import User from "../../FrameWork/User/User"; import Common5 from "../../Platform/th/Common5"; import GameBaseScript from "../GameRoomRes/GameBaseScript"; import TaskManager, { MainTaskIdEnum } from "../JuQingChat/TaskManager"; import UserManager from "../Manager/UserManager"; import NewGuideScript from "../NewGuide/NewGuideScript"; import PrefabManage, { GameType } from "../PrefabManager/PrefabManage"; import GetAward from "../SCommon/GetAward"; import DHBase from "./DHBase"; const { ccclass, property, disallowMultiple, menu } = cc._decorator; @ccclass @disallowMultiple() @menu('对话剧情/ShouGouHeTong') export default class ShouGouHeTong extends DHBase { @property(cc.Label) m_money: cc.Label = null @property(sp.Skeleton) m_gaizhang: sp.Skeleton = null start() { } init(money) { this.m_money.string = `${Common5.getNumberChangeHanzi(money)}` } onTouchGaiZhang(event) { event.target.active = false this.m_gaizhang.node.active = true this.m_gaizhang.setAnimation(0, "盖章", false) this.scheduleOnce(() => { let mainTaskInfo: any = TaskManager.getCurUnLockMainTaskInfo() let mainId = mainTaskInfo.Id if (mainId == MainTaskIdEnum.MainTask_524) { TaskManager.finishCurMainTask(MainTaskIdEnum.MainTask_524) TaskManager.setCurTask(MainTaskIdEnum.MainTask_525) } this.node.removeFromParent() this.node.destroy() }, 2) } onTouchClose() { this.node.removeFromParent() this.node.destroy() } }