// Learn TypeScript: // - https://docs.cocos.com/creator/2.4/manual/en/scripting/typescript.html // Learn Attribute: // - https://docs.cocos.com/creator/2.4/manual/en/scripting/reference/attributes.html // Learn life-cycle callbacks: // - https://docs.cocos.com/creator/2.4/manual/en/scripting/life-cycle-callbacks.html import { ryw_Event } from "../../FrameWork/Event/EventEnum"; import EventMgr from "../../FrameWork/Event/EventMgr"; import User from "../../FrameWork/User/User"; import List from "../../Platform/th/List"; import UiBase from "../GameBase/UiBase"; import ShipuManager from "../Manager/ShipuManager"; import TanWeiManager from "../Manager/TanWeiManager"; import NewGuideScript from "../NewGuide/NewGuideScript"; import PrefabManage, { GameType } from "../PrefabManager/PrefabManage"; import TanweiItem from "./TanweiItem"; const { ccclass, property } = cc._decorator; @ccclass export default class TanweiScript extends UiBase { @property(List) listTW: List = null; //秘书 @property(cc.Label) wupingNum: cc.Label = null; @property(cc.Label) jiaChengNum: cc.Label = null; // LIFE-CYCLE CALLBACKS: // onLoad () {} start(): void { TanWeiManager.initManager() this.scheduleOnce(() => { this.setList() }, 0.01) this.init() EventMgr.onEvent_custom(ryw_Event.refreshTanWei, () => { this.init() }, this) } init() { let getUnLockNum = TanWeiManager.getUnLockNum() this.wupingNum.string = `已获得物品:${getUnLockNum}` let getAllShipuInCome = TanWeiManager.getAllShipuInCome() this.jiaChengNum.string = `收益总加成:${getAllShipuInCome == 1 ? 0 : getAllShipuInCome}` } dataListTW = [] setList() { let array = User.getTanweiArray() this.dataListTW = [] for (let n = 0; n < array.length; n++) { this.dataListTW.push(array[n]); } this.listTW.numItems = this.dataListTW.length; // let index = TanWeiManager.getLockItemIndex() // this.listTW.scrollTo(index) this.guideShipu() } guideShipu() { let guideIndexArray = User.getGuideIndexArray() // if (guideIndexArray[0] == 1 && guideIndexArray[1] == 1 && guideIndexArray[2] == 0) { if (TanWeiManager.getCurShipuCanUnLock(0) == 'all' && TanWeiManager.getLockById(0)) { let node = this.node.getChildByName('guideNode') this.guideView([node], 100) // guideIndexArray[2] = 1 // User.setGuideIndexArray(guideIndexArray) } else { let index = TanWeiManager.getLockItemIndex() this.listTW.scrollTo(index) } } guideView(nodeArray, opacity = -1) { PrefabManage.loadPrefabByType(GameType.GuideMskNode, null, (prefab) => { // prefab.zIndex = 199 let guideNodeArray = nodeArray let firstNode = guideNodeArray.shift() prefab.getComponent(NewGuideScript).setBindNode(firstNode, guideNodeArray) if (opacity != -1) { prefab.getComponent(NewGuideScript).setOpacityMaskNode(opacity) } }) } onListMGridRender(item: cc.Node, idx: number) { let config = this.dataListTW[idx] // console.log(config) let danItem: TanweiItem = item.getComponent('TanweiItem') danItem.setViewDate(config) } // update (dt) {} }