import User from "../../FrameWork/User/User";
import Common5 from "../../Platform/th/Common5";
import GameBaseScript from "../GameRoomRes/GameBaseScript";
import TaskManager, { MainTaskIdEnum } from "../JuQingChat/TaskManager";
import UserManager from "../Manager/UserManager";
import NewGuideScript from "../NewGuide/NewGuideScript";
import PrefabManage, { GameType } from "../PrefabManager/PrefabManage";
import GetAward from "../SCommon/GetAward";
import DHBase from "./DHBase";
const { ccclass, property, disallowMultiple, menu } = cc._decorator;

@ccclass
@disallowMultiple()
@menu('对话剧情/DH_1')
export default class DH_1 extends DHBase {
    chatConfig = [
        { effectUrl: 'DH/DH_1/sound/这是夏芸家吗?', delayTime: 6.21, str: '这是夏芸家吗?', posi: 'qipao1' },
        { effectUrl: 'DH/DH_1/sound/是的,我是夏芸前夫,你是?', delayTime: 4.59, str: '是的,我是夏芸前夫,你是?', posi: '-1' },
        { effectUrl: 'DH/DH_1/sound/管你什么前夫后夫,夏芸用这房子抵押借了500万高利贷。', delayTime: 4.59, str: '管你什么前夫后夫,夏芸用这房子抵押借了500万高利贷。', posi: '-1' },
        { effectUrl: 'DH/DH_1/sound/现在找不到她人,我们是过来收房子的。', delayTime: 4.59, str: '现在找不到她人,我们是过来收房子的。', posi: '-1' },
        { effectUrl: 'DH/DH_1/sound/什么?500万?我跟她已经离婚了,房子跟她没一毛钱关系。', delayTime: 4.59, str: '什么?500万?我跟她已经离婚了,房子跟她没一毛钱关系。', posi: '-1' },
        { effectUrl: 'DH/DH_1/sound/三天内拿不出500万,就乖乖把房子交出来。', delayTime: 4.59, str: '三天内拿不出500万,就乖乖把房子交出来。', posi: '-1' },
    ]

    @property(sp.Skeleton)
    nanzhu: sp.Skeleton = null
    @property(sp.Skeleton)
    xiaodi: sp.Skeleton = null
    @property(sp.Skeleton)
    xiaojiuzi: sp.Skeleton = null
    @property(sp.Skeleton)
    xiaojiuzi_normal: sp.Skeleton = null
    @property(sp.Skeleton)
    heiping: sp.Skeleton = null
    @property(sp.Skeleton)
    zhuangren_texie: sp.Skeleton = null

    @property(sp.Skeleton)
    xiaojiuzi_big: sp.Skeleton = null

    @property(cc.Node)
    m_bg: cc.Node = null
    @property(cc.Node)
    MoveNodes: cc.Node = null
    // @property(cc.Camera)
    // m_camera: cc.Camera = null

    start() {
        Common5.ReportDY("inLevel", `任务000-对话1`)
        Common5.playRemoteAudioMusic("remotesound/effect/小美满-8秒", true)
        Common5.preLoadRemoteAudioByChatConfig(this.chatConfig);
        super.start();
        this.node.getChildByName("guide").active = false
        this.continueStory();
        // this.scheduleOnce(() => {
        //     PrefabManage.preloadPrefabByType(GameType.DH_29)
        // })
    }

