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658 lines
24 KiB
658 lines
24 KiB
2 months ago
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// Learn TypeScript:
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// - https://docs.cocos.com/creator/2.4/manual/en/scripting/typescript.html
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// Learn Attribute:
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// - https://docs.cocos.com/creator/2.4/manual/en/scripting/reference/attributes.html
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// Learn life-cycle callbacks:
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// - https://docs.cocos.com/creator/2.4/manual/en/scripting/life-cycle-callbacks.html
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import { ryw_Event } from "../../../FrameWork/Event/EventEnum";
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import EventMgr from "../../../FrameWork/Event/EventMgr";
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import GameReport from "../../../FrameWork/Report/ZyZyReport";
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import User from "../../../FrameWork/User/User";
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import AppPlatform from "../../../FrameWork/Util/AppPlatform";
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import Common from "../../../FrameWork/Util/Common";
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import Common5 from "../../../Platform/th/Common5";
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import TTAPI from "../../../Platform/tt/TTAPI";
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import TaskManager, { MainTaskIdEnum } from "../../JuQingChat/TaskManager";
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import PrefabManage, { GameType } from "../../PrefabManager/PrefabManage";
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import { WenZiAwardMoney, WenZiGuoGuanLevel } from "./FirstLevelSelectView2";
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import GameFailUI from "./GameFailUI";
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// import MainScene from "./MainSceneScript";
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const { ccclass, property } = cc._decorator;
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@ccclass
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export default class Game extends cc.Component {
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@property(cc.Node)
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backNode: cc.Node = null;
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@property(cc.Node)
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prefabNode: cc.Node = null;
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@property(cc.Node)
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maskNode: cc.Node = null;
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@property(cc.Sprite)
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timeSpript: cc.Sprite = null;
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@property(cc.Label)
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titleLabel: cc.Label = null;
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@property(cc.Label)
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timeLabel: cc.Label = null;
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@property(cc.Node)
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timeNode: cc.Node = null;
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@property(cc.Node)
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addtimeBtn: cc.Node = null;
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@property(cc.Node)
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tipAdNode: cc.Node = null;
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@property(cc.Node)
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tipNoAdNode: cc.Node = null;
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@property(cc.Node)
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answerNode: cc.Node = null;
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@property(cc.Node)
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guizeNode: cc.Node = null;
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@property(cc.Label)
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guizeLabel: cc.Label = null;
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@property(cc.Node)
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guizeBtnNode: cc.Node = null;
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@property(cc.Node)
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guizeCloseBtnNode: cc.Node = null;
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znzTime = 15;
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targetNode = [];
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isLoading = false;
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oldScale = 1;
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tempGameConfig = null;
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allTargetNum = 0;
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finishTargetNum = 0;
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allTime = 0;
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lefTime = 0;
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isFinish = false;
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playTime = 0;
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tmpUnlockSubLevel = -1;
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finishSub = [];
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// LIFE-CYCLE CALLBACKS:
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// onLoad () {}
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public static ins: Game = null;
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isExitTip = false;
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protected onLoad(): void {
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Game.ins = this;
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this.oldScale = this.node.scale;
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console.log(this.oldScale);
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this.node.active = false;
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EventMgr.onEvent_custom(ryw_Event.tooltipClose, () => {
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this.updateTishiBtn();
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}, this)
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Common5.playMusic("bg");
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// this.node.getChildByName("mask").height = this.node.getChildByName("mask").height * this.node.width/this.node.getChildByName("mask").width ;
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// this.node.getChildByName("mask").width = this.node.width;
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}
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start() {
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this.maskNode.getComponent(cc.Widget).updateAlignment();
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// this.prefabNode.getComponent(cc.Widget).updateAlignment();
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this.node.on(cc.Node.EventType.TOUCH_START, (event) => {
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//console.log(event.getLocation())
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// MainScene.ins.showClickEffect(event.getLocation())
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}, this, true)
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EventMgr.onEvent_custom(ryw_Event.startTimeTick, () => {
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if (Common5.selectGameInfo.isNeedTime) {
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this.isFinish = false
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this.schedule(this.refreshTime, 1)
