觉醒时刻
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import { ryw_Event } from "../../../FrameWork/Event/EventEnum";
import EventMgr from "../../../FrameWork/Event/EventMgr";
import Common5 from "../../../Platform/th/Common5";
import ZhongCanTingManager from "../../GameMethodRes/ZhongCanTing/ZhongCanTingManager";
import TaskManager, { MainTaskIdEnum } from "../../JuQingChat/TaskManager";
import JuQingQiPao from "../../JuQingGuanQia/JuQingQiPao";
import BagManager from "../../Manager/BagManager";
import PrefabManage, { GameType } from "../../PrefabManager/PrefabManage";
import GetAward from "../../SCommon/GetAward";
import GameBaseScript from "../GameBaseScript";
let gameConfig = {
chadianLog1: [
{
str: "现在情况怎么样了?",
qiPaoPos: -1,
delay: 1.1,
effectUrl: "GameRoomRes/sound/Room8/现在情况怎么样了?"
},
{
str: "客人还在闹,得赶紧配辣椒酱了",
qiPaoPos: 0,
delay: 3.8,
effectUrl: "GameRoomRes/sound/Room8/客人还在闹,得赶紧配辣椒酱了"
},
{
str: "客人越来越多,餐馆需要扩张一下了",
qiPaoPos: 0,
delay: 3,
effectUrl: "GameRoomRes/sound/Room8/客人越来越多,餐馆需要扩张一下了"
}
]
}
const { ccclass, property } = cc._decorator;
@ccclass
export default class Room8 extends cc.Component {
onLoad() {
GameBaseScript.preLoadRemoteAudio(gameConfig);
EventMgr.onEvent_custom(ryw_Event.NormalTouchEndCheck, (data_) => {
this.normalTouchCallback(data_.targetNode);
}, this);
EventMgr.onEvent_custom(ryw_Event.DirectTouchMoveCheck, (data_) => {
this.normalTouchCallback(data_.targetNode);
}, this);
}
start() {
this.showChatBtnStatus();
EventMgr.onEvent_custom(ryw_Event.RefreshJuQingDuiHua, () => {
this.showChatBtnStatus();
}, this);
}
showChatBtnStatus() {
let mainTaskInfo: any = TaskManager.getCurUnLockMainTaskInfo()
let mainId = mainTaskInfo.Id
if (mainId == MainTaskIdEnum.MainTask_801) {
this.node.getChildByName('nameplate').active = true;
let xiaoren = this.node.getChildByName('小人');
xiaoren.active = true;
xiaoren.getComponent(sp.Skeleton).setAnimation(0, '小黑人', true);
let shimei = this.node.getChildByName('师妹');
shimei.active = true;
shimei.getComponent(sp.Skeleton).setAnimation(0, '师妹急', true);
this.showQiPao(gameConfig.chadianLog1[0], () => {
shimei.getComponent(sp.Skeleton).setAnimation(0, '师妹正常说话', true);
this.showQiPao(gameConfig.chadianLog1[1], () => {
shimei.getComponent(sp.Skeleton).setAnimation(0, '师妹正常', true);
this.node.getChildByName('融合辣酱').active = true;
});
});
} else if (mainId == MainTaskIdEnum.MainTask_802) {
let xiaoren = this.node.getChildByName('小人');
xiaoren.active = true;
xiaoren.getComponent(sp.Skeleton).setAnimation(0, '小黑人', true);
let shimei = this.node.getChildByName('师妹');
shimei.active = true;
shimei.getComponent(sp.Skeleton).setAnimation(0, '师妹正常', true);
this.node.getChildByName('魔鬼辣酱').active = true;
} else if (mainId == MainTaskIdEnum.MainTask_803) {
let xiaoren = this.node.getChildByName('小人');
xiaoren.active = true;
xiaoren.getComponent(sp.Skeleton).setAnimation(0, '小黑人', true);
let shimei = this.node.getChildByName('师妹');
shimei.active = true;
shimei.getComponent(sp.Skeleton).setAnimation(0, '师妹正常', true);
} else {
this.node.getChildByName('小黑人').active = true;
let shimei = this.node.getChildByName('师妹');
shimei.active = true;
shimei.getComponent(sp.Skeleton).setAnimation(0, '师妹正常', true);
}
}
normalTouchCallback(targetNode) {
switch (targetNode.name) {
case "魔鬼辣酱":
BagManager.subBagList(3021, 1);
let xiaoren = this.node.getChildByName('小人');
xiaoren.getComponent(sp.Skeleton).setAnimation(0, '红温人', true);
Common5.playEffectCustom('Room8', 'sound/喷火');
this.scheduleOnce(() => {
xiaoren.getComponent(sp.Skeleton).setAnimation(0, '小黑人', true);
TaskManager.finishCurMainTask(MainTaskIdEnum.MainTask_802);
TaskManager.setCurUnLockMainTaskInfo(MainTaskIdEnum.MainTask_803);
ZhongCanTingManager.checkTask();
}, 3);
break;
default:
break;
}
}
onStartGameBtn1(event) {
let target = event.target;
target.active = false;
let goodArray = [{ goodId: 3021, goodNum: 1 }];
PrefabManage.loadPrefabByType(GameType.GetAward, null, (prefabNode) => {
prefabNode.getComponent(GetAward).initView(goodArray, () => {
TaskManager.finishCurMainTask(MainTaskIdEnum.MainTask_801);
TaskManager.setCurUnLockMainTaskInfo(MainTaskIdEnum.MainTask_802);
this.node.getChildByName('魔鬼辣酱').active = true;
});
});
}
//展示气泡
showQiPao(curLog, func?) {
console.log("curLog==", curLog)
if (!curLog) {
console.log("xxxxxx")
return;
}
let string_ = curLog.str
let qiPaoPos_ = curLog.qiPaoPos
if (qiPaoPos_ != -1) {
if (curLog.effectUrl && curLog.effectUrl.length > 0) {
Common5.playRemoteAudioEffect(curLog.effectUrl);
}
let node = this.node
let qiPao = node.getChildByName("qiPao").getChildByName("qiPao_" + qiPaoPos_);
qiPao.stopAllActions()
this.showDialogStr(string_, qiPao.getChildByName("str"))
// qiPao.getChildByName("str").getComponent(cc.Label).string = string_
qiPao.active = true
qiPao.scale = 0
cc.tween(qiPao)
.to(0.2, { scale: 1 })
.delay(curLog.delay)
.call(() => {
qiPao.active = false;
if (func) {
func();
}
})
.start();
}
else {
let qiPao = this.node.getChildByName("dh_qiPao")
qiPao.getComponent(JuQingQiPao).initView(curLog, func)
}
}
showDialogStr(str, dialogStr, finishFunc?) {
let curStr = ""
let curIndex = 0
let callFunc = () => {
curStr += str[curIndex++]
dialogStr.getComponent(cc.Label).string = curStr
if (curIndex >= str.length) {
finishFunc && finishFunc()
}
}
this.schedule(callFunc, 0.07, str.length - 1)
}
}