觉醒时刻
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import { ryw_Event } from "../../../FrameWork/Event/EventEnum";
import EventMgr from "../../../FrameWork/Event/EventMgr";
import Common5 from "../../../Platform/th/Common5";
import TaskManager, { MainTaskIdEnum } from "../../JuQingChat/TaskManager";
import JuQingQiPao from "../../JuQingGuanQia/JuQingQiPao";
import BagManager from "../../Manager/BagManager";
import UserManager from "../../Manager/UserManager";
import PrefabManage from "../../PrefabManager/PrefabManage";
import CccGame from "../../WenZiRes/WenZiCommon/CccGame";
import GameBaseScript from "../GameBaseScript";
let gameConfig = {
chadianLog1: [
{
str: "先把火灭了",
qiPaoPos: -1,
delay: 0.8,
effectUrl: "GameRoomRes/sound/Room18/先把火灭了"
},
{
str: "他出门了,可以动手了",
qiPaoPos: 0,
delay: 1.6,
effectUrl: "GameRoomRes/sound/Room18/他出门了,可以动手了"
},
{
str: "撒点汽油,多来点",
qiPaoPos: 1,
delay: 1.4,
effectUrl: "GameRoomRes/sound/Room18/撒点汽油,多来点"
},
{
str: "我都做到了,可以放过我了吧",
qiPaoPos: 0,
delay: 2,
effectUrl: "GameRoomRes/sound/Room18/我都做到了,可以放过我了吧"
},
{
str: "被烧了三个菜馆,上市计划得延后了",
qiPaoPos: -1,
delay: 3,
effectUrl: "GameRoomRes/sound/Room18/被烧了三个菜馆,上市计划得延后了"
},
{
str: "挑个礼物,让我满意,我把海外的20亿积蓄拿出来帮你",
qiPaoPos: 2,
delay: 5.7,
effectUrl: "GameRoomRes/sound/Room18/挑个礼物,让我满意,我把海外的20亿积蓄拿出来帮你"
},
{
str: "上道,我最后的积蓄,不能再搞砸了!",
qiPaoPos: 2,
delay: 3.8,
effectUrl: "GameRoomRes/sound/Room18/上道,我最后的积蓄,不能再搞砸了!"
}
]
}
const { ccclass, property } = cc._decorator;
@ccclass
export default class Room18 extends cc.Component {
videoStep: number = 0;
onLoad() {
GameBaseScript.preLoadRemoteAudio(gameConfig);
EventMgr.onEvent_custom(ryw_Event.NormalTouchEndCheck, (data_) => {
this.normalTouchCallback(data_.targetNode);
}, this);
EventMgr.onEvent_custom(ryw_Event.DirectTouchMoveCheck, (data_) => {
this.normalTouchCallback(data_.targetNode);
}, this);
}
start() {
this.showChatBtnStatus();
EventMgr.onEvent_custom(ryw_Event.RefreshJuQingDuiHua, () => {
this.showChatBtnStatus();
}, this);
}
showChatBtnStatus() {
let mainTaskInfo: any = TaskManager.getCurUnLockMainTaskInfo();
let mainId = mainTaskInfo.Id;
if (mainId == MainTaskIdEnum.MainTask_1801) {
this.node.getChildByName('propNodeList').active = true;
this.node.getChildByName('场景1').active = true;
this.node.getChildByName('juQingTipNode').active = true;
this.registerDragEvent();
} else if (mainId == MainTaskIdEnum.MainTask_1802) {
this.node.getChildByName('场景2').active = true;
this.node.getChildByName('查看监控').active = true;
} else if (mainId == MainTaskIdEnum.MainTask_1803) {
this.node.getChildByName('场景2').active = true;
} else if (mainId == MainTaskIdEnum.MainTask_1804) {
this.node.getChildByName('场景2').active = true;
this.node.getChildByName('nameplate').active = true;
let investor = this.node.getChildByName('投资人');
investor.active = true;
const dialogEvents = [
(func) => {
this.showQiPao(gameConfig.chadianLog1[4], func);
},
(func) => {
investor.getComponent(sp.Skeleton).setAnimation(0, '说话', true);
this.showQiPao(gameConfig.chadianLog1[5], func);
}
]
const dialogCallFunc = (logEvents: any[]) => {
logEvents.shift()(() => {
if (logEvents.length > 0) {
dialogCallFunc(logEvents);
} else {
investor.getComponent(sp.Skeleton).setAnimation(0, '待机', true);
TaskManager.finishCurMainTask(MainTaskIdEnum.MainTask_1804);
TaskManager.setCurUnLockMainTaskInfo(MainTaskIdEnum.MainTask_1805);
EventMgr.emitEvent_custom(ryw_Event.RefreshJuQingDuiHua);
}
});
}
dialogCallFunc(dialogEvents);
} else if (mainId == MainTaskIdEnum.MainTask_1805) {
this.node.getChildByName('场景2').active = true;
this.node.getChildByName('提交饰品').active = true;
let investor = this.node.getChildByName('投资人');
investor.active = true;
} else {
this.node.getChildByName('场景2').active = true;
}
}
//注册道具拖动事件
registerDragEvent() {
const hideNodeList = ['火1', '火2', '火3', '火4'];
const showNodeList = ['烟1', '烟2', '烟3', '烟4'];
const spineNameList = ['水桶', '水枪', '水盆', '灭火器'];
const propNodeList = this.node.getChildByName('propNodeList');
const bg1 = this.node.getChildByName('场景1');
const targetNodeList = propNodeList.getChildByName('content').children;
const boxs = [