    // 继续剧情
    continueStory() {
        this.scheduleOnce(() => {
            PrefabManage.preloadPrefabByType(GameType.DH_2)
        })
        this.nanzhu.setAnimation(0, "下面持续", true)
        this.xiaodi.setAnimation(0, "小弟待机", true)
        this.xiaojiuzi_big.node.active = false
        const dialogEvents = [
            (func) => {
                this.m_bg.getChildByName("namenodes").active = true
                this.runBg(0, 1.2, this.MoveNodes.getChildByName("男主小弟中间"), () => {
                    func()
                })
            },
            (func) => {
                this.showQiPao(this.chatConfig[this.dialogIndex++], func, () => {
                    this.xiaodi.setAnimation(0, "小弟说话", true)
                });
            },
            (func) => {
                this.xiaodi.setAnimation(0, "小弟待机", true)
                this.showClickDialog(this.chatConfig[this.dialogIndex++], func, () => {
                    this.nanzhu.setAnimation(0, "侧头笑说话", true)
                });
            },
            (func) => {
                this.nanzhu.setAnimation(0, "捞面", false)
                this.nanzhu.setCompleteListener(() => {
                    this.nanzhu.setCompleteListener(null)
                    this.nanzhu.setAnimation(0, "端面", true)
                    this.scheduleOnce(() => {
                        func()
                    }, 0.3)
                })
            },
            (func) => {
                // this.xiaojiuzi_big.setAnimation(0, "厨房", true)
                // Common5.playRemoteAudioMusic("remotesound/effect/坏人出场1", true)
                this.runBg(0.5, 1, this.node, () => {
                    func()
                })
            },
            (func) => {
                // this.xiaojiuzi_big.node.active = true
                // this.nanzhu.node.active = false
                // this.xiaodi.node.active = false
                // this.xiaojiuzi_big.setAnimation(0, "厨房2", true)
                Common5.playRemoteAudioEffect("remotesound/effect/推人声")
                this.m_bg.getChildByName("namenodes_1").active = true
                this.runBg(1, 1.5, this.MoveNodes.getChildByName("男主小舅子中间"), () => {
                    this.xiaojiuzi_normal.node.active = false
                    this.xiaojiuzi_big.node.active = true
                    this.xiaojiuzi_big.setAnimation(0, "厨房2", false)
                    Common5.playRemoteAudioEffect("remotesound/effect/阴笑", false)
                    this.xiaojiuzi_big.setCompleteListener(() => {
                        this.xiaojiuzi_big.setCompleteListener(null)
                        this.xiaojiuzi_big.setAnimation(0, "厨房3", true)
                        func()
                    })
                })
            },
            (func) => {
                this.scheduleOnce(() => {
                    this.xiaojiuzi_big.node.active = false
                    this.xiaojiuzi.node.active = true
                    this.nanzhu.node.active = false
                    this.xiaodi.node.active = false
                    this.runBg(0.5, 1, this.node, () => {
                        func()
                    })
                }, 0)
            },
            (func) => {
                // this.node.getChildByName("guide").active = true
                // let node = this.node.getChildByName('guide')
                // this.guideView([node], 100)
                this.onTouchGuide()
            },
            // (func) => {
            //     this.xiaojiuzi.setAnimation(0, "撞人", false)
            //     this.xiaojiuzi.setCompleteListener(() => {
            //         this.xiaojiuzi.setCompleteListener(null)
            //         this.heiping.node.active = true
            //         this.heiping.setAnimation(0, "animation", false)
            //         this.xiaojiuzi.setCompleteListener(() => {
            //             this.xiaojiuzi.setCompleteListener(null)
            //             func()
            //         })
            //     })
            // },
        ]
        const dialogCallFunc = (logEvents: any[]) => {
            logEvents.shift()(() => {
                if (logEvents.length > 0) {
                    dialogCallFunc(logEvents);
                } else {
                    // PrefabManage.loadPrefabByType(GameType.GetAward, null, (prefabNode) => {
                    //     let goods = [{ goodId: 1733, goodNum: 1 }];
                    //     prefabNode.getComponent(GetAward).initView(goods, () => {
                    //         // TaskManager.finishCurMainTask(MainTaskIdEnum.MainTask_530)
                    //         // User.setRoomGoodStatus("DH_29")
                    //         // UserManager.clearAndaddStructureFlash("cf_FengRenYuan")
                    //     });
                    // });
                    // TaskManager.finishCurMainTask(MainTaskIdEnum.MainTask_202)
                    // TaskManager.setCurUnLockMainTaskInfo(MainTaskIdEnum.MainTask_203)
                    // this.node.destroy()
                }
            });
        }
        dialogCallFunc(dialogEvents);
    }

    guideView(nodeArray, opacity = -1) {
        PrefabManage.loadPrefabByType(GameType.GuideMskNode, this.node, (prefab) => {
            // prefab.zIndex = 199
            let guideNodeArray = nodeArray
            let firstNode = guideNodeArray.shift()
            prefab.getComponent(NewGuideScript).setBindNode(firstNode, guideNodeArray)
            if (opacity != -1) {
                prefab.getComponent(NewGuideScript).setOpacityMaskNode(opacity)
            }
        })
    }

