import DaDianScript from "../../../FrameWork/Base/DaDianScript"; import WordGameBaseComponent from "../../../FrameWork/Base/WordGameBaseComptent"; import { ryw_Event } from "../../../FrameWork/Event/EventEnum"; import EventMgr from "../../../FrameWork/Event/EventMgr"; import Common from "../../../FrameWork/Util/Common"; import Common5 from "../../../Platform/th/Common5"; import Game from "../../../Scripts/Game"; import ChaDianListScript from "../../../WordGame/gameComScript/ChaDianListScript"; import ChooseBtnLayer from "../../../WordGame/gameComScript/ChooseBtnLayer"; import logPrefabScript from "../../../WordGame/gameComScript/logPrefabScript"; // import TiePiXiangTaoShengConfig from "./TiePiXiangTaoShengConfig"; const { ccclass, property } = cc._decorator; @ccclass export default class TiePiXiangTaoShengScript extends WordGameBaseComponent { @property(cc.Node) layerNode: cc.Node[] = []; @property(cc.Node) chooseLayer: cc.Node = null; //当前层级下标 curLayerIndex = 0; //当前进度 curSchedule = 0; chadianNum = 0; curChooseArray: Map = null; chooseIndex: number = -1; curChooseEmitNode: cc.Node = null; //文本配置 titleArrayConfig: string[] = []; duihuaArrayConfig: any[] = []; chadianListConfig: any = null; chooseListConfig: any = null; start() { super.start(); DaDianScript.userEnterDaDian(); this.openTouchEvent(this.node.getChildByName('bg')); // this.initParameters(); // this.initComponent(); Common5.getJsonFromBundle(Common5.selectGameInfo.bundle,'script/TiePiXiangTaoShengConfig',(assest)=>{ //this.jsonData = JSON.stringify(assest.json) this.jsonData =assest.json this.initParameters(); this.initComponent(); } ) Common5.playMusicCustom('tiepixiangtaosheng', 'sound/背景音'); } initParameters() { this.curLayerIndex = 0; this.curSchedule = 0; this.chadianNum = 0; this.chooseIndex = -1; this.curChooseArray = new Map(); this.titleArrayConfig = this.jsonData.titleArray//TiePiXiangTaoShengConfig.getInstance().getGameConfig('titleArray') as string[]; this.duihuaArrayConfig = this.jsonData.duihuaArray//TiePiXiangTaoShengConfig.getInstance().getGameConfig('duihuaArray') as any[]; this.chadianListConfig = this.jsonData.chadianList//TiePiXiangTaoShengConfig.getInstance().getGameConfig('chadianList'); this.chooseListConfig = this.jsonData.chooseList//TiePiXiangTaoShengConfig.getInstance().getGameConfig('chooseList'); Common.Type = this.curLayerIndex; Common.subLevel = this.curLayerIndex; Common.GameSubTipConfigs = this.jsonData.tipsArray//TiePiXiangTaoShengConfig.getInstance().getGameConfig('tipsArray'); Common.GameSubAnswerConfigs = this.jsonData.answersArray//TiePiXiangTaoShengConfig.getInstance().getGameConfig('answersArray'); } initComponent() { for (const node of this.layerNode) { node.active = false; } this.refreshLayer(); EventMgr.onEvent_custom(ryw_Event.touchChaDianCheck, (data_) => { this.gameChaDianStep(data_.touchIndex); }, this); EventMgr.onEvent_custom(ryw_Event.NormalTouchEndCheck, (data_) => { this.normalTouchCallback(data_.targetNode); }, this); EventMgr.onEvent_custom(ryw_Event.NormalTouchMoveCheck, (data_) => { this.normalTouchCallback(data_.targetNode); }, this); EventMgr.onEvent_custom(ryw_Event.chooseResult, (data_) => { this.chooseResultCallback(data_.touchIndex); }, this); } refreshLayer() { let node = this.layerNode[this.curLayerIndex]; node.active = true; let title = this.titleArrayConfig[0]; let lab = this.node.getChildByName("标题").getChildByName("lab"); lab.getComponent(cc.Label).string = title; Game.ins.setGameTitle(title) if (this.curLayerIndex == 0) { this.showDuiHua(this.duihuaArrayConfig[0], () => { this.refreshChadian(); }); } } refreshChadian() { let node = this.layerNode[this.curLayerIndex]; let chadianIconList = node.getChildByName('chadianIconList'); let chadianTouchList = node.getChildByName('chadianTouchList'); chadianIconList.active = true; chadianTouchList.active = true; let config = this.chadianListConfig[0]; if (config) { let chadianIconList = node.getChildByName('chadianIconList'); let scr: ChaDianListScript = chadianIconList.getComponent('ChaDianListScript'); scr.setChaDianData(config.chadianIconList); } this.curSchedule = 0; } refreshConclusion() { let node = this.layerNode[this.curLayerIndex]; let chadianIconList = node.getChildByName('chadianIconList'); let chadianTouchList = node.getChildByName('chadianTouchList'); chadianIconList.active = false; chadianTouchList.active = false; switch (this.curLayerIndex) { case 0: node.getChildByName("2").active = false; node.getChildByName("3").active = true; this.showDuiHua(this.duihuaArrayConfig[1], () => { this.showDuiHua(this.duihuaArrayConfig[2], () => { this.nextLayer(); }); }); break; default: break; } this.curSchedule = 1; } gameChaDianStep(touchIndex) { let config = this.chadianListConfig[0]; let chadianLog = config.chadianLog; this.showDuiHua(chadianLog[touchIndex]); console.log(this.chadianNum, ' this.chadianNum++='); if (this.curSchedule == 0) { this.chadianNum++; if (this.chadianNum == chadianLog.length) { this.chadianNum = 0; this.scheduleOnce(() => { this.refreshConclusion(); }, 3); } } } normalTouchCallback(targetNode) { this.curChooseEmitNode = targetNode; switch (targetNode.name) { case "喇叭1": this.node.getChildByName("mask").active = true; Common5.playEffectCustom("tiepixiangtaosheng", "sound/喇叭声"); this.scheduleOnce(() => { this.showChooseLayer(0); }, 2); break; case "喇叭2": this.node.getChildByName("mask").active = true; Common5.playEffectCustom("tiepixiangtaosheng", "sound/风声"); this.scheduleOnce(() => { this.showChooseLayer(1); }, 2); break; case "海水": this.node.getChildByName("mask").active = true; this.showDuiHua(this.duihuaArrayConfig[3], () => { this.showChooseLayer(2); }); break; case "柴油": this.node.getChildByName("mask").active = true; this.showDuiHua(this.duihuaArrayConfig[4], () => { this.showChooseLayer(3); }); break; case "港口电话名片": this.layerNode[1].getChildByName("timer").active = false; this.showDuiHua(this.duihuaArrayConfig[5], () => { if (this.curChooseArray.get(0) == 0 && this.curChooseArray.get(1) == 1 && this.curChooseArray.get(2) == 0 && this.curChooseArray.get(3) == 1) { this.gameEndLayer(1); } else { this.gameEndLayer(0); } }); break; default: break; } } chooseResultCallback(touchIndex: number) { this.node.getChildByName("mask").active = false; if (touchIndex >= 2) { this.curChooseEmitNode.active = true; } else { this.curChooseArray.set(this.chooseIndex, touchIndex); this.showDuiHua(this.chooseListConfig.chooseLog[this.chooseIndex][touchIndex]); let lianxiangList = this.layerNode[1].getChildByName("lianxiangList"); let lianxiangNode = lianxiangList.children[this.chooseIndex].children[touchIndex]; cc.tween(lianxiangNode) .set({ active: true, opacity: 0 }) .to(0.2, { opacity: 255 }) .delay(3) .set({ active: false, opacity: 0 }) .start(); } this.scheduleOnce(() => { if (this.curChooseArray.size == this.chooseListConfig.chooseLog.length) { // this.layerNode[1].getChildByName("纸片").active = true; // this.showDuiHua(this.duihuaArrayConfig[11], () => { // let timerNode = this.layerNode[1].getChildByName("timer"); // timerNode.active = true; // let timerLabel = timerNode.getComponent(cc.Label); // let timerNum = 5; // this.schedule(() => { // timerLabel.string = timerNum.toString(); // if (timerNum == 0) { // this.node.getChildByName("mask").active = true; // if (this.curChooseEmitNode.name == "popUpNode") { // return; // } else { // timerNode.active = false; // this.showDuiHua(this.duihuaArrayConfig[12], () => { // this.gameEndLayer(0); // }); // } // } // timerNum--; // }, 1, 5, 0); // }); if (this.curChooseArray.get(0) == 0 && this.curChooseArray.get(1) == 1 && this.curChooseArray.get(2) == 0 && this.curChooseArray.get(3) == 