import PrefabManage,{ GameType } from "../PrefabManager/PrefabManage"; import Common5 from "../../Platform/th/Common5"; import User from "../../FrameWork/User/User"; import GameBase from "../SCommon/GameBase"; import InterfaceManager from "../Manager/InterfaceManager"; import GetAward from "../SCommon/GetAward"; import UserManager from "../Manager/UserManager"; import AppPlatform from "../../FrameWork/Util/AppPlatform"; import GameReport from "../../FrameWork/Report/ZyZyReport"; import TaskManager, { MainTaskIdEnum } from "../JuQingChat/TaskManager"; import NewGuideScript from "../NewGuide/NewGuideScript"; import { ryw_Event } from "../../FrameWork/Event/EventEnum"; import EventMgr from "../../FrameWork/Event/EventMgr"; import BagManager from "../Manager/BagManager"; import ShipuManager from "../Manager/ShipuManager"; import ProbabilityManager from "../Manager/ProbabilityManager"; const {ccclass, property} = cc._decorator; enum PropType{ ShengZi, GongNu, LieQiang, Wang } let RateConfig=[ {propType:PropType.ShengZi,nameStr:"绳索",moneyNum:20}, {propType:PropType.GongNu,nameStr:"弓弩",moneyNum:180}, {propType:PropType.LieQiang,nameStr:"猎枪",moneyNum:800}, {propType:PropType.Wang,nameStr:"网",moneyNum:0} ] @ccclass export default class ShouLieChang extends GameBase { @property(cc.Node) btn_start: cc.Node = null; @property(cc.Node) btn_startFiveTimes: cc.Node = null; @property(cc.Node) taosheng: cc.Node = null; @property(cc.Node) gongjian: cc.Node = null; @property(cc.Node) bushouwang: cc.Node = null; @property(cc.Node) qiang: cc.Node = null; curPropId:PropType = PropType.GongNu isCanStart:boolean = true maskGuideNode:cc.Node = null onLoad () { super.onLoad() } start () { Common5.playRemoteAudioMusic('sound/common/狩猎背景') //Common5.playMusic("sound/狩猎背景"); this.initView() } initView(){ this.setBtnNumberStr() // this.refreshTaskDesc() let mainTaskInfo:any = TaskManager.getCurUnLockMainTaskInfo() let mainId = mainTaskInfo.Id if(mainId == MainTaskIdEnum.MainTask_505){ ProbabilityManager.setShoulieCommonFixFixIndex(1) //bottomBtnNode btn_start let node = this.node.getChildByName('bottomBtnNode').getChildByName('btn_start') this.guideView([node]) } } onBtnStartClick(){ console.log("当前道具id==",this.curPropId) if(!this.isCanStart){ return } this.isCanStart = false let type = 'ShengZi' if(this.curPropId == PropType.ShengZi){ type = 'ShengZi' }else if(this.curPropId == PropType.GongNu){ type = 'GongNu' }else if(this.curPropId == PropType.LieQiang){ type = 'LieQiang' }else if(this.curPropId == PropType.Wang){ type = 'Wang' } let goodArray = InterfaceManager.getMangheGoodsListByType('ShouLie',1,false,type) if(this.curPropId == PropType.Wang){ }else if(this.curPropId == PropType.ShengZi){ }else if(this.curPropId == PropType.GongNu){ // if(!this.subMoney()){ // this.isCanStart = true // return // } this.gongjian.getComponent(sp.Skeleton).setAnimation(0, 'fashe', false) cc.tween(this.node) .delay(1.3) .call(()=>{ Common5.playRemoteAudioEffect('sound/common/弓弩') }) .delay(0.9) .call(()=>{ this.getAward(goodArray) this.gongjian.getComponent(sp.Skeleton).setAnimation(0, 'jingzhi', false) }) .delay(1) .call(()=>{ // this.isCanStart = true }) .start() }else if(this.curPropId == PropType.LieQiang){ } } onBtnStartFiveTimesClick(){ if(!this.isCanStart ){ return } console.log("当前道具id==",this.curPropId) let tab = { onClose: (finish)=>{ if (finish) { Common5.ReportDY("inLevel", "长白山-AD-五连发"); this.reportKey(()=>{ GameReport.ADReport('长白山五连发',1) }) this.startFiveTimes() } else{ this.reportKey(()=>{ GameReport.ADReport('长白山五连发',0) }) Common5.showTips_custom("广告未观看完"); } },onFailed:()=>{ } } AppPlatform.playVideo_custom(tab) } startFiveTimes(){ this.isCanStart = false let type = 'ShengZi' if(this.curPropId == PropType.ShengZi){ type = 'ShengZi' }else if(this.curPropId == PropType.GongNu){ type = 'GongNu' }else if(this.curPropId == PropType.LieQiang){ type = 'LieQiang' }else if(this.curPropId == PropType.Wang){ type = 'Wang' } let goodArray = InterfaceManager.getMangheGoodsListByType('ShouLie',5,true,type) if(this.curPropId == PropType.ShengZi){ }else if(this.curPropId == PropType.GongNu){ this.gongjian.getComponent(sp.Skeleton).setAnimation(0, 'wulian', false) cc.tween(this.node) .delay(1.3) .call(()=>{ Common5.playRemoteAudioEffect('sound/common/弓弩') }) .delay(0.9) .call(()=>{ this.getAward(goodArray) this.gongjian.getComponent(sp.Skeleton).setAnimation(0, 'jingzhi', false) }) .start() }else if(this.curPropId == PropType.LieQiang){ } } setBtnNumberStr(){ this.taosheng.active = false this.gongjian.active = false this.bushouwang.active = false this.qiang.active = false let moneyNum = 0 let nameStr = "" for(var i=0;i{ // prefab.zIndex = 199 let guideNodeArray = nodeArray let firstNode = guideNodeArray.shift() prefab.getComponent(NewGuideScript).setBindNode(firstNode, guideNodeArray) if(opacity!=-1){ prefab.getComponent(NewGuideScript).setOpacityMaskNode(opacity) } }) } guideStep(goodArray){ let mainTaskInfo:any = TaskManager.getCurUnLockMainTaskInfo() let mainId = mainTaskInfo.Id if(mainId == MainTaskIdEnum.MainTask_505){ if(BagManager.isHaveAllGood([1703])){ TaskManager.finishCurMainTask(MainTaskIdEnum.MainTask_505) TaskManager.setCurTask(MainTaskIdEnum.MainTask_506) //跳转 PrefabManage.loadPrefabByType(GameType.BoxTipNode, null, (prefab)=>{ prefab.getComponent('BoxTipScript').setViewData(1,'回家交药材给妹妹治疗', ()=>{ this.node.removeAllChildren() this.node.destroy() PrefabManage.loadPrefabByType(GameType.MyRoom) }) prefab.getComponent('BoxTipScript').setBtnStr('确定') prefab.getComponent('BoxTipScript').setCloseBtnView(false) prefab.zIndex = 100 }) } } } //获取随机的奖励物品 getAward(goodArray){ console.log(goodArray,'获取随机的奖励物品===') // let isHavePro = false // if(goodArray.length>1){ // if(BagManager.getBagGoodNums(1723)<=0 && User.getMyLevel()>=400){ // for(let i = 0; i=1701 && dataArray.goodId<=1750 ){ // }else{ // dataArray.goodId = 1723 // isHavePro = true // break // } // } // } // } PrefabManage.loadPrefabByType(GameType.GetAward,null,(prefabNode)=>{ prefabNode.getComponent(GetAward).initView(goodArray, ()=>{ this.isCanStart = true this.guideStep(goodArray) //引导回家提交物品 // if(isHavePro){ // let jiesuoId = 2 // ShipuManager.shipuUnLockById(jiesuoId) // } //ShipuManager.setShipuUnLock() }); },true) } subMoney(){ let moneyNum = 0 for(var i=0;i UserManager.getCurMoney()){ PrefabManage.showTextTips("余额不足,请去地摊或者商人处换钱再来!"); return false } UserManager.subMoney(moneyNum) return true } onDestroy(){ Common5.playRemoteAudioMusic('sound/common/背景音') EventMgr.emitEvent_custom(ryw_Event.updateDaoYe); // 刷新按钮 super.onDestroy() } }