我智商爆棚
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wozhishangbaopeng/assets/Scripts/levelSelectNew.ts

231 lines
10 KiB

// Learn TypeScript:
// - https://docs.cocos.com/creator/manual/en/scripting/typescript.html
// Learn Attribute:
// - https://docs.cocos.com/creator/manual/en/scripting/reference/attributes.html
// Learn life-cycle callbacks:
// - https://docs.cocos.com/creator/manual/en/scripting/life-cycle-callbacks.html
import { ryw_Event } from "../FrameWork/Event/EventEnum";
import EventMgr from "../FrameWork/Event/EventMgr";
import BundleMgr from "../FrameWork/Mgr/BundleMgr";
import GameReport, { ENTERTYPE } from "../FrameWork/Report/ZyZyReport";
import User from "../FrameWork/User/User";
import AppPlatform from "../FrameWork/Util/AppPlatform";
import Common from "../FrameWork/Util/Common";
import Common5 from "../Platform/th/Common5";
import TTAPI from "../Platform/tt/TTAPI";
import Game from "../Scripts/Game";
import MainScene from "../Scripts/MainSceneScript";
import DayUnlock from "../ttFrame/manager/DayUnlock";
import GameAlllockView from "./GameAlllockView";
import LevelUnlock from "./UnlockLevels";
const { ccclass, property } = cc._decorator;
@ccclass
export default class LevelSelectNew extends cc.Component {
// onLoad () {}
isUnLock: boolean = false;
level: number = 0;
index: number = 0;
type: number = 0;
isLoading = false;
@property(cc.Sprite)
levelImg: cc.Sprite = null;
@property(cc.Node)
newLevel: cc.Node = null;
@property(cc.Node)
hotLevel: cc.Node = null;
@property(cc.Label)
levelName: cc.Label = null;
start() {
//this.updateUI();
EventMgr.onEvent_custom(ryw_Event.unLockLevel, () => {
this.updateUI();
}, this)
EventMgr.onEvent_custom(ryw_Event.unLockAllLevelTmp, () => {
this.updateUI();
}, this)
EventMgr.onEvent_custom(ryw_Event.updateLevel, () => {
this.updateUI();
}, this)
// console.log("this.level-------"+this.level,this.index)
Common5.btnRegister_custom(this.node, () => {
Common5.selectGameInfo = Common5.gameConfig.zmGameConfig[this.level];
this.clickFunc();
})
}
setLevel(lvl, index) {
this.level = lvl;
this.index = index;
this.levelName.string = Common5.gameConfig.zmGameConfig[this.level].title2;
// console.log("this.index",this.index);
}
clickFunc() {
if (this.isUnLock || DayUnlock.getDayUnlockVideoAllTime() > 0) {
if (MainScene.ins.isLoading) {
// Common5.showTips_custom("请稍等,资源正在加载中......");
MainScene.ins.showLoading();
return;
}
Common5.stopMusic();
GameReport.EnterReport(ENTERTYPE.XUANGUAN,Common5.selectGameInfo.title2);
Common5.showAllGameUnLock = true
EventMgr.emitEvent_custom(ryw_Event.loadGame)
Common5.selectGameNum = this.level;
Common5.wordGameType = this.type;
MainScene.ins.isLoading = true;
// Common5.showTips_custom("请稍等,资源正在加载中......");
MainScene.ins.showLoading();
// User.setLevelAryy_custom(this.level);
if (Common5.selectGameInfo.subbundle !="" && Common5.selectGameInfo.subbundle != undefined){
let subbundle = cc.assetManager.loadBundle(Common5.selectGameInfo.subbundle,(err,subbundle)=>{
cc.assetManager.loadBundle(Common5.selectGameInfo.bundle, function (err: Error, bundle: cc.AssetManager.Bundle) {
MainScene.ins.GameNode.getChildByName("mask").getChildByName("prefabNode").destroyAllChildren();
MainScene.ins.GameNode.getChildByName("mask").getChildByName("prefabNode").removeAllChildren();
Common5.getPrefabFromBundle(Common5.selectGameInfo.bundle,Common5.selectGameInfo.url,MainScene.ins.GameNode.getChildByName("mask").getChildByName("prefabNode"),(prefab)=>{
// prefab.width = Game.ins.maskNode.width;
// prefab.height = Game.ins.maskNode.width;
if (Common5.selectGameNum != 0){
User.setFirstIn(false);
}
if (Common5.selectGameInfo.isTer){
Common5.getPrefabFromBundle("ZoomGame","prefab/view/TerrTip");
}
User.setLeveNum_custom(Common5.selectGameNum);
// prefab.scale = Game.ins.maskNode.width/prefab.width;
// prefab.setPosition(0,0);
// console.log("prefab.width",prefab.width,prefab.height,prefab.position,MainScene.ins.GameNode.getChildByName("mask").getChildByName("prefabNode").position)
