觉醒时刻
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import { ryw_Event } from "../../../FrameWork/Event/EventEnum";
import EventMgr from "../../../FrameWork/Event/EventMgr";
import AppPlatform from "../../../FrameWork/Util/AppPlatform";
import Common5 from "../../../Platform/th/Common5";
import JuQingManager from "../../JuQingChat/JuQingManager";
import TaskManager, { MainTaskIdEnum } from "../../JuQingChat/TaskManager";
import JuQingQiPao from "../../JuQingGuanQia/JuQingQiPao";
import BagManager from "../../Manager/BagManager";
import UserManager from "../../Manager/UserManager";
import PrefabManage, { GameType } from "../../PrefabManager/PrefabManage";
import GetAward from "../../SCommon/GetAward";
import GameBaseScript from "../GameBaseScript";
let gameConfig = {
chadianLog1: [
{
str: "秘书是有问题,你真是浙菜传承人?",
qiPaoPos: -1,
delay: 3,
effectUrl: "GameRoomRes/sound/Room15/秘书是有问题,你真是浙菜传承人?"
},
{
str: "确实是,我爷爷重病后才和我说的",
qiPaoPos: 0,
delay: 3,
effectUrl: "GameRoomRes/sound/Room15/确实是,我爷爷重病后才和我说的"
},
{
str: "你爷爷重病?",
qiPaoPos: -1,
delay: 0.8,
effectUrl: "GameRoomRes/sound/Room15/你爷爷重病?"
},
{
str: "对,需要一种特殊的膳食才能救命,你帮帮我",
qiPaoPos: 0,
delay: 3.8,
effectUrl: "GameRoomRes/sound/Room15/对,需要一种特殊的膳食才能救命,你帮帮我"
},
{
str: "这个肯定帮,我这就去准备材料",
qiPaoPos: -1,
delay: 2.5,
effectUrl: "GameRoomRes/sound/Room15/这个肯定帮,我这就去准备材料"
},
{
str: "义父在上,受孩儿一拜",
qiPaoPos: 1,
delay: 2.5,
effectUrl: "GameRoomRes/sound/Room15/义父在上,受孩儿一拜"
},
{
str: "矫情!",
qiPaoPos: -1,
delay: 0.8,
effectUrl: "GameRoomRes/sound/Room15/矫情!"
},
{
str: "浙菜菜谱和御厨匾被拿去当造林的奖励了,你需要这个吧",
qiPaoPos: 1,
delay: 4.8,
effectUrl: "GameRoomRes/sound/Room15/浙菜菜谱和御厨匾被拿去当造林的奖励了,你需要这个吧"
},
{
str: "真是帮大忙了!",
qiPaoPos: -1,
delay: 1,
effectUrl: "GameRoomRes/sound/Room15/真是帮大忙了!"
}
]
}
const { ccclass, property } = cc._decorator;
@ccclass
export default class Room15 extends cc.Component {
goOutTimer: number = 999;
installTimer: number = 999;
onLoad() {
GameBaseScript.preLoadRemoteAudio(gameConfig);
EventMgr.onEvent_custom(ryw_Event.NormalTouchEndCheck, (data_) => {
this.normalTouchCallback(data_.targetNode);
}, this);
EventMgr.onEvent_custom(ryw_Event.DirectTouchMoveCheck, (data_) => {
this.normalTouchCallback(data_.targetNode);
}, this);
}
start() {
this.showChatBtnStatus();
EventMgr.onEvent_custom(ryw_Event.RefreshJuQingDuiHua, () => {
this.showChatBtnStatus();
}, this);
}
showChatBtnStatus() {
let mainTaskInfo: any = TaskManager.getCurUnLockMainTaskInfo();
let mainId = mainTaskInfo.Id;
if (mainId == MainTaskIdEnum.MainTask_1501) {
this.node.getChildByName('发小坐').active = true;
this.node.getChildByName('提交酒菜').active = true;
this.node.getChildByName('nameplate').active = true;
} else if (mainId == MainTaskIdEnum.MainTask_1502) {
let faxiao = this.node.getChildByName('发小坐');
faxiao.active = true;
this.node.getChildByName('酒').active = true;
const dialogEvents = [
(func) => {
this.showQiPao(gameConfig.chadianLog1[0], func);
},
(func) => {
faxiao.getComponent(sp.Skeleton).setAnimation(0, '说话', true);
this.showQiPao(gameConfig.chadianLog1[1], func);
},
(func) => {
faxiao.getComponent(sp.Skeleton).setAnimation(0, '待机', true);
this.showQiPao(gameConfig.chadianLog1[2], func);
},
(func) => {
faxiao.getComponent(sp.Skeleton).setAnimation(0, '说话', true);
this.showQiPao(gameConfig.chadianLog1[3], func);
},
(func) => {
faxiao.getComponent(sp.Skeleton).setAnimation(0, '待机', true);
this.showQiPao(gameConfig.chadianLog1[4], func);
}
]