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}
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}, this)
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EventMgr.onEvent_custom(ryw_Event.game_continue, () => {
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this.isFinish = false
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this.lefTime = Common5.selectGameInfo.timeInit;
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this.allTime = Common5.selectGameInfo.timeInit;
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this.schedule(this.refreshTime, 1)
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}, this)
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EventMgr.onEvent_custom(ryw_Event.stopTimeTick, () => {
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this.stopTime();
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}, this)
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}
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toolTip() {
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}
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closeGuize() {
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this.guizeNode.active = false;
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}
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showGui() {
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//this.guizeNode.active = true;
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EventMgr.emitEvent_custom(ryw_Event.openGuizeLayerEvent)
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}
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setGuizeText(str) {
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this.guizeLabel.string = str;
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}
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showSuccess() {
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this.stopTime();
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EventMgr.emitEvent_custom(ryw_Event.finish_game);
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this.playSuccessDadian()
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User.setUserIQAdd(1, Common5.selectGameNum)
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User.setSuccessLevels(Common5.selectGameNum);
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PrefabManage.loadPrefabByType(GameType.WZ_GameSuccessView)
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//完成任务108
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let levelArr = User.getSuccessLevels();
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let mainTaskInfo: any = TaskManager.getCurUnLockMainTaskInfo()
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let mainId = mainTaskInfo.Id
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let successNum = 0
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let arr = Common5.gameConfig.GameAllType[0].Levels
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for (let i = 0; i < arr.length; i++) {
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if (levelArr.indexOf(arr[i]) > -1) {
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successNum++
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}
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}
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// if(mainId == MainTaskIdEnum.MainTask_108 && successNum >= 1){
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// TaskManager.finishCurMainTask(MainTaskIdEnum.MainTask_108)
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// }
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for (let i = 0; i < WenZiGuoGuanLevel.length; i++) {
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if (successNum == WenZiGuoGuanLevel[i]) {
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let money = WenZiAwardMoney[WenZiGuoGuanLevel.length - i - 1]
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// UserManager.addMoney(money)
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// PrefabManage.showTextTips(`奖励${money}已到账`)
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break
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}
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}
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let config = TaskManager.getTaskConfigById(mainId)
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//选票
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if (mainId == MainTaskIdEnum.MainTask_554_2 && config.taskXuanPiaoNum && User.getUserIQ() >= config.taskXuanPiaoNum) {
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TaskManager.finishCurMainTask(MainTaskIdEnum.MainTask_554_2)
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TaskManager.setCurTask(MainTaskIdEnum.MainTask_555)
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}
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}
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showFail() {
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this.stopTime();
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EventMgr.emitEvent_custom(ryw_Event.finish_game);
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PrefabManage.loadPrefabByType(GameType.WZ_GameFailView)
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}
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showFailFuHuo() {
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this.stopTime();
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EventMgr.emitEvent_custom(ryw_Event.finish_game);
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PrefabManage.loadPrefabByType(GameType.WZ_GameFailView, null, (node) => {
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node.getComponent(GameFailUI).setFuhuoActive();
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})
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// Common5.getPrefabFromBundle("ZoomGame","prefab/view/GameFailView",null,(node)=>{
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// node.getComponent(GameFailUI).setFuhuoActive();
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// })
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}
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addTick(timeTick) {
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return;
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this.lefTime += timeTick;
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this.allTime += timeTick;
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}
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setTimePos(x, y) {
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// this.timeNode.setPosition(x,y);
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}
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setTimeScale(scale) {
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this.timeNode.scale = scale;
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}
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setTitle(title) {
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this.titleLabel.string = title;
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}
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refreshTime() {
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this.playTime++;
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console.log('this.lefTime==', this.lefTime)
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if (this.lefTime <= 0) {
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if (!this.isFinish) {
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console.error("fail++====refreshTime");
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this.finishThisGame();
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EventMgr.emitEvent_custom(ryw_Event.finish_game);
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// Common5.getPrefabFromBundle("ZoomGame","prefab/view/GameFailTimeOutView",null,(node)=>{
