觉醒时刻
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import { ryw_Event } from "../../../FrameWork/Event/EventEnum";
import EventMgr from "../../../FrameWork/Event/EventMgr";
import Common5 from "../../../Platform/th/Common5";
import JuQingManager from "../../JuQingChat/JuQingManager";
import TaskManager, { MainTaskIdEnum } from "../../JuQingChat/TaskManager";
import JuQingQiPao from "../../JuQingGuanQia/JuQingQiPao";
import BagManager from "../../Manager/BagManager";
import UserManager from "../../Manager/UserManager";
import PrefabManage, { GameType } from "../../PrefabManager/PrefabManage";
import GetAward from "../../SCommon/GetAward";
import GameBaseScript from "../GameBaseScript";
let gameConfig = {
chadianLog1: [
{
str: "师妹和陈天霸,怎么吵起来了?",
qiPaoPos: -1,
delay: 2.6,
effectUrl: "GameRoomRes/sound/Room6/师妹和陈天霸,怎么吵起来了?"
},
{
str: "西餐的甜点加辣椒!这个月工资扣光!",
qiPaoPos: 0,
delay: 3.7,
effectUrl: "GameRoomRes/sound/Room6/西餐的甜点加辣椒!这个月工资扣光!"
},
{
str: "老娘不干了,谁爱做谁做!",
qiPaoPos: 1,
delay: 2.3,
effectUrl: "GameRoomRes/sound/Room6/老娘不干了,谁爱做谁做!"
},
{
str: "我们签了合同的,要走,赔违约金",
qiPaoPos: 0,
delay: 4.2,
effectUrl: "GameRoomRes/sound/Room6/我们签了合同的,要走,赔违约金"
},
{
str: "她的违约金我付了!",
qiPaoPos: -1,
delay: 1.6,
effectUrl: "GameRoomRes/sound/Room6/她的违约金我付了!"
},
{
str: "师哥,我的厨具和川菜御厨匾,都封在深海了",
qiPaoPos: 2,
delay: 4.8,
effectUrl: "GameRoomRes/sound/Room6/师哥,我的厨具和川菜御厨匾,都封在深海了"
}
]
}
const { ccclass, property } = cc._decorator;
@ccclass
export default class Room6 extends cc.Component {
onLoad() {
GameBaseScript.preLoadRemoteAudio(gameConfig);
EventMgr.onEvent_custom(ryw_Event.NormalTouchEndCheck, (data_) => {
this.normalTouchCallback(data_.targetNode);
}, this);
EventMgr.onEvent_custom(ryw_Event.DirectTouchMoveCheck, (data_) => {
this.normalTouchCallback(data_.targetNode);
}, this);
}
start() {
this.showChatBtnStatus();
EventMgr.onEvent_custom(ryw_Event.RefreshJuQingDuiHua, () => {
this.showChatBtnStatus();
}, this);
}
showChatBtnStatus() {
let mainTaskInfo: any = TaskManager.getCurUnLockMainTaskInfo()
let mainId = mainTaskInfo.Id
if (mainId == MainTaskIdEnum.MainTask_601) {
this.node.getChildByName('nameplate').active = true;
let shimei = this.node.getChildByName('师妹');
shimei.active = true;
shimei.getComponent(sp.Skeleton).setAnimation(0, '师妹生气', true);
let boss = this.node.getChildByName('老板');
boss.active = true;
const dialogEvents = [
(func) => {
this.showQiPao(gameConfig.chadianLog1[0], func);
},
(func) => {
boss.getComponent(sp.Skeleton).setAnimation(0, '老板说话', true);
this.showQiPao(gameConfig.chadianLog1[1], func);
},
(func) => {
boss.getComponent(sp.Skeleton).setAnimation(0, '老板', true);
this.showQiPao(gameConfig.chadianLog1[2], func);
},
(func) => {
boss.getComponent(sp.Skeleton).setAnimation(0, '老板说话', true);
this.showQiPao(gameConfig.chadianLog1[3], func);
}
]
const dialogCallFunc = (logEvents: any[]) => {
logEvents.shift()(() => {
if (logEvents.length > 0) {
dialogCallFunc(logEvents);
} else {
boss.getComponent(sp.Skeleton).setAnimation(0, '老板', true);
this.node.getChildByName('劳动合同').active = true;
}
});
}
dialogCallFunc(dialogEvents);
} else if (mainId == MainTaskIdEnum.MainTask_602) {
