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import DaDianScript from "../../../FrameWork/Base/DaDianScript";
import WordGameBaseComponent from "../../../FrameWork/Base/WordGameBaseComptent";
import { ryw_Event } from "../../../FrameWork/Event/EventEnum";
import EventMgr from "../../../FrameWork/Event/EventMgr";
import Common from "../../../FrameWork/Util/Common";
import Common5 from "../../../Platform/th/Common5";
import Game from "../../../Scripts/Game";
import ChaDianListScript from "../../../WordGame/gameComScript/ChaDianListScript";
import MultipleChooseLayer from "../../../WordGame/gameComScript/MultipleChooseLayer";
import logPrefabScript from "../../../WordGame/gameComScript/logPrefabScript";
// import FeiXingWeiJiConfig from "./FeiXingWeiJiConfig";
const { ccclass, property } = cc._decorator;
@ccclass
export default class FeiXingWeiJiScript extends WordGameBaseComponent {
@property(cc.Node)
layerNode: cc.Node[] = [];
@property(cc.Node)
maskNode: cc.Node = null;
@property(cc.Node)
blackMaskNode: cc.Node = null;
@property(cc.Node)
doorNode: cc.Node = null;
@property(cc.Node)
multipleChooseLayer: cc.Node = null;
@property(cc.ProgressBar)
progressBar: cc.ProgressBar = null;
@property(cc.Label)
heightText: cc.Label = null;
@property(cc.Node)
background: cc.Node = null;
@property(cc.Node)
yunNode: cc.Node = null;
//当前层级下标
curLayerIndex = 0;
//当前进度
curSchedule = 0;
chadianNum = 0;
isEndTimer = false;
//文本配置
titleArrayConfig: string[] = [];
duihuaArrayConfig: any[] = [];
chadianListConfig: any = null;
preambleArrayConfig: any[] = [];
start() {
super.start();
DaDianScript.userEnterDaDian();
this.openTouchEvent(this.node.getChildByName('bg'));
Common5.getJsonFromBundle(Common5.selectGameInfo.bundle,'script/FeiXingWeiJiConfig',(assest)=>{
//this.jsonData = JSON.stringify(assest.json)
this.jsonData =assest.json
this.initParameters();
this.initComponent();
})
}
initParameters() {
this.curLayerIndex = 0;
this.curSchedule = 0;
this.chadianNum = 0;
this.isEndTimer = false;
this.titleArrayConfig =this.jsonData.titleArray //FeiXingWeiJiConfig.getInstance().getGameConfig('titleArray') as string[];
this.duihuaArrayConfig = this.jsonData.duihuaArray //FeiXingWeiJiConfig.getInstance().getGameConfig('duihuaArray') as any[];
this.chadianListConfig = this.jsonData.chadianList //FeiXingWeiJiConfig.getInstance().getGameConfig('chadianList');
this.preambleArrayConfig =this.jsonData.preambleArray // FeiXingWeiJiConfig.getInstance().getGameConfig('preambleArray') as any[];
Common.Type = 0
Common.subLevel = this.curLayerIndex;
Common.GameSubTipConfigs = this.jsonData.tipsArray //FeiXingWeiJiConfig.getInstance().getGameConfig('tipsArray');
Common.GameSubAnswerConfigs =this.jsonData.answersArray // FeiXingWeiJiConfig.getInstance().getGameConfig('answersArray');
}
initComponent() {
for (const node of this.layerNode) {
node.active = false;
}
this.refreshLayer();
EventMgr.onEvent_custom(ryw_Event.touchChaDianCheck, (data_) => {
this.gameChaDianStep(data_.touchIndex);
}, this);
EventMgr.onEvent_custom(ryw_Event.chooseResult, (data_) => {
this.chooseResultCallback(data_.touchIndexs);
}, this);
EventMgr.onEvent_custom(ryw_Event.NormalTouchEndCheck, (data_) => {
this.touchEndCheckCallback(data_.targetNode);
}, this);
