// Learn TypeScript: // - https://docs.cocos.com/creator/2.4/manual/en/scripting/typescript.html // Learn Attribute: // - https://docs.cocos.com/creator/2.4/manual/en/scripting/reference/attributes.html // Learn life-cycle callbacks: // - https://docs.cocos.com/creator/2.4/manual/en/scripting/life-cycle-callbacks.html import { ryw_Event } from "../../FrameWork/Event/EventEnum"; import EventMgr from "../../FrameWork/Event/EventMgr"; import Common5 from "../../Platform/th/Common5"; import TaskManager, { MainTaskIdEnum } from "../JuQingChat/TaskManager"; const {ccclass, property} = cc._decorator; @ccclass export default class GaiZhaoRen extends cc.Component { @property(cc.Node) chadianIconArray:cc.Node = null chadianIndex= 0 chatConfig = [ {chadian:'妹妹', effectUrl:'sound/JuQing2/妹妹居然被拿来做实验?',delayTime:2, str:'妹妹居然被拿来做实验?', posi:''}, {chadian:'魔物', effectUrl:'sound/JuQing2/真是可恶啊,居然拿魔物做人体实验!',delayTime:3, str:'真是可恶啊,居然拿魔物做人体实验!', posi:''}, {chadian:'研究记录', effectUrl:'sound/JuQing2/什...什么!怎么会这样!我...我到底还是不是人?',delayTime:6, str:'什...什么!怎么会这样!我...我到底还是不是人?', posi:''}, {chadian:'', effectUrl:'sound/JuQing2/快,快走,我感受到很多人过来,你打不过!',delayTime:5, str:'快,快走,我感受到很多人过来,你打不过!', posi:'qipao1'}, ] chadianArray = ['妹妹','魔物','研究记录'] // LIFE-CYCLE CALLBACKS: // onLoad () {} onDestroy(){ cc.audioEngine.stopMusic() } start () { Common5.playRemoteAudioMusic('sound/JuQingBG/研究所背景音') } endGame(){ cc.tween(this.node) .to(1.0,{opacity:0}) .call(()=>{ let mainTaskInfo:any = TaskManager.getCurUnLockMainTaskInfo() let mainId = mainTaskInfo.Id if(mainId == MainTaskIdEnum.MainTask_523){ TaskManager.finishCurMainTask(MainTaskIdEnum.MainTask_523) TaskManager.setCurTask(MainTaskIdEnum.MainTask_524) } let name = this.node.name this.node.removeFromParent() this.node.destroy() EventMgr.emitEvent_custom(ryw_Event.ChuMenEvent) EventMgr.emitEvent_custom(ryw_Event.ExitBtnEvent, name); }) .start() } clickChaDian(event, data){ event.target.active = false let chatDate = this.chatConfig[data] let textureUrl = this.chadianArray[data] let node = this.chadianIconArray.children[this.chadianIndex] if(node){ node['isChange'] = true node.getChildByName('lab').getComponent(cc.Label).string = textureUrl Common5.addUrlSprite_custom('GaiZhaoRen/chadian/'+textureUrl, node.getComponent(cc.Sprite)) } this.chadianIndex++ this.showQiPao(chatDate) let delayTime_ = chatDate.delayTime if(this.chadianIndex == 3){ this.scheduleOnce(()=>{ let baojin = this.node.getChildByName('报警灯') this.setAnim(baojin, '闪灯', true) this.moveAnim() },delayTime_) } } showLinPaiClick(event){ event.target.active = false this.node.getChildByName('文件').active = true this.node.getChildByName('桌子').getChildByName('文件').active = false } moveAnim(){ let guoNode = this.node.getChildByName('器灵') Common5.playRemoteSpine(guoNode, 'Spine/roomSpine','器灵','器灵') guoNode.active = true cc.tween(guoNode) .to(0.5,{x:0}) .call(()=>{ let chatDate = this.chatConfig[3] this.showQiPao(chatDate, ()=>{ this.endGame() }) }) .start() } setAnim(node, anim, loop = false){ node.getComponent(sp.Skeleton).setAnimation(0,anim,loop) } //展示气泡 showQiPao(curLog, func?) { if (curLog.effectUrl && curLog.effectUrl.length > 0) { Common5.playRemoteAudioEffect(curLog.effectUrl); } let string_ = curLog.str let qiPaoPos_ = curLog.posi let delayTime_ = curLog.delayTime if (qiPaoPos_ != '') { let node = this.node.getChildByName('qipao') let qiPao = node.getChildByName(qiPaoPos_); qiPao.stopAllActions() this.showDialogStr(string_, qiPao.getChildByName("str")) // qiPao.getChildByName("str").getComponent(cc.Label).string = string_ qiPao.active = true qiPao.scale = 0 cc.tween(qiPao) .to(0.2, { scale: 1 }) .delay(delayTime_) .call(() => { qiPao.active = false; if (func) { func(); } }) .start(); }else{ //简单对话 let chatLog = this.node.getChildByName('chatLog') chatLog.active = true chatLog.getChildByName("str").getComponent(cc.Label).string = string_ chatLog.stopAllActions() cc.tween(chatLog) .delay(delayTime_) .call(() => { chatLog.active = false; if (func) { func(); } }) .start(); } } showDialogStr(str, dialogStr, finishFunc?) { let curStr = "" let curIndex = 0 let callFunc = () => { curStr += str[curIndex++] dialogStr.getComponent(cc.Label).string = curStr if (curIndex >= str.length) { finishFunc && finishFunc() } } this.schedule(callFunc, 0.05, str.length - 1) } // update (dt) {} }