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207 lines
7.9 KiB
207 lines
7.9 KiB
import { ryw_Event } from "../../FrameWork/Event/EventEnum";
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import EventMgr from "../../FrameWork/Event/EventMgr";
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import Common5 from "../../Platform/th/Common5";
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import GameBaseScript from "../GameRoomRes/GameBaseScript";
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import TaskManager, { MainTaskIdEnum } from "../JuQingChat/TaskManager";
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import NewGuideScript from "../NewGuide/NewGuideScript";
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import PrefabManage, { GameType } from "../PrefabManager/PrefabManage";
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import ChaDianListScript2 from "../WenZiRes/WenZiCommon/ChaDianListScript2";
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import logPrefabScript from "../WenZiRes/WenZiCommon/logPrefabScript2";
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const { ccclass, property } = cc._decorator;
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let ChadianConfig = {
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chadianIconList: [
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{
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bandleName: "GameStory14",
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name: "茬点1",
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url: "texture/茬点1",
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isCheck: false
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},
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{
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bandleName: "GameStory14",
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name: "茬点2",
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url: "texture/茬点2",
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isCheck: false
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},
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{
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bandleName: "GameStory14",
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name: "茬点3",
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url: "texture/茬点3",
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isCheck: false
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},
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{
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bandleName: "GameStory14",
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name: "茬点4",
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url: "texture/茬点4",
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isCheck: false
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}
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],
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chadianLog: [
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{
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str: "老板,你要为我做主啊",
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qiPaoPos: 1,
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delay: 2.7,
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effectUrl: "GameStoryRes/sound/GameStory14/老板,你要为我做主啊"
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},
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{
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str: "老板,门是刘伟砸坏的",
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qiPaoPos: 1,
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delay: 3,
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effectUrl: "GameStoryRes/sound/GameStory14/老板,门是刘伟砸坏的"
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},
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{
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str: "刘伟的手机,摔坏了?",
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qiPaoPos: -1,
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delay: 2.1,
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effectUrl: "GameStoryRes/sound/GameStory14/刘伟的手机,摔坏了?"
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},
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{
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str: "她诬陷我!修好手机我再给你解释",
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qiPaoPos: 0,
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delay: 3.5,
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effectUrl: "GameStoryRes/sound/GameStory14/她诬陷我!修好手机我再给你解释"
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}
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]
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}
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@ccclass
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export default class GameStory14 extends cc.Component {
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// LIFE-CYCLE CALLBACKS:
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chadianStep: number = 0
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maskGuideNode: cc.Node = null
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onLoad() {
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GameBaseScript.preLoadRemoteAudio(ChadianConfig);
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EventMgr.onEvent_custom(ryw_Event.NormalTouchEndCheck, (data_) => {
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this.normalTouchCallback(data_.targetNode);
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}, this);
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EventMgr.onEvent_custom(ryw_Event.NormalTouchMoveCheck, (data_) => {
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this.normalTouchCallback(data_.targetNode);
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}, this);
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}
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start() {
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//Common5.playMusicCustom('GameStory14', 'sound/海浪');
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let chadianIconList = this.node.getChildByName('chadianIconList');
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let scr: ChaDianListScript2 = chadianIconList.getComponent(ChaDianListScript2);
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scr.setChaDianData(ChadianConfig.chadianIconList);
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chadianIconList.active = true;
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this.chadianStep = 0;
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}
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guideView(nodeArray) {
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PrefabManage.loadPrefabByType(GameType.GuideMskNode, null, (prefab) => {
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let guideNodeArray = nodeArray
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this.maskGuideNode = prefab
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let firstNode = guideNodeArray.shift()
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prefab.getComponent(NewGuideScript).setBindNode(firstNode, guideNodeArray)
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})
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}
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gameChaDianCallback() {
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this.chadianStep++;
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if (this.chadianStep >= 3) {
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this.node.getChildByName("mainNode").getChildByName("chadian4").active = true;
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}
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}
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normalTouchCallback(targetNode) {
