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99 lines
2.7 KiB
99 lines
2.7 KiB
import User from "../../FrameWork/User/User";
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import AppPlatform from "../../FrameWork/Util/AppPlatform";
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import Common5 from "../../Platform/th/Common5";
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export enum TuFaShiJian_Id{
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TFSJ_1,
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TFSJ_2,
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TFSJ_3
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}
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let AllConfig = [
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{id:TuFaShiJian_Id.TFSJ_1,contentStr:'苏铭(大舅哥)问你要走了8000块钱,并且对你吐了口唾沫,还骂了你一句穷鬼!',rightBtnStr:'确定'},
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]
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const {ccclass, property} = cc._decorator;
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@ccclass
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export default class TuFaShiJian extends cc.Component {
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@property(cc.Label)
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contentStr: cc.Label = null;
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@property(cc.Label)
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btnLeftStr: cc.Label = null;
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@property(cc.Label)
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btnRightStr: cc.Label = null;
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@property(cc.Node)
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failNode: cc.Node = null;
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@property(cc.Label)
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failContentStr: cc.Label = null;
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// onLoad () {}
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isLeftBtnRight = null
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finishCallFunc = null
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start () {
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}
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initView(id,isLeftBtnRight,finishCallFunc){
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this.isLeftBtnRight = isLeftBtnRight
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this.finishCallFunc = finishCallFunc
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let selectConfig = null
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for(let i=0;i<AllConfig.length;i++){
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if(id == AllConfig[i].id){
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selectConfig = AllConfig[i]
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break
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}
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}
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this.contentStr.string = selectConfig.contentStr
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this.btnLeftStr.string = selectConfig.leftBtnStr
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this.btnRightStr.string = selectConfig.rightBtnStr
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this.failContentStr.string = selectConfig.failContentStr
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if(!selectConfig.leftBtnStr){
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this.node.getChildByName('突发事件框').getChildByName('layout').getChildByName('btnLeft').active = false
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}
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}
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onLeftBtnClick(){
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if(this.isLeftBtnRight){
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this.finishCallFunc && this.finishCallFunc()
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this.node.removeFromParent()
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}else{
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this.failNode.active = true
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}
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}
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onRightBtnClick(){
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if(this.isLeftBtnRight){
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this.failNode.active = true
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}else{
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this.finishCallFunc && this.finishCallFunc()
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this.node.removeFromParent()
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}
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}
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onBtnFuHuoClick(){
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let tab = {
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onClose: (finish)=>{
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if (finish) {
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Common5.ReportDY("inLevel", '突发事件-AD-复活');
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this.finishCallFunc && this.finishCallFunc()
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this.node.removeFromParent()
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}
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else{
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Common5.showTips_custom("广告未观看完");
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}
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},onFailed:()=>{
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}
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}
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AppPlatform.playVideo_custom(tab)
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}
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onBtnRestart(){
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User.restartGame()
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this.node.removeFromParent()
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cc.director.loadScene("MainScene");
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}
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}
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