// Learn TypeScript: // - https://docs.cocos.com/creator/2.4/manual/en/scripting/typescript.html // Learn Attribute: // - https://docs.cocos.com/creator/2.4/manual/en/scripting/reference/attributes.html // Learn life-cycle callbacks: // - https://docs.cocos.com/creator/2.4/manual/en/scripting/life-cycle-callbacks.html import { ryw_Event } from "../../FrameWork/Event/EventEnum" import EventMgr from "../../FrameWork/Event/EventMgr" import User from "../../FrameWork/User/User" let FangChangConfig = [ { roomId: 0, name: '茅草房', iconUrl: 'FangChan/', buyPrice: 400000, inComeNum: 400 }, { roomId: 1, name: '安置房', iconUrl: 'FangChan/', buyPrice: 2000000, inComeNum: 2000 }, { roomId: 2, name: '城中村', iconUrl: 'FangChan/', buyPrice: 20000000, inComeNum: 20000 }, { roomId: 3, name: '公寓', iconUrl: 'FangChan/', buyPrice: 700000000, inComeNum: 700000 }, { roomId: 4, name: '自建房', iconUrl: 'FangChan/', buyPrice: 5000000000, inComeNum: 5000000 }, { roomId: 5, name: '小复式', iconUrl: 'FangChan/', buyPrice: 30000000000, inComeNum: 30000000 }, { roomId: 6, name: '市区住房', iconUrl: 'FangChan/', buyPrice: 20000000000000, inComeNum: 20000000000 }, { roomId: 7, name: '三室一厅', iconUrl: 'FangChan/', buyPrice: 40000000000000, inComeNum: 40000000000 }, { roomId: 8, name: '四室两厅', iconUrl: 'FangChan/', buyPrice: 200000000000000, inComeNum: 200000000000 }, { roomId: 9, name: '高档大平层', iconUrl: 'FangChan/', buyPrice: 100000000000000000, inComeNum: 100000000000000 }, { roomId: 10, name: '独栋别墅', iconUrl: 'FangChan/', buyPrice: 10000000000000000000, inComeNum: 10000000000000000 }, { roomId: 11, name: '联排别墅', iconUrl: 'FangChan/', buyPrice: 100000000000000000000, inComeNum: 100000000000000000 }, { roomId: 12, name: '欧式城堡', iconUrl: 'FangChan/', buyPrice: 1000000000000000000000, inComeNum: 1000000000000000000 }, { roomId: 13, name: '中式宅院', iconUrl: 'FangChan/', buyPrice: 30000000000000000000000, inComeNum: 30000000000000000000 }, { roomId: 14, name: '空中别墅', iconUrl: 'FangChan/', buyPrice: 4000000000000000000000000, inComeNum: 4000000000000000000000 }, ] export default class FangChanManager { public static getManagerConfigs() { return FangChangConfig } public static getConfigById(roomId) { let configTemp = null for (let i = 0; i < FangChangConfig.length; i++) { let config = FangChangConfig[i] if (config.roomId == roomId) { configTemp = config break } } return configTemp } public static getRoomState(roomId) { let list = User.getFangchanList() return list[roomId] } //买入价 public static getAllBuyMoney() { let list = User.getFangchanList() let allNum = 0 for (let i = 0; i < list.length; i++) { if (list[i] == 1) { let config = this.getConfigById(i) allNum += config.buyPrice } } return allNum } //当前价 public static getCurIncomeMoney() { let allNum = this.getAllBuyMoney() let allNum2 = this.getAllInComeMoney() return allNum + allNum2 } //总收益 public static getAllInComeMoney() { let list = User.getFangchanShouyi() let allNum = 0 for (let i = 0; i < list.length; i++) { let shouyi = list[i] allNum += shouyi } return allNum } public static refreshHaveMoney() { let myMoney = User.getMoney() let list = User.getFangchanList() let isHave = false for (let i = 0; i < list.length; i++) { if (list[i] == 0) { let config = this.getConfigById(i) let buyPrice = config.buyPrice if (myMoney - buyPrice >= 0) { isHave = true break } } } return isHave } //收益每秒 public static refreshFangChanIncome() { let list = User.getFangchanList() let shouyiList = User.getFangchanShouyi() let allshouyi = 0 for (let i = 0; i < list.length; i++) { if (list[i] == 1) { let config = this.getConfigById(i) shouyiList[i] += config.inComeNum allshouyi += config.inComeNum } } EventMgr.emitEvent_custom(ryw_Event.FangChanIncome); } //领取收益重置 public static resetAllInComeMoney() { let list = User.getFangchanShouyi() for (let i = 0; i < list.length; i++) { list[i] = 0 } User.setFangchanShouyi(list) } public static resetInComeMoneyById(roomId) { let list = User.getFangchanShouyi() list[roomId] = 0 User.setFangchanShouyi(list) } public static getInComeMoneyById(roomId) { let list = User.getFangchanShouyi() return list[roomId] } //设置房间状态 public static setRoomState(roomId, state) { let list = User.getFangchanList() list[roomId] = state User.setFangchanList(list) } }