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591 lines
20 KiB
591 lines
20 KiB
2 months ago
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import EventMgr from "../../../FrameWork/Event/EventMgr";
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import { ryw_Event } from "../../../FrameWork/Event/EventEnum";
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import Common5 from "../../../Platform/th/Common5";
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import Game from "../../../Scripts/Game";
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import Common from "../../../FrameWork/Util/Common";
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import DaDianScript from "../../../FrameWork/Base/DaDianScript";
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import WordGameBaseComponent from "../../../FrameWork/Base/WordGameBaseComptent";
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const {ccclass, property} = cc._decorator;
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enum PeopleStatus{
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jupang,
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zhongpang,
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jushou,
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}
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// "toolTip": "1.将钱拖动到三轮车\n2.将钱拖动到柴火堆",
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// "answer": "n\n\n7.将爷爷拖动到垃圾桶上\n8.爷爷拖动到垃圾桶上之后,再将钱拖动到垃圾桶上\n\n\n\n\n13.将钱拖动到右墙\n14.将钱拖动到墙上的海报\n15.将钱拖动到老鼠洞\n16.将钱拖动到鸡身上",
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let answer = [
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'将电视桌上的玫瑰拖到浴缸里,再把人物拖到浴缸里', //0
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'将吸尘器拖动到人身上',//1
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'将菜刀拖动到人物腋毛处',//2
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'将割下的腋毛拖动到缝纫机上,变成假发后拖动给女生',//3
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'将织毛衣拖动女生腿上',//4
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'将遥控器拖动到电视机上',//5
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'将刀拖动到墙上的裂缝处,刮下石灰后将石灰拖给女生脸上',//6
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'将剪刀拖动到墙上海报处剪下衣服后,将衣服拖给女生',//7
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]
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let duihuaConfig = [
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'我定要把前男友的未婚妻比下去',
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'还是瑜伽垫睡着舒服,不管了,先睡一觉',
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'随便一个淡妆都这么好看',
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'物理减肥效果真好',
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'洗完澡身上都是玫瑰香',
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'现在舒服多了',
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'曾经你对我爱答不理,如今的我让你高攀不起',
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'这不得将他们拿捏',
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'这个发型太适合我了',
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'这么帅的教练,我感觉浑身充满了力量',
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]
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//
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// '我现在还穿不下',
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@ccclass
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export default class ChouNvNiXI extends WordGameBaseComponent{
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@property(cc.Node)
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maskNode:cc.Node = null;
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@property(cc.Node)
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mapNode:cc.Node = null;
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@property(cc.Node)
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yemao1:cc.Node = null;
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@property(cc.Node)
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yemao2:cc.Node = null;
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gameInfo = null
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bundle = null
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mapNodeFixedScale:number = 0.6//固定缩放(图片太大了)
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touchStartTime:number = 0//触摸开始时间
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originalTouchDistance:number = 0 //起始双指触摸间距
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lastScale:number = 1//上次缩放值
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curScale:number = 1//当前缩放值
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touchId1:number = -1
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touchId2:number = -2
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curFinishNum:number = 0
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isStepRight:boolean = true
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isKaiChuang:boolean = false
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yeyeMove = false
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yeyeAnmo: boolean = false;
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nainaiIsTang = false
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isAnmoNan: boolean = false;
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doorGetMoney = false
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chadianMax = 13
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curPeopleState = PeopleStatus.jupang
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isGuaTuimao = false
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isGuaYeMao = false
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isXiZao = false
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isFaceDouDou = false
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ischeck = true;
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iscaidaoGuahui = false
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iscaidaoYemao = false
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dtTime: number=0;
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onLoad(){
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DaDianScript.userEnterDaDian()
