import { ryw_Event } from "../../FrameWork/Event/EventEnum"; import EventMgr from "../../FrameWork/Event/EventMgr"; import User from "../../FrameWork/User/User"; import Common5 from "../../Platform/th/Common5"; import GameBaseScript from "../GameRoomRes/GameBaseScript"; import TaskManager, { MainTaskIdEnum } from "../JuQingChat/TaskManager"; import UserManager from "../Manager/UserManager"; import NewGuideScript from "../NewGuide/NewGuideScript"; import PrefabManage, { GameType } from "../PrefabManager/PrefabManage"; import GetAward from "../SCommon/GetAward"; import DHBase from "./DHBase"; const { ccclass, property, disallowMultiple, menu } = cc._decorator; @ccclass @disallowMultiple() @menu('对话剧情/DH_10') export default class DH_10 extends DHBase { chatConfig = [ { effectUrl: 'DH/DH_10/sound/三号有一个美食大赛?得想办法去参加这个大赛。', delayTime: 4.4, str: '三号有一个美食大赛?得想办法去参加这个大赛。', posi: '-1' }, { effectUrl: 'DH/DH_10/sound/铜钱?我记得魏会长喜欢收集古钱币。', delayTime: 3.83, str: '铜钱?我记得魏会长喜欢收集古钱币。', posi: '-1' }, { effectUrl: 'DH/DH_10/sound/燕子,这次我一定会搞清楚,你到底是因为什么原因这样对我。', delayTime: 4.46, str: '燕子,这次我一定会搞清楚,你到底是因为什么原因这样对我。', posi: '-1' }, { effectUrl: 'DH/DH_10/sound/柳家,这一世,你们别再想拿到厨神称号了。', delayTime: 4.3, str: '柳家,这一世,你们别再想拿到厨神称号了。', posi: '-1' }, ] @property(sp.Skeleton) nanzhu: sp.Skeleton = null @property(cc.Node) m_bg: cc.Node = null @property(cc.Node) MoveNodes: cc.Node = null start() { Common5.playRemoteAudioMusic("remotesound/effect/回忆背景-10秒", true) Common5.preLoadRemoteAudioByChatConfig(this.chatConfig); super.start(); // this.continueStory(); this.scheduleOnce(() => { PrefabManage.preloadPrefabByType(GameType.DH_11) }) } // // 继续剧情 // continueStory() { // this.scheduleOnce(() => { // PrefabManage.preloadPrefabByType(GameType.DH_4) // }) // this.nanzhu.setAnimation(0, "待机", true) // const dialogEvents = [ // (func) => { // this.runBg(0, 3, this.MoveNodes.getChildByName("男主"), () => { // func() // }) // }, // (func) => { // this.showQiPao(this.chatConfig[this.dialogIndex++], func, () => { // this.nanzhu.setAnimation(0, "说话", true) // }); // }, // ] // const dialogCallFunc = (logEvents: any[]) => { // logEvents.shift()(() => { // if (logEvents.length > 0) { // dialogCallFunc(logEvents); // } else { // // PrefabManage.loadPrefabByType(GameType.GetAward, null, (prefabNode) => { // // let goods = [{ goodId: 1733, goodNum: 1 }]; // // prefabNode.getComponent(GetAward).initView(goods, () => { // // // TaskManager.finishCurMainTask(MainTaskIdEnum.MainTask_530) // // // User.setRoomGoodStatus("DH_109") // // // UserManager.clearAndaddStructureFlash("cf_FengRenYuan") // // }); // // }); // // TaskManager.finishCurMainTask(MainTaskIdEnum.MainTask_202) // // TaskManager.setCurUnLockMainTaskInfo(MainTaskIdEnum.MainTask_203) // // this.node.destroy() // } // }); // } // dialogCallFunc(dialogEvents); // } guideView(nodeArray, opacity = -1) { PrefabManage.loadPrefabByType(GameType.GuideMskNode, this.node, (prefab) => { // prefab.zIndex = 199 let guideNodeArray = nodeArray let firstNode = guideNodeArray.shift() prefab.getComponent(NewGuideScript).setBindNode(firstNode, guideNodeArray) if (opacity != -1) { prefab.getComponent(NewGuideScript).setOpacityMaskNode(opacity) } }) } runBg(time, scale, endnode, callFunc) { cc.tween(this.m_bg) .to(time, { scale: scale }) .start() cc.tween(this.m_bg) .sequence( cc.tween().to(time, { position: cc.v2(-endnode.position.x * scale, -endnode.position.y * scale) }), cc.tween().call(() => { callFunc() }) ) .start() } onTouchBaoZhi() { this.m_bg.getChildByName("放大报纸").active = false } onTouchZhaopian() { this.m_bg.getChildByName("照片大").active = false } onTouchChaDian(event) { let name = event.target.name let chadianIconArray = this.node.getChildByName("chadianIconArray") if (name == "click1") { Common5.playRemoteAudioEffect("remotesound/effect/游戏点击音效") chadianIconArray.children[0].getChildByName("icon").active = true this.showQiPao(this.chatConfig[0]) this.m_bg.getChildByName("墙上报纸").active = false this.m_bg.getChildByName("放大报纸").active = true event.target.active = false } else if (name == "click2") { if (!this.m_bg.getChildByName("打开抽屉").active) { this.m_bg.getChildByName("打开抽屉").active = true return } Common5.playRemoteAudioEffect("remotesound/effect/游戏点击音效") chadianIconArray.children[1].getChildByName("icon").active = true this.showQiPao(this.chatConfig[1]) this.m_bg.getChildByName("打开抽屉").getChildByName("抽屉钱").active = false event.target.active = false } else if (name == "click3") { Common5.playRemoteAudioEffect("remotesound/effect/游戏点击音效") chadianIconArray.children[2].getChildByName("icon").active = true this.showQiPao(this.chatConfig[2]) this.m_bg.getChildByName("照片小").active = false this.m_bg.getChildByName("照片大").active = true event.target.active = false } else if (name == "click4") { // chadianIconArray.children[3].getChildByName("icon").active = true // this.showQiPao(this.chatConfig[3]) // this.m_bg.getChildByName("牌匾 破旧").active = false } this.checkAllFind() } checkAllFind() { let chadianIconArray = this.node.getChildByName("chadianIconArray") let isFind = true for (let i = 0; i < chadianIconArray.children.length; i++) { if (!chadianIconArray.children[i].getChildByName("icon").active) { isFind = false } } if (isFind) { TaskManager.finishCurMainTask(MainTaskIdEnum.MainTask_508) TaskManager.setCurTask(MainTaskIdEnum.MainTask_509) this.scheduleOnce(() => { PrefabManage.showBlackGuoDu(() => { this.node.removeFromParent() this.node.destroy() EventMgr.emitEvent_custom(ryw_Event.GuideTask) PrefabManage.loadPrefabByType(GameType.MainHall) }) }, 2) } } maskCallBack() { this.scheduleOnce(() => { Common5.playRemoteAudioEffect("remotesound/effect/游戏点击音效") }, 0.1) let chadianIconArray = this.node.getChildByName("chadianIconArray") chadianIconArray.children[3].getChildByName("icon").active = true this.showQiPao(this.chatConfig[3]) this.m_bg.getChildByName("牌匾新").active = false this.checkAllFind() } }