import { ryw_Event } from "../../../FrameWork/Event/EventEnum"; import EventMgr from "../../../FrameWork/Event/EventMgr"; import GameReport from "../../../FrameWork/Report/ZyZyReport"; import User from "../../../FrameWork/User/User"; import AppPlatform from "../../../FrameWork/Util/AppPlatform"; import Common5 from "../../../Platform/th/Common5"; import TaskManager from "../../JuQingChat/TaskManager"; import PrefabManage, { GameType } from "../../PrefabManager/PrefabManage"; import Game from "./Game"; // import MainScene from "./MainSceneScript"; const { ccclass, property } = cc._decorator; @ccclass export default class ExitTip extends cc.Component { protected start(): void { } nextFunc() { let levels = Common5.gameConfig.GameAllType[Common5.curWordGameType].Levels; let nextLevel = -1; for (let i = 0; i < levels.length; i++) { if (levels[i] == Common5.selectGameNum) { if (i < levels.length - 1) { nextLevel = levels[i + 1]; } break; } } if (nextLevel != -1) { User.setLeveNum_custom(nextLevel); User.setLevelAryy_custom(nextLevel); // User.saveDataToServer() console.log('保存下一个+++') Common5.selectGameInfo = Common5.gameConfig.zmGameConfig[nextLevel]; Common5.selectGameNum = nextLevel; EventMgr.emitEvent_custom(ryw_Event.updateLevel); Common5.wordGameType = 0; } else { let levelArr = User.getLevelAryy_custom(); for (let i = 0; i < Common5.gameConfig.GameAllType[Common5.curWordGameType].Levels.length; i++) { let level = Common5.gameConfig.GameAllType[Common5.curWordGameType].Levels[i] if (levelArr[level] == 0) { nextLevel = level; Common5.selectGameInfo = Common5.gameConfig.zmGameConfig[nextLevel]; Common5.selectGameNum = nextLevel; User.setLeveNum_custom(nextLevel); User.setLevelAryy_custom(nextLevel); Common5.wordGameType = 0; EventMgr.emitEvent_custom(ryw_Event.updateLevel); break; } } } if (nextLevel == -1) { let levelArr = User.getSuccessLevels(); let find = false; for (let i = 0; i < Common5.gameConfig.GameAllType[Common5.curWordGameType].Levels.length; i++) { let level = Common5.gameConfig.GameAllType[Common5.curWordGameType].Levels[i] for (let j = 0; j < levelArr.length; j++) { if (level == levelArr[j]) { find = true; break; } } if (!find) { nextLevel = level; break; } } } Common5.selectGameNum = nextLevel; if (Common5.selectGameNum == -1) { Common5.showTips_custom("恭喜您已通关!") return; } let inGameFunc = () => { Common5.stopMusic(); let bundle = Common5.selectGameInfo.bundle let example = null if (bundle.includes('Level')) { //example = GameZC } else { example = Game } example.ins.node.getChildByName("mask").getChildByName("prefabNode").removeAllChildren() if (Common5.selectGameInfo.subbundle != "" && Common5.selectGameInfo.subbundle != undefined) { let subbundle = cc.assetManager.loadBundle(Common5.selectGameInfo.subbundle, (err, subbundle) => { cc.assetManager.loadBundle(Common5.selectGameInfo.bundle, function (err: Error, bundle: cc.AssetManager.Bundle) { console.log("remove all children!") Common5.getPrefabFromBundlePrefabLayer(Common5.selectGameInfo.bundle, Common5.selectGameInfo.url, example.ins.node.getChildByName("mask").getChildByName("prefabNode"), (prefab) => { // if (Common5.selectGameNum != 0){ // User.setFirstIn(false); // } if (Common5.selectGameInfo.isTer) { PrefabManage.loadPrefabByType(GameType.WZ_TerrTip) } User.setLeveNum_custom(Common5.selectGameNum); example.ins.reset(); }) }); }) } else { cc.assetManager.loadBundle(Common5.selectGameInfo.bundle, function (err: Error, bundle: cc.AssetManager.Bundle) { console.log("remove all children!") Common5.getPrefabFromBundlePrefabLayer(Common5.selectGameInfo.bundle, Common5.selectGameInfo.url, example.ins.node.getChildByName("mask").getChildByName("prefabNode"), (prefab) => { // if (Common5.selectGameNum != 0){ // User.setFirstIn(false); // } if (Common5.selectGameInfo.isTer) { PrefabManage.loadPrefabByType(GameType.WZ_TerrTip) } User.setLeveNum_custom(Common5.selectGameNum); example.ins.reset(); }) }); } } if (Common5.isNoEnergyMode == 0) { inGameFunc(); } else { inGameFunc(); } this.btnCloseFunc(); } btnVideo() { let tab = { onClose: (finish) => { if (finish) { User.setShowAdNum(User.getShowAdNum() + 1) if (Common5.selectGameInfo) { let bundle = Common5.selectGameInfo.bundle if (bundle.includes('Level')) { GameReport.ADReport(Common5.selectGameInfo.titleUrl + '跳过本关', 1, "失物招领") // Common5.ReportDY("inLevel", '失物招领-AD-跳过本关'); Common5.ReportDY("inLevel", `任务${TaskManager.getCurUnLockMainTaskId()}-AD-失物招领跳过本关`) } else { // Common5.ReportDY("inLevel", '总裁训练营-AD-跳过本关'); Common5.ReportDY("inLevel", `任务${TaskManager.getCurUnLockMainTaskId()}-AD-总裁训练营跳过本关`) GameReport.ADReport(Common5.selectGameInfo.title2 + '跳过本关', 1, "总裁训练营") } } this.nextFunc(); } else { let bundle = Common5.selectGameInfo.bundle if (bundle.includes('Level')) { GameReport.ADReport(Common5.selectGameInfo.titleUrl + '跳过本关', 0, "失物招领") } else { GameReport.ADReport(Common5.selectGameInfo.title2 + '跳过本关', 0, "总裁训练营") } Common5.showTips_custom("广告未看完"); } this.node.removeFromParent(); }, onFailed: () => { this.node.removeFromParent(); } } AppPlatform.playVideo_custom(tab); } btnCloseFunc() { this.node.removeFromParent(); } btnExit() { let bundle = Common5.selectGameInfo.bundle if (bundle.includes('Level')) { //GameZC.ins.exitGame() } else { Game.ins.exitGame(); } this.node.removeFromParent(); } btnShare() { AppPlatform.PlatformShare(() => { }, '', '') } }