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Common.Type = 3;
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Common.subLevel = 0;
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Common.GameSubTipConfigs=answer//[Common5.gameConfig.zmGameConfig[Common5.selectGameNum].toolTip]
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// Common.GameSubAnswerConfigs=[Common5.gameConfig.zmGameConfig[Common5.selectGameNum].answer]
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this.bundle = Common5.gameConfig.zmGameConfig[Common5.selectGameNum].bundle
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EventMgr.onEvent_custom(ryw_Event.timeOut, (tab) => {
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Game.ins.showFail();
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}, this);
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}
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start(){
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super.start();
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cc.macro.ENABLE_MULTI_TOUCH = true;
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this.initMapNodeTouchEvent()
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// Common5.playMusicCustom('pingkurenjia','sound/背景音')
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this.mapNode.getChildByName('手机').active = true
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EventMgr.onEvent_custom(ryw_Event.DirectTouchMoveCheck, (data_) => {
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}, this);
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EventMgr.onEvent_custom(ryw_Event.NormalTouchEndCheck, (data_) => {
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}, this);
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EventMgr.onEvent_custom(ryw_Event.NormalTouchMoveCheck, (data_) => {
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this.normalTouchCallback(data_.targetNode);
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}, this);
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Common5.playEffectCustom("chounvnixi", 'sound/手机提示音');
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}
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normalTouchCallback(targetNode){
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if( targetNode.name == '瑜伽垫卷'){
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//this.showQiPao('还是瑜伽垫睡着舒服,不管了,先睡一觉')
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Common5.playEffectCustom("chounvnixi", "sound/chounvnixi/还是瑜伽垫睡着舒服,不管了,先睡一觉");
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this.scheduleOnce(()=>{
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Game.ins.showFail();
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},2.0)
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}else if( targetNode.name == '花朵1'){
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this.mapNode.getChildByName('浴缸spine').active = true
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this.mapNode.getChildByName('浴缸spine').getComponent(sp.Skeleton).setAnimation(0, '玫瑰', false)
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}else if( targetNode.name == 'renwu'){
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this.unlockLevel(0)
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this.mapNode.getChildByName('浴缸spine').active = true
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this.mapNode.getChildByName('浴缸spine').getComponent(sp.Skeleton).setAnimation(0, '洗澡', false)
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this.mapNode.getChildByName('浴缸spine').getComponent(sp.Skeleton).setCompleteListener(()=>{
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this.mapNode.getChildByName('renwu1').getChildByName('renwu').active = true
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this.showQiPao('洗完澡身上都是玫瑰香')
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})
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this.isXiZao = true
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}else if( targetNode.name == '菜刀'){
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let checkNode = targetNode.checkNode
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if(checkNode.name == 'yemaoCheck'){
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if(this.iscaidaoYemao){
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this.mapNode.getChildByName('菜刀').active = true
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return
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}
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Common5.playEffectCustom("chounvnixi", 'sound/刀割腋毛');
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this.iscaidaoYemao = true
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//腋毛动画
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this.mapNode.getChildByName('菜刀腋毛spine').active = true
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this.scheduleOnce(()=>{
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this.mapNode.getChildByName('菜刀腋毛spine').active = false
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let yamaoMove = this.mapNode.getChildByName('腋毛move')
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let posi = Common5.getNodeToTargetPos(this.yemao1, yamaoMove )
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cc.tween(this.yemao1)
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.to(1,{x:posi.x, y:posi.y, angle:720})
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.call(()=>{
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this.yemao1.active = false
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})
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.start()
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let posi2 = Common5.getNodeToTargetPos(this.yemao2, yamaoMove )
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cc.tween(this.yemao2)
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.to(1,{x:posi2.x, y:posi2.y, angle:720})
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.call(()=>{
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this.yemao2.active = false
