You can not select more than 25 topics
			Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
		
		
		
		
			
				
					497 lines
				
				28 KiB
			
		
		
			
		
	
	
					497 lines
				
				28 KiB
			| 
											9 months ago
										 | import { ryw_Event } from "../../FrameWork/Event/EventEnum";
 | ||
|  | import EventMgr from "../../FrameWork/Event/EventMgr";
 | ||
|  | import User from "../../FrameWork/User/User";
 | ||
|  | import Common5 from "../../Platform/th/Common5";
 | ||
|  | import GameBaseScript from "../GameRoomRes/GameBaseScript";
 | ||
|  | import TaskManager, { MainTaskIdEnum } from "../JuQingChat/TaskManager";
 | ||
|  | import UserManager from "../Manager/UserManager";
 | ||
|  | import NewGuideScript from "../NewGuide/NewGuideScript";
 | ||
|  | import PrefabManage, { GameType } from "../PrefabManager/PrefabManage";
 | ||
|  | import CommonTips from "../SCommon/CommonTips";
 | ||
|  | import GetAward from "../SCommon/GetAward";
 | ||
|  | import DHBase from "./DHBase";
 | ||
|  | import selectButton from "./selectButton";
 | ||
|  | import selectButtons from "./selectButtons";
 | ||
|  | import taskState from "./taskState";
 | ||
|  | const { ccclass, property, disallowMultiple, menu } = cc._decorator;
 | ||
|  | 
 | ||
|  | @ccclass
 | ||
|  | @disallowMultiple()
 | ||
|  | @menu('对话剧情/DH_7')
 | ||
|  | export default class DH_7 extends DHBase {
 | ||
|  |     chatConfig = [
 | ||
|  |         { effectUrl: 'DH/DH_7/sound/臭丫头,快开门,我知道你在里面。', delayTime: 5.0, str: '臭丫头,快开门,我知道你在里面。', posi: 'qipao2' },
 | ||
|  | 
 | ||
|  |         { effectUrl: 'DH/DH_7/sound/那就别怪我不客气了,只能将你爸送进去了。', delayTime: 3.98, str: '那就别怪我不客气了,只能将你爸送进去了。', posi: 'qipao3' },
 | ||
|  |         { effectUrl: 'DH/DH_7/sound/我求你了,再宽限我一段时间吧,我赚到钱就还你。', delayTime: 4.74, str: '我求你了,再宽限我一段时间吧,我赚到钱就还你。', posi: 'qipao7' },
 | ||
|  |         { effectUrl: 'DH/DH_7/sound/你做梦!乖乖跟我走吧,嘿嘿!', delayTime: 4.38, str: '你做梦!乖乖跟我走吧,嘿嘿!', posi: 'qipao6' },
 | ||
|  |         { effectUrl: 'DH/DH_7/sound/还钱可以,把欠条拿来,我给你钱。', delayTime: 2.57, str: '还钱可以,把欠条拿来,我给你钱。', posi: '-1' },
 | ||
|  |         { effectUrl: 'DH/DH_7/sound/50万可不够,她老子现在欠我500万,想救她?拿500万来。', delayTime: 6.88, str: '50万可不够,她老子现在欠我500万,想救她?拿500万来。', posi: 'qipao6' },
 | ||
|  |         { effectUrl: 'DH/DH_7/sound/就50万,爱要不要', delayTime: 1.61, str: '就50万,爱要不要', posi: '-1' },
 | ||
|  |     ]
 | ||
|  | 
 | ||
|  |     @property(sp.Skeleton)
 | ||
|  |     nanzhu: sp.Skeleton = null
 | ||
|  | 
 | ||
|  |     @property(sp.Skeleton)
 | ||
|  |     spine: sp.Skeleton = null
 | ||
|  | 
 | ||
|  |     @property(sp.Skeleton)
 | ||
|  |     diuqian: sp.Skeleton = null
 | ||
|  | 
 | ||
|  |     @property(sp.Skeleton)
 | ||
|  |     suyao_longge: sp.Skeleton = null
 | ||
|  | 
 | ||
|  |     @property(cc.Node)
 | ||
|  |     m_bg: cc.Node = null
 | ||
|  |     @property(cc.Node)
 | ||
|  |     MoveNodes: cc.Node = null
 | ||
|  | 
 | ||
|  |     start() {
 | ||
|  |         Common5.playRemoteAudioMusic("remotesound/effect/紧张氛围-10秒", true)
 | ||
|  |         Common5.preLoadRemoteAudioByChatConfig(this.chatConfig);
 | ||
|  |         super.start();
 | ||
|  |         this.nanzhu.node.active = false
 | ||
|  |         this.spine.node.active = true
 | ||
|  |         this.suyao_longge.node.active = false
 | ||
|  |         this.spine.setAnimation(0, "养父龙哥待机", true)
 | ||
|  |         this.continueStory();
 | ||
|  |         // this.scheduleOnce(() => {
 | ||
|  |         //     PrefabManage.preloadPrefabByType(GameType.DH_79)
 | ||
|  |         // })
 | ||
|  |         EventMgr.onEvent_custom(ryw_Event.NormalTouchMoveCheck, (data_) => {
 | ||
|  |             let node = this.m_bg.getChildByName("moneyNode")
 | ||
|  |             let jt = this.m_bg.getChildByName("手指箭头")
 | ||
|  |             node.active = false
 | ||
|  |             jt.active = false
 | ||
|  |             this.diuqian.node.active = true
 | ||
|  |             Common5.playRemoteAudioEffect('sound/common/钱币入账')
 | ||
|  |             this.diuqian.setAnimation(0, "丢钱", false)
 | ||
|  |             this.diuqian.setCompleteListener(() => {
 | ||
