觉醒时刻
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import { ryw_Event } from "../../../FrameWork/Event/EventEnum";
import EventMgr from "../../../FrameWork/Event/EventMgr";
import User from "../../../FrameWork/User/User";
import Common5 from "../../../Platform/th/Common5";
import TouZiXieYiShu from "../../GameMethodRes/TouZiXieYiShu/TouZiXieYiShu";
import JuQingManager from "../../JuQingChat/JuQingManager";
import TaskManager, { MainTaskIdEnum } from "../../JuQingChat/TaskManager";
import JuQingQiPao from "../../JuQingGuanQia/JuQingQiPao";
import BagManager from "../../Manager/BagManager";
import UserManager from "../../Manager/UserManager";
import NewGuideScript from "../../NewGuide/NewGuideScript";
import PrefabManage, { GameType } from "../../PrefabManager/PrefabManage";
import GetAward from "../../SCommon/GetAward";
import GameBaseScript from "../GameBaseScript";
import RoomBase from "../RoomBase";
import fengyin from "../SuiPian/fengyin";
import tuyin from "../SuiPian/tuyin";
import xiangyin from "../SuiPian/xiangyin";
let needIDs = [
{
goodids: [3004, 3005, 3006],
tiaoZhuanGameType: GameType.KuaiDiZhan,
huoYuan: '盲盒站',
},
{
goodids: [3016, 3017, 3018, 3019, 3020],
tiaoZhuanGameType: GameType.CiShanChouJiang,
huoYuan: '慈善抽奖',
},
{
goodids: [3069, 3070, 3071, 3072, 3073],
tiaoZhuanGameType: GameType.ChoushuiFirst,
huoYuan: '鱼塘',
}
]
const { ccclass, property } = cc._decorator;
@ccclass
export default class Room3 extends RoomBase {
chatConfig = {
chatConfig_1: [
// { effectUrl: 'GameRoomRes/sound/Room3/小辰辰,好久不见,甚是想念啊', delayTime: 4.86, str: '小辰辰,好久不见,甚是想念啊', posi: 'qipao2' },
// { effectUrl: 'GameRoomRes/sound/Room3/受不了你,快说正事吧。', delayTime: 2.64, str: '受不了你,快说正事吧。', posi: '-1' },
// { effectUrl: 'GameRoomRes/sound/Room3/真无趣,兔印的下落有了,找回来就有投资。', delayTime: 5.1, str: '真无趣,兔印的下落有了,找回来就有投资。', posi: 'qipao2' },
{ effectUrl: 'GameRoomRes/sound/Room3/唉,兔印的下落有了,找回来就有投资!', delayTime: 3.1, str: '唉,兔印的下落有了,找回来就有投资!', posi: 'qipao2' },
],
chatConfig_2: [
{ effectUrl: 'GameRoomRes/sound/Room3/场地找好了,你去找钱总签合同吧,小心遇到老熟人哦。', delayTime: 5.3, str: '场地找好了,你去找钱总签合同吧,小心遇到老熟人哦。', posi: 'qipao2' },
// { effectUrl: 'GameRoomRes/sound/Room3/20万?还挺合适的。', delayTime: 3, str: '20万?还挺合适的。', posi: '-1' },
// { effectUrl: 'GameRoomRes/sound/Room3/去吧,那有你的老熟人,哈哈。', delayTime: 3, str: '去吧,那有你的老熟人,哈哈。', posi: 'qipao2' },
],
chatConfig_3: [
{ effectUrl: 'GameRoomRes/sound/Room3/我来了,这个人是谁!', delayTime: 1.65, str: '我来了,这个人是谁!', posi: '-1' },
{ effectUrl: 'GameRoomRes/sound/Room3/傅少,这是我男友,叶少!', delayTime: 2.72, str: '傅少,这是我男友,叶少!', posi: 'qipao4' },
{ effectUrl: 'GameRoomRes/sound/Room3/可笑!衣服吊牌都没撕,装什么大少!', delayTime: 7.4, str: '可笑!衣服吊牌都没撕,装什么大少!', posi: 'qipao3' },
{ effectUrl: 'GameRoomRes/sound/Room3/怕个屁,干!', delayTime: 2, str: '不得罪', str1: "就是干", endStr: "怕个屁,干!", posi: '-1' },
{ effectUrl: 'GameRoomRes/sound/Room3/贱人!垃圾!你们给我等着!', delayTime: 4.45, str: '贱人!垃圾!你们给我等着!', posi: 'qipao3' },
],
chatConfig_4: [
// { effectUrl: 'GameRoomRes/sound/Room5/还是有点醉,留下来陪我,给你追加投资。', delayTime: 3, str: '还是有点醉,留下来陪我,给你追加投资。', posi: 'qipao5' },
],
chatConfig_5: [