    onTouchGuide() {
        // this.xiaojiuzi.setAnimation(0, "撞", false)
        // this.xiaojiuzi.setCompleteListener(() => {
        //     this.xiaojiuzi.setCompleteListener(null)
        this.zhuangren_texie.timeScale = 0.5
        this.zhuangren_texie.node.active = true
        this.zhuangren_texie.setAnimation(0, "撞击", false)
        Common5.playRemoteAudioEffect("remotesound/effect/碎裂声", false)
        Common5.playRemoteAudioEffect("remotesound/effect/惨叫声", false)
        this.zhuangren_texie.setCompleteListener(() => {
            this.zhuangren_texie.setCompleteListener(null)
            // this.zhuangren_texie.node.active = false
            // Common5.playRemoteAudioEffect("remotesound/effect/惨叫声", false)
            // this.heiping.node.active = true
            // this.heiping.setAnimation(0, "animation", false)
            // this.heiping.setCompleteListener(() => {
                // this.heiping.setCompleteListener(null)
                User.setFirstStepIndex(1)
                PrefabManage.showBlackGuoDu(() => {
                    PrefabManage.loadPrefabByType(GameType.DH_2)
                    this.node.removeFromParent()
                    this.node.destroy()
                })
            // })
        })
        // })
    }


    runBg(time, scale, endnode, callFunc) {
        cc.tween(this.m_bg)
            .to(time, { scale: scale })
            .start()
        cc.tween(this.m_bg)
            .sequence(
                cc.tween().to(time, { position: cc.v2(-endnode.position.x * scale, -endnode.position.y * scale) }),
                cc.tween().call(() => {
                    callFunc()
                })
            )
            .start()

        // if (scale == 1) {
        //     let dialog = this.node.getChildByName('对话框');
        //     // dialog.setPosition(cc.v3(0, -446))
        //     dialog.scale = 1 / scale

        //     let chatLog = this.node.getChildByName('chatLog')
        //     // chatLog.setPosition(cc.v3(0, -446))
        //     chatLog.scale = 1 / scale
        // } else {
        //     let dialog = this.node.getChildByName('对话框');
        //     // dialog.setPosition(cc.v3(endnode.position.x, -446 * 1 / scale))
        //     dialog.scale = 1 / scale

        //     let chatLog = this.node.getChildByName('chatLog')
        //     // chatLog.setPosition(cc.v3(endnode.position.x, -446 * 1 / scale))
        //     chatLog.scale = 1 / scale
        // }
    }

    // /**
    //  * 
    //  * @param time 移动时间
    //  * @param endnode 需要移动到哪个节点的位置
    //  * @param zoomRatio 摄像头缩放
    //  * @param callFunc 回调函数
    //  */
    // runCamera(time, zoomRatio, endnode, callFunc) {
    //     cc.tween(this.m_camera)
    //         .to(time, { zoomRatio: zoomRatio })
    //         .start()
    //     cc.tween(this.m_camera.node)
    //         .sequence(
    //             cc.tween().to(time, { position: endnode.position }),
    //             cc.tween().call(() => {
    //                 callFunc()
    //             })
    //         )
    //         .start()
    //     if (zoomRatio == 1) {
    //         let dialog = this.node.getChildByName('对话框');
    //         dialog.setPosition(cc.v3(0, -446))
    //         dialog.scale = 1 / zoomRatio

    //         // let node = this.node.getChildByName('qipao');
    //         // node.scale = 1 / zoomRatio

    //         let chatLog = this.node.getChildByName('chatLog')
    //         chatLog.setPosition(cc.v3(0, -446))
    //         chatLog.scale = 1 / zoomRatio
    //     } else {
    //         let dialog = this.node.getChildByName('对话框');
    //         dialog.setPosition(cc.v3(endnode.position.x, -446 * 1 / zoomRatio))
    //         dialog.scale = 1 / zoomRatio

    //         // let node = this.node.getChildByName('qipao');
    //         // node.scale = 1 / zoomRatio

    //         let chatLog = this.node.getChildByName('chatLog')
    //         chatLog.setPosition(cc.v3(endnode.position.x, -446 * 1 / zoomRatio))
    //         chatLog.scale = 1 / zoomRatio
    //     }

    // }
}