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41 lines
1.1 KiB
41 lines
1.1 KiB
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import User from "../../../FrameWork/User/User";
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import PrefabManage, { GameType } from "../../PrefabManager/PrefabManage";
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import GameBase_CNXX from "./GameBase_CNXX";
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import { GameFirstLevelManage, GameSecondLevelManage } from "./GameDataManage2";
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const { ccclass, property } = cc._decorator;
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@ccclass
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export default class Game_firstLevel extends GameBase_CNXX {
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onLoad(): void {
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GameFirstLevelManage.initStartData()
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}
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start() {
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super.start()
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PrefabManage.loadPrefabByType(GameType.CNXX_SelectLevelView);
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}
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failResult(){
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}
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successResult(){
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let exitCallFunc = ()=>{
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// UserManager.addPeopleIQ(1)
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User.setQieLevel(1);
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PrefabManage.loadPrefabByType(GameType.CNXX_secondLevel)
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this.node.removeFromParent()
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this.node.destroy()
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}
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this.scheduleOnce(()=>{
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exitCallFunc()
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},0.8)
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// PrefabManage.loadPrefabByType(GameType.CNXX_Success,null,(prefabNode)=>{
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// prefabNode.getComponent(Result_success2).initView(1,exitCallFunc)
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// })
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return
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}
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} |