{ effectUrl: 'GameRoomRes/sound/Room3/我只能支撑你到这了。', delayTime: 2.12, str: '我只能支撑你到这了。', posi: 'qipao2' },
{ effectUrl: 'GameRoomRes/sound/Room3/足够了,以后换我帮你!', delayTime: 2.85, str: '足够了,以后换我帮你!', posi: '-1' },
{ effectUrl: 'GameRoomRes/sound/Room3/行啦,快去找凤印吧。', delayTime: 2.4, str: '行啦,快去找凤印吧。', posi: 'qipao2' },
],
chatConfig_6: [
// { effectUrl: 'GameRoomRes/sound/Room5/完成钱氏改建后,以后的路就靠你自己了。', delayTime: 3, str: '完成钱氏改建后,以后的路就靠你自己了。', posi: 'qipao2' },
// { effectUrl: 'GameRoomRes/sound/Room5/好,我不会让你失望的。', delayTime: 3, str: '好,我不会让你失望的。', posi: '-1' },
// { effectUrl: 'GameRoomRes/sound/Room5/多陪陪我,我把私房钱给你。', delayTime: 3, str: '多陪陪我,我把私房钱给你。', posi: 'qipao2' },
],
}
@property(cc.Node)
layerNode: cc.Node[] = [];
@property(cc.Node)
needLayer: cc.Node = null;
@property(cc.Node)
singleItem: cc.Node = null;
@property(cc.ScrollView)
m_ScrollView: cc.ScrollView = null;
// @property(sp.SkeletonData)
// skedata_shuijiao_1: sp.SkeletonData = null;
// @property(sp.SkeletonData)
// skedata_taiqiu: sp.SkeletonData = null;
// @property(sp.SkeletonData)
// skedata_shuijiao_2: sp.SkeletonData = null;
// finishTaskStep = 0
// maskGuideNode: cc.Node = null
curLayerIndex: number = 0;
curNeedID: number = -1;
onLoad() {
// this.finishTaskStep = 0
}
start() {
// TaskManager.setCurUnLockMainTaskInfo(MainTaskIdEnum.MainTask_313)
// let a = User.getBaDaCaiXiUnlockStatus()
// a.YaoShan = true
// User.setBaDaCaiXiUnlockStatus(a)
GameBaseScript.preLoadRemoteAudio(this.chatConfig);
super.start();
this.refreshLayer()
this.refreshNeedLayer()
EventMgr.onEvent_custom(ryw_Event.refreshNeedLayer, () => {
this.refreshNeedLayer()
}, this)
EventMgr.onEvent_custom(ryw_Event.ZhuiJiaTouZi, () => {
// PrefabManage.showBlackGuoDu(() => {
// PrefabManage.loadPrefabByType(GameType.CityPrefab)
// this.node.destroy()
// })
}, this)
}
refreshNeedLayer() {
let mainTaskInfo: any = TaskManager.getCurUnLockMainTaskInfo()
let mainId = mainTaskInfo.Id
if (mainId == MainTaskIdEnum.MainTask_303) {
this.curNeedID = 0
} else if (mainId == MainTaskIdEnum.MainTask_304) {// && BagManager.getBagGoodNums(3007) <= 0
this.curNeedID = 0
} else if (mainId == MainTaskIdEnum.MainTask_504) {
this.curNeedID = 1
} else if (mainId == MainTaskIdEnum.MainTask_505 && BagManager.getBagGoodNums(3021) <= 0) {
this.curNeedID = 1
} else if (mainId == MainTaskIdEnum.MainTask_1308 || mainId == MainTaskIdEnum.MainTask_1309) {
this.curNeedID = 2
}
if (this.curNeedID >= 0) {
this.needLayer.active = true
this.needLayer.getChildByName("huanYuanNode").getChildByName("huoYuan").getComponent(cc.Label).string = needIDs[this.curNeedID].huoYuan
this.initItemContent()
if (mainId == MainTaskIdEnum.MainTask_303) {
let node = this.needLayer.getChildByName("huanYuanNode");
this.guideView([node]);
}
} else {
this.needLayer.active = false
}
}
// 刷新场景
refreshLayer() {
for (const node of this.layerNode) {
node.active = false;
}
let mainTaskInfo: any = TaskManager.getCurUnLockMainTaskInfo()
let mainId = mainTaskInfo.Id
if (mainId == MainTaskIdEnum.MainTask_302) {
this.curLayerIndex = 0
this["continueStory" + this.curLayerIndex]();