|  |                 this.diuqian.setCompleteListener(null)
 | ||
|  |                 this.m_bg.getChildByName("门框").active = true
 | ||
|  |                 this.spine.setAnimation(0, "女主开门被抓", false)
 | ||
|  |                 this.spine.setCompleteListener(() => {
 | ||
|  |                     this.spine.setCompleteListener(null)
 | ||
|  |                     this.spine.node.active = false
 | ||
|  |                     this.suyao_longge.node.active = true
 | ||
|  |                     this.suyao_longge.setAnimation(0, "女主被绑待机", true)
 | ||
|  | 
 | ||
|  |                     this.scheduleOnce(() => {
 | ||
|  |                         Common5.playRemoteAudioEffect("remotesound/effect/紧张咚咚声")
 | ||
|  |                     }, 0.01)
 | ||
|  |                     this.showQiPao(this.chatConfig[5], () => {
 | ||
|  |                         this.suyao_longge.setAnimation(0, "女主被绑待机", true)
 | ||
|  |                         PrefabManage.loadPrefabByType(GameType.selectButtons, this.node, (node) => {
 | ||
|  | 
 | ||
|  |                             let strs = ['无视', '凑钱']
 | ||
|  |                             let actives = [true, true]
 | ||
|  |                             let funcs = [
 | ||
|  |                                 () => {
 | ||
|  |                                     this.suyao_longge.setAnimation(0, "女主被绑待机", true)
 | ||
|  |                                     this.showQiPao(this.chatConfig[6], () => {
 | ||
|  |                                         let funcs = [
 | ||
|  |                                             () => {
 | ||
|  |                                                 TaskManager.finishCurMainTask(MainTaskIdEnum.MainTask_504)
 | ||
|  |                                                 TaskManager.setCurTask(MainTaskIdEnum.MainTask_505)
 | ||
|  |                                                 UserManager.subMoney(500000)
 | ||
|  |                                                 PrefabManage.showBlackGuoDu(() => {
 | ||
|  |                                                     this.node.removeFromParent()
 | ||
|  |                                                     this.node.destroy()
 | ||
|  |                                                     PrefabManage.loadPrefabByType(GameType.MainHall)
 | ||
|  |                                                 })
 | ||
|  |                                             },
 | ||
|  |                                             () => {
 | ||
|  |                                                 this.start()
 | ||
|  |                                             },
 | ||
|  |                                         ]
 | ||
|  |                                         PrefabManage.loadPrefabByType(GameType.taskState, this.node, (node) => {
 | ||
|  |                                             node.getComponent(taskState).showFail("", funcs[1], funcs[0])
 | ||
|  |                                         })
 | ||
|  |                                     }, () => {
 | ||
|  |                                         // this.spine.setAnimation(0, "男主丢钱说话", true)
 | ||
|  |                                     });
 | ||
|  |                                 },
 | ||
|  |                                 () => {
 | ||
|  |                                     PrefabManage.showTextTips("再去凑500万")
 | ||
|  |                                     TaskManager.finishCurMainTask(MainTaskIdEnum.MainTask_504)
 | ||
|  |                                     TaskManager.setCurTask(MainTaskIdEnum.MainTask_505)
 | ||
|  |                                     UserManager.subMoney(500000)
 | ||
|  |                                     PrefabManage.showBlackGuoDu(() => {
 | ||
|  |                                         this.node.removeFromParent()
 | ||
|  |                                         this.node.destroy()
 | ||
|  |                                         PrefabManage.loadPrefabByType(GameType.MainHall)
 | ||
|  |                                     })
 | ||
|  |                                 },
 | ||
|  |                             ]
 | ||
|  |                             let isvideo = [false, false]