}
refreshLayer() {
let node = this.layerNode[this.curLayerIndex];
node.active = true;
let title = this.titleArrayConfig[0];
let lab = this.node.getChildByName("标题").getChildByName("lab");
lab.getComponent(cc.Label).string = title;
Game.ins.setGameTitle(title)
if (this.curLayerIndex == 0) {
let curLog = this.preambleArrayConfig[0];
node.getChildByName("text").getComponent(cc.Label).string = curLog.str;
if (curLog.effectUrl && curLog.effectUrl.length > 0) {
Common5.playEffectCustom("feixingweiji", curLog.effectUrl);
}
this.scheduleOnce(() => {
this.nextLayer();
}, 2);
} else if (this.curLayerIndex == 1) {
this.refreshChadian();
} else if (this.curLayerIndex == 2) {
this.showQiPao(this.duihuaArrayConfig[4], () => {
this.scheduleOnce(()=>{
Game.ins.showSuccess();
},3.0)
});
}
}
refreshChadian() {
let node = this.layerNode[this.curLayerIndex];
let chadianIconList = node.getChildByName('chadianIconList');
let chadianTouchList = node.getChildByName('chadianTouchList');
chadianIconList.active = true;
chadianTouchList.active = true;
let config = this.chadianListConfig[0];
if (config) {
let chadianIconList = node.getChildByName('chadianIconList');
let scr: ChaDianListScript = chadianIconList.getComponent('ChaDianListScript');
scr.setChaDianData(config.chadianIconList);
}
this.curSchedule = 0;
}
refreshConclusion() {
let node = this.layerNode[this.curLayerIndex];
let chadianIconList = node.getChildByName('chadianIconList');
let chadianTouchList = node.getChildByName('chadianTouchList');
chadianIconList.active = false;
chadianTouchList.active = false;
this.showQiPao(this.duihuaArrayConfig[0], () => {
this.showQiPao(this.duihuaArrayConfig[5], () => {
let timer = 100;
this.doorNode.active = false;
this.multipleChooseLayer.active = true;
this.isEndTimer = false;
let chooseArray = this.jsonData.chooseArray//FeiXingWeiJiConfig.getInstance().getGameConfig("chooseArray");
let scr = this.multipleChooseLayer.getComponent(MultipleChooseLayer);
scr.setChooseBtnView(chooseArray.btnArray, chooseArray.chooseTitle);
this.yunNode.active = true;
node.getChildByName("suduxian").active = true;
this.schedule(() => {
if (!this.isEndTimer) {
timer--;
this.heightText.string = "高度" + Math.floor(50 + (timer * 19.5)) + "m";
this.progressBar.progress = timer / 100;
this.background.y++;
if (timer == 70) {
Common5.playEffectCustom("feixingweiji", "sound/来不及了,需要赶紧做出决定");
}
if (timer == 0) {
this.isEndTimer = true;
this.maskNode.active = true;
this.multipleChooseLayer.active = false;
this.yunNode["stop"]();
this.scheduleOnce(() => {
this.blackMaskNode.active = true;
Common5.playEffectCustom("feixingweiji", "sound/爆炸声");
}, 0.5);
this.scheduleOnce(() => {
Game.ins.showFail();
}, 3);
}
}
}, 0.1, 99, 0);
});
});
this.curSchedule = 1;
}
nextLayer() {
this.curLayerIndex++;
//Common.subLevel = 0;
if (this.curLayerIndex > 5) {
// this.curLayerIndex = 3;
// Common.subLevel = this.curLayerIndex;
// WordScene.ins.showSuccess("success1");
}
else {
for (let i = 0; i < this.layerNode.length; i++) {
if (this.layerNode[i].active) {
cc.tween(this.layerNode[i])
.delay(1.0)
.to(1, { opacity: 0 })
.call(() => {
this.layerNode[i].active = false;
this.refreshLayer();
})
.start();
} else {
this.layerNode[i].active = false;
}
};
}
}
gameChaDianStep(touchIndex) {