// Common5.hideTips_custom();
MainScene.ins.hidLoading();
Game.ins.reset();
MainScene.ins.isLoading = false;
})
});
})
}
else {
cc.assetManager.loadBundle(Common5.selectGameInfo.bundle, function (err: Error, bundle: cc.AssetManager.Bundle) {
MainScene.ins.GameNode.getChildByName("mask").getChildByName("prefabNode").removeAllChildren();
MainScene.ins.GameNode.getChildByName("mask").getChildByName("prefabNode").destroyAllChildren();
Common5.getPrefabFromBundle(Common5.selectGameInfo.bundle,Common5.selectGameInfo.url,MainScene.ins.GameNode.getChildByName("mask").getChildByName("prefabNode"),(prefab)=>{
// prefab.width = Game.ins.maskNode.width;
// prefab.height = Game.ins.maskNode.width;
if (Common5.selectGameNum != 0){
User.setFirstIn(false);
}
if (Common5.selectGameInfo.isTer){
Common5.getPrefabFromBundle("ZoomGame","prefab/view/TerrTip");
}
User.setLeveNum_custom(Common5.selectGameNum);
// prefab.scale = Game.ins.maskNode.width/prefab.width;
// prefab.setPosition(0,0);
// console.log("prefab.width",prefab.width,prefab.height,prefab.position,MainScene.ins.GameNode.getChildByName("mask").getChildByName("prefabNode").position)
MainScene.ins.hidLoading();
Game.ins.reset();
MainScene.ins.isLoading = false;
})
});
}
}
else {
Common.getPrefabFromBundle("ZoomGame", "prefab/view/LevelUnlock", null, (node: cc.Node) => {
node.getComponent(LevelUnlock).setLevel(this.level, this.type);
})
return;
}
}
updateUI() {
let allUnlock = false;
if (DayUnlock.getDayUnlockVideoAllTime() > 0) {
allUnlock = true;
// return;
}
let use = User.getLevelAryy_custom();
// this.node.getChildByName("titleTex").getComponent(cc.Label).string = Common5.gameConfig.zmGameConfig[this.level].titleUrl;
// this.node.name = "点击关卡";
// Common5.getSpriteFrameFromBundle("ZoomGame", "texure/words/gameTitle/"+Common5.gameConfig.zmGameConfig[this.level].titleUrl, this.node.getChildByName("titleTex").getComponent(cc.Sprite));
// for (let i = 0; i < this.node.getChildByName('levNum').childrenCount; i++) {
// this.node.getChildByName('levNum').children[i].active = false
// }
// this.node.getChildByName('levNum').children[this.index%3].active = true
//console.log("1+++++++++++++++++++>" + this.node.getChildByName("hot").active);
if (use[this.level] == 1) {
this.isUnLock = true;
}
if (this.index == 0 && Common5.curWordGameType == 0) {
this.isUnLock = true;
User.setLeveNum_custom(this.level);
}
if (this.isUnLock || allUnlock){
let allSuccess = User.getSuccessLevels()
for (let i = 0; i < allSuccess.length; i++){
if (this.level == allSuccess[i]){
this.node.getChildByName("success").active = true;
break;
}
}
if (!this.node.getChildByName("success").active){
this.node.getChildByName("xuanzhong").active = true;
}else{
this.node.getChildByName("xuanzhong").active = false;
}
}
// if (this.level == Common5.UNLOCKGAME_ID) {
// this.isUnLock = true;
// User.setlevelNum_Word_Array_custom(this.level);
// }
if (Common5.gameConfig.zmGameConfig[this.level].tag){
if (Common5.gameConfig.zmGameConfig[this.level].tag == "hot"){
this.hotLevel.active = true;
this.newLevel.active = false;
}
else if (Common5.gameConfig.zmGameConfig[this.level].tag && Common5.gameConfig.zmGameConfig[this.level].tag == "new"){
this.newLevel.active = true;
this.hotLevel.active = false;
}
}
else {
this.newLevel.active = false;
this.hotLevel.active = false;
}
Common5.getSpriteFrameFromBundle("ZoomGame", "texure/zoomLevel/" + Common5.gameConfig.zmGameConfig[this.level].unlockImg, this.levelImg);
if (this.isUnLock || allUnlock) {
this.node.getChildByName("lock").active = false;
this.node.getChildByName("unlock").active = true;
}
else {
this.node.getChildByName("lock").active = true;
this.node.getChildByName("unlock").active = false;
}
}
updateUITmpUnlock() {
this.node.getChildByName("lock").active = false;
this.node.getChildByName("unlock").active = true;
}
setType(type) {
this.type = type;
}
}