this.node.getChildByName("nameplate_1").active = true
} else if (mainId == MainTaskIdEnum.MainTask_314) {
this.curLayerIndex = 2
this["continueStory" + this.curLayerIndex]();
this.node.getChildByName("nameplate_2").active = true
} else if (mainId == MainTaskIdEnum.MainTask_1307) {
this.curLayerIndex = 4
this["continueStory" + this.curLayerIndex]();
} else if (mainId == MainTaskIdEnum.MainTask_1309 || mainId == MainTaskIdEnum.MainTask_1310) {
this.curLayerIndex = 4
this["continueStory" + this.curLayerIndex]();
} else if (mainId >= MainTaskIdEnum.MainTask_505 && mainId < MainTaskIdEnum.MainTask_805) {
this.curLayerIndex = 3
} else {
}
this.layerNode[this.curLayerIndex].active = true;
//Common5.playMusicCustom('GameRes', 'GameStory10/sound/背景bgm');
}
// 继续剧情
continueStory0() {
let touziren = this.layerNode[this.curLayerIndex].getChildByName("投资人站立")
let touzirenSpine = touziren.getComponent(sp.Skeleton)
touzirenSpine.setAnimation(0, "待机", true)
let mainTaskInfo: any = TaskManager.getCurUnLockMainTaskInfo()
let mainId = mainTaskInfo.Id
if (mainId == MainTaskIdEnum.MainTask_301 || mainId == MainTaskIdEnum.MainTask_303) {
// this.onDoTask201()
return
}
const dialogEvents = [
// (func) => {
// this.showQiPao(this.chatConfig.chatConfig_1[this.dialogIndex++], func, () => {
// touzirenSpine.setAnimation(0, "说话", true)
// });
// },
// (func) => {
// touzirenSpine.setAnimation(0, "待机", true)
// let node = this.node.getChildByName("对话框");
// this.guideView([node]);
// this.showClickDialog(this.chatConfig.chatConfig_1[this.dialogIndex++], func);
// },
(func) => {
this.showQiPao(this.chatConfig.chatConfig_1[this.dialogIndex++], func, () => {
touzirenSpine.setAnimation(0, "说话", true)
});
},
(func) => {
touzirenSpine.setAnimation(0, "待机", true)
func()
},
]
const dialogCallFunc = (logEvents: any[]) => {
logEvents.shift()(() => {
if (logEvents.length > 0) {
dialogCallFunc(logEvents);
} else {
TaskManager.finishCurMainTask(MainTaskIdEnum.MainTask_302)
TaskManager.setCurUnLockMainTaskInfo(MainTaskIdEnum.MainTask_303)
this.refreshNeedLayer()
// this.onDoTask201()
// EventMgr.emitEvent_custom(ryw_Event.EnterNextGame);
// this.node.destroy()
}
});
}
dialogCallFunc(dialogEvents);
}
// 继续剧情
continueStory1() {
let touziren = this.layerNode[this.curLayerIndex].getChildByName("投资人站立")
let touzirenSpine = touziren.getComponent(sp.Skeleton)
touzirenSpine.setAnimation(0, "待机", true)
// let mainTaskInfo: any = TaskManager.getCurUnLockMainTaskInfo()
// let mainId = mainTaskInfo.Id
// if (mainId == MainTaskIdEnum.MainTask_301 || mainId == MainTaskIdEnum.MainTask_303) {
// // this.onDoTask201()
// return
// }
console.log("continueStory1-----------")
const dialogEvents = [
(func) => {
this.showQiPao(this.chatConfig.chatConfig_2[this.dialogIndex++], func, () => {
touzirenSpine.setAnimation(0, "说话", true)
});
},
// (func) => {
// touzirenSpine.setAnimation(0, "待机", true)
// this.showClickDialog(this.chatConfig.chatConfig_2[this.dialogIndex++], func);
// },
// (func) => {
// this.showQiPao(this.chatConfig.chatConfig_2[this.dialogIndex++], func, () => {
