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326 lines
12 KiB
326 lines
12 KiB
3 months ago
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import DaDianScript from "../../../../FrameWork/Base/DaDianScript";
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import WordGameBaseComponent from "../../../../FrameWork/Base/WordGameBaseComptent";
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import { ryw_Event } from "../../../../FrameWork/Event/EventEnum";
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import EventMgr from "../../../../FrameWork/Event/EventMgr";
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import Common from "../../../../FrameWork/Util/Common";
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import Common5 from "../../../../Platform/th/Common5";
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import Game from "../../../../Scripts/WenZiRes/ui/Game";
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import CccGame from "../../../WordGame/gameComScript/CccGame/CccGame";
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import logPrefabScript from "../../../WordGame/gameComScript/logPrefabScript";
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// import JingDiaoXiaBaConfig from "./JingDiaoXiaBaConfig";
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const { ccclass, property } = cc._decorator;
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@ccclass
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export default class TuDingShengFa extends WordGameBaseComponent {
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//当前层级下标
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curLayerIndex = 100;
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//当前进度
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curSchedule: number = 0;
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//文本配置
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titleArrayConfig: string[] = [];
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duihuaArrayConfig: any[] = [];
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chadianArrayConfig: any[] = [];
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isshowSuccess: boolean = false;
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kuZiNum:number = 0
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isDaiYanJing:boolean = false
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isMaoMiZaYun:boolean = false
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curWenDu:number = -50
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tw = null
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bundle = null
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start() {
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this.bundle = Common5.gameConfig.zmGameConfig[Common5.selectGameNum].bundle
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super.start();
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DaDianScript.userEnterDaDian();
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// this.openTouchEvent(this.node.getChildByName('bg'));
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Common5.getJsonFromBundle(Common5.selectGameInfo.bundle,'script/TuDingShengFaConfig',(assest)=>{
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this.jsonData = assest.json
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this.initParameters();
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this.initComponent();
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})
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}
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//初始化参数
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initParameters() {
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this.curSchedule = 0;
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this.titleArrayConfig = this.jsonData.titleArray //JingDiaoXiaBaConfig.getInstance().getGameConfig('titleArray') as string[];
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this.chadianArrayConfig = this.jsonData.chadianArray //JingDiaoXiaBaConfig.getInstance().getGameConfig('chadianArray') as any[];
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this.duihuaArrayConfig = this.jsonData.duihuaArray //JingDiaoXiaBaConfig.getInstance().getGameConfig('duihuaArray') as any[];
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Common.Type = 3;
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Common.subLevel = 0;
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Common.GameSubTipConfigs = this.jsonData.tipsArray //JingDiaoXiaBaConfig.getInstance().getGameConfig('tipsArray');
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// Common.GameSubAnswerConfigs = this.jsonData.answersArray //JingDiaoXiaBaConfig.getInstance().getGameConfig('answersArray');
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EventMgr.onEvent_custom(ryw_Event.timeOut, (tab) => {
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this.endGameView(0);
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}, this);
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EventMgr.onEvent_custom(ryw_Event.NormalTouchEndCheck, (data_) => {
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this.normalTouchCallback(data_.targetNode);
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}, this);
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}
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//初始化组件
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initComponent() {
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// let lab = this.node.getChildByName("标题").getChildByName("lab");
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// lab.getComponent(cc.Label).string = this.titleArrayConfig[0];
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Game.ins.setGameTitle(this.titleArrayConfig[0])
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for(let i=0;i<this.node.getChildByName('mainNode').childrenCount;i++){
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this.node.getChildByName('mainNode').children[i].zIndex = i
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this.node.getChildByName('mainNode').children[i].attr({bindZIndex:i})
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}
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let touchConfig = {
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touchNode:['花瓶','狗绳子','蜘蛛网','拖把','螺蛳粉',
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'盆栽','柳树1','狗毛','大葱','毛球'],
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fixedNode:['花瓶','狗绳','蜘蛛网','拖把','螺蛳粉',
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'盆栽','树枝','狗毛','大葱','毛球'],
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rightStepIndex:[
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'0','1','2','3','4',
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'5','6','7','8','9'
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]
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}
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let girlNode = this.node.getChildByName('mainNode').getChildByName('光头女')
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for(let i=0;i<touchConfig.touchNode.length;i++){
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let touchArea = null
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// if(touchConfig.touchNode[i] == '纸箱'){
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// touchArea = girlNode.getChildByName('touTouchArea')
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// }else if(touchConfig.touchNode[i] == '拖鞋1'){
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// touchArea = girlNode.getChildByName('jiaoTouchArea')
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// }else{
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touchArea = girlNode.getChildByName('touTouchArea')
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// }
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this.openTouchEvent(this.node.getChildByName('mainNode').getChildByName(touchConfig.touchNode[i]),[touchArea],
