觉醒时刻
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juexingshike/assets/Scripts/WenZiRes/ui/GameFailUITimeOut.ts

89 lines
3.3 KiB

import { ryw_Event } from "../../../FrameWork/Event/EventEnum";
import EventMgr from "../../../FrameWork/Event/EventMgr";
import GameReport, { ENTERTYPE, OUTTYPE } from "../../../FrameWork/Report/ZyZyReport";
import AppPlatform from "../../../FrameWork/Util/AppPlatform";
import Common5 from "../../../Platform/th/Common5";
import TTAPI from "../../../Platform/tt/TTAPI";
import Game from "./Game";
const { ccclass, property } = cc._decorator;
@ccclass
export default class GameFailUITimeOut extends cc.Component {
@property(cc.Node)
protected btnRestart: cc.Node = null;
@property(cc.Node)
protected btnBack: cc.Node = null;
@property(cc.RichText)
timeLabel: cc.RichText = null;
protected start(): void {
TTAPI.stopRecord_custom();
// Common5.stopMusic();
Common5.playEffect("fail");
Common5.stopMusic();
// Common5.playMusic("bg");
this.btnRestart.on("click", () => {
let tab = {
onClose: (finish) => {
if (finish) {
// Common5.selectGameNum = this.level;
if(Common5.selectGameInfo){
let bundle = Common5.selectGameInfo.bundle
if(bundle.includes('Level')){
GameReport.ADReport(Common5.selectGameInfo.title2+'我要加时',1,"失物招领")
Common5.ReportDY("inLevel", '失物招领-AD-我要加时')
}else{
GameReport.ADReport(Common5.selectGameInfo.title2+'我要加时',1,"总裁训练营")
Common5.ReportDY("inLevel", '总裁训练营-AD-我要加时')
}
}
EventMgr.emitEvent_custom(ryw_Event.game_continue);
this.node.removeFromParent();
}
else {
let bundle = Common5.selectGameInfo.bundle
if(bundle.includes('Level')){
GameReport.ADReport(Common5.selectGameInfo.title2+'我要加时',0,"失物招领")
}else{
GameReport.ADReport(Common5.selectGameInfo.title2+'我要加时',0,"总裁训练营")
}
Common5.showTips_custom("广告未观看完");
}
this.node.removeFromParent();
}, onFailed: () => {
}
}
AppPlatform.playVideo_custom(tab);
}, this);
this.btnBack.on("click", () => {
this.btnBackFunc();
}, this);
if (this.timeLabel != null){
this.timeLabel.string = "还差一点就成功了\r\n看个视频立即加<color=#ff0000>"+Common5.selectGameInfo.timeInit+"</c>秒"
}
}
btnBackFunc() {
let bundle = Common5.selectGameInfo.bundle
if(bundle.includes('Level')){
}else{
Game.ins.clickBackTimeOut(null,true);
}
GameReport.OUTReport(OUTTYPE.SHIBAI,Common5.selectGameInfo.title2)
this.node.removeFromParent();
}
}