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// // node.getComponent(GameFailUI).setAddTime(Common5.selectGameInfo.timeVideoAdd);
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// })
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PrefabManage.loadPrefabByType(GameType.WZ_GameFailTimeOutView)
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}
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}
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else {
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this.lefTime--;
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if (this.lefTime < 10) {
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Common5.playEffect("timeTick");
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}
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this.updateTimeProg();
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}
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}
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tipUnlock(subLevel) {
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User.unlockWordgameAnswer(Common5.selectGameNum, subLevel, 2);
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this.finishSub.push(subLevel);
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this.updateTishiBtn();
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}
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tipAd() {
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let tab = {
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onClose: (finish) => {
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if (finish) {
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User.setShowAdNum(User.getShowAdNum() + 1)
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Common5.ReportDY("inLevel", `任务${TaskManager.getCurUnLockMainTaskId()}-AD-` + Common5.selectGameInfo.title2 + "提示")
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GameReport.ADReport(Common5.selectGameInfo.title2 + '提示', 1, "总裁训练营")
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// Common5.ReportDY("inLevel", Common5.selectGameInfo.title2 + "-AD-提示");
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if (Common.Type == 3) {
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let index = 0;
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let answer = User.getUnlockWordgameAnswer(Common5.selectGameNum)
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if (answer) {
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for (let i = 0; i < Common.GameSubTipConfigs.length; i++) {
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if (answer[i] != 2) {
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index = i;
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break;
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}
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}
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}
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Common.subLevel = index;
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User.unlockWordgameAnswer(Common5.selectGameNum, index, 2);
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this.tipAdNode.active = false;
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this.tipNoAdNode.active = true;
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this.answerNode.active = false;
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this.showTipAnswer();
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return;
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}
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User.unlockWordgameAnswer(Common5.selectGameNum, Common.subLevel, 1);
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if (Common.Type == 1) {
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User.unlockWordgameAnswer(Common5.selectGameNum, Common.subLevel, 2);
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this.updateTishiBtn();
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}
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this.showTipAnswer();
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return;
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}
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else {
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GameReport.ADReport(Common5.selectGameInfo.title2 + '提示', 0, "总裁训练营")
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Common5.showTips_custom("广告未观看完");
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}
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}, onFailed: () => {
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}
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}
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AppPlatform.playVideo_custom(tab)
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}
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updateTishiBtn() {
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if (Common5.selectGameInfo.gameType != "guize") {
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this.guizeBtnNode.active = false;
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} else if (Common5.selectGameInfo.gameType == "guize") {
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this.guizeBtnNode.active = true;
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}
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let answer = User.getUnlockWordgameAnswer(Common5.selectGameNum)
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if (Common.Type == 3) {
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let index = -1;
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let answer = User.getUnlockWordgameAnswer(Common5.selectGameNum)
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if (answer) {
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for (let i = 0; i < this.finishSub.length; i++) {
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if (answer[this.finishSub[i]] != 2) {
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this.tipAdNode.active = false;
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this.tipNoAdNode.active = true;
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this.answerNode.active = false;
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Common.subLevel = this.finishSub[i];
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return;
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}
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}
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for (let i = 0; i < Common.GameSubTipConfigs.length; i++) {
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if (answer[i] == 2) {
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let finish = false;
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for (let j = 0; j < this.finishSub.length; j++) {
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if (this.finishSub[j] == i) {
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finish = true;
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break;
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}
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}
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if (!finish) {
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this.tipAdNode.active = false;
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this.tipNoAdNode.active = true;
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this.answerNode.active = false;
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Common.subLevel = this.finishSub[i];
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return;
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}
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}
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}
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for (let i = 0; i < Common.GameSubTipConfigs.length; i++) {
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if (answer[i] != 2) {