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girlNode.getChildByName(touchConfig.fixedNode[i]),true,touchConfig.rightStepIndex[i])
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}
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this.openTouchEvent(this.node.getChildByName('mainNode').getChildByName('剪刀'),[this.node.getChildByName('mainNode').getChildByName('初始狗')],null,true,-1)
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this.openTouchEvent(this.node.getChildByName('mainNode').getChildByName('梳子'),[girlNode.getChildByName('touTouchArea')],null,true,-1)
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// this.openTouchEvent(this.node.getChildByName('mainNode').getChildByName('锤子'),[this.node.getChildByName('mainNode').getChildByName('锤子TouchArea')],null,true,-1)
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//this.showDuiHua(this.duihuaArrayConfig[0])
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// this.startTween()
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cc.tween(this.node.getChildByName('mainNode'))
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.delay(0.5)
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.call(()=>{
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Common5.playEffectCustom(this.bundle,'sound/手机消息')
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this.node.getChildByName('mainNode').getChildByName('shouJiFangDa').getChildByName('手机').active = true
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})
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.start()
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}
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startTween () {
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if (null == this.tw){
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let girlNode = this.node.getChildByName('mainNode').getChildByName('girlNode')
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this.tw = cc.tween(girlNode)
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.repeatForever(
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cc.tween()
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.by(0.1, { x: -3})
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.by(0.1, { x: 3})
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)
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.start()
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}
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}
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stopTween(){
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if (this.tw !=null){
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this.tw.stop();
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this.tw = null;
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}
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}
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//显示对话
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showDuiHua(curLog, func?) {
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console.log("curLog==", curLog);
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if (curLog.effectUrl) {
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Common5.playEffectCustom(this.bundle, curLog.effectUrl);
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}
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let string_ = curLog.str
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let qiPaoPos_ = curLog.qiPaoPos
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let delayTime_ = curLog.delayTime || 3;
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let node = this.node.getChildByName('layerNode');
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if (qiPaoPos_ != -1) {
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let qiPao = node.getChildByName("qiPao").getChildByName("qiPao_" + qiPaoPos_);
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qiPao.stopAllActions()
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qiPao.getChildByName("str").getComponent(cc.Label).string = string_
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qiPao.active = true
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qiPao.scale = 0
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cc.tween(qiPao)
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.to(0.2, { scale: 1 })
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.delay(delayTime_)
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.call(() => {
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qiPao.active = false
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})
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.start();
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}
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else {
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let logPrefab = this.node.getChildByName('logPrefab')
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let script_: logPrefabScript = logPrefab.getComponent('logPrefabScript')
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script_.setDailogShow(string_, delayTime_)
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}
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this.scheduleOnce(() => {
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if (func) {
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func();
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}
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}, delayTime_);
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}
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endGameView(touchIndex) {
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// this.node.getChildByName("mask").active = true;
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Game.ins.stopTime();
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if (touchIndex == 0) {
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this.scheduleOnce(() => {
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Game.ins.showFail();
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}, 3);
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} else {
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if(this.isshowSuccess){
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return
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}
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this.isshowSuccess = true
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this.scheduleOnce(() => {
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Game.ins.showSuccess();
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}, 5);
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}
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}
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openTouchEvent(node,checkNode,fixedNode,isCanMove,stepIndex) {
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console.log('nodeName==',node.name)
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var attrs = {
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isCanMove:isCanMove,
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checkNode: checkNode,
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fixedNode:fixedNode,
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stepIndex:stepIndex,
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startPos: node.getPosition(),//初始位置
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};
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node.attr(attrs)
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node.on(cc.Node.EventType.TOUCH_START, this.touchStartNode, this)
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node.on(cc.Node.EventType.TOUCH_MOVE, this.touchMoveNode, this)
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node.on(cc.Node.EventType.TOUCH_CANCEL, this.touchEndNode, this)
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node.on(cc.Node.EventType.TOUCH_END, this.touchEndNode, this)
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}
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closeTouchEvent(node: cc.Node) {
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node.off(cc.Node.EventType.TOUCH_START, this.touchStartNode, this)