 | ||
|  |                             node.getComponent(selectButtons).init(strs, actives, funcs, isvideo)
 | ||
|  |                         })
 | ||
|  |                     }, () => {
 | ||
|  |                         this.suyao_longge.setAnimation(0, "女主被绑龙哥说话", true)
 | ||
|  |                         // this.spine.setAnimation(0, "女主被抓龙哥说话", true)
 | ||
|  |                     })
 | ||
|  |                 })
 | ||
|  |             })
 | ||
|  | 
 | ||
|  |         }, this);
 | ||
|  |         // EventMgr.onEvent_custom(ryw_Event.NeedGoodFinish, () => {
 | ||
|  |         //     let node = this.m_bg.getChildByName("needGoodNode")
 | ||
|  |         //     node.active = false
 | ||
|  |         //     this.diuqian.node.active = true
 | ||
|  |         //     this.diuqian.setAnimation(0, "丢钱", false)
 | ||
|  |         //     this.diuqian.setCompleteListener(() => {
 | ||
|  |         //         this.diuqian.setCompleteListener(null)
 | ||
|  |         //         this.m_bg.getChildByName("门框").active = true
 | ||
|  |         //         this.spine.setAnimation(0, "女主被抓待机", true)
 | ||
|  |         //         this.showQiPao(this.chatConfig[5], () => {
 | ||
|  |         //             this.spine.setAnimation(0, "女主被抓待机", true)
 | ||
|  |         //             PrefabManage.loadPrefabByType(GameType.selectButtons, this.node, (node) => {
 | ||
|  | 
 | ||
|  |         //                 let strs = ['无视', '凑钱']
 | ||
|  |         //                 let actives = [true, true]
 | ||
|  |         //                 let funcs = [
 | ||
|  |         //                     () => {
 | ||
|  |         //                         this.spine.setAnimation(0, "女主被抓待机", true)
 | ||
|  |         //                         this.showQiPao(this.chatConfig[6], () => {
 | ||
|  |         //                             let funcs = [
 | ||
|  |         //                                 () => {
 | ||
|  |         //                                     TaskManager.finishCurMainTask(MainTaskIdEnum.MainTask_504)
 | ||
|  |         //                                     TaskManager.setCurTask(MainTaskIdEnum.MainTask_505)
 | ||
|  |         //                                     UserManager.subMoney(500000)
 | ||
|  |         //                                     PrefabManage.showBlackGuoDu(() => {
 | ||
|  |         //                                         this.node.removeFromParent()
 | ||
|  |         //                                         this.node.destroy()
 | ||
|  |         //                                     })
 | ||
|  |         //                                 },
 | ||
|  |         //                                 () => {
 | ||
|  |         //                                     this.start()
 | ||
|  |         //                                 },
 | ||
|  |         //                             ]
 | ||
|  |         //                             PrefabManage.loadPrefabByType(GameType.taskState, this.node, (node) => {
 | ||
|  |         //                                 node.getComponent(taskState).showFail("", funcs[1], funcs[0])
 | ||
|  |         //                             })
 | ||
|  |         //                             // PrefabManage.loadPrefabByType(GameType.selectButtons, this.node, (node) => {
 | ||
|  | 
 | ||
|  |         //                             //     let strs = ['直接通关', '重新开始']
 | ||
|  |         //                             //     let actives = [true, true]
 | ||
|  |         //                             //     let funcs = [
 | ||
|  |         //                             //         () => {
 | ||
|  |         //                             //             TaskManager.finishCurMainTask(MainTaskIdEnum.MainTask_504)
 | ||
|  |         //                             //             TaskManager.setCurTask(MainTaskIdEnum.MainTask_505)
 | ||
|  |         //                             //             UserManager.subMoney(500000)
 | ||
|  |         //                             //             PrefabManage.showBlackGuoDu(() => {
 | ||
|  |         //                             //                 this.node.removeFromParent()