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index = i;
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break;
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}
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}
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if (index == -1) {
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this.tipAdNode.active = false;
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this.tipNoAdNode.active = true;
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this.answerNode.active = false;
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}
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else {
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this.tipAdNode.active = true;
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this.tipNoAdNode.active = false;
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this.answerNode.active = false;
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}
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if (Common.subLevel == this.tmpUnlockSubLevel) {
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}
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}
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else {
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this.tipAdNode.active = true;
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this.tipNoAdNode.active = false;
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this.answerNode.active = false;
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}
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return;
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}
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if (answer) {
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let answerIndex = answer[Common.subLevel];
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console.log(answerIndex, Common.subLevel, 'answerIndex+++++++++++++======')
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if (answerIndex == 1) {
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this.tipAdNode.active = false;
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this.tipNoAdNode.active = true;
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this.answerNode.active = false;
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}
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else if (answerIndex == 2) {
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this.tipAdNode.active = false;
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this.tipNoAdNode.active = false;
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this.answerNode.active = true;
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} else {
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this.tipAdNode.active = true;
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this.tipNoAdNode.active = false;
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this.answerNode.active = false;
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}
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}
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else {
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this.tipAdNode.active = true;
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this.tipNoAdNode.active = false;
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this.answerNode.active = false;
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}
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}
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showTipAnswer() {
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PrefabManage.loadPrefabByType(GameType.WZ_tipPrefab)
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// Common5.getPrefabFromBundle("ZoomGame","prefab/view/tipPrefab",null,(node)=>{
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// })
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}
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finishThisGame() {
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// this.reset();
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this.isFinish = true;
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// this.node.scale = 0;
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}
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updateTimeProg() {
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this.timeSpript.fillRange = this.lefTime / this.allTime;
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let secondStr = "";
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let second = this.lefTime % 60;
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if (second < 10) {
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secondStr = "0" + second;
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}
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else {
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secondStr = second.toString();
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}
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this.timeLabel.string = Math.floor(this.lefTime / 60) + ":" + secondStr;
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}
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reset() {
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TTAPI.startRecord_custom();
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Common.SpeTip = "";
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// MainScene.ins.levelNode.active = false;
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if (Common5.selectGameInfo.gameTitle && Common5.selectGameInfo.gameTitle != "") {
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this.titleLabel.string = Common5.selectGameInfo.gameTitle;
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this.titleLabel.node.parent.active = true;
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}
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else {
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this.titleLabel.node.parent.active = false;
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}
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if (Common5.selectGameInfo.isNeedTime) {
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this.timeNode.active = true;
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this.addtimeBtn.active = true;
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this.lefTime = Common5.selectGameInfo.timeInit;
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this.allTime = Common5.selectGameInfo.timeInit;
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console.log(this.lefTime, this.allTime)
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this.updateTimeProg();
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this.resetTime();
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} else {
|
||
|
this.timeNode.active = false;
|
||
|
this.addtimeBtn.active = false;
|
||
|
|
||
|
}
|
||
|
this.node.active = true;
|
||
|
this.updateTishiBtn();
|
||
|
this.finishSub = [];
|
||
|
// this.showFail();
|
||
|
this.preLoadNext();
|
||
|
}
|
||
|
preLoadNext() {
|
||
|
let nextLevel = -1;
|
||
|
for (let i = 0; i < Common5.gameConfig.GameAllType[Common5.curWordGameType].Levels.length; i++) {
|
||
|
let level = Common5.gameConfig.GameAllType[Common5.curWordGameType].Levels[i];
|
||
|
if (level == Common5.selectGameNum) {
|
||
|
if (i < (Common5.gameConfig.GameAllType[Common5.curWordGameType].Levels.length - 1)) {
|
||
|
nextLevel = Common5.gameConfig.GameAllType[Common5.curWordGameType].Levels[i + 1];
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
if (nextLevel != -1) {
|
||
|
console.log(Common5.gameConfig.zmGameConfig[nextLevel].bundle);
|
||
|
|
||
|
let bundle = cc.assetManager.loadBundle(Common5.gameConfig.zmGameConfig[nextLevel].bundle, (err, bundle) => {
|
||
|
bundle.load(Common5.gameConfig.zmGameConfig[nextLevel].bundle, cc.Prefab, () => {
|
||
|
console.log(nextLevel + " preloadSuccess!")