const dialogCallFunc = (logEvents: any[]) => {
logEvents.shift()(() => {
if (logEvents.length > 0) {
dialogCallFunc(logEvents);
} else {
console.log("logEvents.length==0");
}
});
}
dialogCallFunc(dialogEvents);
} else if (mainId == MainTaskIdEnum.MainTask_1503) {
this.node.getChildByName('发小坐').active = true;
this.node.getChildByName('酒').active = true;
this.node.getChildByName('熬药').active = true;
} else {
this.node.getChildByName('发小站').active = true;
this.node.getChildByName('酒').active = true;
}
}
normalTouchCallback(targetNode) {
switch (targetNode.name) {
case "提交酒菜":
TaskManager.finishCurMainTask(MainTaskIdEnum.MainTask_1501);
TaskManager.setCurUnLockMainTaskInfo(MainTaskIdEnum.MainTask_1502);
EventMgr.emitEvent_custom(ryw_Event.RefreshJuQingDuiHua);
break;
case "提交膳食":
BagManager.subBagList(3036, 1);
this.node.getChildByName('发小坐').active = false;
let faxiao = this.node.getChildByName('发小站');
faxiao.active = true;
const dialogEvents = [
(func) => {
faxiao.getComponent(sp.Skeleton).setAnimation(0, '拜谢', false);
this.scheduleOnce(() => {
faxiao.getComponent(sp.Skeleton).setAnimation(0, '说话', true);
this.showQiPao(gameConfig.chadianLog1[5], func);
}, 1);
},
(func) => {
faxiao.getComponent(sp.Skeleton).setAnimation(0, '待机', true);
this.showQiPao(gameConfig.chadianLog1[6], func);
},
(func) => {
faxiao.getComponent(sp.Skeleton).setAnimation(0, '说话', true);
this.showQiPao(gameConfig.chadianLog1[7], func);
},
(func) => {
faxiao.getComponent(sp.Skeleton).setAnimation(0, '待机', true);
this.showQiPao(gameConfig.chadianLog1[8], func);
}
]
const dialogCallFunc = (logEvents: any[]) => {
logEvents.shift()(() => {
if (logEvents.length > 0) {
dialogCallFunc(logEvents);
} else {
TaskManager.finishCurMainTask(MainTaskIdEnum.MainTask_1503);
TaskManager.setCurUnLockMainTaskInfo(MainTaskIdEnum.MainTask_1504);
}
});
}
dialogCallFunc(dialogEvents);
break;
default:
break;
}
}
//展示气泡
showQiPao(curLog, func?) {
console.log("curLog==", curLog)
if (!curLog) {
console.log("xxxxxx")
return;
}
let string_ = curLog.str
let qiPaoPos_ = curLog.qiPaoPos
if (qiPaoPos_ != -1) {
if (curLog.effectUrl && curLog.effectUrl.length > 0) {
Common5.playRemoteAudioEffect(curLog.effectUrl);
}
let node = this.node
let qiPao = node.getChildByName("qiPao").getChildByName("qiPao_" + qiPaoPos_);
qiPao.stopAllActions()
this.showDialogStr(string_, qiPao.getChildByName("str"))
// qiPao.getChildByName("str").getComponent(cc.Label).string = string_
qiPao.active = true
qiPao.scale = 0
cc.tween(qiPao)
.to(0.2, { scale: 1 })
.delay(curLog.delay)
.call(() => {
qiPao.active = false;
if (func) {
func();
}
})
.start();
}
else {
let qiPao = this.node.getChildByName("dh_qiPao")
qiPao.getComponent(JuQingQiPao).initView(curLog, func)
}
}
showDialogStr(str, dialogStr, finishFunc?) {
let curStr = ""
let curIndex = 0
let callFunc = () => {
curStr += str[curIndex++]
dialogStr.getComponent(cc.Label).string = curStr
if (curIndex >= str.length) {
finishFunc && finishFunc()
}
}
this.schedule(callFunc, 0.07, str.length - 1)
}
onStartGameBtn1(event) {
let target = event.target;
target.active = false;
if (BagManager.getBagGoodNums(3036) == 0) {
let goodArray = [{ goodId: 3036, goodNum: 1 }];
PrefabManage.loadPrefabByType(GameType.GetAward, null, (prefabNode) => {
prefabNode.getComponent(GetAward).initView(goodArray, () => {
this.node.getChildByName('提交膳食').active = true;
});
});
} else {
this.node.getChildByName('提交膳食').active = true;
}
}
}