// Learn TypeScript: // - https://docs.cocos.com/creator/manual/en/scripting/typescript.html // Learn Attribute: // - https://docs.cocos.com/creator/manual/en/scripting/reference/attributes.html // Learn life-cycle callbacks: // - https://docs.cocos.com/creator/manual/en/scripting/life-cycle-callbacks.html import { ryw_Event } from "../FrameWork/Event/EventEnum"; import EventMgr from "../FrameWork/Event/EventMgr"; import BundleMgr from "../FrameWork/Mgr/BundleMgr"; import GameReport, { ENTERTYPE } from "../FrameWork/Report/ZyZyReport"; import User from "../FrameWork/User/User"; import AppPlatform from "../FrameWork/Util/AppPlatform"; import Common from "../FrameWork/Util/Common"; import Common5 from "../Platform/th/Common5"; import TTAPI from "../Platform/tt/TTAPI"; import Game from "../Scripts/Game"; import MainScene from "../Scripts/MainSceneScript"; import DayUnlock from "../ttFrame/manager/DayUnlock"; import GameAlllockView from "./GameAlllockView"; import LevelUnlock from "./UnlockLevels"; const { ccclass, property } = cc._decorator; @ccclass export default class LevelSelectNew extends cc.Component { // onLoad () {} isUnLock: boolean = false; level: number = 0; index: number = 0; type: number = 0; isLoading = false; @property(cc.Sprite) levelImg: cc.Sprite = null; @property(cc.Node) newLevel: cc.Node = null; @property(cc.Node) hotLevel: cc.Node = null; @property(cc.Label) levelName: cc.Label = null; start() { //this.updateUI(); EventMgr.onEvent_custom(ryw_Event.unLockLevel, () => { this.updateUI(); }, this) EventMgr.onEvent_custom(ryw_Event.unLockAllLevelTmp, () => { this.updateUI(); }, this) EventMgr.onEvent_custom(ryw_Event.updateLevel, () => { this.updateUI(); }, this) // console.log("this.level-------"+this.level,this.index) Common5.btnRegister_custom(this.node, () => { Common5.selectGameInfo = Common5.gameConfig.zmGameConfig[this.level]; this.clickFunc(); }) } setLevel(lvl, index) { this.level = lvl; this.index = index; this.levelName.string = Common5.gameConfig.zmGameConfig[this.level].title2; // console.log("this.index",this.index); } clickFunc() { if (this.isUnLock || DayUnlock.getDayUnlockVideoAllTime() > 0) { if (MainScene.ins.isLoading) { // Common5.showTips_custom("请稍等,资源正在加载中......"); MainScene.ins.showLoading(); return; } Common5.stopMusic(); GameReport.EnterReport(ENTERTYPE.XUANGUAN,Common5.selectGameInfo.title2); Common5.showAllGameUnLock = true EventMgr.emitEvent_custom(ryw_Event.loadGame) Common5.selectGameNum = this.level; Common5.wordGameType = this.type; MainScene.ins.isLoading = true; // Common5.showTips_custom("请稍等,资源正在加载中......"); MainScene.ins.showLoading(); // User.setLevelAryy_custom(this.level); if (Common5.selectGameInfo.subbundle !="" && Common5.selectGameInfo.subbundle != undefined){ let subbundle = cc.assetManager.loadBundle(Common5.selectGameInfo.subbundle,(err,subbundle)=>{ cc.assetManager.loadBundle(Common5.selectGameInfo.bundle, function (err: Error, bundle: cc.AssetManager.Bundle) { MainScene.ins.GameNode.getChildByName("mask").getChildByName("prefabNode").destroyAllChildren(); MainScene.ins.GameNode.getChildByName("mask").getChildByName("prefabNode").removeAllChildren(); Common5.getPrefabFromBundle(Common5.selectGameInfo.bundle,Common5.selectGameInfo.url,MainScene.ins.GameNode.getChildByName("mask").getChildByName("prefabNode"),(prefab)=>{ // prefab.width = Game.ins.maskNode.width; // prefab.height = Game.ins.maskNode.width; if (Common5.selectGameNum != 0){ User.setFirstIn(false); } if (Common5.selectGameInfo.isTer){ Common5.getPrefabFromBundle("ZoomGame","prefab/view/TerrTip"); } User.setLeveNum_custom(Common5.selectGameNum); // prefab.scale = Game.ins.maskNode.width/prefab.width; // prefab.setPosition(0,0); // console.log("prefab.width",prefab.width,prefab.height,prefab.position,MainScene.ins.GameNode.getChildByName("mask").getChildByName("prefabNode").position) // Common5.hideTips_custom(); MainScene.ins.hidLoading(); Game.ins.reset(); MainScene.ins.isLoading = false; }) }); }) } else { cc.assetManager.loadBundle(Common5.selectGameInfo.bundle, function (err: Error, bundle: cc.AssetManager.Bundle) { MainScene.ins.GameNode.getChildByName("mask").getChildByName("prefabNode").removeAllChildren(); MainScene.ins.GameNode.getChildByName("mask").getChildByName("prefabNode").destroyAllChildren(); Common5.getPrefabFromBundle(Common5.selectGameInfo.bundle,Common5.selectGameInfo.url,MainScene.ins.GameNode.getChildByName("mask").getChildByName("prefabNode"),(prefab)=>{ // prefab.width = Game.ins.maskNode.width; // prefab.height = Game.ins.maskNode.width; if (Common5.selectGameNum != 0){ User.setFirstIn(false); } if (Common5.selectGameInfo.isTer){ Common5.getPrefabFromBundle("ZoomGame","prefab/view/TerrTip"); } User.setLeveNum_custom(Common5.selectGameNum); // prefab.scale = Game.ins.maskNode.width/prefab.width; // prefab.setPosition(0,0); // console.log("prefab.width",prefab.width,prefab.height,prefab.position,MainScene.ins.GameNode.getChildByName("mask").getChildByName("prefabNode").position) MainScene.ins.hidLoading(); Game.ins.reset(); MainScene.ins.isLoading = false; }) }); } } else { Common.getPrefabFromBundle("ZoomGame", "prefab/view/LevelUnlock", null, (node: cc.Node) => { node.getComponent(LevelUnlock).setLevel(this.level, this.type); }) return; } } updateUI() { let allUnlock = false; if (DayUnlock.getDayUnlockVideoAllTime() > 0) { allUnlock = true; // return; } let use = User.getLevelAryy_custom(); // this.node.getChildByName("titleTex").getComponent(cc.Label).string = Common5.gameConfig.zmGameConfig[this.level].titleUrl; // this.node.name = "点击关卡"; // Common5.getSpriteFrameFromBundle("ZoomGame", "texure/words/gameTitle/"+Common5.gameConfig.zmGameConfig[this.level].titleUrl, this.node.getChildByName("titleTex").getComponent(cc.Sprite)); // for (let i = 0; i < this.node.getChildByName('levNum').childrenCount; i++) { // this.node.getChildByName('levNum').children[i].active = false // } // this.node.getChildByName('levNum').children[this.index%3].active = true //console.log("1+++++++++++++++++++>" + this.node.getChildByName("hot").active); if (use[this.level] == 1) { this.isUnLock = true; } if (this.index == 0 && Common5.curWordGameType == 0) { this.isUnLock = true; User.setLeveNum_custom(this.level); } if (this.isUnLock || allUnlock){ let allSuccess = User.getSuccessLevels() for (let i = 0; i < allSuccess.length; i++){ if (this.level == allSuccess[i]){ this.node.getChildByName("success").active = true; break; } } if (!this.node.getChildByName("success").active){ this.node.getChildByName("xuanzhong").active = true; }else{ this.node.getChildByName("xuanzhong").active = false; } } // if (this.level == Common5.UNLOCKGAME_ID) { // this.isUnLock = true; // User.setlevelNum_Word_Array_custom(this.level); // } if (Common5.gameConfig.zmGameConfig[this.level].tag){ if (Common5.gameConfig.zmGameConfig[this.level].tag == "hot"){ this.hotLevel.active = true; this.newLevel.active = false; } else if (Common5.gameConfig.zmGameConfig[this.level].tag && Common5.gameConfig.zmGameConfig[this.level].tag == "new"){ this.newLevel.active = true; this.hotLevel.active = false; } } else { this.newLevel.active = false; this.hotLevel.active = false; } Common5.getSpriteFrameFromBundle("ZoomGame", "texure/zoomLevel/" + Common5.gameConfig.zmGameConfig[this.level].unlockImg, this.levelImg); if (this.isUnLock || allUnlock) { this.node.getChildByName("lock").active = false; this.node.getChildByName("unlock").active = true; } else { this.node.getChildByName("lock").active = true; this.node.getChildByName("unlock").active = false; } } updateUITmpUnlock() { this.node.getChildByName("lock").active = false; this.node.getChildByName("unlock").active = true; } setType(type) { this.type = type; } }