咸鱼的反击
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xianyudefanji/assets/Scripts/WenZiRes/ui/GameSuccessUI.ts

212 lines
7.9 KiB

2 months ago
import { ryw_Event } from "../../../FrameWork/Event/EventEnum";
import EventMgr from "../../../FrameWork/Event/EventMgr";
import GameReport, { ENTERTYPE, OUTTYPE } from "../../../FrameWork/Report/ZyZyReport";
import User from "../../../FrameWork/User/User";
import Common5 from "../../../Platform/th/Common5";
import TTAPI from "../../../Platform/tt/TTAPI";
import WXAPI from "../../../Platform/weixin/WXAPI";
import Game from "./Game";
// import GameZC from "../GameZC";
import PrefabManage, { GameType } from "../../PrefabManager/PrefabManage";
import UserManager from "../../Manager/UserManager";
const { ccclass, property } = cc._decorator;
@ccclass
export default class GameSuccessUI extends cc.Component {
protected gameNode: cc.Node = null;
protected btnNext: cc.Node = null;
protected btnBack: cc.Node = null;
protected btnShare: cc.Node = null;
protected fireworksNode: cc.Node = null;
@property(cc.Label)
timeLabel: cc.Label = null;
curGameName = null
protected start(): void {
Common5.showInterstitialAd()
TTAPI.stopRecord_custom();
// Common5.stopMusic();
if (!Common5.isNoMusic) {
Common5.playEffect("success")
}
Common5.stopMusic();
// Common5.playMusic("bg");
User.setLevelAryy_custom(Common5.selectGameNum);
this.curGameName = Common5.selectGameInfo.titleUrl
this.gameNode = this.node.getChildByName("game");
this.btnNext = this.gameNode.getChildByName("btnNext");
this.btnBack = this.gameNode.getChildByName("btnBack");
this.btnShare = this.gameNode.getChildByName("btnShare");
let levels = Common5.gameConfig.GameAllType[Common5.curWordGameType].Levels;
let nextLevel = -1;
for (let i = 0; i < levels.length; i++) {
if (levels[i] == Common5.selectGameNum) {
if (i < levels.length - 1) {
nextLevel = levels[i + 1];
}
break;
}
}
if (nextLevel != -1) {
User.setLeveNum_custom(nextLevel);
User.setLevelAryy_custom(nextLevel);
// User.saveDataToServer()
console.log('保存下一个+++')
Common5.selectGameInfo = Common5.gameConfig.zmGameConfig[nextLevel];
Common5.selectGameNum = nextLevel;
Common5.wordGameType = 0;
}
else {
let levelArr = User.getLevelAryy_custom();
for (let i = 0; i < Common5.gameConfig.GameAllType[Common5.curWordGameType].Levels.length; i++) {
let level = Common5.gameConfig.GameAllType[Common5.curWordGameType].Levels[i]
if (levelArr[level] == 0) {
nextLevel = level;
Common5.selectGameInfo = Common5.gameConfig.zmGameConfig[nextLevel];
Common5.selectGameNum = nextLevel;
User.setLeveNum_custom(nextLevel);
User.setLevelAryy_custom(nextLevel);
Common5.wordGameType = 0;
EventMgr.emitEvent_custom(ryw_Event.updateLevel);
break;
}
}
}
if (nextLevel == -1) {
let levelArr = User.getSuccessLevels();
let find = false;
for (let i = 0; i < Common5.gameConfig.GameAllType[Common5.curWordGameType].Levels.length; i++) {
let level = Common5.gameConfig.GameAllType[Common5.curWordGameType].Levels[i]
for (let j = 0; j < levelArr.length; j++) {
if (level == levelArr[j]) {
find = true;
break;
}
}
if (!find) {
nextLevel = level;
break;
}
}
}
Common5.selectGameNum = nextLevel;
this.btnNext.on("click", () => {
console.log(Common5.selectGameNum);
if (Common5.selectGameNum == -1) {
Common5.showTips_custom("恭喜您已通关!")
return;
}
GameReport.OUTReport(OUTTYPE.TIAOZHUAN, this.curGameName)
let bundle = Common5.selectGameInfo.bundle
if (bundle.includes('Level')) {
} else {
Game.ins.clearLastGameNode()
PrefabManage.loadPrefabByType(GameType.WZ_GameMain, null, () => {
this.scheduleOnce(() => {
this.nextFunc();
})
})
}
// this.nextFunc();
// }
}, this);
this.btnBack.on("click", () => {
Common5.selectGameNum = -1;
let bundle = Common5.selectGameInfo.bundle
if (bundle.includes('Level')) {
//GameZC.ins.exitGame()
} else {
Game.ins.exitGame();
}
this.node.removeFromParent();
GameReport.OUTReport(OUTTYPE.CHENGGONG, Common5.selectGameInfo.title2)
}, this);
this.btnShare.on("click", () => {
//分享
console.log("share");
WXAPI.share_custom((finish) => {
if (finish) {
} else {
}
}, '', '');
WXAPI.share_custom((finish) => {
}, '', '');
TTAPI.shareRecord_custom(() => {
// this.btnBackFunc();
}, () => {
Common5.showTips_custom("录屏分享失败,请稍后再试!");
// this.btnBackFunc();
})
}, this);
EventMgr.emitEvent_custom(ryw_Event.updateLevel);
// Common5.getSoundFromBundle_custom("ZoomGame", "Sounds/fail", false);
}
nextFunc() {
let inGameFunc = () => {
Common5.stopMusic();
let bundle = Common5.selectGameInfo.bundle
let example = null
if (bundle.includes('Level')) {
//example = GameZC
} else {
example = Game
}
if (Common5.selectGameInfo.subbundle != "" && Common5.selectGameInfo.subbundle != undefined) {
let subbundle = cc.assetManager.loadBundle(Common5.selectGameInfo.subbundle, (err, subbundle) => {
cc.assetManager.loadBundle(Common5.selectGameInfo.bundle, function (err: Error, bundle: cc.AssetManager.Bundle) {
//GameReport.EnterReport(ENTERTYPE.TONGGUAN,Common5.selectGameInfo.title2)
Common5.getPrefabFromBundlePrefabLayer(Common5.selectGameInfo.bundle, Common5.selectGameInfo.url, example.ins.node.getChildByName("mask").getChildByName("prefabNode"), (prefab) => {
example.ins.reset();
})
});
})
}
else {
cc.assetManager.loadBundle(Common5.selectGameInfo.bundle, function (err: Error, bundle: cc.AssetManager.Bundle) {
//GameReport.EnterReport(ENTERTYPE.TONGGUAN,Common5.selectGameInfo.title2)
Common5.getPrefabFromBundlePrefabLayer(Common5.selectGameInfo.bundle, Common5.selectGameInfo.url, example.ins.node.getChildByName("mask").getChildByName("prefabNode"), (prefab) => {
example.ins.reset();
})
});
}
}
if (Common5.isNoEnergyMode == 0) {
inGameFunc();
} else {
inGameFunc();
}
Common5.stopMusic();
this.btnBackFunc();
}
setSuccessImg() {
}
setSuccessTime(time) {
let secondStr = "";
let second = time % 60;
if (second < 10) {
secondStr = "0" + second;
}
else {
secondStr = second.toString();
}
this.timeLabel.string = Math.floor(time / 60) + ":" + secondStr;
}
btnBackFunc() {
this.node.removeFromParent();
}
}