我智商爆棚
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wozhishangbaopeng/assets/Scripts/GameSuccessUI.ts

217 lines
9.1 KiB

import { ryw_Event } from "../FrameWork/Event/EventEnum";
import EventMgr from "../FrameWork/Event/EventMgr";
import GameReport, { ENTERTYPE, OUTTYPE } from "../FrameWork/Report/ZyZyReport";
import User from "../FrameWork/User/User";
import AppPlatform from "../FrameWork/Util/AppPlatform";
import Utilit from "../FrameWork/Util/Utilit";
import Common5 from "../Platform/th/Common5";
import TTAPI from "../Platform/tt/TTAPI";
import WXAPI from "../Platform/weixin/WXAPI";
import Game from "../Scripts/Game";
import MainScene from "../Scripts/MainSceneScript";
import PhysicalPowerManger from "../ttFrame/manager/PhysicalPowerManger";
const { ccclass, property } = cc._decorator;
@ccclass
export default class GameSuccessUI extends cc.Component {
protected gameNode: cc.Node = null;
protected btnNext: cc.Node = null;
protected btnBack: cc.Node = null;
protected btnShare: cc.Node = null;
protected fireworksNode: cc.Node = null;
@property(cc.Label)
timeLabel: cc.Label = null;
curGameName= null
protected start(): void {
TTAPI.stopRecord_custom();
// Common5.stopMusic();
if (!Common5.isNoMusic) {
Common5.playEffect("success")
}
Common5.stopMusic();
// Common5.playMusic("bg");
User.setLevelAryy_custom(Common5.selectGameNum);
this.curGameName = Common5.selectGameInfo.titleUrl
this.gameNode = this.node.getChildByName("game");
this.btnNext = this.gameNode.getChildByName("btnNext");
this.btnBack = this.gameNode.getChildByName("btnBack");
this.btnShare = this.gameNode.getChildByName("btnShare");
let levels = Common5.gameConfig.GameAllType[Common5.curWordGameType].Levels;
let nextLevel = -1;
for (let i = 0; i < levels.length; i++){
if (levels[i] == Common5.selectGameNum){
if (i < levels.length - 1){
nextLevel = levels[i+1];
}
break;
}
}
if (nextLevel !=-1){
User.setLeveNum_custom(nextLevel);
User.setLevelAryy_custom(nextLevel);
User.saveDataToServer()
console.log('保存下一个+++')
Common5.selectGameInfo = Common5.gameConfig.zmGameConfig[nextLevel];
Common5.selectGameNum = nextLevel;
Common5.wordGameType = 0;
}
else {
let levelArr = User.getLevelAryy_custom();
for (let i = 0; i < Common5.gameConfig.GameAllType[Common5.curWordGameType].Levels.length; i++){
let level = Common5.gameConfig.GameAllType[Common5.curWordGameType].Levels[i]
if (levelArr[level] == 0){
nextLevel = level;
Common5.selectGameInfo = Common5.gameConfig.zmGameConfig[nextLevel];
Common5.selectGameNum = nextLevel;
User.setLeveNum_custom(nextLevel);
User.setLevelAryy_custom(nextLevel);
Common5.wordGameType = 0;
EventMgr.emitEvent_custom(ryw_Event.updateLevel);
break;
}
}
}
if (nextLevel == -1){
let levelArr = User.getSuccessLevels();
let find = false;
for (let i = 0; i < Common5.gameConfig.GameAllType[Common5.curWordGameType].Levels.length; i++){
let level = Common5.gameConfig.GameAllType[Common5.curWordGameType].Levels[i]
for (let j = 0; j < levelArr.length; j++){
if (level == levelArr[j]){
find = true;
break;
}
}
if (!find){
nextLevel = level;
break;
}
}
}
Common5.selectGameNum = nextLevel;
this.btnNext.on("click", () => {
console.log(Common5.selectGameNum);
if (Common5.selectGameNum == -1){
Common5.showTips_custom("恭喜您已通关!")
