我智商爆棚
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import { ryw_Event } from "../../../FrameWork/Event/EventEnum";
import EventMgr from "../../../FrameWork/Event/EventMgr";
//move方向事件茬点使用
const { ccclass, property } = cc._decorator;
enum MOVEDIR {
UP,
DOWN,
LEFT,
RIGHT,
}
@ccclass
export default class PageSwitchScript extends cc.Component {
@property(cc.Integer)
directvalue: number = 100;
@property(cc.Node)
emitTarget: cc.Node = null;
@property(cc.Node)
content: cc.Node = null;
@property({ type: [cc.Component.EventHandler], tooltip: 'Switch回调' })
switchCallBack: cc.Component.EventHandler[] = [];
// LIFE-CYCLE CALLBACKS:
touchStartPosi = null;
contentIndex = 0;
onLoad() {
this.contentIndex = 0;
for (let index = 0; index < this.content.children.length; index++) {
if (index == this.contentIndex) {
this.content.children[index].active = true;
} else {
this.content.children[index].active = false;
}
}
if (!this.emitTarget) {
this.emitTarget = this.node
}
this.openTouchEvent(this.emitTarget)
this.node.attr({ scr: this });
}
start() {
}
cancelTouchEvent() {
this.closeTouchEvent(this.emitTarget);
}
openTouchEvent(node) {
node.on(cc.Node.EventType.TOUCH_START, this.touchStartNode, this)
node.on(cc.Node.EventType.TOUCH_MOVE, this.touchMoveNode, this)
node.on(cc.Node.EventType.TOUCH_CANCEL, this.touchEndNode, this)
node.on(cc.Node.EventType.TOUCH_END, this.touchEndNode, this)
}
closeTouchEvent(node: cc.Node) {
node.off(cc.Node.EventType.TOUCH_START, this.touchStartNode, this)
node.off(cc.Node.EventType.TOUCH_MOVE, this.touchMoveNode, this)
node.off(cc.Node.EventType.TOUCH_CANCEL, this.touchEndNode, this)
node.off(cc.Node.EventType.TOUCH_END, this.touchEndNode, this)
}
touchStartNode(event) {
let target = event.target
let posi = event.getLocation()//世界坐标
this.touchStartPosi = posi
console.log('touchStartNode')
EventMgr.emitEvent_custom(ryw_Event.openBGMove, { open: false });
}
touchMoveNode(event) {
let target = event.target
let posi = event.getLocation()//世界坐标
}
touchEndNode(event) {
let target = event.target
let posi = event.getLocation()//世界坐标
if ((posi.x - this.touchStartPosi.x) >= this.directvalue) {
console.log('LEFT')
this.switchView(MOVEDIR.LEFT)
} else if ((this.touchStartPosi.x - posi.x) >= this.directvalue) {
console.log('RIGHT')
this.switchView(MOVEDIR.RIGHT)
}
EventMgr.emitEvent_custom(ryw_Event.openBGMove, { open: true });
}
switchView(flag: MOVEDIR) {
let preIndex = this.contentIndex;
if (flag == MOVEDIR.RIGHT) {
if (this.contentIndex < this.content.children.length - 1) {
this.contentIndex++;
}
} else if (flag == MOVEDIR.LEFT) {
if (this.contentIndex > 0) {
this.contentIndex--;
}
}
if (preIndex != this.contentIndex) {
this.content.children[preIndex].active = false;
this.content.children[this.contentIndex].active = true;
for (const call of this.switchCallBack) {
call.emit([preIndex, this.contentIndex]);
}
}
}
// update (dt) {}
}