// touzirenSpine.setAnimation(0, "说话", true)
// });
// },
(func) => {
touzirenSpine.setAnimation(0, "待机", true)
func()
},
]
const dialogCallFunc = (logEvents: any[]) => {
logEvents.shift()(() => {
if (logEvents.length > 0) {
dialogCallFunc(logEvents);
} else {
// TaskManager.finishCurMainTask(MainTaskIdEnum.MainTask_304)
// this.scheduleOnce(() => {
// TaskManager.setCurUnLockMainTaskInfo(MainTaskIdEnum.MainTask_305)
// })
// User.setRoomBtnIndex(3)
// this.curNeedID = -1
// this.refreshNeedLayer()
// this.onDoTask201()
// EventMgr.emitEvent_custom(ryw_Event.EnterNextGame);
// this.node.destroy()
}
});
}
dialogCallFunc(dialogEvents);
}
// 继续剧情
continueStory2() {
let touziren = this.layerNode[this.curLayerIndex].getChildByName("投资人")
let touzirenSpine = touziren.getComponent(sp.Skeleton)
touzirenSpine.setAnimation(0, "反派抓投资人", true)
let nanzhu = this.layerNode[this.curLayerIndex].getChildByName("男主")
let nanzhuSpine = nanzhu.getComponent(sp.Skeleton)
nanzhuSpine.setAnimation(0, "男主进场", false)
let fanpai = this.layerNode[this.curLayerIndex].getChildByName("反派")
fanpai.active = false
let fanpaiSpine = fanpai.getComponent(sp.Skeleton)
// fanpaiSpine.setAnimation(0, "入场", false)
const dialogEvents = [
(func) => {
this.showClickDialog(this.chatConfig.chatConfig_3[this.dialogIndex++], func, () => {
nanzhuSpine.setAnimation(0, "男主说话", true)
});
},
(func) => {
nanzhuSpine.setAnimation(0, "男主待机", true)
touzirenSpine.setAnimation(0, "投资人挣脱", false)
touzirenSpine.setCompleteListener(() => {
touzirenSpine.setCompleteListener(null)
touzirenSpine.setAnimation(0, "投资人待机", true)
fanpai.active = true
fanpaiSpine.setAnimation(0, "反派待机", true)
func()
})
},
(func) => {
this.showQiPao(this.chatConfig.chatConfig_3[this.dialogIndex++], func, () => {
touzirenSpine.setAnimation(0, "投资人说话", true)
});
},
(func) => {
touzirenSpine.setAnimation(0, "投资人待机", true)
nanzhu.active = false
this.showQiPao(this.chatConfig.chatConfig_3[this.dialogIndex++], func, () => {
fanpaiSpine.setAnimation(0, "反派泼酒", false)
Common5.playRemoteAudioEffect("action_effect/泼酒");
fanpaiSpine.setCompleteListener(() => {
fanpaiSpine.setCompleteListener(null)
fanpaiSpine.setAnimation(0, "反派待机说话", true)
nanzhu.active = true
nanzhuSpine.setAnimation(0, "男主有污渍待机", true)
})
});
},
(func) => {
fanpaiSpine.setAnimation(0, "反派待机", true)
this.showClickDialog(this.chatConfig.chatConfig_3[this.dialogIndex++], func, () => {
nanzhuSpine.setAnimation(0, "男主说话", true)
});
},
(func) => {
fanpai.active = false
nanzhuSpine.setAnimation(0, "男主打人", false)
Common5.playRemoteAudioEffect("action_effect/扇踢");
nanzhuSpine.setCompleteListener(() => {
nanzhuSpine.setCompleteListener(null)
nanzhuSpine.setAnimation(0, "男主有污渍待机", true)
fanpai.active = true
fanpaiSpine.setAnimation(0, "反派被打待机", true)
func()
})
},
(func) => {
this.showQiPao(this.chatConfig.chatConfig_3[this.dialogIndex++], func, () => {
fanpaiSpine.setAnimation(0, "反派被打说话", true)
});
},
(func) => {
fanpaiSpine.setAnimation(0, "反派离开", false)
func()
},
]
const dialogCallFunc = (logEvents: any[]) => {
logEvents.shift()(() => {
if (logEvents.length > 0) {