1) { this.gameEndLayer(1); } else { this.gameEndLayer(0); } } }, 4); } gameEndLayer(touchIndex) { this.node.getChildByName("mask").active = true; this.showDuiHua(this.duihuaArrayConfig[6], () => { let narratage = this.node.getChildByName("narratage"); narratage.getChildByName("bar").getChildByName("text").getComponent(cc.Label).string = "一个小时后"; cc.tween(narratage) .set({ active: true, opacity: 0 }) .to(0.2, { opacity: 255 }) .delay(3) .set({ active: false, opacity: 0 }) .call(() => { this.curLayerIndex++; this.layerNode[1].active = false; let node = this.layerNode[2]; node.active = true; if (touchIndex == 1) { node.getChildByName("成功").active = true; this.showDuiHua(this.duihuaArrayConfig[7], () => { this.endGameView(touchIndex); }); } else { let shibai = node.getChildByName("失败"); shibai.active = true; this.showDuiHua(this.duihuaArrayConfig[8], () => { this.showDuiHua(this.duihuaArrayConfig[9], () => { let shuibo = shibai.getChildByName("shuibo"); shuibo.active = true; shuibo.getComponent(sp.Skeleton).setAnimation(0, "shuibo", false); this.showDuiHua(this.duihuaArrayConfig[10], () => { this.endGameView(touchIndex); }); }); }); } }) .start(); }); } //显示选项 showChooseLayer(chooseIndex: number) { this.chooseLayer.active = true; this.node.getChildByName("mask").active = true; this.chooseIndex = chooseIndex; Common.GameSubChooseArray = this.chooseListConfig.chooseArray[chooseIndex]; let script_: ChooseBtnLayer = this.chooseLayer.getComponent('ChooseBtnLayer'); script_.setChooseBtnView(); } //显示对话 showDuiHua(curLog, func?) { console.log("curLog==", curLog); if (curLog.effectUrl) { Common5.playEffectCustom("tiepixiangtaosheng", curLog.effectUrl); } let string_ = curLog.str let qiPaoPos_ = curLog.qiPaoPos let delayTime_ = curLog.delayTime || 3; let node = this.layerNode[this.curLayerIndex]; if (qiPaoPos_ != -1) { let qiPao = node.getChildByName("qiPao").getChildByName("qiPao_" + qiPaoPos_); qiPao.stopAllActions() qiPao.getChildByName("str").getComponent(cc.Label).string = string_ qiPao.active = true qiPao.scale = 0 cc.tween(qiPao) .to(0.2, { scale: 1 }) .delay(delayTime_) .call(() => { qiPao.active = false }) .start(); } else { let logPrefab = this.node.getChildByName('logPrefab') let script_: logPrefabScript = logPrefab.getComponent('logPrefabScript') script_.setDailogShow(string_, delayTime_) } this.scheduleOnce(() => { if (func) { func(); } }, delayTime_); } nextLayer() { this.curLayerIndex++; for (let i = 0; i < this.layerNode.length; i++) { if (this.layerNode[i].active) { cc.tween(this.layerNode[i]) .delay(1.0) .to(1, { opacity: 0 }) .call(() => { this.layerNode[i].active = false; this.refreshLayer(); }) .start(); } else { this.layerNode[i].active = false; } }; } endGameView(touchIndex) { this.node.getChildByName("mask").active = true; Game.ins.stopTime(); this.scheduleOnce(() => { // this.node.getChildByName("mask").active = true; if (touchIndex == 0) { Game.ins.showFail();; } else { Game.ins.showSuccess();; } }, 3) } openTouchEvent(node) { node.on(cc.Node.EventType.TOUCH_START, this.touchStartNode, this) node.on(cc.Node.EventType.TOUCH_MOVE, this.touchMoveNode, this) node.on(cc.Node.EventType.TOUCH_CANCEL, this.touchEndNode, this) node.on(cc.Node.EventType.TOUCH_END, this.touchEndNode, this) } closeTouchEvent(node: cc.Node) { node.off(cc.Node.EventType.TOUCH_START, this.touchStartNode, this) node.off(cc.Node.EventType.TOUCH_MOVE, this.touchMoveNode, this) node.off(cc.Node.EventType.TOUCH_CANCEL, this.touchEndNode, this) node.off(cc.Node.EventType.TOUCH_END, this.touchEndNode, this) } touchStartNode(event) { let target = event.target; console.log('touchStartNode'); } touchMoveNode(event) { } touchEndNode(event) { let target = event.target let logPrefab = this.node.getChildByName('logPrefab') logPrefab.getChildByName('duihua').active = false; } //update(dt) { } }