|
||
|
})
|
||
|
})
|
||
|
if (Common5.gameConfig.zmGameConfig[nextLevel].subbundle && Common5.gameConfig.zmGameConfig[nextLevel].subbundle != "") {
|
||
|
let subbundle = cc.assetManager.loadBundle(Common5.gameConfig.zmGameConfig[nextLevel].subbundle, (err, subbundle) => {
|
||
|
subbundle.load(Common5.gameConfig.zmGameConfig[nextLevel].suburl, cc.Prefab, () => {
|
||
|
console.log(nextLevel + " subbundle preloadSuccess!")
|
||
|
})
|
||
|
})
|
||
|
}
|
||
|
// cc.assetManager.getBundle(Common5.gameConfig.zmGameConfig[nextLevel].bundle);
|
||
|
}
|
||
|
}
|
||
|
resetTime() {
|
||
|
this.isFinish = false
|
||
|
this.schedule(this.refreshTime, 1)
|
||
|
}
|
||
|
stopTime() {
|
||
|
this.unschedule(this.refreshTime);
|
||
|
}
|
||
|
clickBack(event, isReport) {
|
||
|
// this.prefabNode.removeAllChildren();
|
||
|
// this.node.active = false;
|
||
|
if (this.isExitTip) {
|
||
|
return
|
||
|
}
|
||
|
this.isExitTip = true
|
||
|
PrefabManage.loadPrefabByType(GameType.WZ_ExitTip, null, () => {
|
||
|
this.scheduleOnce(() => {
|
||
|
this.isExitTip = false
|
||
|
}, 0.1)
|
||
|
})
|
||
|
// Common5.getPrefabFromBundle("ZoomGame","prefab/view/ExitTip",null, ()=>{
|
||
|
// this.scheduleOnce(()=>{
|
||
|
// this.isExitTip = false
|
||
|
// },0.1)
|
||
|
// });
|
||
|
}
|
||
|
|
||
|
clickBackTimeOut(event, isReport) {
|
||
|
// this.prefabNode.removeAllChildren();
|
||
|
// this.node.active = false;
|
||
|
PrefabManage.loadPrefabByType(GameType.WZ_GameFailView)
|
||
|
// Common5.getPrefabFromBundle("ZoomGame","prefab/view/GameFailView");
|
||
|
}
|
||
|
|
||
|
exitGame() {
|
||
|
console.log("exitGame1")
|
||
|
if (!cc.isValid(this.node)) {
|
||
|
return
|
||
|
}
|
||
|
|
||
|
if (!cc.isValid(this.prefabNode)) {
|
||
|
return
|
||
|
}
|
||
|
console.log("exitGame2")
|
||
|
|
||
|
for (let i = 0; i < this.prefabNode.childrenCount; i++) {
|
||
|
let childNode = this.prefabNode.children[i]
|
||
|
console.log(childNode.name, '删除name++++++++++++++===')
|
||
|
let name = childNode.name
|
||
|
EventMgr.emitEvent_custom(ryw_Event.ExitBtnEvent, name);
|
||
|
}
|
||
|
this.prefabNode.destroyAllChildren();
|
||
|
this.prefabNode.removeAllChildren();
|
||
|
this.node.active = false;
|
||
|
// MainScene.ins.levelNode.active = true;
|
||
|
this.stopTime();
|
||
|
Common5.stopMusic();
|
||
|
this.scheduleOnce(() => {
|
||
|
Common5.playMusic("bg");
|
||
|
}, 0.1)
|
||
|
this.node.removeFromParent()
|
||
|
this.node.destroy()
|
||
|
}
|
||
|
setAnswerHide() {
|
||
|
|
||
|
}
|
||
|
addtimeClick() {
|
||
|
Common5.playEffect("ui");
