觉醒时刻
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import { ryw_Event } from "../../../FrameWork/Event/EventEnum";
import EventMgr from "../../../FrameWork/Event/EventMgr";
import Common5 from "../../../Platform/th/Common5";
import JuQingManager from "../../JuQingChat/JuQingManager";
import TaskManager, { MainTaskIdEnum } from "../../JuQingChat/TaskManager";
import JuQingQiPao from "../../JuQingGuanQia/JuQingQiPao";
import GameBaseScript from "../GameBaseScript";
let gameConfig = {
chadianLog1: [
{
str: "那不是陈天霸么,他们吵什么",
qiPaoPos: -1,
delay: 3.1,
effectUrl: "GameRoomRes/sound/Room9/那不是陈天霸么,他们吵什么"
},
{
str: "陈氏西餐?不管你是谁,没有入场券不能进!",
qiPaoPos: 0,
delay: 3.8,
effectUrl: "GameRoomRes/sound/Room9/陈氏西餐?不管你是谁,没有入场券不能进!"
},
{
str: "他怎么可以进去?保安,快把他拦住!",
qiPaoPos: 1,
delay: 3,
effectUrl: "GameRoomRes/sound/Room9/他怎么可以进去?保安,快把他拦住!"
},
{
str: "入场券?可以带宠物入场?那我带陈天霸进去吧",
qiPaoPos: -1,
delay: 4.4,
effectUrl: "GameRoomRes/sound/Room9/入场券?可以带宠物入场?那我带陈天霸进去吧"
},
{
str: "下一个展品,苏菜菜谱和御厨匾,起拍价200万",
qiPaoPos: 2,
delay: 6.2,
effectUrl: "GameRoomRes/sound/Room9/下一个展品,苏菜菜谱和御厨匾,起拍价200万"
},
{
str: "把我当宠物是吧,你别想拍到你想要的",
qiPaoPos: 3,
delay: 4.5,
effectUrl: "GameRoomRes/sound/Room9/把我当宠物是吧,你别想拍到你想要的"
},
{
str: "可恶!",
qiPaoPos: -1,
delay: 1,
effectUrl: "GameRoomRes/sound/Room9/可恶!"
},
{
str: "跟我比钱?来啊,顺带告诉你,你老婆还真不赖",
qiPaoPos: 3,
delay: 5.3,
effectUrl: "GameRoomRes/sound/Room9/跟我比钱?来啊,顺带告诉你,你老婆还真不赖"
},
{
str: "疯子,只能先放弃了",
qiPaoPos: -1,
delay: 2,
effectUrl: "GameRoomRes/sound/Room9/疯子,只能先放弃了"
}
]
}
const { ccclass, property } = cc._decorator;
@ccclass
export default class Room9 extends cc.Component {
onLoad() {
GameBaseScript.preLoadRemoteAudio(gameConfig);
EventMgr.onEvent_custom(ryw_Event.NormalTouchEndCheck, (data_) => {
this.normalTouchCallback(data_.targetNode);
}, this);
EventMgr.onEvent_custom(ryw_Event.DirectTouchMoveCheck, (data_) => {
this.normalTouchCallback(data_.targetNode);
}, this);
}
start() {
this.showChatBtnStatus();
EventMgr.onEvent_custom(ryw_Event.RefreshJuQingDuiHua, () => {
this.showChatBtnStatus();
}, this);
}
showChatBtnStatus() {
let mainTaskInfo: any = TaskManager.getCurUnLockMainTaskInfo()
let mainId = mainTaskInfo.Id
let staff = this.node.getChildByName('保安');
let boss = this.node.getChildByName('老板');
let paimainv = this.node.getChildByName('拍卖女');
let leadSeat = this.node.getChildByName('男主举牌');
let bossSeat = this.node.getChildByName('老板举牌');
let otherSeat = this.node.getChildByName('其他人');
if (mainId == MainTaskIdEnum.MainTask_901) {
this.node.getChildByName('提交入场券').active = true;
} else if (mainId == MainTaskIdEnum.MainTask_902) {
this.node.getChildByName('nameplate').active = true;
Common5.playEffectCustom('Room9', 'sound/陈天霸和保安吵架');
staff.active = true;
boss.active = true;
const dialogEvents = [
(func) => {
staff.getComponent(sp.Skeleton).setAnimation(0, '保安说话', true);
boss.getComponent(sp.Skeleton).setAnimation(0, '老板说话', true);
this.showQiPao(gameConfig.chadianLog1[0], func);
},
(func) => {
staff.getComponent(sp.Skeleton).setAnimation(0, '保安说话', true);
this.showQiPao(gameConfig.chadianLog1[1], func);
},
(func) => {
staff.getComponent(sp.Skeleton).setAnimation(0, '保安', true);
boss.getComponent(sp.Skeleton).setAnimation(0, '老板指人说话', true);
this.showQiPao(gameConfig.chadianLog1[2], func);
}
]
const dialogCallFunc = (logEvents: any[]) => {
logEvents.shift()(() => {
if (logEvents.length > 0) {
dialogCallFunc(logEvents);
} else {
boss.getComponent(sp.Skeleton).setAnimation(0, '老板指人', true);
this.node.getChildByName('入场券').active = true;