 | ||
|  |         //                             //                 this.node.destroy()
 | ||
|  |         //                             //             })
 | ||
|  |         //                             //         },
 | ||
|  |         //                             //         () => {
 | ||
|  |         //                             //             this.start()
 | ||
|  |         //                             //         },
 | ||
|  |         //                             //     ]
 | ||
|  |         //                             //     let isvideo = [true, false]
 | ||
|  |         //                             //     node.getComponent(selectButtons).init(strs, actives, funcs, isvideo)
 | ||
|  |         //                             // })
 | ||
|  |         //                         }, () => {
 | ||
|  |         //                             // this.spine.setAnimation(0, "男主丢钱说话", true)
 | ||
|  |         //                         });
 | ||
|  |         //                     },
 | ||
|  |         //                     () => {
 | ||
|  |         //                         PrefabManage.showTextTips("再去凑500万")
 | ||
|  |         //                         TaskManager.finishCurMainTask(MainTaskIdEnum.MainTask_504)
 | ||
|  |         //                         TaskManager.setCurTask(MainTaskIdEnum.MainTask_505)
 | ||
|  |         //                         UserManager.subMoney(500000)
 | ||
|  |         //                         PrefabManage.showBlackGuoDu(() => {
 | ||
|  |         //                             this.node.removeFromParent()
 | ||
|  |         //                             this.node.destroy()
 | ||
|  |         //                         })
 | ||
|  |         //                     },
 | ||
|  |         //                 ]
 | ||
|  |         //                 let isvideo = [false, false]
 | ||
|  |         //                 node.getComponent(selectButtons).init(strs, actives, funcs, isvideo)
 | ||
|  | 
 | ||
|  |         //                 // node.getComponent(selectButton).init("无视", "凑钱", () => {
 | ||
|  |         //                 //     this.spine.setAnimation(0, "女主被绑待机", true)
 | ||
|  |         //                 //     this.showQiPao(this.chatConfig[6], () => {
 | ||
|  |         //                 //         PrefabManage.loadPrefabByType(GameType.selectButton, this.node, (node) => {
 | ||
|  |         //                 //             node.getComponent(selectButton).init("直接通关", "重新开始", () => {
 | ||
|  |         //                 //                 TaskManager.finishCurMainTask(MainTaskIdEnum.MainTask_504)
 | ||
|  |         //                 //                 TaskManager.setCurTask(MainTaskIdEnum.MainTask_505)
 | ||
|  |         //                 //                 UserManager.subMoney(500000)
 | ||
|  |         //                 //                 PrefabManage.showBlackGuoDu(() => {
 | ||
|  |         //                 //                     this.node.removeFromParent()
 | ||
|  |         //                 //                     this.node.destroy()
 | ||
|  |         //                 //                 })
 | ||
|  |         //                 //             }, () => {
 | ||
|  |         //                 //                 this.start()
 | ||
|  |         //                 //             }, true)
 | ||
|  |         //                 //         })
 | ||
|  |         //                 //     }, () => {
 | ||
|  |         //                 //         this.spine.setAnimation(0, "男主丢钱说话", true)
 | ||
|  |         //                 //     });
 | ||
|  |         //                 // }, () => {
 | ||
|  |         //                 //     PrefabManage.showTextTips("再去凑500万")
 | ||
|  |         //                 //     TaskManager.finishCurMainTask(MainTaskIdEnum.MainTask_504)
 | ||
|  |         //                 //     TaskManager.setCurTask(MainTaskIdEnum.MainTask_505)
 | ||
|  |         //                 //     UserManager.subMoney(500000)
 | ||
|  |         //                 //     PrefabManage.showBlackGuoDu(() => {
 | ||
|  |         //                 //         this.node.removeFromParent()