|
||
|
|
||
|
let tab = {
|
||
|
onClose: (finish) => {
|
||
|
if (finish) {
|
||
|
User.setShowAdNum(User.getShowAdNum() + 1)
|
||
|
|
||
|
GameReport.ADReport(Common5.selectGameInfo.title2 + '加时', 1, "总裁训练营")
|
||
|
|
||
|
if (Common5.selectGameInfo) {
|
||
|
Common5.ReportDY("inLevel", `任务${TaskManager.getCurUnLockMainTaskId()}-AD-` + Common5.selectGameInfo.title2 + "加时")
|
||
|
// Common5.ReportDY("inLevel", Common5.selectGameInfo.title2 + "-AD-加时");
|
||
|
|
||
|
}
|
||
|
|
||
|
this.lefTime = this.lefTime + Common5.selectGameInfo.timeVideoAdd;
|
||
|
this.allTime += Common5.selectGameInfo.timeVideoAdd;
|
||
|
EventMgr.emitEvent_custom(ryw_Event.addTimeSucc);
|
||
|
return;
|
||
|
}
|
||
|
else {
|
||
|
GameReport.ADReport(Common5.selectGameInfo.title2 + '加时', 0, "总裁训练营")
|
||
|
|
||
|
// this.node.removeFromParent();
|
||
|
Common5.showTips_custom("广告未观看完");
|
||
|
}
|
||
|
}, onFailed: () => {
|
||
|
}
|
||
|
}
|
||
|
AppPlatform.playVideo_custom(tab)
|
||
|
}
|
||
|
|
||
|
|
||
|
setGameTitle(gameTitle) {
|
||
|
this.titleLabel.node.parent.active = true;
|
||
|
this.titleLabel.string = gameTitle;
|
||
|
}
|
||
|
|
||
|
|
||
|
playSuccessDadian() {
|
||
|
let title = Common5.selectGameInfo.title2
|
||
|
|
||
|
console.log(title + "-成功通关")
|
||
|
Common5.ReportDY("inLevel", title + "-成功通关");
|
||
|
|
||
|
}
|
||
|
onRestartCallFunc() {
|
||
|
let callFunc = this.restartCallFunc
|
||
|
|
||
|
PrefabManage.loadPrefabByType(GameType.WZ_GameMain, null, () => {
|
||
|
this.scheduleOnce(() => {
|
||
|
this.node.removeFromParent()
|
||
|
this.node.destroy()
|
||
|
callFunc()
|
||
|
})
|
||
|
})
|
||
|
}
|
||
|
clearLastGameNode() {
|
||
|
for (let i = 0; i < this.prefabNode.childrenCount; i++) {
|
||
|
let childNode = this.prefabNode.children[i]
|
||
|
console.log(childNode.name, '删除name++++++++++++++===')
|
||
|
let name = childNode.name
|
||
|
EventMgr.emitEvent_custom(ryw_Event.ExitBtnEvent, name);
|
||
|
}
|
||
|
|
||
|
this.node.removeFromParent()
|
||
|
this.node.destroy()
|
||
|
}
|
||
|
restartCallFunc() {
|
||
|
|
||
|
if (Common5.selectGameInfo.subbundle != "" && Common5.selectGameInfo.subbundle != undefined) {
|
||
|
|
||
|
let subbundle = cc.assetManager.loadBundle(Common5.selectGameInfo.subbundle, (err, subbundle) => {
|
||
|
cc.assetManager.loadBundle(Common5.selectGameInfo.bundle, function (err: Error, bundle: cc.AssetManager.Bundle) {
|
||
|
// MainScene.ins.GameNode.getChildByName("mask").getChildByName("prefabNode").destroyAllChildren();
|
||
|