let config = this.chadianListConfig[0];
let chadianLog = config.chadianLog;
this.showQiPao(chadianLog[touchIndex]);
console.log(this.chadianNum, ' this.chadianNum++=');
if (this.curSchedule == 0) {
this.chadianNum++;
if (this.chadianNum == chadianLog.length) {
this.chadianNum = 0;
this.scheduleOnce(() => {
this.refreshConclusion();
}, 3);
} else if (this.chadianNum == (chadianLog.length - 1)) {
let laoren = this.layerNode[this.curLayerIndex].getChildByName("laoren");
laoren.getChildByName("老太太1").active = false;
laoren.getChildByName("老太太2").active = true;
}
}
}
chooseResultCallback(touchIndexs: Set<number>) {
this.isEndTimer = true;
this.maskNode.active = true;
this.yunNode["stop"]();
if (touchIndexs.size == 3) {
this.nextLayer();
} else {
if (touchIndexs.has(2)) {
this.showQiPao(this.duihuaArrayConfig[3], () => {
Game.ins.showFail();
});
} else if (touchIndexs.has(1)) {
this.showQiPao(this.duihuaArrayConfig[2], () => {
Game.ins.showFail();
});
} else if (touchIndexs.has(0)) {
this.showQiPao(this.duihuaArrayConfig[1], () => {
Game.ins.showFail();
});
}
}
}
touchEndCheckCallback(targetNode) {
if (targetNode.name == "door") {
let ChooseLayer = this.node.getChildByName('GZChooseLayer2');
ChooseLayer.active = false;
this.maskNode.active = true;
targetNode.active = false;
this.showQiPao(this.duihuaArrayConfig[4], () => {
this.showQiPao(this.duihuaArrayConfig[5], () => {
this.node.getChildByName("tipsBtn").active = false;
this.nextLayer();
});
});
}
}
showQiPao(curLog, func?, delay = 3) {
console.log("curLog==", curLog)
if (!curLog) {
console.log("xxxxxx")
return;
}
if (curLog.effectUrl && curLog.effectUrl.length > 0) {
Common5.playEffectCustom("feixingweiji", curLog.effectUrl);
}
let string_ = curLog.str
let qiPaoPos_ = curLog.qiPaoPos
let node = this.layerNode[this.curLayerIndex]
if (qiPaoPos_ != -1) {
let qiPao = node.getChildByName("qiPao").getChildByName("qiPao_" + qiPaoPos_);
qiPao.stopAllActions()
qiPao.getChildByName("str").getComponent(cc.Label).string = string_
qiPao.active = true
qiPao.scale = 0
cc.tween(qiPao)
.to(0.2, { scale: 1 })
.delay(delay)
.call(() => {
qiPao.active = false;
if (func) {
func();
}
})
.start();
}
else {
let logPrefab = this.node.getChildByName('logPrefab')
let script_: logPrefabScript = logPrefab.getComponent('logPrefabScript')
script_.setDailogShow(string_)
if (func) {
this.scheduleOnce(func, delay);
}
}
}
openTouchEvent(node) {
node.on(cc.Node.EventType.TOUCH_START, this.touchStartNode, this)
node.on(cc.Node.EventType.TOUCH_MOVE, this.touchMoveNode, this)
node.on(cc.Node.EventType.TOUCH_CANCEL, this.touchEndNode, this)
node.on(cc.Node.EventType.TOUCH_END, this.touchEndNode, this)
}
closeTouchEvent(node: cc.Node) {
node.off(cc.Node.EventType.TOUCH_START, this.touchStartNode, this)
node.off(cc.Node.EventType.TOUCH_MOVE, this.touchMoveNode, this)
node.off(cc.Node.EventType.TOUCH_CANCEL, this.touchEndNode, this)
node.off(cc.Node.EventType.TOUCH_END, this.touchEndNode, this)
}
touchStartNode(event) {
let target = event.target;
console.log('touchStartNode');
}
touchMoveNode(event) {
}
touchEndNode(event) {
let target = event.target
let logPrefab = this.node.getChildByName('logPrefab')
logPrefab.getChildByName('duihua').active = false;
}
//update(dt) { }
}