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							198 lines
						
					
					
						
							5.8 KiB
						
					
					
				
			
		
		
	
	
							198 lines
						
					
					
						
							5.8 KiB
						
					
					
				| import { ryw_Event } from "../../../FrameWork/Event/EventEnum";
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| import EventMgr from "../../../FrameWork/Event/EventMgr";
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| import GameReport from "../../../FrameWork/Report/ZyZyReport";
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| 
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| import Common5 from "../../../Platform/th/Common5";
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| 
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| const { ccclass, property } = cc._decorator;
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| 
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| @ccclass
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| export default class ANodeCheckScript extends cc.Component {
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| 
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|     @property(cc.Node)
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|     emitTarget: cc.Node = null
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| 
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|     @property(cc.Node)
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|     checkNode: cc.Node = null
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| 
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|     @property(cc.Node)
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|     tiggerNodeArray: cc.Node[] = []
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| 
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|     @property(cc.Node)
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|     hideTirNodeArray: cc.Node[] = []
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| 
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|     @property(cc.Node)
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|     allowEmitNode: cc.Node = null
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| 
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|     @property(cc.Boolean)
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|     isSpineAnim: boolean = false
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| 
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|     @property(cc.String)
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|     spineAnim: string = ''
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| 
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|     @property(cc.Node)
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|     spineNode: cc.Node = null
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| 
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|     @property(cc.Node)
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|     maskNode: cc.Node = null
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| 
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|     @property(cc.Boolean)
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|     isSpineNodeHide: boolean = false
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| 
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|     @property(cc.AudioSource)
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|     effectUrl: cc.AudioSource = null
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| 
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|     @property(cc.Node)
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|     moveNode: cc.Node = null
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| 
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|     @property(cc.Node)
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|     attrNodeArray: cc.Node[] = []
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| 
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|     @property(cc.Boolean)
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|     isToRecovery: boolean = true
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| 
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|     // LIFE-CYCLE CALLBACKS:
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|     touchStartPosi = null
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|     onLoad() {
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|         if (!this.emitTarget) {
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|             this.emitTarget = this.node
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|         }
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|         this.initTouchEvent(this.emitTarget, this.checkNode)
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|         this.node['cancelTouchEvent'] = () => {
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|             this.closeTouchEvent(this.emitTarget);
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|         }
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|     }
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| 
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|     start() {
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| 
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|     }
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| 
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| 
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|     openTouchEvent(node) {
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|         node.on(cc.Node.EventType.TOUCH_START, this.touchStartNode, this)
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|         node.on(cc.Node.EventType.TOUCH_MOVE, this.touchMoveNode, this)
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|         node.on(cc.Node.EventType.TOUCH_CANCEL, this.touchEndNode, this)
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|         node.on(cc.Node.EventType.TOUCH_END, this.touchEndNode, this)
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|     }
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| 
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|     closeTouchEvent(node: cc.Node) {
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|         node.off(cc.Node.EventType.TOUCH_START, this.touchStartNode, this)
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|         node.off(cc.Node.EventType.TOUCH_MOVE, this.touchMoveNode, this)
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|         node.off(cc.Node.EventType.TOUCH_CANCEL, this.touchEndNode, this)
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|         node.off(cc.Node.EventType.TOUCH_END, this.touchEndNode, this)
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|     }
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| 
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|     touchStartNode(event) {
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|         let target = event.target;
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|         target.pauseAllActions();
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|         Common5.playEffect("点击音效");
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|         EventMgr.emitEvent_custom(ryw_Event.openBGMove, { open: false });
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|         target['saveWorldPos'] = target.convertToWorldSpaceAR(cc.Vec2.ZERO);
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|     }
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| 
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|     initTouchEvent(node, checkNode) {
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|         var attrs = {
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|             checkNode: checkNode,
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|             recoveposi: node.getPosition(),//初始位置
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|             recoveparent: node.parent,
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|             scr: this   //脚本
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|         };
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|         node.attr(attrs);
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|         this.openTouchEvent(node)
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|     }
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| 
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|     cancelTouchEvent() {
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|         this.closeTouchEvent(this.emitTarget);
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|     }
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| 
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|     touchMoveNode(event) {
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|         let target = event.target
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|         if (this.moveNode) {
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|             target.parent = this.moveNode;
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|         }
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|         let posi = event.getLocation()//世界坐标
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|         posi = target.parent.convertToNodeSpaceAR(posi)
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|         target.setPosition(posi)
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|     }
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| 
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|     touchEndNode(event) {
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|         let target = event.target;
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|         let checkNode = target.checkNode;
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| 
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|         if (!this.allowEmitNode || this.allowEmitNode.active) {
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|             if (Common5.checkIntersectsBox(target, checkNode)) {
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|                 target.active = false
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|                 if (this.effectUrl) {
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|                     this.effectUrl.play();
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|                 }
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| 
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|                 let callbacks = () => {
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|                     target.checkNode.active = false;
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| 
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|                     for (const iterator of this.tiggerNodeArray) {
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|                         iterator.active = true;
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|                     }
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| 
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|                     for (const iterator of this.hideTirNodeArray) {
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|                         iterator.active = false;
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|                     }
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| 
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|                     if (this.maskNode) {
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|                         this.maskNode.active = false;
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|                     }
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| 
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|                     if (this.isSpineNodeHide && this.spineNode) {
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|                         this.spineNode.active = false
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|                     }
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| 
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|                     target.attrNodeArray = this.attrNodeArray;
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| 
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|                     GameReport.BtnsReport(target.name, Common5.selectGameInfo.titleUrl);
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| 
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|                     console.log("[GameReport]++++++++++++++++++++++>" + target.name);
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|                     EventMgr.emitEvent_custom(ryw_Event.NormalTouchMoveCheck, { targetNode: target })
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|                 }
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| 
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|                 if (this.isSpineAnim) {
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| 
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|                     if (this.maskNode) {
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|                         this.maskNode.active = true;
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|                     }
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| 
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|                     this.spineNode.active = true
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|                     this.spineNode.getComponent(sp.Skeleton).setAnimation(0, this.spineAnim, false)
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|                     this.spineNode.getComponent(sp.Skeleton).setCompleteListener(callbacks);
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|                 } else {
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|                     callbacks();
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|                 }
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|             }
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|         }
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| 
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|         if (target["recoveposi"]) {
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|             if (target["recoveparent"]) {
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|                 this.nodeMoveToRecovery(target, target["recoveposi"], target["recoveparent"])
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|             } else {
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|                 this.nodeMoveToRecovery(target, target["recoveposi"])
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|             }
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|         }
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| 
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|         target.resumeAllActions();
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|         EventMgr.emitEvent_custom(ryw_Event.openBGMove, { open: true });
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|     }
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| 
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|     nodeMoveToRecovery(node, oldPosi: cc.Vec2, recoveparent?: cc.Node, func?: Function) {
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|         if (this.isToRecovery) {
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|             cc.tween(node)
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|                 .to(0.1, { position: node.parent.convertToNodeSpaceAR(node['saveWorldPos']) })
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|                 .set({ parent: recoveparent, position: oldPosi })
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|                 .call(() => {
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|                     if (func) {
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|                         func()
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|                     }
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|                 })
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|                 .start()
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|         }
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|     }
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| 
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|     // update (dt) {}
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| }
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| 
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