 | ||
|  |         //                 //         this.node.destroy()
 | ||
|  |         //                 //     })
 | ||
|  | 
 | ||
|  |         //                 // })
 | ||
|  |         //             })
 | ||
|  |         //         }, () => {
 | ||
|  |         //             this.spine.setAnimation(0, "女主被抓龙哥说话", true)
 | ||
|  |         //         })
 | ||
|  |         //     })
 | ||
|  | 
 | ||
|  |         // }, this)
 | ||
|  |     }
 | ||
|  | 
 | ||
|  |     // 继续剧情
 | ||
|  |     continueStory() {
 | ||
|  |         this.scheduleOnce(() => {
 | ||
|  |             PrefabManage.preloadPrefabByType(GameType.DH_8)
 | ||
|  |         })
 | ||
|  |         let node = this.m_bg.getChildByName("moneyNode")
 | ||
|  |         node.getChildByName("money").active = true
 | ||
|  |         this.diuqian.node.active = false
 | ||
|  |         this.m_bg.getChildByName("门框").active = false
 | ||
|  |         const dialogEvents = [
 | ||
|  |             (func) => {
 | ||
|  |                 Common5.playRemoteAudioEffect("remotesound/effect/敲门")
 | ||
|  |                 this.spine.setAnimation(0, "养父龙哥撞门", false)
 | ||
|  |                 this.spine.setCompleteListener(() => {
 | ||
|  |                     this.spine.setCompleteListener(null)
 | ||
|  |                     func()
 | ||
|  |                 })
 | ||
|  |             },
 | ||
|  |             (func) => {
 | ||
|  |                 this.showQiPao(this.chatConfig[0], func, () => {
 | ||
|  |                     this.spine.setAnimation(0, "养父说话", true)
 | ||
|  |                 });
 | ||
|  |             },
 | ||
|  |             (func) => {
 | ||
|  |                 this.spine.setAnimation(0, "养父龙哥待机", true)
 | ||
|  |                 PrefabManage.loadPrefabByType(GameType.selectButtons, this.node, (node) => {
 | ||
|  | 
 | ||
|  |                     let strs = ['开门', '不开门']
 | ||
|  |                     let actives = [true, true]
 | ||
|  |                     let funcs = [
 | ||
|  |                         () => {
 | ||
|  |                             this.spine.setAnimation(0, "女主开门被抓", false)
 | ||
|  |                             this.scheduleOnce(() => {
 | ||
|  |                                 Common5.playRemoteAudioEffect("remotesound/effect/开门声")
 | ||
|  |                             }, 0.8)
 | ||
|  |                             this.spine.setCompleteListener(() => {
 | ||
|  |                                 this.spine.setCompleteListener(null)
 | ||
|  |                                 // PrefabManage.showTextTips("任务失败,重新开始")
 | ||
|  |                                 PrefabManage.loadPrefabByType(GameType.taskState, this.node, (node) => {
 | ||
|  |                                     node.getComponent(taskState).showFail("任务失败,重新开始", () => {
 | ||
|  |                                         this.start()
 | ||
|  |                                     }, () => {
 | ||
|  |                                         this.spine.setAnimation(0, "养父龙哥待机", true)
 | ||
|  |                                         this.showQiPao(this.chatConfig[1], func, () => {
 | ||
|  |                                             // this.spine.setAnimation(0, "养父说话", true)
 | ||
|  |                                         });
 | ||
|  |                                     })
 | ||
|  |                                 })
 | ||
|  | 
 | ||
|  |                             })
 | ||
|  |                         },
 | ||
|  |                         () => {
 | ||
|  |                             this.showQiPao(this.chatConfig[1], func, () => {
 | ||
|  |                                 // this.spine.setAnimation(0, "养父说话", true)
 | ||
|  |                             });
 | ||
|  |                         },
 | ||
|  |                     ]
 | ||
|  |                     let isvideo = [false, false]
 | ||
|  |                     node.getComponent(selectButtons).init(strs, actives, funcs, isvideo)
 | ||
|  | 
 | ||
|  | 
 | ||
|  | 
 | ||
|  |                     // node.getComponent(selectButtons).init("开门", "不开门", () => {
 | ||
