我智商爆棚
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// Learn TypeScript:
// - https://docs.cocos.com/creator/2.4/manual/en/scripting/typescript.html
// Learn Attribute:
// - https://docs.cocos.com/creator/2.4/manual/en/scripting/reference/attributes.html
// Learn life-cycle callbacks:
// - https://docs.cocos.com/creator/2.4/manual/en/scripting/life-cycle-callbacks.html
import Common from "../../../FrameWork/Util/Common";
import Common5 from "../../../Platform/th/Common5";
//规则layer
const {ccclass, property} = cc._decorator;
@ccclass
export default class GuiZeLayer extends cc.Component {
@property(cc.Node)
leftNode: cc.Node = null;
@property(cc.Node)
rightNode: cc.Node = null;
@property(cc.Node)
guizeIcon: cc.Node = null;
// LIFE-CYCLE CALLBACKS:
// onLoad () {}
guizeArray = []
curIndex = 0
start () {
}
setGuizeArray(curIndex){
this.curIndex = curIndex
//this.guizeArray = []
for(let i = 0; i<=curIndex; i++){
if( this.guizeArray.indexOf(i) < 0){
this.guizeArray.push(i)
}
}
this.refreshView()
}
refreshView(){
// icon 规则显示
let aaa = this.guizeArray[this.curIndex]
//console.log('当前规则index++===', aaa)
let data = Common.GameguizeArray[aaa]
if(data && data.url){
let bundle = Common5.selectGameInfo.bundle
Common5.getSpriteFrameFromBundle(bundle, data.url, this.guizeIcon.getComponent(cc.Sprite));
}
this.showLeftORightBtn()
}
closeClickEvent(){
Common5.playEffect("点击音效");
this.node.active = false
}
leftClickEvent(){
Common5.playEffect("点击音效");
this.curIndex--
this.showLeftORightBtn()
this.refreshView()
}
rightClickEvent(){
Common5.playEffect("点击音效");
this.curIndex++
this.showLeftORightBtn()
this.refreshView()
}
showLeftORightBtn(){
if(this.guizeArray.length<=1){
this.leftNode.active = false
this.rightNode.active = false
}else{
if(this.curIndex == this.guizeArray.length-1){
this.leftNode.active = true
this.rightNode.active = false
}else if(this.curIndex == 0){
this.leftNode.active = false
this.rightNode.active = true
}else{
this.leftNode.active = true
this.rightNode.active = true
}
}
}
// update (dt) {}
}