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let sec = this.node.getChildByName("mainNode").getChildByName("秘书");
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let faxiao = this.node.getChildByName("mainNode").getChildByName("发小");
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switch (targetNode.name) {
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case "chadian1":
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EventMgr.emitEvent_custom(ryw_Event.touchChaDianCheck, { touchIndex: 0 });
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sec.getComponent(sp.Skeleton).setAnimation(0, "说话", true);
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this.showQiPao(ChadianConfig.chadianLog[0], () => {
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sec.getComponent(sp.Skeleton).setAnimation(0, "待机", true);
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this.gameChaDianCallback();
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});
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break;
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case "chadian2":
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EventMgr.emitEvent_custom(ryw_Event.touchChaDianCheck, { touchIndex: 1 });
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sec.getComponent(sp.Skeleton).setAnimation(0, "说话", true);
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this.showQiPao(ChadianConfig.chadianLog[1], () => {
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sec.getComponent(sp.Skeleton).setAnimation(0, "待机", true);
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this.gameChaDianCallback();
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});
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break;
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case "chadian3":
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EventMgr.emitEvent_custom(ryw_Event.touchChaDianCheck, { touchIndex: 2 });
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this.showQiPao(ChadianConfig.chadianLog[2], this.gameChaDianCallback.bind(this));
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break;
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case "chadian4":
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EventMgr.emitEvent_custom(ryw_Event.touchChaDianCheck, { touchIndex: 3 });
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faxiao.getComponent(sp.Skeleton).setAnimation(0, "发小说话", true);
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this.showQiPao(ChadianConfig.chadianLog[3], () => {
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faxiao.getComponent(sp.Skeleton).setAnimation(0, "发小", true);
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this.node.getChildByName("chadianIconList").active = false;
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this.node.getChildByName("mainNode").getChildByName("手机").active = false;
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cc.tween(this.node.getChildByName("mainNode").getChildByName("发小"))
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.to(1, { opacity: 0 }).delay(2).call(() => {
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TaskManager.finishCurMainTask(MainTaskIdEnum.MainTask_1401);
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TaskManager.setCurUnLockMainTaskInfo(MainTaskIdEnum.MainTask_1402);
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EventMgr.emitEvent_custom(ryw_Event.RefreshJuQingDuiHua);
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this.node.removeFromParent();
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// Common5.releaseBundleAssets('GameStory14')
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}).hide().start();
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});
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break;
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default:
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break;
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}
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}
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//展示气泡
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showQiPao(curLog, func?) {
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console.log("curLog==", curLog)
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if (!curLog) {
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console.log("xxxxxx")
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return;
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}
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let string_ = curLog.str
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let qiPaoPos_ = curLog.qiPaoPos
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if (qiPaoPos_ != -1) {
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if (curLog.effectUrl && curLog.effectUrl.length > 0) {
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Common5.playRemoteAudioEffect(curLog.effectUrl);
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}
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let node = this.node
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let qiPao = node.getChildByName("qiPao").getChildByName("qiPao_" + qiPaoPos_);
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qiPao.stopAllActions()
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this.showDialogStr(string_, qiPao.getChildByName("str"))
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// qiPao.getChildByName("str").getComponent(cc.Label).string = string_
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qiPao.active = true
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qiPao.scale = 0
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cc.tween(qiPao)
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.to(0.2, { scale: 1 })
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.delay(curLog.delay)
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.set({ active: false })
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.start();
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}
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else {
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let logPrefab = this.node.getChildByName('logPrefab');
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let script_: logPrefabScript = logPrefab.getComponent('logPrefabScript2');
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script_.setDailogShow(string_, curLog.delay);
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}
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this.scheduleOnce(() => { func && func(); }, curLog.delay);
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if (curLog.effectUrl && curLog.effectUrl.length > 0) {
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Common5.playRemoteAudioEffect(curLog.effectUrl);
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}
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}
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showDialogStr(str, dialogStr, finishFunc?) {
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let curStr = ""
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let curIndex = 0
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let callFunc = () => {
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curStr += str[curIndex++]
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dialogStr.getComponent(cc.Label).string = curStr
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if (curIndex >= str.length) {
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finishFunc && finishFunc()
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}
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}
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this.schedule(callFunc, 0.07, str.length - 1)
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}
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}
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