this.scheduleOnce(() => {
this.node.getChildByName('入场券').active = false;
this.showQiPao(gameConfig.chadianLog1[3], () => {
let boss = this.node.getChildByName('老板');
let staff = this.node.getChildByName('保安');
boss.getComponent(sp.Skeleton).setAnimation(0, '老板握拳', true);
cc.tween(staff).delay(1).to(1, { opacity: 0 }).hide().start();
cc.tween(boss).delay(1).to(1, { opacity: 0 }).call(() => {
TaskManager.finishCurMainTask(MainTaskIdEnum.MainTask_902);
TaskManager.setCurUnLockMainTaskInfo(MainTaskIdEnum.MainTask_903);
EventMgr.emitEvent_custom(ryw_Event.RefreshJuQingDuiHua);
}).hide().start();
});
}, 2);
}
});
}
dialogCallFunc(dialogEvents);
} else if (mainId == MainTaskIdEnum.MainTask_903) {
paimainv.active = true;
otherSeat.active = true;
leadSeat.active = true;
bossSeat.active = true;
const dialogEvents = [
(func) => {
this.showQiPao(gameConfig.chadianLog1[4], func);
},
(func) => {
this.showQiPao(gameConfig.chadianLog1[5], func);
},
(func) => {
bossSeat.getComponent(sp.Skeleton).setAnimation(0, '举牌', false);
this.scheduleOnce(() => {
bossSeat.getComponent(sp.Skeleton).setAnimation(0, '待机', true);
this.showQiPao(gameConfig.chadianLog1[6], func);
}, 1);
},
(func) => {
leadSeat.getComponent(sp.Skeleton).setAnimation(0, '举牌', false);
this.scheduleOnce(() => {
leadSeat.getComponent(sp.Skeleton).setAnimation(0, '待机', true);
this.showQiPao(gameConfig.chadianLog1[7], func);
}, 1);
},
(func) => {
bossSeat.getComponent(sp.Skeleton).setAnimation(0, '举牌', false);
this.scheduleOnce(() => {
bossSeat.getComponent(sp.Skeleton).setAnimation(0, '待机', true);
this.showQiPao(gameConfig.chadianLog1[8], func);
}, 1);
}
]
const dialogCallFunc = (logEvents: any[]) => {
logEvents.shift()(() => {
if (logEvents.length > 0) {
dialogCallFunc(logEvents);
} else {
TaskManager.finishCurMainTask(MainTaskIdEnum.MainTask_903);
TaskManager.setCurUnLockMainTaskInfo(MainTaskIdEnum.MainTask_904);
JuQingManager.unLockNewJuQing('WX_901');
}
});
}
dialogCallFunc(dialogEvents);
} else {
}
}
normalTouchCallback(targetNode) {
switch (targetNode.name) {
case "入场券":
break;
default:
break;
}
}
onStartGameBtn1(event) {
let target = event.target;
target.active = false;
TaskManager.finishCurMainTask(MainTaskIdEnum.MainTask_901);
TaskManager.setCurUnLockMainTaskInfo(MainTaskIdEnum.MainTask_902);
EventMgr.emitEvent_custom(ryw_Event.RefreshJuQingDuiHua);
}
//展示气泡
showQiPao(curLog, func?) {
console.log("curLog==", curLog)
if (!curLog) {
console.log("xxxxxx")
return;
}
let string_ = curLog.str
let qiPaoPos_ = curLog.qiPaoPos
if (qiPaoPos_ != -1) {
if (curLog.effectUrl && curLog.effectUrl.length > 0) {
Common5.playRemoteAudioEffect(curLog.effectUrl);
}
let node = this.node
let qiPao = node.getChildByName("qiPao").getChildByName("qiPao_" + qiPaoPos_);
qiPao.stopAllActions()
this.showDialogStr(string_, qiPao.getChildByName("str"))
// qiPao.getChildByName("str").getComponent(cc.Label).string = string_
qiPao.active = true
qiPao.scale = 0
cc.tween(qiPao)
.to(0.2, { scale: 1 })
.delay(curLog.delay)
.call(() => {
qiPao.active = false;
if (func) {
func();
}
})
.start();
}
else {
let qiPao = this.node.getChildByName("dh_qiPao")
qiPao.getComponent(JuQingQiPao).initView(curLog, func)
}
}
showDialogStr(str, dialogStr, finishFunc?) {
let curStr = ""
let curIndex = 0
let callFunc = () => {
curStr += str[curIndex++]
dialogStr.getComponent(cc.Label).string = curStr
if (curIndex >= str.length) {
finishFunc && finishFunc()
}
}
this.schedule(callFunc, 0.07, str.length - 1)
}
}