dialogCallFunc(logEvents);
} else {
TaskManager.finishCurMainTask(MainTaskIdEnum.MainTask_314)
TaskManager.setCurUnLockMainTaskInfo(MainTaskIdEnum.MainTask_401)
// this.onDoTask201()
// EventMgr.emitEvent_custom(ryw_Event.EnterNextGame);
// this.node.destroy()
}
});
}
dialogCallFunc(dialogEvents);
}
// 继续剧情
continueStory3() {
let touziren = this.layerNode[this.curLayerIndex].getChildByName("投资人")
let touzirenSpine = touziren.getComponent(sp.Skeleton)
touzirenSpine.setAnimation(0, "扶男主待机", true)
const dialogEvents = [
// (func) => {
// this.showQiPao(this.chatConfig.chatConfig_4[this.dialogIndex++], func, () => {
// touzirenSpine.setAnimation(0, "扶男主不笑说话", true)
// });
// },
(func) => {
touzirenSpine.setAnimation(0, "扶男主待机", true)
func()
},
]
const dialogCallFunc = (logEvents: any[]) => {
logEvents.shift()(() => {
if (logEvents.length > 0) {
dialogCallFunc(logEvents);
} else {
TaskManager.finishCurMainTask(MainTaskIdEnum.MainTask_504)
this.scheduleOnce(() => {
TaskManager.setCurUnLockMainTaskInfo(MainTaskIdEnum.MainTask_505)
})
this.curNeedID = -1
this.refreshNeedLayer()
// PrefabManage.loadPrefabByType(GameType.CityPrefab)
// this.node.destroy()
// this.onDoTask201()
// EventMgr.emitEvent_custom(ryw_Event.EnterNextGame);
// this.node.destroy()
}
});
}
dialogCallFunc(dialogEvents);
}
// 继续剧情
continueStory4() {
let touziren = this.layerNode[this.curLayerIndex].getChildByName("投资人站立")
let touzirenSpine = touziren.getComponent(sp.Skeleton)
touzirenSpine.setAnimation(0, "待机", true)
let mainTaskInfo: any = TaskManager.getCurUnLockMainTaskInfo()
let mainId = mainTaskInfo.Id
if (mainId == MainTaskIdEnum.MainTask_1309 || mainId == MainTaskIdEnum.MainTask_1310) {
// this.onDoTask201()
return
}
const dialogEvents = [
(func) => {
this.showQiPao(this.chatConfig.chatConfig_5[this.dialogIndex++], func, () => {
touzirenSpine.setAnimation(0, "说话", true)
});
},
(func) => {
touzirenSpine.setAnimation(0, "待机", true)
this.showClickDialog(this.chatConfig.chatConfig_5[this.dialogIndex++], func);
},
(func) => {
this.showQiPao(this.chatConfig.chatConfig_5[this.dialogIndex++], func, () => {
touzirenSpine.setAnimation(0, "说话", true)
});
},
]
const dialogCallFunc = (logEvents: any[]) => {
logEvents.shift()(() => {
if (logEvents.length > 0) {
dialogCallFunc(logEvents);
} else {
TaskManager.finishCurMainTask(MainTaskIdEnum.MainTask_1307)
TaskManager.setCurUnLockMainTaskInfo(MainTaskIdEnum.MainTask_1308)
this.refreshNeedLayer()
}
});
}
dialogCallFunc(dialogEvents);
}
// 继续剧情
continueStory5() {
let touziren = this.layerNode[this.curLayerIndex].getChildByName("投资人站立")
let touzirenSpine = touziren.getComponent(sp.Skeleton)
touzirenSpine.setAnimation(0, "待机", true)
let mainTaskInfo: any = TaskManager.getCurUnLockMainTaskInfo()
let mainId = mainTaskInfo.Id
const dialogEvents = [
// (func) => {
// this.showQiPao(this.chatConfig.chatConfig_6[this.dialogIndex++], func, () => {
// touzirenSpine.setAnimation(0, "说话", true)
// });
// },
// (func) => {
// touzirenSpine.setAnimation(0, "待机", true)
// this.showClickDialog(this.chatConfig.chatConfig_6[this.dialogIndex++], func);
// },