// MainScene.ins.GameNode.getChildByName("mask").getChildByName("prefabNode").removeAllChildren();
|
||
|
Common5.getPrefabFromBundlePrefabLayer(Common5.selectGameInfo.bundle, Common5.selectGameInfo.url, Game.ins.node.getChildByName("mask").getChildByName("prefabNode"), (prefab) => {
|
||
|
// prefab.width = Game.ins.maskNode.width;
|
||
|
// prefab.height = Game.ins.maskNode.width;
|
||
|
// if (Common5.selectGameNum != 0){
|
||
|
// User.setFirstIn(false);
|
||
|
// }
|
||
|
|
||
|
if (Common5.selectGameInfo.isTer) {
|
||
|
PrefabManage.loadPrefabByType(GameType.WZ_TerrTip)
|
||
|
// Common5.getPrefabFromBundle("ZoomGame","prefab/view/TerrTip");
|
||
|
}
|
||
|
User.setLeveNum_custom(Common5.selectGameNum);
|
||
|
// prefab.scale = Game.ins.maskNode.width/prefab.width;
|
||
|
// prefab.setPosition(0,0);
|
||
|
// console.log("prefab.width",prefab.width,prefab.height,prefab.position,MainScene.ins.GameNode.getChildByName("mask").getChildByName("prefabNode").position)
|
||
|
// Common5.hideTips_custom();
|
||
|
Game.ins.reset();
|
||
|
// MainScene.ins.isLoading = false;
|
||
|
})
|
||
|
});
|
||
|
})
|
||
|
}
|
||
|
else {
|
||
|
|
||
|
cc.assetManager.loadBundle(Common5.selectGameInfo.bundle, function (err: Error, bundle: cc.AssetManager.Bundle) {
|
||
|
// MainScene.ins.GameNode.getChildByName("mask").getChildByName("prefabNode").destroyAllChildren();
|
||
|
// MainScene.ins.GameNode.getChildByName("mask").getChildByName("prefabNode").removeAllChildren();
|
||
|
|
||
|
Common5.getPrefabFromBundlePrefabLayer(Common5.selectGameInfo.bundle, Common5.selectGameInfo.url, Game.ins.node.getChildByName("mask").getChildByName("prefabNode"), (prefab) => {
|
||
|
// prefab.width = Game.ins.maskNode.width;
|
||
|
// prefab.height = Game.ins.maskNode.width;
|
||
|
// if (Common5.selectGameNum != 0){
|
||
|
// User.setFirstIn(false);
|
||
|
// }
|
||
|
|
||
|
if (Common5.selectGameInfo.isTer) {
|
||
|
PrefabManage.loadPrefabByType(GameType.WZ_TerrTip)
|
||
|
// Common5.getPrefabFromBundle("ZoomGame","prefab/view/TerrTip");
|
||
|
}
|
||
|
User.setLeveNum_custom(Common5.selectGameNum);
|
||
|
// prefab.scale = Game.ins.maskNode.width/prefab.width;
|
||
|
// prefab.setPosition(0,0);
|
||
|
// console.log("prefab.width",prefab.width,prefab.height,prefab.position,MainScene.ins.GameNode.getChildByName("mask").getChildByName("prefabNode").position)
|
||
|
// Common5.hideTips_custom();
|
||
|
Game.ins.reset();
|
||
|
// MainScene.ins.isLoading = false;
|
||
|
})
|
||
|
});
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// update (dt) {}
|
||
|
}
|