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})
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.start()
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this.scheduleOnce(()=>{
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yamaoMove.active = true
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},1.1)
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this.mapNode.getChildByName('菜刀').active = true
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this.showQiPao('现在舒服多了')
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this.unlockLevel(2)
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},2.0)
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}else if(checkNode.name == 'qiangpiCheck'){
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//墙壁灰动画
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if(this.iscaidaoGuahui){
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this.mapNode.getChildByName('菜刀').active = true
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return
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}
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Common5.playEffectCustom("chounvnixi", 'sound/刀割腋毛');
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this.iscaidaoGuahui = true
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this.mapNode.getChildByName('菜刀灰spine').active = true
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this.scheduleOnce(()=>{
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this.mapNode.getChildByName('菜刀灰spine').active = false
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let shihuiMove:cc.Node = this.mapNode.getChildByName('石灰move')
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let shihui = this.mapNode.getChildByName('石灰')
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shihui.active = true
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shihui.scale = 0.5
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cc.tween(shihui)
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.to(1,{x:shihuiMove.getPosition().x, y:shihuiMove.getPosition().y ,scale:1})
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.call(()=>{
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shihui.active = false
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shihuiMove.active = true
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})
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.start()
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this.mapNode.getChildByName('菜刀').active = true
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},2.0)
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}
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}else if(targetNode.name == '腋毛move'){
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let zhuozi = this.mapNode.getChildByName('缝纫机桌子')
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zhuozi.active = true
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console.log('缝纫机桌子')
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cc.tween(zhuozi)
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.to(0.1, {angle:-5})
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.to(0.1, {angle:5})
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.union()
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.repeat(5)
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.call(()=>{
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zhuozi.angle = 0
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this.mapNode.getChildByName('假发').active = true
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})
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.start()
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}else if(targetNode.name == '电视遥控器'){
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this.mapNode.getChildByName('教练spine').active = true
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this.mapNode.getChildByName('教练spine').getComponent(sp.Skeleton).setAnimation(0, '登场', false)
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this.mapNode.getChildByName('教练spine').getComponent(sp.Skeleton).setCompleteListener(()=>{
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this.mapNode.getChildByName('教练check').active = true
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})
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}else if(targetNode.name == '吸尘器'){
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this.unlockLevel(1)
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this.scheduleOnce(()=>{
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this.refreshPeopleStates()
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this.showQiPao('物理减肥效果真好')
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this.mapNode.getChildByName('吸尘器spine').active = false
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},2.0)
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}else if(targetNode.name == '剪刀'){
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this.scheduleOnce(()=>{
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this.mapNode.getChildByName('剪刀spine').active = false
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let qunzi = this.mapNode.getChildByName('裙子')
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let qunziMove = this.mapNode.getChildByName('裙子move')
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qunzi.active = true
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this.mapNode.getChildByName('海报').active = false
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this.mapNode.getChildByName('海报裁剪').active = true
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cc.tween(qunzi)
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.to(1,{x:qunziMove.getPosition().x, y:qunziMove.getPosition().y ,scale:0.8})
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.call(()=>{
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qunzi.active = false
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qunziMove.active = true
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})
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.start()