// (func) => {
// this.showQiPao(this.chatConfig.chatConfig_6[this.dialogIndex++], func, () => {
// touzirenSpine.setAnimation(0, "说话", true)
// });
// },
(func) => {
touzirenSpine.setAnimation(0, "待机", true)
func()
},
]
const dialogCallFunc = (logEvents: any[]) => {
logEvents.shift()(() => {
if (logEvents.length > 0) {
dialogCallFunc(logEvents);
} else {
TaskManager.finishCurMainTask(MainTaskIdEnum.MainTask_1309)
TaskManager.setCurUnLockMainTaskInfo(MainTaskIdEnum.MainTask_1310, false)
Common5.playRemoteAudioEffect("ZhuiJiaTouZi/多陪陪我,我把私房钱给你。");
this.scheduleOnce(() => {
TaskManager.setCurUnLockMainTaskInfo(MainTaskIdEnum.MainTask_1310)
}, 3)
}
});
}
dialogCallFunc(dialogEvents);
}
initItemContent() {
this.m_ScrollView.content.removeAllChildren()
let isAllFind = true
let propIdArr = needIDs[this.curNeedID].goodids
this.needLayer.getChildByName("huanYuanNode").getChildByName("huoYuan").getComponent(cc.Label).string = needIDs[this.curNeedID].huoYuan
for (let i = 0; i < propIdArr.length; i++) {
let item = cc.instantiate(this.singleItem)
item.active = true
item.parent = this.m_ScrollView.content
let spFrame_hui = item.getChildByName('spFrame_hui')
let spFrame_liang = item.getChildByName('spFrame_liang')
Common5.setRemoteSpriteFrame(spFrame_hui.getComponent(cc.Sprite), 'GoodIcon/' + propIdArr[i])
Common5.setRemoteSpriteFrame(spFrame_liang.getComponent(cc.Sprite), 'GoodIcon/' + propIdArr[i])
let _pro = BagManager.getGoodsProperty(propIdArr[i])
item.getChildByName('nameStr').getComponent(cc.Label).string = _pro.goodName
if (BagManager.getBagGoodNums(propIdArr[i]) > 0) {
spFrame_liang.active = true
spFrame_hui.active = false
} else {
isAllFind = false
spFrame_liang.active = false
spFrame_hui.active = true
}
}
if (isAllFind) {
this.needLayer.getChildByName("按钮").active = true
this.needLayer.getChildByName("huanYuanNode").active = false
let mainTaskInfo: any = TaskManager.getCurUnLockMainTaskInfo()
let mainId = mainTaskInfo.Id
if (mainId == MainTaskIdEnum.MainTask_304) {
let node = this.needLayer.getChildByName("按钮");
node.getComponent(cc.Widget).updateAlignment()
this.guideView([node]);
}
}
}
onTouchSubmit() {
//碎片合并
let mainTaskInfo: any = TaskManager.getCurUnLockMainTaskInfo()
let mainId = mainTaskInfo.Id
let goodArray = []
if (mainId == MainTaskIdEnum.MainTask_304) {//兔印
goodArray = [{ goodId: 3007, goodNum: 1 }]
} else if (mainId == MainTaskIdEnum.MainTask_504) {//象印
goodArray = [{ goodId: 3021, goodNum: 1 }]
} else if (mainId == MainTaskIdEnum.MainTask_1309) {//凤印
goodArray = [{ goodId: 3074, goodNum: 1 }]
}
this.needLayer.active = false
if (mainId == MainTaskIdEnum.MainTask_304) {
//播放合成动画
PrefabManage.loadPrefabByType(GameType.tuyin, this.node, (node) => {
node.getComponent(tuyin).run(this.m_ScrollView.content.children, () => {
this.scheduleOnce(() => {
PrefabManage.loadPrefabByType(GameType.GetAward, null, (prefabNode) => {
prefabNode.getComponent('GetAward').initView(goodArray, () => {
//播放完再显示投资协议书
PrefabManage.loadPrefabByType(GameType.TouZiXieYiShu, null, (prefab) => {
let money = 500000
