我智商爆棚
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import { ryw_Event } from "../../../FrameWork/Event/EventEnum";
import EventMgr from "../../../FrameWork/Event/EventMgr";
//move方向事件茬点使用
const { ccclass, property } = cc._decorator;
enum MOVEDIR {
UP,
DOWN,
LEFT,
RIGHT,
}
@ccclass
export default class NodeDirMoveScript extends cc.Component {
@property({
type: cc.Enum(MOVEDIR),
displayName: '方向',
})
directIndex: MOVEDIR = MOVEDIR.UP;
@property(cc.Integer)
directvalue: number = 100;
@property(cc.Node)
emitTarget: cc.Node = null
@property({
displayName: '触发后触摸节点是否隐藏',
})
isEmitTargetHide: boolean = false;
@property(cc.Node)
ChaDianNode: cc.Node = null
@property(cc.Node)
tiggerNode: cc.Node = null;
@property(cc.AudioSource)
effectUrl: cc.AudioSource = null
@property(cc.Boolean)
isSpineAnim: boolean = false
@property(cc.String)
spineAnim: string = ''
@property(cc.Node)
spineNode: cc.Node = null
// LIFE-CYCLE CALLBACKS:
touchStartPosi = null
onLoad() {
if (!this.emitTarget) {
this.emitTarget = this.node
}
this.openTouchEvent(this.emitTarget)
this.node.attr({ scr: this });
}
start() {
}
cancelTouchEvent() {
this.closeTouchEvent(this.emitTarget);
}
openTouchEvent(node) {
node.on(cc.Node.EventType.TOUCH_START, this.touchStartNode, this)
node.on(cc.Node.EventType.TOUCH_MOVE, this.touchMoveNode, this)
node.on(cc.Node.EventType.TOUCH_CANCEL, this.touchEndNode, this)
node.on(cc.Node.EventType.TOUCH_END, this.touchEndNode, this)
}
closeTouchEvent(node: cc.Node) {
node.off(cc.Node.EventType.TOUCH_START, this.touchStartNode, this)
node.off(cc.Node.EventType.TOUCH_MOVE, this.touchMoveNode, this)
node.off(cc.Node.EventType.TOUCH_CANCEL, this.touchEndNode, this)
node.off(cc.Node.EventType.TOUCH_END, this.touchEndNode, this)
}
touchStartNode(event) {
let target = event.target
let posi = event.getLocation()//世界坐标
this.touchStartPosi = posi
console.log('touchStartNode')
EventMgr.emitEvent_custom(ryw_Event.openBGMove, { open: false });
}
touchMoveNode(event) {
let target = event.target
let posi = event.getLocation()//世界坐标
if (this.directIndex == MOVEDIR.UP) {
if ((posi.y - this.touchStartPosi.y) >= this.directvalue) {
console.log('UP')
this.checkView()
}
} else if (this.directIndex == MOVEDIR.DOWN) {
if ((this.touchStartPosi.y - posi.y) >= this.directvalue) {
console.log('DOWN')
this.checkView()
}
} else if (this.directIndex == MOVEDIR.RIGHT) {
if ((posi.x - this.touchStartPosi.x) >= this.directvalue) {
console.log('RIGHT')
this.checkView()
}
} else if (this.directIndex == MOVEDIR.LEFT) {
if ((this.touchStartPosi.x - posi.x) >= this.directvalue) {
console.log('LEFT')
this.checkView()
}
}
}
checkView() {
this.emitTarget.active = !this.isEmitTargetHide
if (this.isSpineAnim) {
if (this.effectUrl) {
this.effectUrl.play()
}
this.spineNode.active = true
this.spineNode.getComponent(sp.Skeleton).setAnimation(0, this.spineAnim, false)
this.spineNode.getComponent(sp.Skeleton).setCompleteListener(() => {
this.spineNode.active = false
this.ChaDianNode.active = true
})
} else {
if (this.tiggerNode) {
this.tiggerNode.active = true
}
if (this.effectUrl) {
this.effectUrl.play()
}
this.ChaDianNode.active = true
}
EventMgr.emitEvent_custom(ryw_Event.openBGMove, { open: true });
}
touchEndNode(event) {
let target = event.target
EventMgr.emitEvent_custom(ryw_Event.openBGMove, { open: true });
console.log("++++++++++++++++++++>" + target.name);
//
}
// update (dt) {}
}