|  |                     //     this.spine.setAnimation(0, "女主开门被抓", false)
 | ||
|  |                     //     this.spine.setCompleteListener(() => {
 | ||
|  |                     //         this.spine.setCompleteListener(null)
 | ||
|  |                     //         PrefabManage.showTextTips("任务失败,重新开始")
 | ||
|  |                     //         this.start()
 | ||
|  |                     //     })
 | ||
|  |                     // }, () => {
 | ||
|  |                     //     this.showQiPao(this.chatConfig[1], func, () => {
 | ||
|  |                     //         // this.spine.setAnimation(0, "养父说话", true)
 | ||
|  |                     //     });
 | ||
|  |                     // })
 | ||
|  |                 })
 | ||
|  |             },
 | ||
|  |             (func) => {
 | ||
|  |                 PrefabManage.loadPrefabByType(GameType.selectButtons, this.node, (node) => {
 | ||
|  | 
 | ||
|  |                     let strs = ['让苏瑶自己处理', '帮苏瑶还钱']
 | ||
|  |                     let actives = [true, true]
 | ||
|  |                     let funcs = [
 | ||
|  |                         () => {
 | ||
|  |                             this.spine.setAnimation(0, "女主开门被抓", false)
 | ||
|  |                             this.spine.setCompleteListener(() => {
 | ||
|  |                                 this.spine.setCompleteListener(null)
 | ||
|  |                                 this.spine.setAnimation(0, "女主被抓待机", true)
 | ||
|  |                                 this.showQiPao(this.chatConfig[2], () => {
 | ||
|  |                                     this.showQiPao(this.chatConfig[3], () => {
 | ||
|  |                                         this.m_bg.getChildByName("门框").active = true
 | ||
|  |                                         this.spine.node.active = false
 | ||
|  |                                         this.suyao_longge.node.active = true
 | ||
|  |                                         this.suyao_longge.setAnimation(0, "女主被绑待机", true)
 | ||
|  |                                         let config = TaskManager.getTaskConfigById(MainTaskIdEnum.MainTask_505)
 | ||
|  |                                         PrefabManage.loadPrefabByType(GameType.commonTips, null, (node) => {
 | ||
|  |                                             node.getComponent(CommonTips).init(`苏瑶被龙哥绑走,救苏瑶需要${Common5.getNumberChangeHanzi(config.taskNum)}赎金`, () => {
 | ||
|  |                                                 TaskManager.finishCurMainTask(MainTaskIdEnum.MainTask_504)
 | ||
|  |                                                 TaskManager.setCurTask(MainTaskIdEnum.MainTask_505)
 | ||
|  |                                                 UserManager.subMoney(500000)
 | ||
|  |                                                 PrefabManage.showBlackGuoDu(() => {
 | ||
|  |                                                     this.node.removeFromParent()
 | ||
|  |                                                     this.node.destroy()
 | ||
|  |                                                     PrefabManage.loadPrefabByType(GameType.MainHall)
 | ||
|  |                                                 })
 | ||
|  |                                             },'前往凑钱')
 | ||
|  |                                         })
 | ||
|  |                                         // PrefabManage.loadPrefabByType(GameType.taskState, this.node, (node) => {
 | ||
|  |                                         //     node.getComponent(taskState).showFail("", () => {
 | ||
|  |                                         //         this.start()
 | ||
|  |                                         //     }, () => {
 | ||
|  |                                         //         TaskManager.finishCurMainTask(MainTaskIdEnum.MainTask_504)
 | ||
|  |                                         //         TaskManager.setCurTask(MainTaskIdEnum.MainTask_505)
 | ||
|  |                                         //         UserManager.subMoney(500000)
 | ||
|  |                                         //         PrefabManage.showBlackGuoDu(() => {
 | ||
|  |                                         //             this.node.removeFromParent()