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node.off(cc.Node.EventType.TOUCH_MOVE, this.touchMoveNode, this)
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node.off(cc.Node.EventType.TOUCH_CANCEL, this.touchEndNode, this)
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node.off(cc.Node.EventType.TOUCH_END, this.touchEndNode, this)
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}
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touchStartNode(event) {
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event.target.zIndex = 100
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Common5.playEffect("click")
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if(event.target.name == '宠物衣服node'){
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event.target.getChildByName('宠物衣服1').active = false
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event.target.getChildByName('宠物衣服2').active = true
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}else if(event.target.name == '棉被node'){
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event.target.getChildByName('棉被1').active = false
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event.target.getChildByName('棉被2').active = true
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}
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//this.curLayerIndex++
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}
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touchMoveNode(event) {
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if(!event.target.isCanMove){
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return
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}
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let posi = event.getLocation()//世界坐标
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let target = event.target
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posi = target.parent.convertToNodeSpaceAR(posi)
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target.setPosition(posi)
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}
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touchEndNode(event) {
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event.target.zIndex = event.target.bindZIndex
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if(!event.target.isCanMove){
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return
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}
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let target = event.target
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let checkNode = this.checkArea(target,target.checkNode)
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if (checkNode) {
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target.fixedNode && (target.fixedNode.active = true)
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if(target.name == '剪刀'){
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if(checkNode.name == '初始狗'){
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target.setPosition(checkNode.getPosition())
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target.getChildByName('spine').getComponent(sp.Skeleton).setAnimation(0,'剪刀',true)
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cc.tween(this.node)
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.delay(1.5)
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.call(()=>{
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this.node.getChildByName('mainNode').getChildByName('剪刀').getChildByName('spine').getComponent(sp.Skeleton).setAnimation(0,'000',false)
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this.node.getChildByName('mainNode').getChildByName('狗毛').active = true
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this.node.getChildByName('mainNode').getChildByName('初始狗').active = false
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this.node.getChildByName('mainNode').getChildByName('被剪掉的狗毛').active = true
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target.setPosition(target.startPos)
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})
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.start()
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return
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}
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}else if(target.name == '梳子'){
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if(this.curSchedule >= 9){
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target.active = false
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this.node.getChildByName('mainNode').getChildByName('girlEnd').active = true
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Common5.playEffectCustom(this.bundle,'sound/结束动画音效')
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this.endGameView(1)
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return
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}
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}else{
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target.active = false
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this.checkIsFinish(target,true)
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}
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}
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target.setPosition(target.startPos)
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}
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checkArea(node,checkNodeTab){
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let checkIndex = null
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for(let i=0;i<checkNodeTab.length;i++){
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let target = checkNodeTab[i]
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if(target && target.active && Common5.checkContainsNode(target,node)){
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checkIndex = target
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break
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}
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}
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return checkIndex
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}
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checkIsFinish(target,bFixedScale){
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// target.fixedNode.zIndex = this.curLayerIndex++
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this.unlockLevel(target.stepIndex)
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this.showDuiHua(this.duihuaArrayConfig[target.stepIndex])
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this.curSchedule ++
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// if(this.curSchedule >= 10){
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// // this.stopTween()
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// this.endGameView(1)
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// }
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}
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unlockLevel(sublevel){
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Game.ins.tipUnlock(sublevel)
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}
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//触摸回调
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normalTouchCallback(targetNode: cc.Node) {
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console.log("+++++++++++++++++++++>" + targetNode.name);
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switch (targetNode.name) {
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case '手机':
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this.showDuiHua(this.duihuaArrayConfig[10])
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break;
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default:
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break;
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}
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}
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}
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