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248 lines
9.8 KiB
248 lines
9.8 KiB
import { ryw_Event } from "../../../FrameWork/Event/EventEnum";
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import EventMgr from "../../../FrameWork/Event/EventMgr";
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import Common5 from "../../../Platform/th/Common5";
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import TaskManager, { MainTaskIdEnum } from "../../JuQingChat/TaskManager";
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import JuQingQiPao from "../../JuQingGuanQia/JuQingQiPao";
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import BagManager from "../../Manager/BagManager";
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import UserManager from "../../Manager/UserManager";
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import NewGuideScript from "../../NewGuide/NewGuideScript";
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import PrefabManage, { GameType } from "../../PrefabManager/PrefabManage";
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import GetAward from "../../SCommon/GetAward";
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import GameBaseScript from "../GameBaseScript";
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let gameConfig = {
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chadianLog1: [
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{
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str: "你脸上是?",
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qiPaoPos: 1,
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delay: 1,
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effectUrl: "GameRoomRes/sound/Room10/你脸上是?"
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},
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{
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str: "和你没关系!赶快去准备女儿的膳食",
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qiPaoPos: 0,
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delay: 3,
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effectUrl: "GameRoomRes/sound/Room10/和你没关系!赶快去准备女儿的膳食"
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},
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{
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str: "你要苏菜菜谱和苏菜御厨匾?",
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qiPaoPos: 0,
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delay: 3.1,
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effectUrl: "GameRoomRes/sound/Room10/你要苏菜菜谱和苏菜御厨匾?"
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},
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{
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str: "嗯,可惜被陈天霸拍走了",
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qiPaoPos: -1,
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delay: 1.9,
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effectUrl: "GameRoomRes/sound/Room10/嗯,可惜被陈天霸拍走了"
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},
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{
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str: "给我钱,我去拿出来给你,陈天霸压根不在意这个",
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qiPaoPos: 0,
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delay: 4.1,
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effectUrl: "GameRoomRes/sound/Room10/给我钱,我去拿出来给你,陈天霸压根不在意这个"
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},
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{
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str: "我们之间...算了,钱我会准备好",
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qiPaoPos: -1,
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delay: 3.6,
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effectUrl: "GameRoomRes/sound/Room10/我们之间...算了,钱我会准备好"
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},
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{
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str: "菜谱给你,御厨匾我快递发给你,走了",
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qiPaoPos: 0,
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delay: 3.8,
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effectUrl: "GameRoomRes/sound/Room10/菜谱给你,御厨匾我快递发给你,走了"
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}
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]
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}
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const { ccclass, property } = cc._decorator;
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@ccclass
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export default class Room10 extends cc.Component {
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maskGuideNode: cc.Node = null
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onLoad() {
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GameBaseScript.preLoadRemoteAudio(gameConfig);
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EventMgr.onEvent_custom(ryw_Event.NormalTouchEndCheck, (data_) => {
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this.normalTouchCallback(data_.targetNode);
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}, this);
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EventMgr.onEvent_custom(ryw_Event.DirectTouchMoveCheck, (data_) => {
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this.normalTouchCallback(data_.targetNode);
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}, this);
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}
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start() {
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this.showChatBtnStatus();
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EventMgr.onEvent_custom(ryw_Event.RefreshJuQingDuiHua, () => {
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this.showChatBtnStatus();
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}, this);
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}
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showChatBtnStatus() {
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let mainTaskInfo: any = TaskManager.getCurUnLockMainTaskInfo()
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let mainId = mainTaskInfo.Id
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if (mainId == MainTaskIdEnum.MainTask_1001) {
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this.node.getChildByName('老婆').active = true;
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this.node.getChildByName("nameplate").active = true;
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let node = this.node.getChildByName("巴掌印");
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node.active = true;
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this.guideView([node]);
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} else if (mainId == MainTaskIdEnum.MainTask_1002) {
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this.node.getChildByName('老婆').active = true;
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this.node.getChildByName("膳食提交").active = true;
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} else if (mainId == MainTaskIdEnum.MainTask_1003) {
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this.node.getChildByName('老婆').active = true;
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this.node.getChildByName('钞票').active = true;
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} else {
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this.node.getChildByName('老婆').active = true;
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}
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}
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normalTouchCallback(targetNode) {
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let laopo = this.node.getChildByName('老婆');
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switch (targetNode.name) {
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case "巴掌印":
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this.showQiPao(gameConfig.chadianLog1[0], () => {
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laopo.getComponent(sp.Skeleton).setAnimation(0, '说话', true);
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this.showQiPao(gameConfig.chadianLog1[1], () => {
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laopo.getComponent(sp.Skeleton).setAnimation(0, '待机', true);
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this.node.getChildByName('熬制膳食').active = true;
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});
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});
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break;
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case "膳食提交":
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const dialogEvents = [
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(func) => {
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laopo.getComponent(sp.Skeleton).setAnimation(0, '说话', true);
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this.showQiPao(gameConfig.chadianLog1[2], func);
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},
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(func) => {
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laopo.getComponent(sp.Skeleton).setAnimation(0, '待机', true);
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this.showQiPao(gameConfig.chadianLog1[3], func);
