import { ryw_Event } from "../../../FrameWork/Event/EventEnum";
import EventMgr from "../../../FrameWork/Event/EventMgr";
import Common5 from "../../../Platform/th/Common5";
import TaskManager, { MainTaskIdEnum } from "../../JuQingChat/TaskManager";
import JuQingQiPao from "../../JuQingGuanQia/JuQingQiPao";
import PrefabManage, { GameType } from "../../PrefabManager/PrefabManage";
import GameBaseScript from "../GameBaseScript";

let gameConfig = {
    chadianLog1: [
        {
            str: "兰兰,你在哪?",
            qiPaoPos: -1,
            delay: 1.2,
            effectUrl: "GameRoomRes/sound/Room4/兰兰,你在哪?"
        }
    ]
}

const { ccclass, property } = cc._decorator;
@ccclass
export default class Room4 extends cc.Component {

    onLoad() {
        GameBaseScript.preLoadRemoteAudio(gameConfig);
        EventMgr.onEvent_custom(ryw_Event.NormalTouchEndCheck, (data_) => {
            this.normalTouchCallback(data_.targetNode);
        }, this);
        EventMgr.onEvent_custom(ryw_Event.DirectTouchMoveCheck, (data_) => {
            this.normalTouchCallback(data_.targetNode);
        }, this);
    }

    start() {
        this.showChatBtnStatus();
        EventMgr.onEvent_custom(ryw_Event.RefreshJuQingDuiHua, () => {
            this.showChatBtnStatus();
        }, this);
    }

    showChatBtnStatus() {
        let mainTaskInfo: any = TaskManager.getCurUnLockMainTaskInfo()
        let mainId = mainTaskInfo.Id
        if (mainId == MainTaskIdEnum.MainTask_401) {
            this.showQiPao(gameConfig.chadianLog1[0], () => {
                this.node.getChildByName('startGameBtn1').active = true;
            });
        } else if (mainId == MainTaskIdEnum.MainTask_402) {
            this.node.getChildByName('startGameBtn1').active = false;
        }
    }


    normalTouchCallback(targetNode) {
        switch (targetNode.name) {
            case "魔鬼辣酱":
                // this.showQiPao(gameConfig.chadianLog1[1], () => {
                //     TaskManager.finishCurMainTask(MainTaskIdEnum.MainTask_802);
                //     TaskManager.setCurUnLockMainTaskInfo(MainTaskIdEnum.MainTask_803);
                // });
                break;
            default:
                break;
        }
    }

    onStartGameBtn1(event) {
        // let target = event.target;
        // target.active = false;
        console.log('游戏文字剧情4-查询真相');
        PrefabManage.loadPrefabByType(GameType.GameStory4);
    }


    //展示气泡
    showQiPao(curLog, func?) {
        console.log("curLog==", curLog)
        if (!curLog) {
            console.log("xxxxxx")
            return;
        }
        let string_ = curLog.str
        let qiPaoPos_ = curLog.qiPaoPos


        if (qiPaoPos_ != -1) {
            if (curLog.effectUrl && curLog.effectUrl.length > 0) {
                Common5.playRemoteAudioEffect(curLog.effectUrl);
            }

            let node = this.node
            let qiPao = node.getChildByName("qiPao").getChildByName("qiPao_" + qiPaoPos_);
            qiPao.stopAllActions()
            this.showDialogStr(string_, qiPao.getChildByName("str"))
            // qiPao.getChildByName("str").getComponent(cc.Label).string = string_
            qiPao.active = true
            qiPao.scale = 0
            cc.tween(qiPao)
                .to(0.2, { scale: 1 })
                .delay(curLog.delay)
                .call(() => {
                    qiPao.active = false;
                    if (func) {
                        func();
                    }
                })
                .start();
        }
        else {
            let qiPao = this.node.getChildByName("dh_qiPao")
            qiPao.getComponent(JuQingQiPao).initView(curLog, func)
        }
    }

    showDialogStr(str, dialogStr, finishFunc?) {
        let curStr = ""
        let curIndex = 0
        let callFunc = () => {
            curStr += str[curIndex++]
            dialogStr.getComponent(cc.Label).string = curStr
            if (curIndex >= str.length) {
                finishFunc && finishFunc()
            }
        }
        this.schedule(callFunc, 0.07, str.length - 1)
    }
}