觉醒时刻
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import { ryw_Event } from "../../../FrameWork/Event/EventEnum";
import EventMgr from "../../../FrameWork/Event/EventMgr";
import Common5 from "../../../Platform/th/Common5";
import JuQingManager from "../../JuQingChat/JuQingManager";
import TaskManager, { MainTaskIdEnum } from "../../JuQingChat/TaskManager";
import JuQingQiPao from "../../JuQingGuanQia/JuQingQiPao";
import BagManager from "../../Manager/BagManager";
import PrefabManage, { GameType } from "../../PrefabManager/PrefabManage";
import GetAward from "../../SCommon/GetAward";
import GameBaseScript from "../GameBaseScript";
let gameConfig = {
chadianLog1: [
{
str: "怎么回事?",
qiPaoPos: -1,
delay: 0.5,
effectUrl: "GameRoomRes/sound/Room5/怎么回事?"
},
{
str: "林齐!你个废物,想毒害我的员工!",
qiPaoPos: 0,
delay: 3.1,
effectUrl: "GameRoomRes/sound/Room5/林齐!你个废物,想毒害我的员工!"
},
{
str: "没效果?这不是食物中毒!",
qiPaoPos: -1,
delay: 2.1,
effectUrl: "GameRoomRes/sound/Room5/没效果?这不是食物中毒!"
},
{
str: "别装了,起来吧!",
qiPaoPos: -1,
delay: 1.3,
effectUrl: "GameRoomRes/sound/Room5/别装了,起来吧!"
},
{
str: "也是个废物,一点小事都做不好",
qiPaoPos: 0,
delay: 3.4,
effectUrl: "GameRoomRes/sound/Room5/也是个废物,一点小事都做不好"
},
{
str: "这种老板,值得你这么做?",
qiPaoPos: -1,
delay: 2,
effectUrl: "GameRoomRes/sound/Room5/这种老板,值得你这么做?"
},
{
str: "我帮你把川菜菜谱偷过来,能不能收留我?",
qiPaoPos: 1,
delay: 3.6,
effectUrl: "GameRoomRes/sound/Room5/我帮你把川菜菜谱偷过来,能不能收留我?"
},
{
str: "你能带过来再说吧",
qiPaoPos: -1,
delay: 1.1,
effectUrl: "GameRoomRes/sound/Room5/你能带过来再说吧"
}
]
}
const { ccclass, property } = cc._decorator;
@ccclass
export default class Room5 extends cc.Component {
onLoad() {
GameBaseScript.preLoadRemoteAudio(gameConfig);
EventMgr.onEvent_custom(ryw_Event.NormalTouchEndCheck, (data_) => {
this.normalTouchCallback(data_.targetNode);
}, this);
EventMgr.onEvent_custom(ryw_Event.DirectTouchMoveCheck, (data_) => {
this.normalTouchCallback(data_.targetNode);
}, this);
}
start() {
this.showChatBtnStatus();
EventMgr.onEvent_custom(ryw_Event.RefreshJuQingDuiHua, () => {
this.showChatBtnStatus();
}, this);
}
showChatBtnStatus() {
let mainTaskInfo: any = TaskManager.getCurUnLockMainTaskInfo()
let mainId = mainTaskInfo.Id
if (mainId == MainTaskIdEnum.MainTask_501) {
this.node.getChildByName('老板').active = true;
this.node.getChildByName('倒地吐').active = true;
this.node.getChildByName('nameplate').active = true;
let laoban = this.node.getChildByName('老板');
laoban.getComponent(sp.Skeleton).setAnimation(0, '老板生气', true);
this.showQiPao(gameConfig.chadianLog1[0], () => {
laoban.getComponent(sp.Skeleton).setAnimation(0, '老板生气说话', true);
this.showQiPao(gameConfig.chadianLog1[1], () => {
laoban.getComponent(sp.Skeleton).setAnimation(0, '老板生气', true);
this.node.getChildByName('解毒剂框').active = true;
});
});
} else if (mainId == MainTaskIdEnum.MainTask_502) {
this.node.getChildByName('倒地吐').active = true;
let laoban = this.node.getChildByName('老板');
laoban.active = true;
laoban.getComponent(sp.Skeleton).setAnimation(0, '老板生气', true);
this.showQiPao(gameConfig.chadianLog1[2], () => {
this.node.getChildByName('startGameBtn1').active = true;
});
} else if (mainId == MainTaskIdEnum.MainTask_503) {
this.node.getChildByName('倒地吐').active = false;
this.node.getChildByName('服务员倒地笑').active = true;
this.node.getChildByName('startGameBtn1').active = false;
let laoban = this.node.getChildByName('老板');
laoban.active = true;
laoban.getComponent(sp.Skeleton).setAnimation(0, '老板笑嘻', true);
let fuwuyuan = this.node.getChildByName('服务员站');