 | ||
|  |                                         //             this.node.destroy()
 | ||
|  |                                         //             PrefabManage.loadPrefabByType(GameType.MainHall)
 | ||
|  |                                         //         })
 | ||
|  |                                         //     })
 | ||
|  |                                         // })
 | ||
|  |                                     }, () => {
 | ||
|  |                                         this.spine.setAnimation(0, "女主被抓龙哥说话", true)
 | ||
|  |                                     })
 | ||
|  |                                 }, () => {
 | ||
|  |                                     this.spine.setAnimation(0, "女主被抓说话", true)
 | ||
|  |                                 });
 | ||
|  |                             })
 | ||
|  |                         },
 | ||
|  |                         () => {
 | ||
|  |                             // this.nanzhu.node.active = true
 | ||
|  |                             // this.nanzhu.setAnimation(0, "男主入场", false)
 | ||
|  |                             // this.nanzhu.setCompleteListener(() => {
 | ||
|  |                             //     this.nanzhu.setCompleteListener(null)
 | ||
|  |                             //     this.nanzhu.node.active = false
 | ||
|  |                             //     this.showQiPao(this.chatConfig[4], () => {
 | ||
|  |                             //         this.spine.setAnimation(0, "男主丢钱待机", true)
 | ||
|  |                             let node = this.m_bg.getChildByName("moneyNode")
 | ||
|  |                             let jt = this.m_bg.getChildByName("手指箭头")
 | ||
|  |                             node.active = true
 | ||
|  |                             jt.active = true
 | ||
|  |                             // this.guideView([node])
 | ||
|  |                             //     }, () => {
 | ||
|  |                             //         this.spine.setAnimation(0, "男主丢钱前说话", true)
 | ||
|  |                             //     });
 | ||
|  |                             // })
 | ||
|  |                         },
 | ||
|  |                     ]
 | ||
|  |                     let isvideo = [false, true]
 | ||
|  |                     node.getComponent(selectButtons).init(strs, actives, funcs, isvideo)
 | ||
|  | 
 | ||
|  |                     // node.getComponent(selectButton).init("让苏瑶自己处理", "帮苏瑶还钱", () => {
 | ||
|  |                     //     this.spine.setAnimation(0, "女主开门被抓", false)
 | ||
|  |                     //     this.spine.setCompleteListener(() => {
 | ||
|  |                     //         this.spine.setCompleteListener(null)
 | ||
|  |                     //         this.spine.setAnimation(0, "女主被抓待机", true)
 | ||
|  |                     //         this.showQiPao(this.chatConfig[2], () => {
 | ||
|  |                     //             this.showQiPao(this.chatConfig[3], () => {
 | ||
|  |                     //                 PrefabManage.loadPrefabByType(GameType.selectButton, this.node, (node) => {
 | ||
|  |                     //                     node.getComponent(selectButton).init("直接通关", "重新开始", () => {
 | ||
|  |                     //                         TaskManager.finishCurMainTask(MainTaskIdEnum.MainTask_504)
 | ||
|  |                     //                         TaskManager.setCurTask(MainTaskIdEnum.MainTask_505)
 | ||
|  |                     //                         UserManager.subMoney(500000)
 | ||
|  |                     //                         PrefabManage.showBlackGuoDu(() => {
 | ||
|  |                     //                             this.node.removeFromParent()
 | ||
|  |                     //                             this.node.destroy()
 | ||
|  |                     //                         })
 | ||
|  |                     //                     }, () => {
 | ||
|  |                     //                         this.start()
 | ||
|  |                     //                     }, true)
 | ||
|  |                     //                 })
 | ||
