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258 lines
10 KiB
258 lines
10 KiB
import { ryw_Event } from "../../../FrameWork/Event/EventEnum";
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import EventMgr from "../../../FrameWork/Event/EventMgr";
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import Common5 from "../../../Platform/th/Common5";
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import JuQingManager from "../../JuQingChat/JuQingManager";
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import TaskManager, { MainTaskIdEnum } from "../../JuQingChat/TaskManager";
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import JuQingQiPao from "../../JuQingGuanQia/JuQingQiPao";
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import BagManager from "../../Manager/BagManager";
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import PrefabManage, { GameType } from "../../PrefabManager/PrefabManage";
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import GetAward from "../../SCommon/GetAward";
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import GameBaseScript from "../GameBaseScript";
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let gameConfig = {
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chadianLog1: [
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{
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str: "怎么回事?",
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qiPaoPos: -1,
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delay: 0.5,
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effectUrl: "GameRoomRes/sound/Room5/怎么回事?"
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},
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{
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str: "林齐!你个废物,想毒害我的员工!",
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qiPaoPos: 0,
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delay: 3.1,
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effectUrl: "GameRoomRes/sound/Room5/林齐!你个废物,想毒害我的员工!"
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},
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{
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str: "没效果?这不是食物中毒!",
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qiPaoPos: -1,
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delay: 2.1,
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effectUrl: "GameRoomRes/sound/Room5/没效果?这不是食物中毒!"
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},
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{
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str: "别装了,起来吧!",
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qiPaoPos: -1,
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delay: 1.3,
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effectUrl: "GameRoomRes/sound/Room5/别装了,起来吧!"
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},
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{
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str: "也是个废物,一点小事都做不好",
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qiPaoPos: 0,
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delay: 3.4,
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effectUrl: "GameRoomRes/sound/Room5/也是个废物,一点小事都做不好"
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},
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{
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str: "这种老板,值得你这么做?",
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qiPaoPos: -1,
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delay: 2,
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effectUrl: "GameRoomRes/sound/Room5/这种老板,值得你这么做?"
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},
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{
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str: "我帮你把川菜菜谱偷过来,能不能收留我?",
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qiPaoPos: 1,
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delay: 3.6,
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effectUrl: "GameRoomRes/sound/Room5/我帮你把川菜菜谱偷过来,能不能收留我?"
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},
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{
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str: "你能带过来再说吧",
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qiPaoPos: -1,
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delay: 1.1,
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effectUrl: "GameRoomRes/sound/Room5/你能带过来再说吧"
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}
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]
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}
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const { ccclass, property } = cc._decorator;
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@ccclass
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export default class Room5 extends cc.Component {
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onLoad() {
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GameBaseScript.preLoadRemoteAudio(gameConfig);
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EventMgr.onEvent_custom(ryw_Event.NormalTouchEndCheck, (data_) => {
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this.normalTouchCallback(data_.targetNode);
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}, this);
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EventMgr.onEvent_custom(ryw_Event.DirectTouchMoveCheck, (data_) => {
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this.normalTouchCallback(data_.targetNode);
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}, this);
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}
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start() {
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this.showChatBtnStatus();
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EventMgr.onEvent_custom(ryw_Event.RefreshJuQingDuiHua, () => {
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this.showChatBtnStatus();
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}, this);
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}
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showChatBtnStatus() {
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let mainTaskInfo: any = TaskManager.getCurUnLockMainTaskInfo()
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let mainId = mainTaskInfo.Id
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if (mainId == MainTaskIdEnum.MainTask_501) {
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this.node.getChildByName('老板').active = true;
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this.node.getChildByName('倒地吐').active = true;
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this.node.getChildByName('nameplate').active = true;
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let laoban = this.node.getChildByName('老板');
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laoban.getComponent(sp.Skeleton).setAnimation(0, '老板生气', true);
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this.showQiPao(gameConfig.chadianLog1[0], () => {
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laoban.getComponent(sp.Skeleton).setAnimation(0, '老板生气说话', true);
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this.showQiPao(gameConfig.chadianLog1[1], () => {
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laoban.getComponent(sp.Skeleton).setAnimation(0, '老板生气', true);
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this.node.getChildByName('解毒剂框').active = true;
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});
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});
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} else if (mainId == MainTaskIdEnum.MainTask_502) {
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this.node.getChildByName('倒地吐').active = true;
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let laoban = this.node.getChildByName('老板');
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laoban.active = true;
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laoban.getComponent(sp.Skeleton).setAnimation(0, '老板生气', true);
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this.showQiPao(gameConfig.chadianLog1[2], () => {
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this.node.getChildByName('startGameBtn1').active = true;
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});
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} else if (mainId == MainTaskIdEnum.MainTask_503) {
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this.node.getChildByName('倒地吐').active = false;
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this.node.getChildByName('服务员倒地笑').active = true;
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this.node.getChildByName('startGameBtn1').active = false;
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let laoban = this.node.getChildByName('老板');
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laoban.active = true;
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laoban.getComponent(sp.Skeleton).setAnimation(0, '老板笑嘻', true);
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let fuwuyuan = this.node.getChildByName('服务员站');
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this.showQiPao(gameConfig.chadianLog1[3], () => {
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this.node.getChildByName('服务员倒地笑').active = false;
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fuwuyuan.active = true;
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fuwuyuan.getComponent(sp.Skeleton).setAnimation(0, '服务员待机', true);
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laoban.getComponent(sp.Skeleton).setAnimation(0, '老板生气说话', true);