prefab.getComponent(TouZiXieYiShu).initView("叶氏药膳", money, () => {
UserManager.addMoney(money)
PrefabManage.showTextTips(`恭喜获得投资${Common5.getNumberChangeHanzi(money, '1')}`)
this.curLayerIndex = 1
this.dialogIndex = 0
for (const layer of this.layerNode) {
layer.active = false
}
this.layerNode[this.curLayerIndex].active = true;
this["continueStory" + this.curLayerIndex]();
TaskManager.finishCurMainTask(MainTaskIdEnum.MainTask_304)
this.scheduleOnce(() => {
TaskManager.setCurUnLockMainTaskInfo(MainTaskIdEnum.MainTask_305)
})
User.setRoomBtnIndex(3)
this.curNeedID = -1
this.refreshNeedLayer()
})
})
});
})
}, 1)
})
})
} else if (mainId == MainTaskIdEnum.MainTask_504) {
//播放合成动画
PrefabManage.loadPrefabByType(GameType.xiangyin, this.node, (node) => {
node.getComponent(xiangyin).run(this.m_ScrollView.content.children, () => {
this.scheduleOnce(() => {
PrefabManage.loadPrefabByType(GameType.GetAward, null, (prefabNode) => {
prefabNode.getComponent('GetAward').initView(goodArray, () => {
//播放完再显示投资协议书
PrefabManage.loadPrefabByType(GameType.TouZiXieYiShu, null, (prefab) => {
let money = 700000
prefab.getComponent(TouZiXieYiShu).initView("叶氏食品厂", money, () => {
UserManager.addMoney(money)
PrefabManage.showTextTips(`恭喜获得投资${Common5.getNumberChangeHanzi(money, '1')}`)
this.curLayerIndex = 3
this.dialogIndex = 0
for (const layer of this.layerNode) {
layer.active = false
}
this.layerNode[this.curLayerIndex].active = true;
this["continueStory" + this.curLayerIndex]();
})
})
});
})
}, 1)
})
})
} else if (mainId == MainTaskIdEnum.MainTask_1309) {
//播放合成动画
PrefabManage.loadPrefabByType(GameType.fengyin, this.node, (node) => {
node.getComponent(fengyin).run(this.m_ScrollView.content.children, () => {
this.scheduleOnce(() => {
PrefabManage.loadPrefabByType(GameType.GetAward, null, (prefabNode) => {
prefabNode.getComponent('GetAward').initView(goodArray, () => {
//播放完再显示投资协议书
PrefabManage.loadPrefabByType(GameType.TouZiXieYiShu, null, (prefab) => {
let money = 60000000
prefab.getComponent(TouZiXieYiShu).initView("叶氏电子", money, () => {
UserManager.addMoney(money)
PrefabManage.showTextTips(`恭喜获得投资${Common5.getNumberChangeHanzi(money, '1')}`)
this.curLayerIndex = 5
this.dialogIndex = 0
for (const layer of this.layerNode) {
layer.active = false
}
this.layerNode[this.curLayerIndex].active = true;
this["continueStory" + this.curLayerIndex]();
})
})
});
})
}, 1)
})
})
}
// PrefabManage.loadPrefabByType(GameType.GetAward, null, (prefabNode) => {
// prefabNode.getComponent('GetAward').initView(goodArray, () => {
// if (mainId == MainTaskIdEnum.MainTask_304) {
// //播放合成动画
// PrefabManage.loadPrefabByType(GameType.tuyin, null, (node) => {
// node.getComponent(tuyin).run(this.m_ScrollView.content.children, () => {
// //播放完再显示投资协议书
// this.needLayer.active = false
// PrefabManage.loadPrefabByType(GameType.TouZiXieYiShu, null, (prefab) => {
// let money = 500000
// prefab.getComponent(TouZiXieYiShu).initView("叶氏药膳", money, () => {
// UserManager.addMoney(money)
// PrefabManage.showTextTips(`恭喜获得投资${Common5.getNumberChangeHanzi(money, '1')}`)
// this.curLayerIndex = 1
// this.dialogIndex = 0