bg1.getChildByName('火box1'),
bg1.getChildByName('火box2'),
bg1.getChildByName('火box3'),
bg1.getChildByName('火box4')
]
let curSchedule = 0;
for (let index = 0; index < targetNodeList.length; index++) {
let targetNode = targetNodeList[index].children[0];
let callFuncs = CccGame.onNodeTouchCheckEvent(targetNode, boxs[index], { touchIndex: index }, propNodeList);
callFuncs.setSuccessListener((data_) => {
let touchIndex = data_.targetNode.touchIndex;
let spineNode = bg1.getChildByName(spineNameList[touchIndex]);
CccGame.playAnimation2(spineNode, spineNameList[touchIndex], false);
if (data_.targetNode.name == '灭火器') {
Common5.playEffectCustom('Room18', 'sound/灭火器');
} else {
Common5.playEffectCustom('Room18', 'sound/水灭火,0.5秒');
}
this.scheduleOnce(() => {
spineNode.active = false;
bg1.getChildByName(hideNodeList[touchIndex]).active = false;
bg1.getChildByName(showNodeList[touchIndex]).active = true;
curSchedule++;
if (curSchedule >= 4) {
this.node.getChildByName('juQingTipNode').active = false;
propNodeList.active = false;
bg1.active = false;
TaskManager.finishCurMainTask(MainTaskIdEnum.MainTask_1801);
TaskManager.setCurUnLockMainTaskInfo(MainTaskIdEnum.MainTask_1802);
EventMgr.emitEvent_custom(ryw_Event.RefreshJuQingDuiHua);
}
}, 1.5);
});
callFuncs.setFailListener((data_) => {
let wrongTip = this.node.getChildByName('wrongTip')
wrongTip.stopAllActions()
cc.tween(wrongTip)
.set({ active: true, scale: 0 })
.to(0.2, { scale: 1 })
.delay(2)
.to(0.2, { scale: 0 })
.set({ active: false })
.start();
});
}
}
//展示视频
showVideo() {
const videoNode = this.node.getChildByName('摄像界面');
if (videoNode.children[this.videoStep - 1]) {
videoNode.children[this.videoStep - 1].active = false;
}
videoNode.children[this.videoStep].active = true;
this.showQiPao(gameConfig.chadianLog1[this.videoStep + 1], () => {
videoNode.getChildByName('摄像箭头').active = true;
this.videoStep++;
if (this.videoStep >= 3) {
videoNode.active = false;
TaskManager.finishCurMainTask(MainTaskIdEnum.MainTask_1802);
TaskManager.setCurUnLockMainTaskInfo(MainTaskIdEnum.MainTask_1803);
};
});
}
normalTouchCallback(targetNode) {
switch (targetNode.name) {
case "摄像箭头":
this.showVideo();
break;
case "提交饰品":
targetNode.active = true;
let taskInfo: any = TaskManager.getCurUnLockMainTaskInfo();
if (taskInfo.Id == MainTaskIdEnum.MainTask_1805) {
let taskCaiGouDan = TaskManager.getTaskConfigById(taskInfo.Id).taskCaiGouDan;
for (const goodId of taskCaiGouDan) {
if (BagManager.getBagGoodNums(goodId) == 0) {
PrefabManage.showTextTips('请先前往快递站获得物品!');
return;
}
}
targetNode.active = false;
this.showQiPao(gameConfig.chadianLog1[6], () => {
UserManager.addMoney(2000000000);
PrefabManage.showTextTips('获得投资金20亿!');
TaskManager.finishCurMainTask(MainTaskIdEnum.MainTask_1805);
TaskManager.setCurUnLockMainTaskInfo(MainTaskIdEnum.MainTask_1806);
});
}
break;
default:
break;
}
}
//展示气泡
showQiPao(curLog, func?) {
console.log("curLog==", curLog)
if (!curLog) {
console.log("xxxxxx")
return;
}
let string_ = curLog.str
let qiPaoPos_ = curLog.qiPaoPos
if (qiPaoPos_ != -1) {
if (curLog.effectUrl && curLog.effectUrl.length > 0) {
Common5.playRemoteAudioEffect(curLog.effectUrl);
}
let node = this.node
let qiPao = node.getChildByName("qiPao").getChildByName("qiPao_" + qiPaoPos_);
qiPao.stopAllActions()
this.showDialogStr(string_, qiPao.getChildByName("str"))
// qiPao.getChildByName("str").getComponent(cc.Label).string = string_
qiPao.active = true
qiPao.scale = 0
cc.tween(qiPao)
.to(0.2, { scale: 1 })
.delay(curLog.delay)
.call(() => {
qiPao.active = false;
if (func) {
func();
}
})
.start();
}
else {
let qiPao = this.node.getChildByName("dh_qiPao")
qiPao.getComponent(JuQingQiPao).initView(curLog, func)
}
}
showDialogStr(str, dialogStr, finishFunc?) {
let curStr = ""
let curIndex = 0
let callFunc = () => {
curStr += str[curIndex++]
dialogStr.getComponent(cc.Label).string = curStr
if (curIndex >= str.length) {
finishFunc && finishFunc()
}
}
this.schedule(callFunc, 0.07, str.length - 1)
}
onStartGameBtn1(event) {
let target = event.target;
target.active = false;
this.node.getChildByName('摄像界面').active = true;
this.showVideo();
}
}