this.showQiPao(gameConfig.chadianLog1[3], () => {
this.node.getChildByName('服务员倒地笑').active = false;
fuwuyuan.active = true;
fuwuyuan.getComponent(sp.Skeleton).setAnimation(0, '服务员待机', true);
laoban.getComponent(sp.Skeleton).setAnimation(0, '老板生气说话', true);
this.showQiPao(gameConfig.chadianLog1[4], () => {
laoban.getComponent(sp.Skeleton).setAnimation(0, '老板生气', true);
cc.tween(laoban)
.to(1, { opacity: 0 })
.call(this.continueJuQing1.bind(this))
.start();
});
});
} else {
this.node.getChildByName('服务员站').active = true;
}
}
continueJuQing1() {
let logs = [gameConfig.chadianLog1[5], gameConfig.chadianLog1[6], gameConfig.chadianLog1[7]];
const dialogCallback = (logs: any[], func) => {
this.showQiPao(logs.shift(), () => {
if (logs.length > 0) {
dialogCallback(logs, func);
} else {
func && func();
}
});
}
let fuwuyuan = this.node.getChildByName('服务员站');
dialogCallback(logs, () => {
cc.tween(fuwuyuan)
.to(1, { opacity: 0 })
.call(() => {
fuwuyuan.getComponent(sp.Skeleton).setAnimation(0, '服务员递菜单', true);
})
.to(1, { opacity: 255 })
.delay(1)
.call(() => {
if (BagManager.getBagGoodNums(3092) == 0) {
let goodArray = [{ goodId: 3092, goodNum: 1 }];
PrefabManage.loadPrefabByType(GameType.GetAward, null, (prefabNode) => {
prefabNode.getComponent(GetAward).initView(goodArray, () => {
this.node.getChildByName('聘用书').active = true;
});
});
} else {
this.node.getChildByName('聘用书').active = true;
}
})
.start();
});
}
normalTouchCallback(targetNode) {
switch (targetNode.name) {
case "解毒剂框":
let node = this.node.getChildByName('解毒剂注射');
node.active = true;
node.getComponent(sp.Skeleton).setAnimation(0, '解毒剂注射', false);
this.scheduleOnce(() => {
node.active = false;
BagManager.subBagList(3007, 1);
TaskManager.finishCurMainTask(MainTaskIdEnum.MainTask_501);
TaskManager.setCurUnLockMainTaskInfo(MainTaskIdEnum.MainTask_502);
EventMgr.emitEvent_custom(ryw_Event.RefreshJuQingDuiHua);
}, 1);
break;
case "关闭聘用书":
let fuwuyuan = this.node.getChildByName('服务员站');
fuwuyuan.getComponent(sp.Skeleton).setAnimation(0, '服务员待机', true);
TaskManager.finishCurMainTask(MainTaskIdEnum.MainTask_503);
TaskManager.setCurUnLockMainTaskInfo(MainTaskIdEnum.MainTask_504);
JuQingManager.unLockNewJuQing('WX_501');
break;
default:
break;
}
}
onStartGameBtn1() {
console.log('游戏文字剧情5-查询真相');
PrefabManage.loadPrefabByType(GameType.GameStory5);
}
//展示气泡
showQiPao(curLog, func?) {
console.log("curLog==", curLog)
if (!curLog) {
console.log("xxxxxx")
return;
}
let string_ = curLog.str
let qiPaoPos_ = curLog.qiPaoPos
if (qiPaoPos_ != -1) {
if (curLog.effectUrl && curLog.effectUrl.length > 0) {
Common5.playRemoteAudioEffect(curLog.effectUrl);
}
let node = this.node
let qiPao = node.getChildByName("qiPao").getChildByName("qiPao_" + qiPaoPos_);
qiPao.stopAllActions()
this.showDialogStr(string_, qiPao.getChildByName("str"))
// qiPao.getChildByName("str").getComponent(cc.Label).string = string_
qiPao.active = true
qiPao.scale = 0
cc.tween(qiPao)
.to(0.2, { scale: 1 })
.delay(curLog.delay)
.call(() => {
qiPao.active = false;
if (func) {
func();
}
})
.start();
}
else {
let qiPao = this.node.getChildByName("dh_qiPao")
qiPao.getComponent(JuQingQiPao).initView(curLog, func)
}
}
showDialogStr(str, dialogStr, finishFunc?) {
let curStr = ""
let curIndex = 0
let callFunc = () => {
curStr += str[curIndex++]
dialogStr.getComponent(cc.Label).string = curStr
if (curIndex >= str.length) {
finishFunc && finishFunc()
}
}
this.schedule(callFunc, 0.07, str.length - 1)
}
}