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},
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(func) => {
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laopo.getComponent(sp.Skeleton).setAnimation(0, '说话', true);
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this.showQiPao(gameConfig.chadianLog1[4], func);
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},
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(func) => {
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laopo.getComponent(sp.Skeleton).setAnimation(0, '待机', true);
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this.showQiPao(gameConfig.chadianLog1[5], func);
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}
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]
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const dialogCallFunc = (logEvents: any[]) => {
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logEvents.shift()(() => {
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if (logEvents.length > 0) {
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dialogCallFunc(logEvents);
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} else {
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TaskManager.finishCurMainTask(MainTaskIdEnum.MainTask_1002);
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TaskManager.setCurUnLockMainTaskInfo(MainTaskIdEnum.MainTask_1003);
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BagManager.subBagList(3023, 1);
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this.node.getChildByName('钞票').active = true;
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}
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});
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}
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dialogCallFunc(dialogEvents);
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break;
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case "钞票":
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if (UserManager.getCurMoney() >= 500000) {
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laopo.getComponent(sp.Skeleton).setAnimation(0, '说话', true);
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this.showQiPao(gameConfig.chadianLog1[6], () => {
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laopo.getComponent(sp.Skeleton).setAnimation(0, '待机', true);
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cc.tween(laopo).to(1, { opacity: 0 }).call(() => {
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let goodArray = [{ goodId: 3093, goodNum: 1 }];
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PrefabManage.loadPrefabByType(GameType.GetAward, null, (prefabNode) => {
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prefabNode.getComponent(GetAward).initView(goodArray, () => {
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UserManager.subMoney(500000);
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TaskManager.finishCurMainTask(MainTaskIdEnum.MainTask_1003);
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TaskManager.setCurUnLockMainTaskInfo(MainTaskIdEnum.MainTask_1004);
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});
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});
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}).hide().start();
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});
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} else {
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PrefabManage.showTextTips("余额不足!");
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targetNode.active = true;
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}
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break;
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default:
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break;
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}
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}
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onStartGameBtn1(event) {
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let target = event.target;
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target.active = false;
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let goodArray = [{ goodId: 3023, goodNum: 1 }];
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PrefabManage.loadPrefabByType(GameType.GetAward, null, (prefabNode) => {
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prefabNode.getComponent(GetAward).initView(goodArray, () => {
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TaskManager.finishCurMainTask(MainTaskIdEnum.MainTask_1001);
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TaskManager.setCurUnLockMainTaskInfo(MainTaskIdEnum.MainTask_1002);
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EventMgr.emitEvent_custom(ryw_Event.RefreshJuQingDuiHua);
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});
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});
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}
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guideView(nodeArray) {
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PrefabManage.loadPrefabByType(GameType.GuideMskNode, null, (prefab) => {
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let guideNodeArray = nodeArray
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this.maskGuideNode = prefab
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let firstNode = guideNodeArray.shift()
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prefab.getComponent(NewGuideScript).setBindNode(firstNode, guideNodeArray)
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})
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}
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//展示气泡
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showQiPao(curLog, func?) {
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console.log("curLog==", curLog)
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if (!curLog) {
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console.log("xxxxxx")
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return;
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}
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let string_ = curLog.str
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let qiPaoPos_ = curLog.qiPaoPos
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if (qiPaoPos_ != -1) {
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if (curLog.effectUrl && curLog.effectUrl.length > 0) {
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Common5.playRemoteAudioEffect(curLog.effectUrl);
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}
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let node = this.node
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let qiPao = node.getChildByName("qiPao").getChildByName("qiPao_" + qiPaoPos_);
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qiPao.stopAllActions()
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this.showDialogStr(string_, qiPao.getChildByName("str"))
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// qiPao.getChildByName("str").getComponent(cc.Label).string = string_
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qiPao.active = true
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qiPao.scale = 0
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cc.tween(qiPao)
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.to(0.2, { scale: 1 })
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.delay(curLog.delay)
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.call(() => {
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qiPao.active = false;
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if (func) {
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func();
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}
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})
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.start();
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}
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else {
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let qiPao = this.node.getChildByName("dh_qiPao")
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qiPao.getComponent(JuQingQiPao).initView(curLog, func)
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}
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}
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showDialogStr(str, dialogStr, finishFunc?) {
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let curStr = ""
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let curIndex = 0
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let callFunc = () => {
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curStr += str[curIndex++]
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dialogStr.getComponent(cc.Label).string = curStr
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if (curIndex >= str.length) {
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finishFunc && finishFunc()
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}
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}
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this.schedule(callFunc, 0.07, str.length - 1)
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}
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}
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