return;
}
GameReport.OUTReport(OUTTYPE.TIAOZHUAN, this.curGameName)
this.nextFunc();
// }
}, this);
this.btnBack.on("click", () => {
Common5.selectGameNum = -1;
// Game.ins.clickBack(null,true);
Game.ins.exitGame();
this.node.removeFromParent();
GameReport.OUTReport(OUTTYPE.CHENGGONG,Common5.selectGameInfo.title2)
}, this);
this.btnShare.on("click", () => {
//分享
console.log("share");
WXAPI.share_custom((finish)=>{
if(finish){
}else{
}
}, '','');
TTAPI.shareRecord_custom(() => {
// this.btnBackFunc();
}, () => {
Common5.showTips_custom("录屏分享失败,请稍后再试!");
// this.btnBackFunc();
})
}, this);
EventMgr.emitEvent_custom(ryw_Event.updateLevel);
// Common5.getSoundFromBundle_custom("ZoomGame", "Sounds/fail", false);
}
nextFunc(){
let inGameFunc = ()=>{
// Common5.showTips_custom("请稍等,资源正在加载中......");
MainScene.ins.showLoading();
Common5.stopMusic();
if (Common5.selectGameInfo.subbundle !="" && Common5.selectGameInfo.subbundle != undefined){
let subbundle = cc.assetManager.loadBundle(Common5.selectGameInfo.subbundle,(err,subbundle)=>{
cc.assetManager.loadBundle(Common5.selectGameInfo.bundle, function (err: Error, bundle: cc.AssetManager.Bundle) {
GameReport.EnterReport(ENTERTYPE.TONGGUAN,Common5.selectGameInfo.title2)
MainScene.ins.GameNode.getChildByName("mask").getChildByName("prefabNode").destroyAllChildren();
MainScene.ins.GameNode.getChildByName("mask").getChildByName("prefabNode").removeAllChildren();
Common5.getPrefabFromBundle(Common5.selectGameInfo.bundle,Common5.selectGameInfo.url,MainScene.ins.GameNode.getChildByName("mask").getChildByName("prefabNode"),(prefab)=>{
// Common5.hideTips_custom();
MainScene.ins.hidLoading();
Game.ins.reset();
MainScene.ins.isLoading = false;
})
});
})
}
else {
cc.assetManager.loadBundle(Common5.selectGameInfo.bundle, function (err: Error, bundle: cc.AssetManager.Bundle) {
GameReport.EnterReport(ENTERTYPE.TONGGUAN,Common5.selectGameInfo.title2)
MainScene.ins.GameNode.getChildByName("mask").getChildByName("prefabNode").destroyAllChildren();
MainScene.ins.GameNode.getChildByName("mask").getChildByName("prefabNode").removeAllChildren();
Common5.getPrefabFromBundle(Common5.selectGameInfo.bundle,Common5.selectGameInfo.url,MainScene.ins.GameNode.getChildByName("mask").getChildByName("prefabNode"),(prefab)=>{
Common5.hideTips_custom();
Game.ins.reset();
MainScene.ins.isLoading = false;
MainScene.ins.hidLoading();
})
});
}
}
if (Common5.isNoEnergyMode == 0) {
if (PhysicalPowerManger.isCanUserPhysical()) {
inGameFunc();
} else {
console.log("体力不够");
Common5.getPrefabFromBundle("ZoomGame", "Prefabs/UI/WxtlUI", null, (prefab) => {
})
}
} else {
inGameFunc();
}
Common5.stopMusic();
this.btnBackFunc();
}
setSuccessImg(){
let img = Common5.gameConfig.jqGameConfig[Common5.selectGameNum].succssImg;
if (img == "" || img == undefined){
// this.node.getChildByName("success").getChildByName("label").getComponent(cc.Label).string = Common5.selectGameInfo.succssText;
// this.node.getChildByName("success").getChildByName("success").active = false;
}
else{
// this.node.getChildByName("success").getChildByName("label").active =false;
// Common5.getSpriteFrameFromBundle("ZoomGame", img, this.node.getChildByName("success").getChildByName("success").getComponent(cc.Sprite));
}
}
setSuccessTime(time){
let secondStr = "";
let second = time % 60;
if (second < 10){
secondStr = "0" + second;
}
else {
secondStr = second.toString();
}
this.timeLabel.string = Math.floor(time/60) + ":" + secondStr;
}
btnBackFunc() {
this.node.removeFromParent();
}
}