let shimei = this.node.getChildByName('师妹');
shimei.active = true;
let boss = this.node.getChildByName('老板');
boss.active = true;
shimei.getComponent(sp.Skeleton).setAnimation(0, '师妹生气', true);
this.node.getChildByName('钞票').active = true;
} else {
let shimei = this.node.getChildByName('师妹');
shimei.active = true;
shimei.getComponent(sp.Skeleton).setAnimation(0, '师妹开心', true);
}
}
normalTouchCallback(targetNode) {
switch (targetNode.name) {
case "关闭劳动合同":
this.showQiPao(gameConfig.chadianLog1[4], () => {
TaskManager.finishCurMainTask(MainTaskIdEnum.MainTask_601);
TaskManager.setCurUnLockMainTaskInfo(MainTaskIdEnum.MainTask_602);
this.node.getChildByName('钞票').active = true;
});
break;
case "钞票":
if (UserManager.getCurMoney() >= 150000) {
let shimei = this.node.getChildByName('师妹');
let boss = this.node.getChildByName('老板');
boss.active = false;
let boss2 = this.node.getChildByName('老板握拳');
boss2.active = true;
boss2.getComponent(sp.Skeleton).setAnimation(0, '老板握拳', true);
cc.tween(boss2).delay(1).to(1, { opacity: 0 }).call(() => {
shimei.active = false;
this.node.getChildByName('师妹拥抱').active = true;
this.node.getChildByName('师妹拥抱').getComponent(sp.Skeleton).setAnimation(0, 'animation', false);
}).delay(1).call(() => {
this.node.getChildByName('师妹拥抱').getComponent(sp.Skeleton).setAnimation(0, '说话', true);
//shimei.active = true;
//this.node.getChildByName('师妹拥抱').active = false;
//shimei.getComponent(sp.Skeleton).setAnimation(0, '师妹开心', true);
this.showQiPao(gameConfig.chadianLog1[5], () => {
this.node.getChildByName('师妹拥抱').getComponent(sp.Skeleton).setAnimation(0, '呼吸', true);
UserManager.subMoney(150000);
TaskManager.finishCurMainTask(MainTaskIdEnum.MainTask_602);
TaskManager.setCurUnLockMainTaskInfo(MainTaskIdEnum.MainTask_603);
});
}).hide().start();
} else {
PrefabManage.showTextTips("余额不足!");
targetNode.active = true;
}
break;
default:
break;
}
}
onStartGameBtn1() {
// console.log('游戏文字剧情5-查询真相');
// PrefabManage.loadPrefabByType(GameType.GameStory5);
}
//展示气泡
showQiPao(curLog, func?) {
console.log("curLog==", curLog)
if (!curLog) {
console.log("xxxxxx")
return;
}
let string_ = curLog.str
let qiPaoPos_ = curLog.qiPaoPos
if (qiPaoPos_ != -1) {
if (curLog.effectUrl && curLog.effectUrl.length > 0) {
Common5.playRemoteAudioEffect(curLog.effectUrl);
}
let node = this.node
let qiPao = node.getChildByName("qiPao").getChildByName("qiPao_" + qiPaoPos_);
qiPao.stopAllActions()
this.showDialogStr(string_, qiPao.getChildByName("str"))
// qiPao.getChildByName("str").getComponent(cc.Label).string = string_
qiPao.active = true
qiPao.scale = 0
cc.tween(qiPao)
.to(0.2, { scale: 1 })
.delay(curLog.delay)
.call(() => {
qiPao.active = false;
if (func) {
func();
}
})
.start();
}
else {
let qiPao = this.node.getChildByName("dh_qiPao")
qiPao.getComponent(JuQingQiPao).initView(curLog, func)
}
}
showDialogStr(str, dialogStr, finishFunc?) {
let curStr = ""
let curIndex = 0
let callFunc = () => {
curStr += str[curIndex++]
dialogStr.getComponent(cc.Label).string = curStr
if (curIndex >= str.length) {
finishFunc && finishFunc()
}
}
this.schedule(callFunc, 0.07, str.length - 1)
}
}