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},2.0)
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}else if(targetNode.name == '石灰move'){
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this.isFaceDouDou = true
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this.unlockLevel(6)
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this.showQiPao('随便一个淡妆都这么好看')
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}else if(targetNode.name == '毛线球'){
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this.isGuaTuimao = true
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this.showQiPao('这不得将他们拿捏')
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this.unlockLevel(4)
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}else if(targetNode.name == '假发'){
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this.isGuaYeMao = true
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this.unlockLevel(3)
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this.showQiPao('这个发型太适合我了')
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}else if(targetNode.name == '裙子move'){
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let checkNode = targetNode.checkNode
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if(checkNode.name == 'renwuCheck' && this.ischeck == false){
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this.mapNode.getChildByName('renwu1').active = false
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this.mapNode.getChildByName('完美状态').active = true
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this.unlockLevel(7)
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this.showQiPao('曾经你对我爱答不理,如今的我让你高攀不起')
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this.scheduleOnce(()=>{
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this.showQiPao('渣男,看我不让你后悔死')
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this.scheduleOnce(()=>{
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Game.ins.showSuccess()
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},3.0)
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},4.0)
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}else{
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this.showQiPao('我现在还穿不下')
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this.mapNode.getChildByName('裙子move').active = true
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}
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}
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}
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//初始化触摸监听
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initMapNodeTouchEvent(){
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this.initMouseEvent();
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this.mapNode.on(cc.Node.EventType.TOUCH_START, this.touchStart_mapNode,this)
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this.mapNode.on(cc.Node.EventType.TOUCH_MOVE, this.touchMove_mapNode,this)
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this.mapNode.on(cc.Node.EventType.TOUCH_CANCEL, this.touchEnd_mapNode,this)
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this.mapNode.on(cc.Node.EventType.TOUCH_END, this.touchEnd_mapNode,this)
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let prefabWidth = this.mapNode.width
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let prefabHeight = this.mapNode.height
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let maskWidth = this.maskNode.width
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let maskHeight = this.maskNode.height
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let widthScale = maskWidth/prefabWidth
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let heightScale = maskHeight/prefabHeight
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if(prefabWidth<prefabHeight){
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this.mapNodeFixedScale = widthScale
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}else{
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this.mapNodeFixedScale = heightScale
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}
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this.mapNode.scale = this.mapNodeFixedScale
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this.curScale = this.mapNodeFixedScale
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this.lastScale = this.mapNodeFixedScale
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}
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touchStart_mapNode(event){
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Common5.playEffect("click")
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if(this.touchId1 < 0){
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this.touchId1 = event.touch.getID()
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}else if(this.touchId2 < 0){
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this.touchId2 = event.touch.getID()
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}
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if(this.touchId1 >= 0 && this.touchId2 >= 0){
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// console.log("邵阳1—双点触摸开始")
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}
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this.touchStartTime = Date.now()
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}
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touchMove_mapNode(event){
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let touches = event.getTouches()
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if(touches.length == 2){ //缩放
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if(this.originalTouchDistance == 0){
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this.originalTouchDistance = this.getDistance(touches[0].getLocation(),touches[1].getLocation())
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}
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//获取双指移动数据
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let curDistance = this.getDistance(touches[0].getLocation(),touches[1].getLocation())