|  |                     //             }, () => {
 | ||
|  |                     //                 this.spine.setAnimation(0, "女主被抓龙哥说话", true)
 | ||
|  |                     //             })
 | ||
|  |                     //         }, () => {
 | ||
|  |                     //             this.spine.setAnimation(0, "女主被抓说话", true)
 | ||
|  |                     //         });
 | ||
|  |                     //     })
 | ||
|  |                     // }, () => {
 | ||
|  |                     //     this.nanzhu.node.active = true
 | ||
|  |                     //     this.nanzhu.setAnimation(0, "男主入场", false)
 | ||
|  |                     //     this.nanzhu.setCompleteListener(() => {
 | ||
|  |                     //         this.nanzhu.setCompleteListener(null)
 | ||
|  |                     //         this.nanzhu.node.active = false
 | ||
|  |                     //         this.showQiPao(this.chatConfig[4], () => {
 | ||
|  |                     //             this.spine.setAnimation(0, "男主丢钱待机", true)
 | ||
|  |                     //             let node = this.m_bg.getChildByName("needGoodNode")
 | ||
|  |                     //             node.active = true
 | ||
|  |                     //             this.guideView([node])
 | ||
|  |                     //         }, () => {
 | ||
|  |                     //             this.spine.setAnimation(0, "男主丢钱前说话", true)
 | ||
|  |                     //         });
 | ||
|  |                     //     })
 | ||
|  | 
 | ||
|  |                     // })
 | ||
|  |                 })
 | ||
|  |             },
 | ||
|  |         ]
 | ||
|  |         const dialogCallFunc = (logEvents: any[]) => {
 | ||
|  |             logEvents.shift()(() => {
 | ||
|  |                 if (logEvents.length > 0) {
 | ||
|  |                     dialogCallFunc(logEvents);
 | ||
|  |                 } else {
 | ||
|  |                     // PrefabManage.loadPrefabByType(GameType.GetAward, null, (prefabNode) => {
 | ||
|  |                     //     let goods = [{ goodId: 1733, goodNum: 1 }];
 | ||
|  |                     //     prefabNode.getComponent(GetAward).initView(goods, () => {
 | ||
|  |                     //         // TaskManager.finishCurMainTask(MainTaskIdEnum.MainTask_530)
 | ||
|  |                     //         // User.setRoomGoodStatus("DH_79")
 | ||
|  |                     //         // UserManager.clearAndaddStructureFlash("cf_FengRenYuan")
 | ||
|  |                     //     });
 | ||
|  |                     // });
 | ||
|  |                     // TaskManager.finishCurMainTask(MainTaskIdEnum.MainTask_202)
 | ||
|  |                     // TaskManager.setCurUnLockMainTaskInfo(MainTaskIdEnum.MainTask_203)
 | ||
|  |                     // this.node.destroy()
 | ||
|  |                 }
 | ||
|  |             });
 | ||
|  |         }
 | ||
|  |         dialogCallFunc(dialogEvents);
 | ||
|  |     }
 | ||
|  | 
 | ||
|  |     guideView(nodeArray, opacity = -1) {
 | ||
|  |         PrefabManage.loadPrefabByType(GameType.GuideMskNode, this.node, (prefab) => {
 | ||
|  |             // prefab.zIndex = 199
 | ||
|  |             let guideNodeArray = nodeArray
 | ||
|  |             let firstNode = guideNodeArray.shift()
 | ||
|  |             prefab.getComponent(NewGuideScript).setBindNode(firstNode, guideNodeArray)
 | ||
|  |             if (opacity != -1) {
 | ||
|  |                 prefab.getComponent(NewGuideScript).setOpacityMaskNode(opacity)
 | ||
|  |             }
 | ||
|  |         })
 | ||
|  |     }
 | ||
|  | 
 | ||
|  |     runBg(time, scale, endnode, callFunc) {
 | ||
|  |         cc.tween(this.m_bg)
 | ||
|  |             .to(time, { scale: scale })
 | ||
|  |             .start()
 | ||
|  |         cc.tween(this.m_bg)
 | ||
|  |             .sequence(
 | ||
|  |                 cc.tween().to(time, { position: cc.v2(-endnode.position.x * scale, -endnode.position.y * scale) }),
 | ||
|  |                 cc.tween().call(() => {
 | ||
|  |                     callFunc()
 | ||
|  |                 })
 | ||
|  |             )
 | ||
|  |             .start()
 | ||
|  |     }
 | ||
|  | }
 |