import Common from "../../FrameWork/Util/Common"; import Game from "../../Scripts/Game"; const { ccclass, property } = cc._decorator; @ccclass export default class TipsBtnScript extends cc.Component { subLevel: 0 start() { } // setCurTipsSubLevel(subLevel) { // this.subLevel = subLevel // } // openTipsNodeClickEvent() { // Game.ins.stopTime() // Common.getPrefabFromBundle("WordGame", "gameComPrefab/tipPrefab", null, (node: cc.Node) => { // }) // } // update (dt) {} }