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let tempScale = curDistance/this.originalTouchDistance
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let y = 0.5*tempScale + 0.5
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||
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let scale = y * this.lastScale
|
||
|
|
||
|
if(scale < this.mapNodeFixedScale){
|
||
|
scale = this.mapNodeFixedScale
|
||
|
}else if(scale > 3){
|
||
|
scale = 3
|
||
|
}else{
|
||
|
}
|
||
|
this.mapNode.scale = scale
|
||
|
this.curScale = scale
|
||
|
this.goToBoundary();
|
||
|
}else if(touches.length == 1){ //拖动
|
||
|
let delta = event.getDelta()
|
||
|
this.mapNode.x += delta.x
|
||
|
this.mapNode.y += delta.y
|
||
|
// console.log(this.mapNode.scale,this.mapNode.x,this.mapNode.y);
|
||
|
|
||
|
this.goToBoundary()
|
||
|
}
|
||
|
}
|
||
|
touchEnd_mapNode(event){
|
||
|
console.log('touchEnd===')
|
||
|
let dateNow = Date.now()
|
||
|
if(dateNow - this.touchStartTime > 0.2 * 1000){
|
||
|
|
||
|
}else{
|
||
|
// this.isFind = false;
|
||
|
let touchPos = event.getLocation();
|
||
|
this.checkIsInAreaNewVersion(touchPos)
|
||
|
}
|
||
|
|
||
|
if(event.touch.getID() == this.touchId1){
|
||
|
this.touchId1 = -1
|
||
|
}else if(event.touch.getID() == this.touchId2){
|
||
|
this.touchId2 = -2
|
||
|
}
|
||
|
|
||
|
if(this.touchId1 < 0 && this.touchId2 < 0){
|
||
|
this.originalTouchDistance = 0
|
||
|
this.lastScale = this.curScale
|
||
|
// this.goToBoundary()
|
||
|
}
|
||
|
}
|
||
|
//距离
|
||
|
getDistance(startPos,endPos){
|
||
|
var pos = cc.v2(startPos.x - endPos.x,startPos.y - endPos.y)
|
||
|
var dis = Math.sqrt(pos.x * pos.x + pos.y * pos.y)
|
||
|
return dis
|
||
|
}
|
||
|
//检测边界
|
||
|
goToBoundary(){
|
||
|
let widthMask = this.maskNode.width
|
||
|
let heightMask = this.maskNode.height
|
||
|
|
||
|
let widthMap = this.mapNode.width*this.curScale
|
||
|
let heightMap = this.mapNode.height*this.curScale
|
||
|
|
||
|
//右边界
|
||
|
if(this.mapNode.x + widthMap/2 <= widthMask/2){
|
||
|
this.mapNode.x = widthMask/2 - widthMap/2
|
||
|
//左边界
|
||
|
}else if(this.mapNode.x - widthMap/2>= -widthMask/2){
|
||
|
this.mapNode.x = -widthMask/2 + widthMap/2
|
||
|
}
|
||
|
//上边界
|
||
|
if(this.mapNode.y + heightMap/2 <= heightMask/2){
|
||
|
this.mapNode.y = heightMask/2 - heightMap/2
|
||
|
//下边界
|
||
|
}else if(this.mapNode.y - heightMap/2 >= -heightMask/2){
|
||
|
this.mapNode.y = -heightMask/2 + heightMap/2
|
||
|
}
|
||
|
|
||
|
}
|
||
|
initMouseEvent(){
|
||
|
this.mapNode.on(cc.Node.EventType.MOUSE_WHEEL,function(event){//监听名称+事件参数
|
||
|
console.log(event);
|
||
|
let tmpscale = this.mapNode.scale;
|
||
|
if (event._scrollY > 0){
|
||
|
if (this.mapNode.scale < 3){
|
||
|
tmpscale+=0.2;
|
||
|
this.mapNode.scale = tmpscale
|
||
|
this.curScale = tmpscale
|
||
|
this.lastScale = tmpscale
|
||
|
}
|
||
|
}
|
||
|
else {
|
||
|
if (this.mapNode.scale > this.mapNodeFixedScale){
|
||
|
tmpscale-=0.2;
|
||
|
this.mapNode.scale = tmpscale
|
||
|
this.curScale = tmpscale
|
||
|
this.lastScale = tmpscale
|
||
|
}
|
||
|
}
|
||
|
// console.log(this.mapNode.scale,this.mapNode.x,this.mapNode.y);
|
||
|
this.goToBoundary();
|
||
|
},this);
|
||
|
|
||
|
}
|
||
|
//检测node是否进入target区域(新版)
|
||
|
checkIsInAreaNewVersion(pos){
|
||
|
|
||
|
}
|
||
|
|
||
|
|
||
|
showQiPao(str){
|
||
|
let qipaoNode = this.mapNode.getChildByName('气泡框2')
|
||
|
qipaoNode.scale = 0
|
||
|
qipaoNode.active = true
|
||
|
qipaoNode.stopAllActions()
|
||
|
qipaoNode.getChildByName("lab").getComponent(cc.Label).string = str
|
||
|
if (str) {
|
||
|
Common5.playEffectCustom("chounvnixi", "sound/chounvnixi/"+str);
|
||
|
}
|
||
|
|
||
|
cc.tween(qipaoNode)
|
||
|
.to(0.2,{scale:1})
|
||
|
.call(()=>{
|
||
|
|
||
|
})
|
||
|
.delay(2)
|
||
|
.to(0.2,{scale:0})
|
||
|
.start()
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
checkIsFinish(){
|
||
|
if(this.curFinishNum >= this.chadianMax){
|
||
|
console.log('结算+++===')
|
||
|
this.scheduleOnce(()=>{
|
||
|
if(this.curFinishNum >= this.chadianMax){
|
||
|
if(this.isStepRight){
|
||
|
Game.ins.showSuccess()
|
||
|
}else{
|
||
|
Game.ins.showFail()
|
||
|
}
|
||
|
}
|
||
|
},3.0)
|
||
|
}
|
||
|
|
||
|
}
|
||
|
|
||
|
|
||
|
unlockLevel(sublevel){
|
||
|
Game.ins.tipUnlock(sublevel)
|
||
|
}
|
||
|
|
||
|
clickPeople(){
|
||
|
this.mapNode.getChildByName('手机').active = false
|
||
|
this.showQiPao('我定要把前男友的未婚妻比下去')
|
||
|
}
|
||
|
|
||
|
clickJiaolianPeople(){
|
||
|
this.mapNode.getChildByName('教练spine').active = false
|
||
|
this.mapNode.getChildByName('教练check').active = false
|
||
|
this.refreshPeopleStates()
|
||
|
this.unlockLevel(5)
|
||
|
this.showQiPao('这么帅的教练,我感觉浑身充满了力量')
|
||
|
}
|
||
|
|
||
|
|
||
|
refreshPeopleStates(){
|
||
|
if(this.curPeopleState == PeopleStatus.jupang){
|
||
|
this.curPeopleState = PeopleStatus.zhongpang
|
||
|
this.mapNode.getChildByName('renwu1').getChildByName('renwu').getChildByName('胖').active = false
|
||
|
this.mapNode.getChildByName('renwu1').getChildByName('renwu').getChildByName('中胖').active = true
|
||
|
this.mapNode.getChildByName('renwu1').getChildByName('renwu').getChildByName('换衣服前瘦').active = false
|
||
|
|
||
|
|
||
|
}else if(this.curPeopleState == PeopleStatus.zhongpang){
|
||
|
this.curPeopleState = PeopleStatus.jushou
|
||
|
this.mapNode.getChildByName('renwu1').getChildByName('renwu').getChildByName('胖').active = false
|
||
|
this.mapNode.getChildByName('renwu1').getChildByName('renwu').getChildByName('中胖').active = false
|
||
|
this.mapNode.getChildByName('renwu1').getChildByName('renwu').getChildByName('换衣服前瘦').active = true
|
||
|
|
||
|
//腋毛
|
||
|
this.yemao1.active = false
|
||
|
|
||
|
|
||
|
}
|
||
|
}
|
||
|
|
||
|
protected update(dt: number): void {
|
||
|
if(this.ischeck){
|
||
|
this.dtTime+=dt
|
||
|
if(this.dtTime>=0.1){
|
||
|
this.dtTime = 0
|
||
|
|
||
|
if(this.curPeopleState == PeopleStatus.jushou && this.isFaceDouDou && this.isGuaTuimao && this.isGuaYeMao && this.isXiZao){
|
||
|
this.mapNode.getChildByName('renwulanCheck').active = false
|
||
|
this.mapNode.getChildByName('renwuCheck').active = true
|
||
|
this.mapNode.getChildByName('yujiaCheck').active = false
|
||
|
this.ischeck = false
|
||
|
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|