// for (const layer of this.layerNode) {
// layer.active = false
// }
// this.layerNode[this.curLayerIndex].active = true;
// this["continueStory" + this.curLayerIndex]();
// })
// })
// })
// })
// } else if (mainId == MainTaskIdEnum.MainTask_504) {
// //播放合成动画
// //播放完再显示投资协议书
// this.needLayer.active = false
// PrefabManage.loadPrefabByType(GameType.TouZiXieYiShu, null, (prefab) => {
// let money = 500000
// prefab.getComponent(TouZiXieYiShu).initView("叶氏食品厂", money, () => {
// UserManager.addMoney(money)
// PrefabManage.showTextTips(`恭喜获得投资${Common5.getNumberChangeHanzi(money, '1')}`)
// this.curLayerIndex = 3
// this.dialogIndex = 0
// for (const layer of this.layerNode) {
// layer.active = false
// }
// this.layerNode[this.curLayerIndex].active = true;
// this["continueStory" + this.curLayerIndex]();
// })
// })
// } else if (mainId == MainTaskIdEnum.MainTask_1309) {
// //播放合成动画
// //播放完再显示投资协议书
// this.needLayer.active = false
// PrefabManage.loadPrefabByType(GameType.TouZiXieYiShu, null, (prefab) => {
// let money = 500000
// prefab.getComponent(TouZiXieYiShu).initView("叶氏电子", money, () => {
// UserManager.addMoney(money)
// PrefabManage.showTextTips(`恭喜获得投资${Common5.getNumberChangeHanzi(money, '1')}`)
// this.curLayerIndex = 5
// this.dialogIndex = 0
// for (const layer of this.layerNode) {
// layer.active = false
// }
// this.layerNode[this.curLayerIndex].active = true;
// this["continueStory" + this.curLayerIndex]();
// })
// })
// }
// });
// })
}
onBtnHuoYuanTiaoZhuan() {
// this.node.removeFromParent()
// this.node.destroy()
PrefabManage.loadPrefabByType(needIDs[this.curNeedID].tiaoZhuanGameType)
}
// onDoTask201() {
// this.dialogIndex = 0
// //查看爷爷的信
// this.layerNode[this.curLayerIndex].getChildByName("信封").active = true
// }
// onTouchXinFeng() {
// this.layerNode[this.curLayerIndex].getChildByName("信封").active = false
// this.layerNode[this.curLayerIndex].getChildByName("信").active = true
// }
// onTouchXin() {
// this.layerNode[this.curLayerIndex].getChildByName("信").active = false
// this.showClickDialog(this.chatConfig.chatConfig_201[this.dialogIndex++], () => {
// TaskManager.setCurUnLockMainTaskInfo(MainTaskIdEnum.MainTask_202)
// });
// }
onTouchChuMen() {
PrefabManage.loadPrefabByType(GameType.CityPrefab)
this.node.removeFromParent()
this.node.destroy()
}
// getSpine() {
// let mainTaskInfo: any = TaskManager.getCurUnLockMainTaskInfo()
// let mainId = mainTaskInfo.Id
// if (mainId == MainTaskIdEnum.MainTask_304 || mainId == MainTaskIdEnum.MainTask_305) {
// return this.skedata_shuijiao_1
// } else if (mainId == MainTaskIdEnum.MainTask_504 || mainId == MainTaskIdEnum.MainTask_505) {
// return this.skedata_taiqiu
// } else if (mainId == MainTaskIdEnum.MainTask_1309 || mainId == MainTaskIdEnum.MainTask_1310) {
// return this.skedata_shuijiao_2
// }
// }
guideView(nodeArray) {
PrefabManage.loadPrefabByType(GameType.GuideMskNode, this.node, (prefab) => {
let guideNodeArray = nodeArray
let firstNode = guideNodeArray.shift()
prefab.getComponent(NewGuideScript).setBindNode(firstNode, guideNodeArray)
})
}
}