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161 lines
4.3 KiB
161 lines
4.3 KiB
4 weeks ago
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import { ryw_Event } from "../../../FrameWork/Event/EventEnum";
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import EventMgr from "../../../FrameWork/Event/EventMgr";
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//move方向事件茬点使用
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const { ccclass, property } = cc._decorator;
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enum MOVEDIR {
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UP,
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DOWN,
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LEFT,
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RIGHT,
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}
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@ccclass
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export default class NodeDirMoveScript extends cc.Component {
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@property({
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type: cc.Enum(MOVEDIR),
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displayName: '方向',
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})
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directIndex: MOVEDIR = MOVEDIR.UP;
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@property(cc.Integer)
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directvalue: number = 100;
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@property(cc.Node)
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emitTarget: cc.Node = null
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@property({
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displayName: '触发后触摸节点是否隐藏',
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})
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isEmitTargetHide: boolean = false;
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@property(cc.Node)
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ChaDianNode: cc.Node = null
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@property(cc.Node)
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tiggerNode: cc.Node = null;
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@property(cc.AudioSource)
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effectUrl: cc.AudioSource = null
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@property(cc.Boolean)
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isSpineAnim: boolean = false
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@property(cc.String)
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spineAnim: string = ''
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@property(cc.Node)
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spineNode: cc.Node = null
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// LIFE-CYCLE CALLBACKS:
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touchStartPosi = null
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onLoad() {
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if (!this.emitTarget) {
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this.emitTarget = this.node
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}
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this.openTouchEvent(this.emitTarget)
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this.node.attr({ scr: this });
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}
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start() {
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}
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cancelTouchEvent() {
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this.closeTouchEvent(this.emitTarget);
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}
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openTouchEvent(node) {
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node.on(cc.Node.EventType.TOUCH_START, this.touchStartNode, this)
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node.on(cc.Node.EventType.TOUCH_MOVE, this.touchMoveNode, this)
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node.on(cc.Node.EventType.TOUCH_CANCEL, this.touchEndNode, this)
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node.on(cc.Node.EventType.TOUCH_END, this.touchEndNode, this)
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}
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closeTouchEvent(node: cc.Node) {
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node.off(cc.Node.EventType.TOUCH_START, this.touchStartNode, this)
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node.off(cc.Node.EventType.TOUCH_MOVE, this.touchMoveNode, this)
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node.off(cc.Node.EventType.TOUCH_CANCEL, this.touchEndNode, this)
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node.off(cc.Node.EventType.TOUCH_END, this.touchEndNode, this)
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}
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touchStartNode(event) {
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let target = event.target
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let posi = event.getLocation()//世界坐标
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this.touchStartPosi = posi
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console.log('touchStartNode')
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EventMgr.emitEvent_custom(ryw_Event.openBGMove, { open: false });
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}
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touchMoveNode(event) {
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let target = event.target
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let posi = event.getLocation()//世界坐标
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if (this.directIndex == MOVEDIR.UP) {
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if ((posi.y - this.touchStartPosi.y) >= this.directvalue) {
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console.log('UP')
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this.checkView()
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}
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} else if (this.directIndex == MOVEDIR.DOWN) {
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if ((this.touchStartPosi.y - posi.y) >= this.directvalue) {
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console.log('DOWN')
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this.checkView()
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}
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} else if (this.directIndex == MOVEDIR.RIGHT) {
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if ((posi.x - this.touchStartPosi.x) >= this.directvalue) {
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console.log('RIGHT')
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this.checkView()
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}
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} else if (this.directIndex == MOVEDIR.LEFT) {
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if ((this.touchStartPosi.x - posi.x) >= this.directvalue) {
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console.log('LEFT')
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this.checkView()
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}
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}
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}
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checkView() {
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this.emitTarget.active = !this.isEmitTargetHide
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if (this.isSpineAnim) {
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if (this.effectUrl) {
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this.effectUrl.play()
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}
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this.spineNode.active = true
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this.spineNode.getComponent(sp.Skeleton).setAnimation(0, this.spineAnim, false)
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this.spineNode.getComponent(sp.Skeleton).setCompleteListener(() => {
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this.spineNode.active = false
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this.ChaDianNode.active = true
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})
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} else {
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if (this.tiggerNode) {
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this.tiggerNode.active = true
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}
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if (this.effectUrl) {
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this.effectUrl.play()
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}
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this.ChaDianNode.active = true
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}
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EventMgr.emitEvent_custom(ryw_Event.openBGMove, { open: true });
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}
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touchEndNode(event) {
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let target = event.target
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EventMgr.emitEvent_custom(ryw_Event.openBGMove, { open: true });
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console.log("++++++++++++++++++++>" + target.name);
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//
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}
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// update (dt) {}
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}
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