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this.showQiPao(gameConfig.chadianLog1[4], () => {
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laoban.getComponent(sp.Skeleton).setAnimation(0, '老板生气', true);
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cc.tween(laoban)
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.to(1, { opacity: 0 })
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.call(this.continueJuQing1.bind(this))
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.start();
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});
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});
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} else {
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this.node.getChildByName('服务员站').active = true;
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}
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}
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continueJuQing1() {
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let logs = [gameConfig.chadianLog1[5], gameConfig.chadianLog1[6], gameConfig.chadianLog1[7]];
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const dialogCallback = (logs: any[], func) => {
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this.showQiPao(logs.shift(), () => {
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if (logs.length > 0) {
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dialogCallback(logs, func);
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} else {
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func && func();
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}
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});
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}
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let fuwuyuan = this.node.getChildByName('服务员站');
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dialogCallback(logs, () => {
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cc.tween(fuwuyuan)
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.to(1, { opacity: 0 })
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.call(() => {
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fuwuyuan.getComponent(sp.Skeleton).setAnimation(0, '服务员递菜单', true);
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})
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.to(1, { opacity: 255 })
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.delay(1)
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.call(() => {
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if (BagManager.getBagGoodNums(3092) == 0) {
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let goodArray = [{ goodId: 3092, goodNum: 1 }];
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PrefabManage.loadPrefabByType(GameType.GetAward, null, (prefabNode) => {
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prefabNode.getComponent(GetAward).initView(goodArray, () => {
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this.node.getChildByName('聘用书').active = true;
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});
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});
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} else {
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this.node.getChildByName('聘用书').active = true;
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}
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})
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.start();
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});
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}
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normalTouchCallback(targetNode) {
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switch (targetNode.name) {
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case "解毒剂框":
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let node = this.node.getChildByName('解毒剂注射');
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node.active = true;
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node.getComponent(sp.Skeleton).setAnimation(0, '解毒剂注射', false);
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this.scheduleOnce(() => {
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node.active = false;
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BagManager.subBagList(3007, 1);
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TaskManager.finishCurMainTask(MainTaskIdEnum.MainTask_501);
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TaskManager.setCurUnLockMainTaskInfo(MainTaskIdEnum.MainTask_502);
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EventMgr.emitEvent_custom(ryw_Event.RefreshJuQingDuiHua);
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}, 1);
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break;
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case "关闭聘用书":
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let fuwuyuan = this.node.getChildByName('服务员站');
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fuwuyuan.getComponent(sp.Skeleton).setAnimation(0, '服务员待机', true);
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TaskManager.finishCurMainTask(MainTaskIdEnum.MainTask_503);
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TaskManager.setCurUnLockMainTaskInfo(MainTaskIdEnum.MainTask_504);
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JuQingManager.unLockNewJuQing('WX_501');
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break;
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default:
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break;
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}
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}
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onStartGameBtn1() {
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console.log('游戏文字剧情5-查询真相');
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PrefabManage.loadPrefabByType(GameType.GameStory5);
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}
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//展示气泡
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showQiPao(curLog, func?) {
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console.log("curLog==", curLog)
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if (!curLog) {
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console.log("xxxxxx")
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return;
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}
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let string_ = curLog.str
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let qiPaoPos_ = curLog.qiPaoPos
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if (qiPaoPos_ != -1) {
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if (curLog.effectUrl && curLog.effectUrl.length > 0) {
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Common5.playRemoteAudioEffect(curLog.effectUrl);
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}
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let node = this.node
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let qiPao = node.getChildByName("qiPao").getChildByName("qiPao_" + qiPaoPos_);
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qiPao.stopAllActions()
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this.showDialogStr(string_, qiPao.getChildByName("str"))
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// qiPao.getChildByName("str").getComponent(cc.Label).string = string_
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qiPao.active = true
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qiPao.scale = 0
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cc.tween(qiPao)
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.to(0.2, { scale: 1 })
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.delay(curLog.delay)
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.call(() => {
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qiPao.active = false;
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if (func) {
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func();
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}
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})
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.start();
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}
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else {
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let qiPao = this.node.getChildByName("dh_qiPao")
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qiPao.getComponent(JuQingQiPao).initView(curLog, func)
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}
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}
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showDialogStr(str, dialogStr, finishFunc?) {
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let curStr = ""
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let curIndex = 0
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let callFunc = () => {
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curStr += str[curIndex++]
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dialogStr.getComponent(cc.Label).string = curStr
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if (curIndex >= str.length) {
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finishFunc && finishFunc()
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}
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}
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this.schedule(callFunc, 0.07, str.length - 1)
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}
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}
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