple
|
|
}
|
|
|
|
if (beishu == 0) {
|
|
for (let i = 0; i < 3; i++) {
|
|
if (level >= chenghaoConfig[i].level) {
|
|
beishu = chenghaoConfig[i].inComeMultiple
|
|
}
|
|
}
|
|
// chenghaoConfig.forEach(element => {
|
|
// if (level >= element.level) {
|
|
// beishu = element.inComeMultiple
|
|
// }
|
|
// });
|
|
}
|
|
|
|
if (beishu == 0) {
|
|
beishu = 1
|
|
}
|
|
return beishu
|
|
}
|
|
|
|
public static getChengHaoinComeById(id) {
|
|
let beishu = 0
|
|
chenghaoConfig.forEach(element => {
|
|
if (id == element.id) {
|
|
beishu = element.inComeMultiple
|
|
}
|
|
});
|
|
return beishu
|
|
}
|
|
|
|
//当前点击收益
|
|
public static getCurClickIncome() {
|
|
let clickInComeMoney = LevelUpManager.clickInComeMoney()//人物点击收益(按等级算的)
|
|
let jiachengGY = MiShuManager.getMishuAllClickInCome()//属性秘书加成百分比
|
|
// let jiachengTw = TanWeiManager.getAllClickInCome()//属性摊位加成百分比
|
|
let dianjiNum = User.getClickIncomeNum()//出摊界面的点击收益按钮倍数
|
|
let jiachengBeishu = 0
|
|
if (jiachengGY != 0) {
|
|
jiachengBeishu = (jiachengBeishu + jiachengGY + 1)//属性秘书收益百分比+1
|
|
}
|
|
// if (jiachengTw != 0) {
|
|
// jiachengBeishu = (jiachengBeishu + jiachengTw + 1)//属性摊位加成百分比+1
|
|
// }
|
|
|
|
if (jiachengBeishu != 0) {
|
|
clickInComeMoney = clickInComeMoney * (jiachengBeishu) ///等级收益倍数(称号倍数) * 属性秘书加成属性摊位加成
|
|
}
|
|
if (dianjiNum == 0) {
|
|
dianjiNum = 1
|
|
}
|
|
let fanbei = User.getShouyiFanbeiNum()//出摊界面的收益翻倍按钮倍数
|
|
let beishuTW = TanWeiManager.getAllShipuInCome() //摊位界面的物品点击加成
|
|
let chenghaoInCome = LevelUpManager.getAllChengHaoinCome() //称号倍数
|
|
//(等级收益(称号收益) * 属性秘书加成 属性摊位加成 )* 出摊界面的点击收益按钮倍数 * 出摊界面的收益翻倍 * 摊位界面的物品点击加成 * 称号倍数
|
|
return clickInComeMoney * dianjiNum * fanbei * beishuTW * chenghaoInCome
|
|
}
|
|
|
|
public static getShouyi() {
|
|
let clickIncomeNum = User.getClickIncomeNum()
|
|
if (clickIncomeNum >= 20) {
|
|
return Math.ceil(clickIncomeNum * 1.1)
|
|
} else {
|
|
|
|
if (clickIncomeNum < 4) {
|
|
return clickIncomeNum + 2
|
|
} else {
|
|
return clickIncomeNum + 2
|
|
}
|
|
|
|
}
|
|
}
|
|
public static canLevelNum(spendMoney) {
|
|
|
|
let levelUpNum = 0
|
|
let level = User.getMyLevel()
|
|
while (spendMoney > 0) {
|
|
let index = Math.floor(level / 100)
|
|
|
|
if (index == 0) {
|
|
let xishu = this.levelArray[index]
|
|
let tempNum = 110
|
|
let yushuLevel = level
|
|
let powNum = Math.pow(xishu, yushuLevel - 1)
|
|
let money = Math.ceil(tempNum * powNum)
|
|
spendMoney -= money
|
|
levelUpNum++
|
|
level++
|
|
} else if (index > 0) {
|
|
let xishu = this.levelArray[index]
|
|
let yushuLevel = level % 100
|
|
let powNum = Math.pow(xishu, yushuLevel)
|
|
let tempNum = 110
|
|
let addNum = 1
|
|
for (let i = 0; i < index; i++) {
|
|
let xishu = this.levelArray[i]
|
|
addNum = addNum * Math.pow(xishu, 99)
|
|
}
|
|
let money = Math.ceil(tempNum * powNum * addNum)
|
|
spendMoney -= money
|
|
levelUpNum++
|
|
level++
|
|
}
|
|
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
return levelUpNum
|
|
}
|
|
|
|
|
|
public static getChenghaoConfig() {
|
|
return chenghaoConfig
|
|
}
|
|
|
|
public static getChenghaoConfigById(id) {
|
|
let config
|
|
chenghaoConfig.forEach(element => {
|
|
if (id == element.id) {
|
|
config = element
|
|
}
|
|
});
|
|
return config
|
|
}
|
|
}
|
|
|